haiku/src/system/kernel/condition_variable.cpp

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/*
* Copyright 2007, Ingo Weinhold, bonefish@cs.tu-berlin.de.
* Distributed under the terms of the MIT License.
*/
#include <condition_variable.h>
#include <new>
#include <stdlib.h>
#include <string.h>
#include <debug.h>
#include <kscheduler.h>
#include <ksignal.h>
#include <int.h>
#include <thread.h>
#include <util/AutoLock.h>
static const int kConditionVariableHashSize = 64;
struct ConditionVariableHashDefinition {
typedef const void* KeyType;
typedef PrivateConditionVariable ValueType;
size_t HashKey(const void* key) const
{ return (size_t)key; }
size_t Hash(PrivateConditionVariable* variable) const
{ return (size_t)variable->fObject; }
bool Compare(const void* key, PrivateConditionVariable* variable) const
{ return key == variable->fObject; }
HashTableLink<PrivateConditionVariable>* GetLink(
PrivateConditionVariable* variable) const
{ return variable; }
};
typedef OpenHashTable<ConditionVariableHashDefinition> ConditionVariableHash;
static ConditionVariableHash sConditionVariableHash;
static spinlock sConditionVariablesLock;
static int
list_condition_variables(int argc, char** argv)
{
PrivateConditionVariable::ListAll();
return 0;
}
static int
dump_condition_variable(int argc, char** argv)
{
if (argc < 2 || strlen(argv[1]) < 2
|| argv[1][0] != '0'
|| argv[1][1] != 'x') {
kprintf("%s: invalid argument, pass address\n", argv[0]);
return 0;
}
addr_t address = strtoul(argv[1], NULL, 0);
if (address == NULL)
return 0;
PrivateConditionVariable* variable = sConditionVariableHash.Lookup(
(void*)address);
if (variable == NULL) {
// It might be a direct pointer to a condition variable. Search the
// hash.
ConditionVariableHash::Iterator it(&sConditionVariableHash);
while (PrivateConditionVariable* hashVariable = it.Next()) {
if (hashVariable == (void*)address) {
variable = hashVariable;
break;
}
}
}
if (variable != NULL)
variable->Dump();
else
kprintf("no condition variable at or with key %p\n", (void*)address);
return 0;
}
// #pragma mark - PrivateConditionVariableEntry
bool
PrivateConditionVariableEntry::Add(const void* object,
PrivateConditionVariableEntry* threadNext)
{
ASSERT(object != NULL);
fThread = thread_get_current_thread();
fFlags = 0;
fResult = B_OK;
InterruptsLocker _;
SpinLocker locker(sConditionVariablesLock);
// add to the list of entries for this thread
fThreadNext = threadNext;
if (threadNext) {
fThreadPrevious = threadNext->fThreadPrevious;
threadNext->fThreadPrevious = this;
} else
fThreadPrevious = NULL;
// add to the queue for the variable
fVariable = sConditionVariableHash.Lookup(object);
if (fVariable) {
fVariableNext = fVariable->fEntries;
fVariable->fEntries = this;
} else
fResult = B_ENTRY_NOT_FOUND;
return (fVariable != NULL);
}
status_t
PrivateConditionVariableEntry::Wait(uint32 flags)
{
if (!are_interrupts_enabled()) {
panic("wait_for_condition_variable_entry() called with interrupts "
"disabled");
return B_ERROR;
}
InterruptsLocker _;
SpinLocker locker(sConditionVariablesLock);
// get first entry for this thread
PrivateConditionVariableEntry* firstEntry = this;
while (firstEntry->fThreadPrevious)
firstEntry = firstEntry->fThreadPrevious;
// check whether any entry has already been notified
// (set the flags while at it)
PrivateConditionVariableEntry* entry = firstEntry;
while (entry) {
if (entry->fVariable == NULL)
return entry->fResult;
entry->fFlags = flags;
entry = entry->fThreadNext;
}
// all entries are unnotified -- wait
struct thread* thread = thread_get_current_thread();
thread->next_state = B_THREAD_WAITING;
thread->condition_variable_entry = firstEntry;
thread->sem.blocking = -1;
GRAB_THREAD_LOCK();
locker.Unlock();
scheduler_reschedule();
RELEASE_THREAD_LOCK();
return firstEntry->fResult;
}
status_t
PrivateConditionVariableEntry::Wait(const void* object, uint32 flags)
{
if (Add(object, NULL))
return Wait(flags);
return B_ENTRY_NOT_FOUND;
}
/*! Removes the entry from its variable.
