145 lines
4.6 KiB
C
145 lines
4.6 KiB
C
|
/*****************************************************************************/
|
||
|
// Jobs
|
||
|
//
|
||
|
// Author
|
||
|
// Michael Pfeiffer
|
||
|
//
|
||
|
// This application and all source files used in its construction, except
|
||
|
// where noted, are licensed under the MIT License, and have been written
|
||
|
// and are:
|
||
|
//
|
||
|
// Copyright (c) 2002 OpenBeOS Project
|
||
|
//
|
||
|
// Permission is hereby granted, free of charge, to any person obtaining a
|
||
|
// copy of this software and associated documentation files (the "Software"),
|
||
|
// to deal in the Software without restriction, including without limitation
|
||
|
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||
|
// and/or sell copies of the Software, and to permit persons to whom the
|
||
|
// Software is furnished to do so, subject to the following conditions:
|
||
|
//
|
||
|
// The above copyright notice and this permission notice shall be included
|
||
|
// in all copies or substantial portions of the Software.
|
||
|
//
|
||
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||
|
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||
|
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||
|
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||
|
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||
|
// DEALINGS IN THE SOFTWARE.
|
||
|
/*****************************************************************************/
|
||
|
|
||
|
#ifndef _JOBS_H
|
||
|
#define _JOBS_H
|
||
|
|
||
|
#include "BeUtils.h"
|
||
|
#include "ObjectList.h"
|
||
|
#include "FolderWatcher.h"
|
||
|
|
||
|
#include <Directory.h>
|
||
|
#include <Entry.h>
|
||
|
#include <Handler.h>
|
||
|
#include <Locker.h>
|
||
|
#include <String.h>
|
||
|
#include <StorageDefs.h>
|
||
|
|
||
|
|
||
|
enum JobStatus { // job file
|
||
|
kWaiting, // to be processed
|
||
|
kProcessing, // processed by a printer add-on
|
||
|
kFailed, // failed to process the job file
|
||
|
kCompleted, // successfully processed
|
||
|
kUnknown, // other
|
||
|
};
|
||
|
|
||
|
class Printer;
|
||
|
class Folder;
|
||
|
|
||
|
// Job file in printer folder
|
||
|
class Job : public Object {
|
||
|
private:
|
||
|
Folder* fFolder; // the handler that watches the node of the job file
|
||
|
BString fName; // the name of the job file
|
||
|
long fTime; // the time encoded in the file name
|
||
|
node_ref fNode; // the node of the job file
|
||
|
entry_ref fEntry; // the entry of the job file
|
||
|
JobStatus fStatus; // the status of the job file
|
||
|
bool fValid; // is this a valid job file?
|
||
|
Printer* fPrinter; // the printer that processes this job
|
||
|
|
||
|
void UpdateStatus(const char* status);
|
||
|
void UpdateStatusAttribute(const char* status);
|
||
|
bool HasAttribute(BNode* node, const char* name);
|
||
|
bool IsValidJobFile();
|
||
|
|
||
|
public:
|
||
|
Job(const BEntry& entry, Folder* folder);
|
||
|
|
||
|
status_t InitCheck() const { return fTime >= 0 ? B_OK : B_ERROR; }
|
||
|
|
||
|
// accessors
|
||
|
const BString& Name() const { return fName; }
|
||
|
JobStatus Status() const { return fStatus; }
|
||
|
bool IsValid() const { return fValid; }
|
||
|
long Time() const { return fTime; }
|
||
|
const node_ref& NodeRef() const { return fNode; }
|
||
|
const entry_ref& EntryRef() const { return fEntry; }
|
||
|
bool IsWaiting() const { return fStatus == kWaiting; }
|
||
|
Printer* GetPrinter() const { return fPrinter; }
|
||
|
|
||
|
// modifiers
|
||
|
void SetPrinter(Printer* p) { fPrinter = p; }
|
||
|
void SetStatus(JobStatus s, bool writeToNode = true);
|
||
|
void UpdateAttribute();
|
||
|
void Remove();
|
||
|
};
|
||
|
|
||
|
|
||
|
// Printer folder watches creation, deletion and attribute changes of job files
|
||
|
// and notifies print_server if a job is waiting for processing
|
||
|
class Folder : public FolderWatcher, public FolderListener {
|
||
|
typedef FolderWatcher inherited;
|
||
|
|
||
|
private:
|
||
|
BLocker* fLocker;
|
||
|
BObjectList<Job> fJobs;
|
||
|
|
||
|
static int AscendingByTime(const Job* a, const Job* b);
|
||
|
|
||
|
bool AddJob(BEntry& entry, bool notify = true);
|
||
|
Job* Find(node_ref* node);
|
||
|
|
||
|
// FolderListener
|
||
|
void EntryCreated(node_ref* node, entry_ref* entry);
|
||
|
void EntryRemoved(node_ref* node);
|
||
|
void AttributeChanged(node_ref* node);
|
||
|
|
||
|
void SetupJobList();
|
||
|
|
||
|
protected:
|
||
|
enum {
|
||
|
kJobAdded,
|
||
|
kJobRemoved,
|
||
|
kJobAttrChanged,
|
||
|
};
|
||
|
virtual void Notify(Job* job, int kind) = 0;
|
||
|
|
||
|
public:
|
||
|
Folder(BLocker* fLocker, BLooper* looper, const BDirectory& spoolDir);
|
||
|
~Folder();
|
||
|
|
||
|
BDirectory* GetSpoolDir() { return inherited::Folder(); }
|
||
|
|
||
|
BLocker* Locker() const { return fLocker; }
|
||
|
bool Lock() const { return fLocker != NULL ? fLocker->Lock() : true; }
|
||
|
void Unlock() const { if (fLocker) fLocker->Unlock(); }
|
||
|
|
||
|
int32 CountJobs() const { return fJobs.CountItems(); }
|
||
|
Job* JobAt(int i) const { return fJobs.ItemAt(i); }
|
||
|
|
||
|
// Caller is responsible to set the status of the job appropriately
|
||
|
// and to release the object when done
|
||
|
Job* GetNextJob();
|
||
|
};
|
||
|
#endif
|