48 lines
1.0 KiB
C
48 lines
1.0 KiB
C
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/*
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* Copyright 2005, Stephan Aßmus <superstippi@gmx.de>. All rights reserved.
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* Distributed under the terms of the MIT License.
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*
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* Class used to manage global access to on-screen debugging info
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* in the RootLayer class.
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*
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*/
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#ifndef DEBUG_INFO_MANAGER_H
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#define DEBUG_INFO_MANAGER_H
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#include <OS.h>
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#if __HAIKU__
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# define ON_SCREEN_DEBUGGING_INFO 1
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#else
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# define ON_SCREEN_DEBUGGING_INFO 1
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#endif
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#if ON_SCREEN_DEBUGGING_INFO
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extern char* gDebugString;
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# define CRITICAL(x) { sprintf(gDebugString, (x)); DebugInfoManager::Default()->AddInfo(gDebugString); }
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#else
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# define CRITICAL(x) debugger x
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#endif // ON_SCREEN_DEBUGGING_INFO
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class DebugInfoManager {
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public:
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virtual ~DebugInfoManager();
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static DebugInfoManager* Default();
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void AddInfo(const char* string);
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private:
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DebugInfoManager();
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static DebugInfoManager* sDefaultInstance;
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#if ON_SCREEN_DEBUGGING_INFO
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friend class RootLayer;
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void SetRootLayer(RootLayer* layer);
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RootLayer* fRootLayer;
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#endif // ON_SCREEN_DEBUGGING_INFO
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};
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#endif // DEBUG_INFO_H
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