haiku/headers/private/net/net_socket.h

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/*
* Copyright 2006-2009, Haiku, Inc. All Rights Reserved.
* Distributed under the terms of the MIT License.
*/
#ifndef NET_SOCKET_H
#define NET_SOCKET_H
#include <net_buffer.h>
#include <sys/socket.h>
#include <lock.h>
struct selectsync;
#define NET_SOCKET_MODULE_NAME "network/stack/socket/v1"
typedef struct net_socket {
struct net_protocol *first_protocol;
struct net_protocol_module_info *first_info;
int family;
int type;
int protocol;
struct sockaddr_storage address;
struct sockaddr_storage peer;
int options;
int linger;
int bound_to_device;
struct {
uint32 buffer_size;
uint32 low_water_mark;
bigtime_t timeout;
} send, receive;
status_t error;
} net_socket;
struct net_socket_module_info {
struct module_info info;
status_t (*open_socket)(int family, int type, int protocol,
net_socket **_socket);
status_t (*close)(net_socket *socket);
void (*free)(net_socket *socket);
status_t (*readv)(net_socket *socket, const iovec *vecs,
size_t vecCount, size_t *_length);
status_t (*writev)(net_socket *socket, const iovec *vecs,
size_t vecCount, size_t *_length);
status_t (*control)(net_socket *socket, int32 op, void *data,
size_t length);
ssize_t (*read_avail)(net_socket *socket);
ssize_t (*send_avail)(net_socket *socket);
status_t (*send_data)(net_socket *socket, net_buffer *buffer);
status_t (*receive_data)(net_socket *socket, size_t length,
uint32 flags, net_buffer **_buffer);
status_t (*get_option)(net_socket *socket, int level, int option,
void *value, int *_length);
status_t (*set_option)(net_socket *socket, int level, int option,
const void *value, int length);
status_t (*get_next_stat)(uint32 *cookie, int family,
struct net_stat *stat);
// connections
bool (*acquire_socket)(net_socket *socket);
bool (*release_socket)(net_socket *socket);
status_t (*spawn_pending_socket)(net_socket *parent,
net_socket **_socket);
status_t (*dequeue_connected)(net_socket *parent, net_socket **_socket);
ssize_t (*count_connected)(net_socket *parent);
status_t (*set_max_backlog)(net_socket *socket, uint32 backlog);
bool (*has_parent)(net_socket *socket);
status_t (*set_connected)(net_socket *socket);
status_t (*set_aborted)(net_socket *socket);
// notifications
status_t (*request_notification)(net_socket *socket, uint8 event,
struct selectsync *sync);
status_t (*cancel_notification)(net_socket *socket, uint8 event,
struct selectsync *sync);
status_t (*notify)(net_socket *socket, uint8 event, int32 value);
// standard socket API
int (*accept)(net_socket *socket, struct sockaddr *address,
socklen_t *_addressLength, net_socket **_acceptedSocket);
int (*bind)(net_socket *socket, const struct sockaddr *address,
socklen_t addressLength);
int (*connect)(net_socket *socket, const struct sockaddr *address,
socklen_t addressLength);
int (*getpeername)(net_socket *socket, struct sockaddr *address,
socklen_t *_addressLength);
int (*getsockname)(net_socket *socket, struct sockaddr *address,
socklen_t *_addressLength);
int (*getsockopt)(net_socket *socket, int level, int option,
void *optionValue, int *_optionLength);
int (*listen)(net_socket *socket, int backlog);
ssize_t (*receive)(net_socket *socket, struct msghdr *, void *data,
size_t length, int flags);
ssize_t (*send)(net_socket *socket, struct msghdr *, const void *data,
size_t length, int flags);
int (*setsockopt)(net_socket *socket, int level, int option,
const void *optionValue, int optionLength);
int (*shutdown)(net_socket *socket, int direction);
status_t (*socketpair)(int family, int type, int protocol,
net_socket* _sockets[2]);
};
#endif // NET_SOCKET_H