2003-12-07 06:22:15 +03:00
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//------------------------------------------------------------------------------
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2004-09-21 02:50:02 +04:00
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// Copyright (c) 2001-2002, Haiku, Inc.
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2003-12-07 06:22:15 +03:00
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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//
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// File Name: PicturePlayer.cpp
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// Author: Marc Flerackers (mflerackers@androme.be)
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// DarkWyrm <bpmagic@columbus.rr.com>
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// Description: Server class to interpret and play BPicture data. Based on
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// Marc Flerackers' TPicture class
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//------------------------------------------------------------------------------
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#include "PicturePlayer.h"
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#include "PictureProtocol.h"
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2004-09-17 14:27:58 +04:00
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#include "Utils.h"
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2003-12-07 06:22:15 +03:00
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#include "DisplayDriver.h"
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#include <ServerBitmap.h>
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#include <stdio.h>
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PicturePlayer::PicturePlayer(DisplayDriver *d,void *data, int32 size)
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: fData(data, size)
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{
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fdriver=d;
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stipplepat=0xFFFFFFFFFFFFFFFFLL;
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clipreg=NULL;
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}
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PicturePlayer::~PicturePlayer()
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{
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if(clipreg)
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delete clipreg;
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}
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int16 PicturePlayer::GetOp()
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{
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int16 data;
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fData.Read(&data, sizeof(int16));
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return data;
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}
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bool PicturePlayer::GetBool()
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{
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bool data;
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fData.Read(&data, sizeof(bool));
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return data;
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}
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int16 PicturePlayer::GetInt16()
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{
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int16 data;
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fData.Read(&data, sizeof(int16));
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return data;
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}
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int32 PicturePlayer::GetInt32()
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{
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int32 data;
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fData.Read(&data, sizeof(int32));
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return data;
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}
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float PicturePlayer::GetFloat()
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{
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float data;
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fData.Read(&data, sizeof(float));
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return data;
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}
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BPoint PicturePlayer::GetCoord()
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{
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BPoint data;
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fData.Read(&data, sizeof(BPoint));
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return data;
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}
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BRect PicturePlayer::GetRect()
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{
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BRect data;
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fData.Read(&data, sizeof(BRect));
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return data;
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}
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rgb_color PicturePlayer::GetColor()
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{
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rgb_color data;
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fData.Read(&data, sizeof(rgb_color));
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return data;
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}
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void PicturePlayer::GetData(void *data, int32 size)
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{
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fData.Read(data, size);
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}
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status_t PicturePlayer::Play(int32 tableEntries,void *userData, LayerData *d)
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{
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if(!userData || !d)
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return B_ERROR;
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int16 op;
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int32 size=fData.Seek(0,SEEK_END);
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fData.Seek(0,SEEK_SET);
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off_t pos;
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fldata=*d;
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while (fData.Position() < size)
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{
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op = GetOp();
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size = GetInt32();
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pos = fData.Position();
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switch (op)
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{
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case B_PIC_MOVE_PEN_BY:
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{
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BPoint where = GetCoord();
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fldata.penlocation.x+=where.x;
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fldata.penlocation.y+=where.y;
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break;
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}
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case B_PIC_STROKE_LINE:
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{
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BPoint start = GetCoord();
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BPoint end = GetCoord();
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2004-01-28 05:07:28 +03:00
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fdriver->StrokeLine(start,end,&fldata);
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2003-12-07 06:22:15 +03:00
