haiku/src/servers/app/server/AppServer.h

73 lines
1.8 KiB
C
Raw Normal View History

#ifndef _OPENBEOS_APP_SERVER_H_
#define _OPENBEOS_APP_SERVER_H_
#include <OS.h>
#include <Locker.h>
#include <List.h>
#include <Application.h>
#include <Window.h>
#include <PortQueue.h>
#include "Decorator.h"
#include "ServerConfig.h"
class Layer;
class BMessage;
class ServerApp;
class DisplayDriver;
class CursorManager;
class BitmapManager;
/*!
\class AppServer AppServer.h
\brief main manager object for the app_server
File for the main app_server thread. This particular thread monitors for
application start and quit messages. It also starts the housekeeping threads
and initializes most of the server's globals.
*/
#if DISPLAYDRIVER == HWDRIVER
class AppServer
#else
class AppServer : public BApplication
#endif
{
public:
AppServer(void);
~AppServer(void);
static int32 PollerThread(void *data);
static int32 PicassoThread(void *data);
thread_id Run(void);
void MainLoop(void);
bool LoadDecorator(const char *path);
void DispatchMessage(int32 code, int8 *buffer);
void Broadcast(int32 code);
void HandleKeyMessage(int32 code, int8 *buffer);
ServerApp *FindApp(const char *sig);
private:
friend Decorator *new_decorator(BRect rect, const char *title, int32 wlook, int32 wfeel,
int32 wflags, DisplayDriver *ddriver);
create_decorator *make_decorator; // global function pointer
port_id _messageport,_mouseport;
image_id _decorator_id;
bool _quitting_server;
BList *_applist;
int32 _active_app;
ServerApp *_p_active_app;
thread_id _poller_id, _picasso_id;
sem_id _active_lock, _applist_lock, _decor_lock;
bool _exit_poller;
DisplayDriver *_driver;
int32 _ssindex;
};
Decorator *new_decorator(BRect rect, const char *title, int32 wlook, int32 wfeel,
int32 wflags, DisplayDriver *ddriver);
extern CursorManager *cursormanager;
extern BitmapManager *bitmapmanager;
#endif