haiku/headers/os/net/NetworkInterface.h

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/*
* Copyright 2010, Haiku, Inc. All Rights Reserved.
* Distributed under the terms of the MIT License.
*/
#ifndef _NETWORK_INTERFACE_H
#define _NETWORK_INTERFACE_H
#include <net/if.h>
#include <net/if_types.h>
#include <ObjectList.h>
#include <NetworkAddress.h>
class BNetworkInterface;
class BNetworkRoute;
class BNetworkInterfaceAddress {
public:
BNetworkInterfaceAddress();
~BNetworkInterfaceAddress();
status_t SetTo(const BNetworkInterface& interface,
int32 index);
void SetAddress(const BNetworkAddress& address);
void SetMask(const BNetworkAddress& mask);
void SetBroadcast(const BNetworkAddress& broadcast);
void SetDestination(
const BNetworkAddress& destination);
BNetworkAddress& Address() { return fAddress; }
BNetworkAddress& Mask() { return fMask; }
BNetworkAddress& Broadcast() { return fBroadcast; }
BNetworkAddress& Destination() { return fBroadcast; }
const BNetworkAddress& Address() const { return fAddress; }
const BNetworkAddress& Mask() const { return fMask; }
const BNetworkAddress& Broadcast() const { return fBroadcast; }
const BNetworkAddress& Destination() const { return fBroadcast; }
void SetFlags(uint32 flags);
uint32 Flags() const { return fFlags; }
int32 Index() const { return fIndex; }
private:
int32 fIndex;
BNetworkAddress fAddress;
BNetworkAddress fMask;
BNetworkAddress fBroadcast;
uint32 fFlags;
};
class BNetworkInterface {
public:
BNetworkInterface();
BNetworkInterface(const char* name);
BNetworkInterface(uint32 index);
~BNetworkInterface();
void Unset();
void SetTo(const char* name);
status_t SetTo(uint32 index);
bool Exists() const;
const char* Name() const;
uint32 Index() const;
uint32 Flags() const;
uint32 MTU() const;
int32 Media() const;
uint32 Metric() const;
uint32 Type() const;
status_t GetStats(ifreq_stats& stats);
bool HasLink() const;
status_t SetFlags(uint32 flags);
status_t SetMTU(uint32 mtu);
status_t SetMedia(int32 media);
status_t SetMetric(uint32 metric);
int32 CountAddresses() const;
status_t GetAddressAt(int32 index,
BNetworkInterfaceAddress& address);
int32 FindAddress(const BNetworkAddress& address);
int32 FindFirstAddress(int family);
status_t AddAddress(
const BNetworkInterfaceAddress& address);
status_t AddAddress(const BNetworkAddress& address);
status_t SetAddress(
const BNetworkInterfaceAddress& address);
status_t RemoveAddress(
const BNetworkInterfaceAddress& address);
status_t RemoveAddress(const BNetworkAddress& address);
status_t RemoveAddressAt(int32 index);
status_t GetHardwareAddress(BNetworkAddress& address);
status_t AddRoute(const BNetworkRoute& route);
status_t AddDefaultRoute(const BNetworkAddress& gateway);
status_t RemoveRoute(const BNetworkRoute& route);
status_t RemoveRoute(int family,
const BNetworkRoute& route);
status_t RemoveDefaultRoute(int family);
status_t GetRoutes(int family,
BObjectList<BNetworkRoute>& routes) const;
status_t GetDefaultRoute(int family,
BNetworkRoute& route) const;
status_t GetDefaultGateway(int family,
BNetworkAddress& gateway) const;
status_t AutoConfigure(int family);
private:
char fName[IF_NAMESIZE];
BList fAddresses;
};
#endif // _NETWORK_INTERFACE_H