Interrupts must be disabled, sConditionVariablesLock must be held.
*/
void
PrivateConditionVariableEntry::_Remove()
{
if (!fVariable)
return;
// fast path, if we're first in queue
if (this == fVariable->fEntries) {
fVariable->fEntries = fVariableNext;
fVariableNext = NULL;
fVariable = NULL;
return;
}
// we're not the first entry -- find our previous entry
PrivateConditionVariableEntry* entry = fVariable->fEntries;
while (entry->fVariableNext) {
if (this == entry->fVariableNext) {
entry->fVariableNext = fVariableNext;
fVariableNext = NULL;
fVariable = NULL;
return;
}
entry = entry->fVariableNext;
}
}
class PrivateConditionVariableEntry::Private {
public:
inline Private(PrivateConditionVariableEntry& entry)
: fEntry(entry)
{
}
inline uint32 Flags() const { return fEntry.fFlags; }
inline void Remove() const { fEntry._Remove(); }
inline void SetResult(status_t result) { fEntry.fResult = result; }
private:
PrivateConditionVariableEntry& fEntry;
};
// #pragma mark - PrivateConditionVariable
/*static*/ void
PrivateConditionVariable::ListAll()
{
kprintf(" variable object (type) waiting threads\n");
kprintf("------------------------------------------------------------\n");
ConditionVariableHash::Iterator it(&sConditionVariableHash);
while (PrivateConditionVariable* variable = it.Next()) {
// count waiting threads
int count = 0;
PrivateConditionVariableEntry* entry = variable->fEntries;
while (entry) {
count++;
entry = entry->fVariableNext;
}
kprintf("%p %p %-20s %15d\n", variable, variable->fObject,
variable->fObjectType, count);
}
}
void
PrivateConditionVariable::Dump()
{
kprintf("condition variable %p\n", this);
kprintf(" object: %p (%s)\n", fObject, fObjectType);
kprintf(" threads:");
PrivateConditionVariableEntry* entry = fEntries;
while (entry) {
kprintf(" %ld", entry->fThread->id);
entry = entry->fVariableNext;
}
kprintf("\n");
}
void
PrivateConditionVariable::Publish(const void* object, const char* objectType)
{
ASSERT(object != NULL);
fObject = object;
fObjectType = objectType;
fEntries = NULL;
InterruptsLocker _;
SpinLocker locker(sConditionVariablesLock);
ASSERT_PRINT(sConditionVariableHash.Lookup(object) == NULL,
"condition variable: %p\n", sConditionVariableHash.Lookup(object));
sConditionVariableHash.InsertUnchecked(this);
}
void
PrivateConditionVariable::Unpublish(bool threadsLocked)
{
ASSERT(fObject != NULL);
InterruptsLocker _;
SpinLocker locker(sConditionVariablesLock);
#if KDEBUG
PrivateConditionVariable* variable = sConditionVariableHash.Lookup(fObject);
if (variable != this) {
panic("Condition variable %p not published, found: %p", this, variable);
return;
}
#endif
sConditionVariableHash.RemoveUnchecked(this);
fObject = NULL;
fObjectType = NULL;
if (fEntries)
_Notify(true, threadsLocked, B_ENTRY_NOT_FOUND);
}
void
PrivateConditionVariable::Notify(bool all, bool threadsLocked)
{
ASSERT(fObject != NULL);
InterruptsLocker _;
SpinLocker locker(sConditionVariablesLock);
#if KDEBUG
PrivateConditionVariable* variable = sConditionVariableHash.Lookup(fObject);
if (variable != this) {
panic("Condition variable %p not published, found: %p", this, variable);
return;
}
#endif
if (fEntries)
_Notify(all, threadsLocked, B_OK);
}
//! Called with interrupts disabled and the condition variable spinlock held.
