haiku/headers/build/os/storage/Statable.h

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/*
* Copyright 2002-2007, Haiku, Inc. All Rights Reserved.
* Distributed under the terms of the MIT License.
*/
#ifndef _STATABLE_H
#define _STATABLE_H
#include <SupportDefs.h>
#include <sys/types.h>
#include <sys/stat.h>
struct node_ref;
class BVolume;
class BStatable {
public:
virtual ~BStatable();
virtual status_t GetStat(struct stat *st) const = 0;
bool IsFile() const;
bool IsDirectory() const;
bool IsSymLink() const;
status_t GetNodeRef(node_ref *ref) const;
status_t GetOwner(uid_t *owner) const;
status_t SetOwner(uid_t owner);
status_t GetGroup(gid_t *group) const;
status_t SetGroup(gid_t group);
status_t GetPermissions(mode_t *perms) const;
status_t SetPermissions(mode_t perms);
status_t GetSize(off_t *size) const;
status_t GetModificationTime(time_t *mtime) const;
status_t SetModificationTime(time_t mtime);
status_t GetCreationTime(time_t *ctime) const;
status_t SetCreationTime(time_t ctime);
status_t GetAccessTime(time_t *atime) const;
status_t SetAccessTime(time_t atime);
status_t GetVolume(BVolume *vol) const;
private:
friend class BEntry;
friend class BNode;
virtual void _OhSoStatable1();
virtual void _OhSoStatable2();
virtual void _OhSoStatable3();
uint32 _reserved[4];
virtual status_t set_stat(struct stat &st, uint32 what) = 0;
};
#endif // _STATABLE_H