haiku/headers/private/kernel/arch/x86/arch_thread.h

53 lines
991 B
C
Raw Normal View History

/*
* Copyright 2002-2011, The Haiku Team. All rights reserved.
* Distributed under the terms of the MIT License.
*
* Copyright 2002, Travis Geiselbrecht. All rights reserved.
* Distributed under the terms of the NewOS License.
*/
#ifndef _KERNEL_ARCH_x86_THREAD_H
#define _KERNEL_ARCH_x86_THREAD_H
#include <arch/cpu.h>
#ifdef __cplusplus
extern "C" {
#endif
struct iframe *i386_get_user_iframe(void);
struct iframe *i386_get_current_iframe(void);
struct iframe *i386_get_thread_user_iframe(Thread *thread);
uint32 x86_next_page_directory(Thread *from, Thread *to);
axeld + bonefish: * Implemented automatic syscall restarts: - A syscall can indicate that it has been interrupted and can be restarted by setting a respective bit in thread::flags. It can store parameters it wants to be preserved for the restart in thread::syscall_restart::parameters. Another thread::flags bit indicates whether it has been restarted. - handle_signals() clears the restart flag, if the handled signal has a handler function installed and SA_RESTART is not set. Another thread flag (THREAD_FLAGS_DONT_RESTART_SYSCALL) can prevent syscalls from being restarted, even if they could be (not used yet, but we might want to use it in resume_thread(), so that we stay behaviorally compatible with BeOS). - The architecture specific syscall handler restarts the syscall, if the restart flag is set. Implemented for x86 only. - Added some support functions in the private <syscall_restart.h> to simplify the syscall restart code in the syscalls. - Adjusted all syscalls that can potentially be restarted accordingly. - _user_ioctl() sets new thread flag THREAD_FLAGS_IOCTL_SYSCALL while calling the underlying FS's/driver's hook, so that syscall restarts can also be supported there. * thread_at_kernel_exit() invokes handle_signals() in a loop now, as long as the latter indicates that the thread shall be suspended, so that after waking up signals received in the meantime will be handled before the thread returns to userland. Adjusted handle_signals() accordingly -- when encountering a suspending signal we don't check for further signals. * Fixed sigsuspend(): Suspending the thread and rescheduling doesn't result in the correct behavior. Instead we employ a temporary condition variable and interruptably wait on it. The POSIX test suite test passes, now. * Made the switch_sem[_etc]() behavior on interruption consistent. Depending on when the signal arrived (before the call or when already waiting) the first semaphore would or wouldn't be released. Now we consistently release it. * Refactored _user_{read,write}[v]() syscalls. Use a common function for either pair. The iovec version doesn't fail anymore, if anything could be read/written at all. It also checks whether a complete vector could be read/written, so that we won't skip data, if the underlying FS/driver couldn't read/write more ATM. * Some refactoring in the x86 syscall handler: The int 99 and sysenter handlers use a common subroutine to avoid code duplication. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23983 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-02-17 18:48:30 +03:00
void x86_restart_syscall(struct iframe* frame);
Merged branch haiku/branches/developer/bonefish/optimization revision 23139 into trunk, with roughly the following changes (for details svn log the branch): * The int 99 syscall handler is now fully in assembly. * Added a sysenter/sysexit handler and use it on Pentiums that support it (via commpage). * Got rid of i386_handle_trap(). A bit of functionality was moved into the assembly handler which now uses a jump table to call C functions handling the respective interrupt. * Some optimizations to get user debugger support code out of the interrupt handling path. * Introduced a thread::flags fields which allows to skip handling of rare events (signals, user debug enabling/disabling) on the common interrupt handling path. * Got rid of the explicit iframe stack. The iframes can still be retrieved by iterating through the stack frames. * Made the commpage an architecture independent feature. It's used for the real time data stuff (instead of creating a separate area). * The x86 CPU modules can now provide processor optimized versions for common functions (currently memcpy() only). They are used in the kernel and are provided to the userland via commpage entries. * Introduced build system feature allowing easy use of C structure member offsets in assembly code. Changes after merging: * Fixed merge conflict in src/system/kernel/arch/x86/arch_debug.cpp (caused by refactoring and introduction of "call" debugger command). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23370 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-01-11 03:36:44 +03:00
// override empty macro
#undef arch_syscall_64_bit_return_value
void arch_syscall_64_bit_return_value(void);
Merged branch haiku/branches/developer/bonefish/optimization revision 23139 into trunk, with roughly the following changes (for details svn log the branch): * The int 99 syscall handler is now fully in assembly. * Added a sysenter/sysexit handler and use it on Pentiums that support it (via commpage). * Got rid of i386_handle_trap(). A bit of functionality was moved into the assembly handler which now uses a jump table to call C functions handling the respective interrupt. * Some optimizations to get user debugger support code out of the interrupt handling path. * Introduced a thread::flags fields which allows to skip handling of rare events (signals, user debug enabling/disabling) on the common interrupt handling path. * Got rid of the explicit iframe stack. The iframes can still be retrieved by iterating through the stack frames. * Made the commpage an architecture independent feature. It's used for the real time data stuff (instead of creating a separate area). * The x86 CPU modules can now provide processor optimized versions for common functions (currently memcpy() only). They are used in the kernel and are provided to the userland via commpage entries. * Introduced build system feature allowing easy use of C structure member offsets in assembly code. Changes after merging: * Fixed merge conflict in src/system/kernel/arch/x86/arch_debug.cpp (caused by refactoring and introduction of "call" debugger command). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23370 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-01-11 03:36:44 +03:00
static
inline Thread *
arch_thread_get_current_thread(void)
{
Thread *t;
read_dr3(t);
return t;
}
static inline void
arch_thread_set_current_thread(Thread *t)
{
write_dr3(t);
}
#ifdef __cplusplus
}
#endif
#endif /* _KERNEL_ARCH_x86_THREAD_H */