haiku/src/servers/app/CursorManager.h

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/*
* Copyright 2001-2006, Haiku.
* Distributed under the terms of the MIT License.
*
* Authors:
* DarkWyrm <bpmagic@columbus.rr.com>
*/
#ifndef CURSOR_MANAGER_H
#define CURSOR_MANAGER_H
#include <List.h>
#include <Locker.h>
#include <TokenSpace.h>
#include "CursorSet.h"
using BPrivate::BTokenSpace;
class ServerCursor;
/*!
\class CursorManager CursorManager.h
\brief Handles almost all cursor management functions for the system
The Cursor manager provides system cursor support, previous unseen on
any BeOS platform. It also provides tokens for BCursors and frees all
of an application's cursors whenever an application closes.
*/
class CursorManager : public BLocker {
public:
CursorManager();
virtual ~CursorManager();
ServerCursor* CreateCursor(team_id clientTeam,
const uint8* cursorData);
int32 AddCursor(ServerCursor* cursor, int32 token = -1);
void DeleteCursors(team_id team);
void RemoveCursor(ServerCursor* cursor);
void SetCursorSet(const char* path);
ServerCursor* GetCursor(cursor_which which);
cursor_which GetCursorWhich();
void ChangeCursor(cursor_which which, int32 token);
void SetDefaults();
ServerCursor* FindCursor(int32 token);
private:
ServerCursor* _FindCursor(team_id cientTeam,
const uint8* cursorData);
void _RemoveCursor(ServerCursor* cursor);
// ServerCursor* _RemoveCursor(int32 index);
BList fCursorList;
BTokenSpace fTokenSpace;
// System cursor members
ServerCursor *fDefaultCursor,
*fTextCursor,
*fMoveCursor,
*fDragCursor,
*fResizeCursor,
*fNWSECursor,
*fNESWCursor,
*fNSCursor,
*fEWCursor;
cursor_which fCurrentWhich;
};
#endif /* CURSOR_MANAGER_H */