haiku/headers/os/interface/ScrollView.h

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/*
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* Copyright 2004-2009, Axel Dörfler, axeld@pinc-software.de.
* Copyright 2014 Haiku, Inc. All rights reserved.
* Distributed under the terms of the MIT License.
*
* Authors:
* Axel Dörfler, axeld@pinc-software.de
* John Scipione, jscpione@gmail.com
*/
#ifndef _SCROLL_VIEW_H
#define _SCROLL_VIEW_H
#include <ScrollBar.h>
/*! The BScrollView is a convenience class to add a scrolling
mechanism to the target view.
*/
class BScrollView : public BView {
public:
BScrollView(const char* name, BView* target,
uint32 resizingMode
= B_FOLLOW_LEFT | B_FOLLOW_TOP,
uint32 flags = 0, bool horizontal = false,
bool vertical = false,
border_style border = B_FANCY_BORDER);
BScrollView(const char* name, BView* target,
uint32 flags, bool horizontal,
bool vertical, border_style border
= B_FANCY_BORDER);
BScrollView(BMessage* archive);
virtual ~BScrollView();
static BArchivable* Instantiate(BMessage* archive);
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virtual status_t Archive(BMessage* archive, bool deep = true) const;
virtual status_t AllUnarchived(const BMessage* archive);
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// Hook methods
virtual void AllAttached();
virtual void AllDetached();
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virtual void AttachedToWindow();
virtual void DetachedFromWindow();
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virtual void Draw(BRect updateRect);
virtual void FrameMoved(BPoint newPosition);
virtual void FrameResized(float newWidth, float newHeight);
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virtual void MessageReceived(BMessage* message);
virtual void MouseDown(BPoint where);
virtual void MouseMoved(BPoint where, uint32 code,
const BMessage* dragMessage);
virtual void MouseUp(BPoint where);
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virtual void WindowActivated(bool active);
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// Size
virtual void GetPreferredSize(float* _width, float* _height);
virtual void ResizeToPreferred();
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virtual void MakeFocus(bool focus = true);
virtual BSize MinSize();
virtual BSize MaxSize();
virtual BSize PreferredSize();
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// BScrollBar
BScrollBar* ScrollBar(orientation posture) const;
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virtual void SetBorder(border_style border);
border_style Border() const;
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virtual status_t SetBorderHighlighted(bool highlight);
bool IsBorderHighlighted() const;
void SetTarget(BView* target);
BView* Target() const;
// Scripting
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virtual BHandler* ResolveSpecifier(BMessage* message,
int32 index, BMessage* specifier,
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int32 what, const char* property);
virtual status_t GetSupportedSuites(BMessage* message);
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virtual status_t Perform(perform_code d, void* arg);
protected:
virtual void LayoutInvalidated(bool descendants = false);
virtual void DoLayout();
private:
// FBC padding and forbidden methods
virtual void _ReservedScrollView1();
virtual void _ReservedScrollView2();
virtual void _ReservedScrollView3();
virtual void _ReservedScrollView4();
BScrollView& operator=(const BScrollView& other);
private:
friend class BView;
void _Init(bool horizontal, bool vertical);
float _BorderSize() const;
BRect _InnerFrame() const;
BSize _ComputeSize(BSize targetSize) const;
BRect _ComputeFrame(BRect targetRect) const;
void _AlignScrollBars(bool horizontal,
bool vertical, BRect targetFrame);
static BRect _ComputeFrame(BRect frame, bool horizontal,
bool vertical, border_style border);
static BRect _ComputeFrame(BView* target, bool horizontal,
bool vertical, border_style border);
static float _BorderSize(border_style border);
static int32 _ModifyFlags(int32 flags, border_style border);
private:
BView* fTarget;
BScrollBar* fHorizontalScrollBar;
BScrollBar* fVerticalScrollBar;
border_style fBorder;
uint16 fPreviousWidth;
uint16 fPreviousHeight;
bool fHighlighted;
uint32 _reserved[3];
};
#endif // _SCROLL_VIEW_H