121 lines
3.3 KiB
C
121 lines
3.3 KiB
C
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/*******************************************************************************
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/
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/ File: Menubar.h
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/
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/ Description: BMenuBar is a menu that's at the root of a menu hierarchy.
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/
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/ Copyright 1994-98, Be Incorporated, All Rights Reserved
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/
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*******************************************************************************/
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#ifndef _MENU_BAR_H
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#define _MENU_BAR_H
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#include <BeBuild.h>
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#include <InterfaceDefs.h>
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#include <Menu.h>
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#include <OS.h>
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/*----------------------------------------------------------------*/
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/*----- BmenuBar declarations ------------------------------------*/
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enum menu_bar_border {
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B_BORDER_FRAME,
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B_BORDER_CONTENTS,
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B_BORDER_EACH_ITEM
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};
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class BMenu;
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class BWindow;
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class BMenuItem;
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class BMenuField;
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/*----------------------------------------------------------------*/
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/*----- BMenuBar class -------------------------------------------*/
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class BMenuBar : public BMenu
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{
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public:
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BMenuBar( BRect frame,
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const char *title,
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uint32 resizeMask =
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B_FOLLOW_LEFT_RIGHT | B_FOLLOW_TOP,
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menu_layout layout = B_ITEMS_IN_ROW,
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bool resizeToFit = true);
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BMenuBar(BMessage *data);
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virtual ~BMenuBar();
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static BArchivable *Instantiate(BMessage *data);
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virtual status_t Archive(BMessage *data, bool deep = true) const;
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virtual void SetBorder(menu_bar_border border);
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menu_bar_border Border() const;
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virtual void Draw(BRect updateRect);
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virtual void AttachedToWindow();
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virtual void DetachedFromWindow();
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virtual void MessageReceived(BMessage *msg);
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virtual void MouseDown(BPoint where);
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virtual void WindowActivated(bool state);
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virtual void MouseUp(BPoint where);
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virtual void FrameMoved(BPoint new_position);
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virtual void FrameResized(float new_width, float new_height);
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virtual void Show();
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virtual void Hide();
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virtual BHandler *ResolveSpecifier(BMessage *msg,
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int32 index,
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BMessage *specifier,
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int32 form,
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const char *property);
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virtual status_t GetSupportedSuites(BMessage *data);
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virtual void ResizeToPreferred();
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virtual void GetPreferredSize(float *width, float *height);
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virtual void MakeFocus(bool state = true);
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virtual void AllAttached();
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virtual void AllDetached();
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/*----- Private or reserved -----------------------------------------*/
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virtual status_t Perform(perform_code d, void *arg);
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private:
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friend BWindow;
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friend BMenuItem;
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friend BMenuField;
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friend BMenu;
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virtual void _ReservedMenuBar1();
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virtual void _ReservedMenuBar2();
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virtual void _ReservedMenuBar3();
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virtual void _ReservedMenuBar4();
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BMenuBar &operator=(const BMenuBar &);
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void StartMenuBar( int32 menuIndex,
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bool sticky = true,
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bool show_menu = false,
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BRect *special_rect = NULL);
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static long TrackTask(void *arg);
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BMenuItem *Track( int32 *action,
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int32 startIndex = -1,
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bool showMenu = false);
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void StealFocus();
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void RestoreFocus();
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void InitData(menu_layout layout);
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menu_bar_border fBorder;
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thread_id fTrackingPID;
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int32 fPrevFocusToken;
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sem_id fMenuSem;
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BRect* fLastBounds;
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uint32 _reserved[2]; // was 3
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bool fTracking;
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};
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/*-------------------------------------------------------------*/
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/*-------------------------------------------------------------*/
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#endif /* _MENU_BAR_H */
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