haiku/headers/os/midi2/MidiEndpoint.h

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#ifndef _MIDI_ENDPOINT_H
#define _MIDI_ENDPOINT_H
#include <BeBuild.h>
#include <Message.h>
#include <Midi2Defs.h>
#include <OS.h>
#include <String.h>
class BMidiProducer;
class BMidiConsumer;
namespace BPrivate { class BMidiRosterLooper; }
class BMidiEndpoint
{
public:
const char* Name() const;
void SetName(const char* name);
int32 ID() const;
bool IsProducer() const;
bool IsConsumer() const;
bool IsRemote() const;
bool IsLocal() const;
bool IsPersistent() const;
bool IsValid() const;
status_t Release();
status_t Acquire();
status_t SetProperties(const BMessage* properties);
status_t GetProperties(BMessage* properties) const;
status_t Register();
status_t Unregister();
private:
friend class BMidiConsumer;
friend class BMidiLocalConsumer;
friend class BMidiLocalProducer;
friend class BMidiProducer;
friend class BMidiRoster;
friend class BPrivate::BMidiRosterLooper;
BMidiEndpoint(const char* name);
virtual ~BMidiEndpoint();
virtual void _Reserved1();
virtual void _Reserved2();
virtual void _Reserved3();
virtual void _Reserved4();
virtual void _Reserved5();
virtual void _Reserved6();
virtual void _Reserved7();
virtual void _Reserved8();
status_t SendRegisterRequest(bool);
status_t SendChangeRequest(BMessage*);
bool IsRegistered() const;
bool LockLooper() const;
void UnlockLooper() const;
int32 fId;
BString fName;
int32 fRefCount;
BMessage *fProperties;
bool fIsLocal;
bool fIsConsumer;
bool fIsRegistered;
bool fIsAlive;
uint32 _reserved[4];
};
#endif // _MIDI_ENDPOINT_H