haiku/headers/private/system/signal_defs.h

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/*
* Copyright 2011, Ingo Weinhold, ingo_weinhold@gmx.de.
* Distributed under the terms of the MIT License.
*/
#ifndef _SYSTEM_SIGNAL_DEFS_H
#define _SYSTEM_SIGNAL_DEFS_H
#include <signal.h>
#include <unistd.h>
// The total number of signals a process may have queued at receivers at any
// time.
#define MAX_QUEUED_SIGNALS _POSIX_SIGQUEUE_MAX
// realtime signal number range
#define SIGNAL_REALTIME_MIN 33
#define SIGNAL_REALTIME_MAX 40
// greatest actually supported signal number
#define MAX_SIGNAL_NUMBER SIGNAL_REALTIME_MAX
// additional send_signal_etc() flags
#define SIGNAL_FLAG_QUEUING_REQUIRED (0x10000)
// force signal queuing, i.e. fail instead of falling back to unqueued
// signals, when queuing isn't possible
#define SIGNAL_FLAG_SEND_TO_THREAD (0x20000)
// interpret the the given ID as a thread_id rather than a team_id (syscall
// use only)
// additional sigaction::sa_flags flag
#define SA_BEOS_COMPATIBLE_HANDLER 0x80000000
// BeOS compatible signal handler, i.e. the vregs argument is passed
// per-value, not per-pointer
#define SIGNAL_TO_MASK(signal) ((sigset_t)1 << ((signal) - 1))
#define SIGNAL_RANGE_TO_MASK(first, last) \
((((SIGNAL_TO_MASK(last) - 1) << 1) | 1) & ~(SIGNAL_TO_MASK(first) - 1))
// Note: The last mask computation looks that way to avoid an overflow for
// last == 64.
#endif /* _SYSTEM_SIGNAL_DEFS_H */