haiku/3rdparty/mmu_man/themes/ViewItem.cpp

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#include "ViewItem.h"
#include <View.h>
#include <Font.h>
#include <stdio.h>
#include <Debug.h>
ViewItem::ViewItem(BRect bounds, const char *name, uint32 resizeMask, uint32 flags, uint32 level, bool expanded)
: BView(bounds, name, resizeMask, flags), BListItem(level, expanded)
{
fOwner = NULL;
SetWidth(bounds.Width());
SetHeight(bounds.Height());
}
ViewItem::~ViewItem()
{
if (fOwner)
fOwner->RemoveChild(this);
}
void ViewItem::DrawItem(BView *ownerview, BRect frame, bool complete)
{
(void)frame; (void)complete;
if (!fOwner) {
fOwner = dynamic_cast<BListView *>(ownerview);
if (!ownerview)
return;
ownerview->AddChild(this);
}
#if 0
const BListItem **list = fOwner->Items();
for (long i = 0; i < fOwner->CountItems(); i++) {
if (list[i] == this) {
BRect frame(fOwner->ItemFrame(i));
//ResizeTo(frame.Width(), frame.Height());
//MoveTo(frame.left, frame.top);
}
}
#endif
//BListItem::DrawItem(ownerview, frame, complete);
}
void ViewItem::Update(BView *ownerview, const BFont *font)
{
PRINT(("ViewItem::Update()\n"));
(void)font;
if (!fOwner) {
fOwner = dynamic_cast<BListView *>(ownerview);
if (!ownerview)
return;
PRINT(("ViewItem::Update(), fOwner=%p\n", fOwner));
fOwner->AddChild(this);
}
//BListItem::Update(ownerview, font);
const BListItem **list = fOwner->Items();
for (long i = 0; i < fOwner->CountItems(); i++) {
if (list[i] == this) {
BRect frame(fOwner->ItemFrame(i));
ResizeTo(frame.Width(), Bounds().Height());
MoveTo(frame.left, frame.top);
}
}
SetWidth(Bounds().Width());
SetHeight(Bounds().Height());
}