haiku/headers/build/os/interface/ScrollView.h

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/*
** Copyright 2004, OpenBeOS. All Rights Reserved.
** Distributed under the terms of the OpenBeOS License.
*/
#ifndef _SCROLL_VIEW_H
#define _SCROLL_VIEW_H
/** The BScrollView is a convenience class to add a scrolling
* mechanism to the target view.
*/
#include <ScrollBar.h>
class BScrollView : public BView {
public:
BScrollView(const char *name, BView *target,
uint32 resizingMode = B_FOLLOW_LEFT | B_FOLLOW_TOP,
uint32 flags = 0, bool horizontal = false, bool vertical = false,
border_style border = B_FANCY_BORDER);
BScrollView(BMessage *archive);
virtual ~BScrollView();
static BArchivable *Instantiate(BMessage *archive);
virtual status_t Archive(BMessage *archive, bool deep = true) const;
virtual void Draw(BRect updateRect);
virtual void AttachedToWindow();
BScrollBar *ScrollBar(orientation posture) const;
virtual void SetBorder(border_style border);
border_style Border() const;
virtual status_t SetBorderHighlighted(bool state);
bool IsBorderHighlighted() const;
void SetTarget(BView *target);
BView *Target() const;
virtual void MessageReceived(BMessage *message);
virtual void MouseDown(BPoint point);
virtual void WindowActivated(bool active);
virtual void MouseUp(BPoint point);
virtual void MouseMoved(BPoint point, uint32 code, const BMessage *msg);
virtual void DetachedFromWindow();
virtual void AllAttached();
virtual void AllDetached();
virtual void FrameMoved(BPoint position);
virtual void FrameResized(float width, float height);
virtual BHandler *ResolveSpecifier(BMessage *message, int32 index,
BMessage *specifier, int32 form, const char *property);
virtual void ResizeToPreferred();
virtual void GetPreferredSize(float *_width, float *_height);
virtual void MakeFocus(bool state = true);
virtual status_t GetSupportedSuites(BMessage *data);
// private or reserved methods are following
virtual status_t Perform(perform_code d, void *arg);
private:
friend class BView;
virtual void _ReservedScrollView1();
virtual void _ReservedScrollView2();
virtual void _ReservedScrollView3();
virtual void _ReservedScrollView4();
BScrollView &operator=(const BScrollView &);
static BRect CalcFrame(BView *target, bool h, bool v, border_style);
static float BorderSize(border_style border);
static int32 ModifyFlags(int32 flags, border_style);
BView *fTarget;
BScrollBar *fHorizontalScrollBar;
BScrollBar *fVerticalScrollBar;
border_style fBorder;
uint16 fPreviousWidth;
uint16 fPreviousHeight;
bool fHighlighted;
uint32 _reserved[3];
};
#endif /* _SCROLL_VIEW_H */