void
PrivateConditionVariable::_Notify(bool all, bool threadsLocked, status_t result)
{
// dequeue and wake up the blocked threads
if (!threadsLocked)
GRAB_THREAD_LOCK();
while (PrivateConditionVariableEntry* entry = fEntries) {
fEntries = entry->fVariableNext;
entry->fVariableNext = NULL;
entry->fVariable = NULL;
struct thread* thread = entry->fThread;
if (thread->condition_variable_entry != NULL)
thread->condition_variable_entry->fResult = result;
// remove other entries of this thread from their respective variables
PrivateConditionVariableEntry* otherEntry = entry->fThreadPrevious;
while (otherEntry) {
otherEntry->_Remove();
otherEntry = otherEntry->fThreadPrevious;
}
otherEntry = entry->fThreadNext;
while (otherEntry) {
otherEntry->_Remove();
otherEntry = otherEntry->fThreadNext;
}
// wake up the thread
thread->condition_variable_entry = NULL;
if (thread->state == B_THREAD_WAITING) {
thread->state = B_THREAD_READY;
scheduler_enqueue_in_run_queue(thread);
}
if (!all)
break;
}
if (!threadsLocked)
RELEASE_THREAD_LOCK();
}
// #pragma mark -
/*! Interrupts must be disabled, thread lock must be held. Note, that the thread
lock may temporarily be released.
*/
status_t
condition_variable_interrupt_thread(struct thread* thread)
{
if (thread == NULL || thread->state != B_THREAD_WAITING
|| thread->condition_variable_entry == NULL) {
return B_BAD_VALUE;
}
thread_id threadID = thread->id;
// We also need the condition variable spin lock, so, in order to respect
// the locking order, we must temporarily release the thread lock.
RELEASE_THREAD_LOCK();
SpinLocker locker(sConditionVariablesLock);
GRAB_THREAD_LOCK();
// re-get the thread and do the checks again
thread = thread_get_thread_struct_locked(threadID);
if (thread != NULL || thread->state != B_THREAD_WAITING
|| thread->condition_variable_entry == NULL) {
return B_BAD_VALUE;
}
PrivateConditionVariableEntry* entry = thread->condition_variable_entry;
uint32 flags = PrivateConditionVariableEntry::Private(*entry).Flags();
// interruptable?
if ((flags & B_CAN_INTERRUPT) == 0
&& ((flags & B_KILL_CAN_INTERRUPT) == 0
|| (thread->sig_pending & KILL_SIGNALS) == 0)) {
return B_NOT_ALLOWED;
}
PrivateConditionVariableEntry::Private(*entry).SetResult(B_INTERRUPTED);
// remove all of the thread's entries from their variables
while (entry) {
PrivateConditionVariableEntry::Private(*entry).Remove();
entry = entry->ThreadNext();
}
// wake up the thread
thread->condition_variable_entry = NULL;
thread->state = B_THREAD_READY;
scheduler_enqueue_in_run_queue(thread);
return B_OK;
}
void
condition_variable_init()
{
new(&sConditionVariableHash) ConditionVariableHash(
kConditionVariableHashSize);
status_t error = sConditionVariableHash.InitCheck();
if (error != B_OK) {
panic("condition_variable_init(): Failed to init hash table: %s",
strerror(error));
}
add_debugger_command("condition_variable", &dump_condition_variable,
"Dump condition_variable");
add_debugger_command("condition_variables", &list_condition_variables,
"List condition variables");
}