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break;
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}
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case B_PIC_STROKE_RECT:
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{
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BRect rect = GetRect();
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2004-01-28 05:07:28 +03:00
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fdriver->StrokeRect(rect,&fldata);
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2003-12-07 06:22:15 +03:00
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break;
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}
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case B_PIC_FILL_RECT:
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{
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BRect rect = GetRect();
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2004-01-28 05:07:28 +03:00
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fdriver->FillRect(rect,&fldata);
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2003-12-07 06:22:15 +03:00
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break;
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}
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case B_PIC_STROKE_ROUND_RECT:
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{
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BRect rect = GetRect();
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BPoint radii = GetCoord();
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2004-01-28 05:07:28 +03:00
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fdriver->StrokeRoundRect(rect,radii.x,radii.y,&fldata);
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2003-12-07 06:22:15 +03:00
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break;
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}
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case B_PIC_FILL_ROUND_RECT:
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{
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BRect rect = GetRect();
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BPoint radii = GetCoord();
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2004-01-28 05:07:28 +03:00
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fdriver->FillRoundRect(rect,radii.x,radii.y,&fldata);
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2003-12-07 06:22:15 +03:00
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break;
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}
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case B_PIC_STROKE_BEZIER:
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{
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BPoint control[4];
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GetData(control, sizeof(control));
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2004-01-28 05:07:28 +03:00
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fdriver->StrokeBezier(control,&fldata);
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2003-12-07 06:22:15 +03:00
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break;
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}
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case B_PIC_FILL_BEZIER:
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{
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BPoint control[4];
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GetData(control, sizeof(control));
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2004-01-28 05:07:28 +03:00
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fdriver->FillBezier(control,&fldata);
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2003-12-07 06:22:15 +03:00
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break;
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}
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case B_PIC_STROKE_POLYGON:
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{
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int32 numPoints = GetInt32();
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BPoint *points = new BPoint[numPoints];
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GetData(points, numPoints * sizeof(BPoint));
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bool isClosed = GetBool();
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2004-09-17 14:27:58 +04:00
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fdriver->StrokePolygon(points,numPoints,CalculatePolygonBounds(points,numPoints),&fldata,isClosed);
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2003-12-07 06:22:15 +03:00
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delete points;
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break;
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}
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case B_PIC_FILL_POLYGON:
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{
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int32 numPoints = GetInt32();
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BPoint *points = new BPoint[numPoints];
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GetData(points, numPoints * sizeof(BPoint));
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2004-09-17 14:27:58 +04:00
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fdriver->FillPolygon(points,numPoints,CalculatePolygonBounds(points,numPoints),&fldata);
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2003-12-07 06:22:15 +03:00
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delete points;
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break;
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}
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case B_PIC_STROKE_SHAPE:
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case B_PIC_FILL_SHAPE:
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break;
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case B_PIC_DRAW_STRING:
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{
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int32 len = GetInt32();
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char *string = new char[len + 1];
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GetData(string, len);
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string[len] = '\0';
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2004-06-26 06:15:48 +04:00
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float deltax = GetFloat();
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float deltay = GetFloat();
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2003-12-07 06:22:15 +03:00
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2004-06-26 06:15:48 +04:00
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// TODO: The deltas given are escapements. They seem to be called deltax and deltay
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// despite the fact that they are space and non-space escapements. Find out which is which when possible.
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// My best guess is that deltax corresponds to escapement_delta.nonspace.
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fldata.edelta.nonspace=deltax;
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fldata.edelta.space=deltay;
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2003-12-07 06:22:15 +03:00
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2004-01-27 03:38:14 +03:00
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fdriver->DrawString(string,len,fldata.penlocation,&fldata);
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2003-12-07 06:22:15 +03:00
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delete string;
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break;
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}
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case B_PIC_DRAW_PIXELS:
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{
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// Equivalent of DrawBitmap().
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// Normally, we wouldn't explicitly play around with ServerBitmap's buffer memory, but
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// we don't want the overhead of going through the pool allocator for a quick bitmap.
