88 lines
2.1 KiB
C
88 lines
2.1 KiB
C
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/*******************************************************************************
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/
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/ File: ListItem.h
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/
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/ Description: BListView represents a one-dimensional list view.
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/
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/ Copyright 1996-98, Be Incorporated, All Rights Reserved
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/
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*******************************************************************************/
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#ifndef _LIST_ITEM_H
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#define _LIST_ITEM_H
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#include <BeBuild.h>
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#include <Archivable.h>
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#include <Rect.h>
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class BFont;
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class BMessage;
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class BOutlineListView;
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class BView;
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/*----------------------------------------------------------------*/
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/*----- BListItem class ------------------------------------------*/
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class BListItem : public BArchivable {
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public:
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BListItem(uint32 outlineLevel = 0, bool expanded = true);
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BListItem(BMessage *data);
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virtual ~BListItem();
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virtual status_t Archive(BMessage *data, bool deep = true) const;
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float Height() const;
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float Width() const;
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bool IsSelected() const;
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void Select();
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void Deselect();
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virtual void SetEnabled(bool on);
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bool IsEnabled() const;
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void SetHeight(float height);
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void SetWidth(float width);
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virtual void DrawItem(BView *owner,
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BRect bounds,
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bool complete = false) = 0;
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virtual void Update(BView *owner, const BFont *font);
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virtual status_t Perform(perform_code d, void *arg);
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bool IsExpanded() const;
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void SetExpanded(bool expanded);
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uint32 OutlineLevel() const;
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/*----- Private or reserved -----------------------------------------*/
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private:
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friend class BOutlineListView;
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bool HasSubitems() const;
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virtual void _ReservedListItem1();
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virtual void _ReservedListItem2();
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BListItem(const BListItem &);
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BListItem &operator=(const BListItem &);
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/* calls used by BOutlineListView*/
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bool IsItemVisible() const;
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void SetItemVisible(bool);
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uint32 _reserved[2];
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float fWidth;
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float fHeight;
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uint32 fLevel;
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bool fSelected;
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bool fEnabled;
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bool fExpanded;
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bool fHasSubitems : 1;
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bool fVisible : 1;
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};
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/*-------------------------------------------------------------*/
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#include <StringItem.h> /* to maintain compatibility */
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#endif /* _LIST_ITEM_H */
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