haiku/headers/private/graphics/vesa/vesa_info.h

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/*
* Copyright 2005-2008, Axel Dörfler, axeld@pinc-software.de. All rights reserved.
* Distributed under the terms of the MIT License.
*/
#ifndef VESA_INFO_H
#define VESA_INFO_H
#include <Drivers.h>
#include <Accelerant.h>
#include <PCI.h>
#define VESA_MODES_BOOT_INFO "vesa_modes/v1"
struct vesa_mode {
uint16 mode;
uint16 width;
uint16 height;
uint8 bits_per_pixel;
};
struct vesa_shared_info {
int32 type;
area_id mode_list_area; // area containing display mode list
uint32 mode_count;
display_mode current_mode;
uint32 bytes_per_row;
area_id frame_buffer_area; // area of frame buffer
uint8 *frame_buffer;
// pointer to frame buffer (visible by all apps!)
uint8 *physical_frame_buffer;
uint32 vesa_mode_offset;
uint32 vesa_mode_count;
};
//----------------- ioctl() interface ----------------
// list ioctls
enum {
VESA_GET_PRIVATE_DATA = B_DEVICE_OP_CODES_END + 1,
VESA_GET_DEVICE_NAME,
VESA_SET_DISPLAY_MODE,
VGA_SET_INDEXED_COLORS,
VGA_PLANAR_BLIT,
};
struct vga_set_indexed_colors_args {
uint8 first;
uint16 count;
uint8 *colors;
};
struct vga_planar_blit_args {
uint8 *source;
int32 source_bytes_per_row;
int32 left;
int32 top;
int32 right;
int32 bottom;
};
#endif /* VESA_INFO_H */