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BRect src = GetRect();
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BRect dest = GetRect();
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int32 width = GetInt32();
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int32 height = GetInt32();
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int32 bytesPerRow = GetInt32();
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int32 pixelFormat = GetInt32();
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int32 flags = GetInt32();
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ServerBitmap sbmp(BRect(0,0,width-1,height-1), (color_space)pixelFormat, flags, bytesPerRow);
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sbmp._AllocateBuffer();
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GetData(sbmp.Bits(), size - (fData.Position() - pos));
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fdriver->DrawBitmap(&sbmp,src,dest,&fldata);
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sbmp._FreeBuffer();
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break;
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}
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case B_PIC_DRAW_PICTURE:
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{
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// TODO: Implement
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printf("DEBUG: PicturePlayer::Play(): B_PIC_DRAW_PICTURE unimplemented!\n");
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break;
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}
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case B_PIC_STROKE_ARC:
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{
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BPoint center = GetCoord();
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BPoint radii = GetCoord();
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float startTheta = GetFloat();
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float arcTheta = GetFloat();
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fdriver->StrokeArc(BRect(center.x-radii.x,center.y-radii.y,center.x+radii.x,
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2004-01-28 05:07:28 +03:00
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center.y+radii.y),startTheta, arcTheta, &fldata);
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2003-12-07 06:22:15 +03:00
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break;
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}
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case B_PIC_FILL_ARC:
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{
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BPoint center = GetCoord();
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BPoint radii = GetCoord();
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float startTheta = GetFloat();
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float arcTheta = GetFloat();
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fdriver->FillArc(BRect(center.x-radii.x,center.y-radii.y,center.x+radii.x,
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2004-01-28 05:07:28 +03:00
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center.y+radii.y),startTheta, arcTheta, &fldata);
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2003-12-07 06:22:15 +03:00
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break;
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}
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case B_PIC_STROKE_ELLIPSE:
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{
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BRect rect = GetRect();
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BPoint center;
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BPoint radii((rect.Width() + 1) / 2.0f, (rect.Height() + 1) / 2.0f);
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center = rect.LeftTop() + radii;
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2004-01-28 05:07:28 +03:00
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fdriver->StrokeEllipse(rect,&fldata);
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2003-12-07 06:22:15 +03:00
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break;
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}
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case B_PIC_FILL_ELLIPSE:
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{
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BRect rect = GetRect();
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BPoint center;
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BPoint radii((rect.Width() + 1) / 2.0f, (rect.Height() + 1) / 2.0f);
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center = rect.LeftTop() + radii;
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2004-01-28 05:07:28 +03:00
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fdriver->FillEllipse(rect,&fldata);
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2003-12-07 06:22:15 +03:00
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break;
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}
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case B_PIC_ENTER_STATE_CHANGE:
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{
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// This simply signals that only state stuff will follow until
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// B_PIC_EXIT_STATE_CHANGE is encountered. This doesn't affect us AFAIK,
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// so we'll do absolutely nothing.
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break;
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}
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case B_PIC_CLIP_TO_PICTURE:
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{
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//TODO: Implement
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break;
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}
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case B_PIC_PUSH_STATE:
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{
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//TODO: Implement
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break;
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}
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case B_PIC_POP_STATE:
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{
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//TODO: Implement
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break;
