haiku/headers/os/interface/ListItem.h

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////////////////////////////////////////////////////////////////////////////////
//
// File: ListItem.h
//
// Description: BListView represents a one-dimensional list view.
//
// Copyright 2001, Ulrich Wimboeck
//
////////////////////////////////////////////////////////////////////////////////
#ifndef _LIST_ITEM_H
#define _LIST_ITEM_H
#include <BeBuild.h>
#include <Archivable.h>
#include <Rect.h>
class BFont ;
class BMessage ;
class BOutlineListView ;
class BView ;
#ifdef USE_OPENBEOS_NAMESPACE
namespace OpenBeOS
{
#endif
/*----------------------------------------------------------------*/
/*----- BListItem class ------------------------------------------*/
/**
* A BListItem represents a single item in a BListView (or
* BOutlineListView). The BListItem object provides drawing
* instructions that can draw the item (through DrawItem()), and
* keeps track of the item's state. To use a BListItem, you must
* add it to a BListView through BListView::AddItem()
* (BOutlineListView provides additional item-adding functions).
* The BListView object provides the drawing context for the
* BListItem's DrawItem() function.
*
* BListItem is abstract; each subclass must implement DrawItem().
* BStringItemthe only BListItem subclass provided by
* Beimplements the function to draw the item as a line of text.
*/
class BListItem : public BArchivable
{
public:
BListItem(uint32 outlineLevel = 0, bool expanded = true) ;
BListItem(BMessage* data) ;
virtual ~BListItem() ;
virtual status_t Archive(BMessage* data, bool deep = true) const ;
float Height() const ;
float Width() const ;
bool IsSelected() const ;
void Select() ;
void Deselect() ;
virtual void SetEnabled(bool on) ;
bool IsEnabled() const ;
void SetHeight(float height) ;
void SetWidth(float width) ;
virtual void DrawItem(BView* owner, BRect bounds, bool complete = false) = 0 ;
virtual void Update(BView* owner, const BFont* font) ;
virtual status_t Perform(perform_code d, void* arg) ;
bool IsExpanded() const ;
void SetExpanded(bool expanded) ;
uint32 OutlineLevel() const ;
/*----- Private or reserved -----------------------------------------*/
private:
friend class BOutlineListView ;
BListItem(const BListItem&) ;
BListItem& operator=(const BListItem&) ;
float fWidth ;
float fHeight ;
uint32 fLevel ;
bool fSelected ;
bool fEnabled ;
bool fExpanded ;
bool fHasSubItems ;
bool fVisible ;
} ;
// in the interface kit the BStringItem class is declared within ListItem.h
#ifndef USE_OPENBEOS_NAMESPACE
#include "StringItem.h"
#endif
#ifdef USE_OPENBEOS_NAMESPACE
}
#endif
#endif /* _LIST_ITEM_H */