haiku/headers/os/interface/StringItem.h

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////////////////////////////////////////////////////////////////////////////////
//
// File: StringItem.h
//
// Description:
//
// Copyright 2001, Ulrich Wimboeck
//
////////////////////////////////////////////////////////////////////////////////
#ifndef _STRING_ITEM_H
#define _STRING_ITEM_H
#include <ListItem.h>
#ifdef USE_OPENBEOS_NAMESPACE
namespace OpenBeOS {
#endif
//----- BStringItem class ----------------------------------------
class BStringItem : public BListItem
{
public:
BStringItem(const char *text, uint32 outlineLevel = 0, bool expanded = true);
BStringItem(BMessage *data);
virtual ~BStringItem();
static BArchivable *Instantiate(BMessage *data);
virtual status_t Archive(BMessage *data, bool deep = true) const;
virtual void DrawItem(BView *owner, BRect frame, bool complete = false);
virtual void SetText(const char *text);
const char *Text() const;
virtual void Update(BView *owner, const BFont *font);
virtual status_t Perform(perform_code code, void *arg);
private:
virtual void _ReservedStringItem1();
virtual void _ReservedStringItem2();
BStringItem(const BStringItem &);
BStringItem& operator=(const BStringItem &);
char *fText;
float fBaselineOffset;
uint32 _reserved[2];
};
#ifdef USE_OPENBEOS_NAMESPACE
}
#endif
#endif /* _STRING_ITEM_H */