haiku/headers/private/interface/ColorConversion.h

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#ifndef _COLOR_CONVERSION_H_
#define _COLOR_CONVERSION_H_
#include <GraphicsDefs.h>
class BPoint;
namespace BPrivate {
status_t ConvertBits(const void *srcBits, void *dstBits, int32 srcBitsLength,
int32 dstBitsLength, int32 srcBytesPerRow, int32 dstBytesPerRow,
color_space srcColorSpace, color_space dstColorSpace, int32 width,
int32 height);
status_t ConvertBits(const void *srcBits, void *dstBits, int32 srcBitsLength,
int32 dstBitsLength, int32 srcBytesPerRow, int32 dstBytesPerRow,
color_space srcColorSpace, color_space dstColorSpace, BPoint srcOffset,
BPoint dstOffset, int32 width, int32 height);
/*! \brief Helper class for conversion between RGB and palette colors.
*/
class PaletteConverter {
public:
PaletteConverter();
PaletteConverter(const rgb_color *palette);
PaletteConverter(const color_map *colorMap);
~PaletteConverter();
status_t SetTo(const rgb_color *palette);
status_t SetTo(const color_map *colorMap);
status_t InitCheck() const;
inline uint8 IndexForRGB15(uint16 rgb) const;
inline uint8 IndexForRGB15(uint8 red, uint8 green, uint8 blue) const;
inline uint8 IndexForRGB16(uint16 rgb) const;
inline uint8 IndexForRGB16(uint8 red, uint8 green, uint8 blue) const;
inline uint8 IndexForRGB24(uint32 rgb) const;
inline uint8 IndexForRGB24(uint8 red, uint8 green, uint8 blue) const;
inline uint8 IndexForGray(uint8 gray) const;
inline const rgb_color &RGBColorForIndex(uint8 index) const;
inline uint16 RGB15ColorForIndex(uint8 index) const;
inline uint16 RGB16ColorForIndex(uint8 index) const;
inline uint32 RGBA32ColorForIndex(uint8 index) const;
inline void RGBA32ColorForIndex(uint8 index, uint8 &red, uint8 &green,
uint8 &blue, uint8 &alpha) const;
inline uint8 GrayColorForIndex(uint8 index) const;
static status_t InitializeDefault(bool useServer = false);
private:
static void _InitializeDefaultAppServer();
static void _InitializeDefaultNoAppServer();
private:
const color_map *fColorMap;
color_map *fOwnColorMap;
status_t fCStatus;
};
} // namespace BPrivate
#endif