haiku/headers/private/kernel/arch/x86/vesa.h

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/*
** Copyright 2001, Travis Geiselbrecht. All rights reserved.
** Distributed under the terms of the NewOS License.
*/
#ifndef _STAGE2_VESA_H
#define _STAGE2_VESA_H
#include <SupportDefs.h>
struct VBEInfoBlock {
char signature[4]; // should be 'VESA'
uint16 version;
uint32 oem_ptr;
uint32 capabilities;
uint32 video_ptr;
uint16 total_memory;
// VESA 2.x stuff
uint16 oem_software_rev;
uint32 oem_vendor_name_ptr;
uint32 oem_product_name_ptr;
uint32 oem_product_rev_ptr;
uint8 reserved[222];
uint8 oem_data[256];
} _PACKED;
struct VBEModeInfoBlock {
uint16 attributes;
uint8 wina_attributes;
uint8 winb_attributes;
uint16 win_granulatiry;
uint16 win_size;
uint16 wina_segment;
uint16 winb_segment;
uint32 win_function_ptr;
uint16 bytes_per_scanline;
uint16 x_resolution;
uint16 y_resolution;
uint8 x_charsize;
uint8 y_charsize;
uint8 num_planes;
uint8 bits_per_pixel;
uint8 num_banks;
uint8 memory_model;
uint8 bank_size;
uint8 num_image_pages;
uint8 _reserved;
uint8 red_mask_size;
uint8 red_field_position;
uint8 green_mask_size;
uint8 green_field_position;
uint8 blue_mask_size;
uint8 blue_field_position;
uint8 reserved_mask_size;
uint8 reserved_field_position;
uint8 direct_color_mode_info;
uint32 phys_base_ptr;
uint32 offscreen_mem_offset;
uint16 offscreen_mem_size;
uint8 _reserved2[206];
} _PACKED;
#endif