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}
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case B_PIC_SET_CLIPPING_RECTS:
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{
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// TODO: Find out how the data will be stored and implement
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break;
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}
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case B_PIC_CLEAR_CLIPPING_RECTS:
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{
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SetClippingRegion(NULL, 0);
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break;
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}
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case B_PIC_SET_ORIGIN:
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{
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BPoint pt = GetCoord();
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forigin=pt;
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break;
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}
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case B_PIC_SET_PEN_LOCATION:
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{
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BPoint pt = GetCoord();
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fldata.penlocation=pt;
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break;
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}
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case B_PIC_SET_DRAWING_MODE:
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{
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int16 mode = GetInt16();
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fldata.draw_mode=(drawing_mode)mode;
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break;
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}
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case B_PIC_SET_LINE_MODE:
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{
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GetData(&fldata.lineCap,sizeof(cap_mode));
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GetData(&fldata.lineJoin,sizeof(join_mode));
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fldata.miterLimit = GetFloat();
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break;
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}
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case B_PIC_SET_PEN_SIZE:
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{
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float size = GetFloat();
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|
fldata.pensize=size;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case B_PIC_SET_SCALE:
|
|
|
|
{
|
|
|
|
float scale = GetFloat();
|
|
|
|
fldata.scale=scale;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case B_PIC_SET_FORE_COLOR:
|
|
|
|
{
|
|
|
|
rgb_color color = GetColor();
|
|
|
|
fldata.highcolor=color;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case B_PIC_SET_BACK_COLOR:
|
|
|
|
{
|
|
|
|
rgb_color color = GetColor();
|
|
|
|
fldata.lowcolor=color;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case B_PIC_SET_STIPLE_PATTERN:
|
|
|
|
{
|
|
|
|
pattern p;
|
|
|
|
GetData(&p, sizeof(p));
|
|
|
|
stipplepat=*((uint64*)p.data);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case B_PIC_ENTER_FONT_STATE:
|
|
|
|
{
|
|
|
|
// We don't really care about this call, so do nothing
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case B_PIC_SET_BLENDING_MODE:
|
|
|
|
{
|
|
|
|
int16 alphaSrcMode = GetInt16();
|
|
|
|
int16 alphaFncMode = GetInt16();
|
|
|
|
fldata.alphaSrcMode = (source_alpha)alphaSrcMode;
|
|
|
|
fldata.alphaFncMode = (alpha_function)alphaFncMode;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case B_PIC_SET_FONT_FAMILY:
|
|
|
|
{
|
|
|
|
//TODO: Implement
|
|
|
|
/* int32 len = GetInt32();
|
|
|
|
char *string = new char[len + 1];
|
|
|
|
GetData(string, len);
|
|
|
|
string[len] = '\0';
|
|
|
|
((fnc_Pc)callBackTable[37])(userData, string);
|
|
|
|
delete string;
|
|
|
|
*/ break;
|
|
|
|
}
|
|
|
|
case B_PIC_SET_FONT_STYLE:
|
|
|
|
{
|
|
|
|
//TODO: Implement
|
|
|
|
/* int32 len = GetInt32();
|
|
|
|
char *string = new char[len + 1];
|
|
|
|
GetData(string, len);
|
|
|
|
string[len] = '\0';
|
|
|
|
((fnc_Pc)callBackTable[38])(userData, string);
|
|
|
|
delete string;
|
|
|
|
*/ break;
|
|
|
|
}
|
|
|
|
case B_PIC_SET_FONT_SPACING:
|
|
|
|
{
|
|
|
|
fldata.font.SetSpacing(GetInt32());
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case B_PIC_SET_FONT_ENCODING:
|
|
|
|
{
|
|
|
|
fldata.font.SetEncoding(GetInt32());
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case B_PIC_SET_FONT_FLAGS:
|
|
|
|
{
|
|
|
|
fldata.font.SetFlags(GetInt32());
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case B_PIC_SET_FONT_SIZE:
|
|
|
|
{
|
|
|
|
fldata.font.SetSize(GetFloat());
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case B_PIC_SET_FONT_ROTATE:
|
|
|
|
{
|
|
|
|
fldata.font.SetRotation(GetFloat());
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case B_PIC_SET_FONT_SHEAR:
|
|
|
|
{
|
|
|
|
fldata.font.SetShear(GetFloat());
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case B_PIC_SET_FONT_FACE:
|
|
|
|
{
|
|
|
|
fldata.font.SetFace(GetInt32());
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
default:
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
// If we didn't read enough bytes, skip them. This is not a error
|
|
|
|
// since the instructions can change over time.
|
|
|
|
if (fData.Position() - pos < size)
|
|
|
|
fData.Seek(size - (fData.Position() - pos), SEEK_CUR);
|
|
|
|
}
|
|
|
|
|
|
|
|
return B_OK;
|
|
|
|
}
|
|
|
|
|
|
|
|
void PicturePlayer::SetClippingRegion(BRect *rects, int32 numrects)
|
|
|
|
{
|
|
|
|
// Sets the player's clipping region to the union of the rectangles passed to it.
|
|
|
|
// Passing NULL or 0 rectangles to the function empties the clipping region. The clipping
|
|
|
|
// region is also emptied if there is no union of all rectangles passed to the function.
|
|
|
|
|
|
|
|
if(!rects || numrects)
|
|
|
|
{
|
|
|
|
delete clipreg;
|
|
|
|
clipreg=NULL;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if(!clipreg)
|
|
|
|
clipreg=new BRegion();
|
|
|
|
else
|
|
|
|
clipreg->MakeEmpty();
|
|
|
|
|
|
|
|
*clipreg=rects[0];
|
|
|
|
BRegion temp;
|
|
|
|
|
|
|
|
for(int32 i=1; i<numrects; i++)
|
|
|
|
{
|
|
|
|
temp=rects[i];
|
|
|
|
clipreg->IntersectWith(&temp);
|
|
|
|
}
|
|
|
|
|
|
|
|
if(clipreg->CountRects()==0)
|
|
|
|
{
|
|
|
|
delete clipreg;
|
|
|
|
clipreg=NULL;
|
|
|
|
}
|
|
|
|
}
|