haiku/src/system/kernel/image.c

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/*
* Copyright 2003-2005, Axel Dörfler, axeld@pinc-software.de. All rights reserved.
* Distributed under the terms of the MIT License.
*/
/* User Runtime Loader support in the kernel */
#include <KernelExport.h>
#include <kernel.h>
#include <kimage.h>
#include <kscheduler.h>
#include <lock.h>
#include <team.h>
#include <thread.h>
#include <thread_types.h>
#include <user_debugger.h>
#include <stdlib.h>
#include <string.h>
//#define TRACE_IMAGE
#ifdef TRACE_IMAGE
# define TRACE(x) dprintf x
#else
# define TRACE(x) ;
#endif
struct image {
struct image *next;
struct image *prev;
image_info info;
};
static image_id sNextImageID = 1;
static mutex sImageMutex;
/** Registers an image with the specified team.
*/
image_id
register_image(struct team *team, image_info *_info, size_t size)
{
image_id id = atomic_add(&sNextImageID, 1);
struct image *image;
image = malloc(sizeof(struct image));
if (image == NULL)
return B_NO_MEMORY;
memcpy(&image->info, _info, sizeof(image_info));
mutex_lock(&sImageMutex);
image->info.id = id;
list_add_item(&team->image_list, image);
mutex_unlock(&sImageMutex);
TRACE(("register_image(team = %p, image id = %ld, image = %p\n", team, id, image));
return id;
}
/** Unregisters an image from the specified team.
*/
status_t
unregister_image(struct team *team, image_id id)
{
status_t status = B_ENTRY_NOT_FOUND;
struct image *image = NULL;
mutex_lock(&sImageMutex);
while ((image = list_get_next_item(&team->image_list, image)) != NULL) {
if (image->info.id == id) {
list_remove_link(image);
status = B_OK;
break;
}
}
mutex_unlock(&sImageMutex);
if (status == B_OK) {
// notify the debugger
user_debug_image_deleted(&image->info);
free(image);
}
return status;
}
/** Counts the registered images from the specified team.
* The team lock must be hold when you call this function.
*/
int32
count_images(struct team *team)
{
struct image *image = NULL;
int32 count = 0;
while ((image = list_get_next_item(&team->image_list, image)) != NULL) {
count++;
}
return count;
}
/** Removes all images from the specified team. Must only be called
* with the team lock hold or a team that has already been removed
* from the list (in thread_exit()).
*/
status_t
remove_images(struct team *team)
{
struct image *image;
ASSERT(team != NULL);
while ((image = list_remove_head_item(&team->image_list)) != NULL) {
free(image);
}
return B_OK;
}
/** Unlike in BeOS, this function only returns images that belong to the
* current team.
* ToDo: we might want to rethink that one day...
*/
status_t
_get_image_info(image_id id, image_info *info, size_t size)
{
status_t status = B_ENTRY_NOT_FOUND;
struct team *team = thread_get_current_thread()->team;
struct image *image = NULL;
mutex_lock(&sImageMutex);
while ((image = list_get_next_item(&team->image_list, image)) != NULL) {
if (image->info.id == id) {
memcpy(info, &image->info, size);
status = B_OK;
break;
}
}
mutex_unlock(&sImageMutex);
return status;
}
status_t
_get_next_image_info(team_id teamID, int32 *cookie, image_info *info, size_t size)
{
status_t status = B_ENTRY_NOT_FOUND;
struct team *team;
cpu_status state;
mutex_lock(&sImageMutex);
state = disable_interrupts();
GRAB_TEAM_LOCK();
if (teamID == B_CURRENT_TEAM)
team = thread_get_current_thread()->team;
else
team = team_get_team_struct_locked(teamID);
if (team) {
struct image *image = NULL;
int32 count = 0;
while ((image = list_get_next_item(&team->image_list, image)) != NULL) {
if (count == *cookie) {
memcpy(info, &image->info, size);
status = B_OK;
(*cookie)++;
break;
}
count++;
}
} else
status = B_BAD_TEAM_ID;
RELEASE_TEAM_LOCK();
restore_interrupts(state);
mutex_unlock(&sImageMutex);
return status;
}
#ifdef DEBUG
static int
dump_images_list(int argc, char **argv)
{
struct team *team = thread_get_current_thread()->team;
struct image *image = NULL;
kprintf("Registered images of team 0x%lx\n", team->id);
kprintf(" ID text size data size name\n");
while ((image = list_get_next_item(&team->image_list, image)) != NULL) {
image_info *info = &image->info;
kprintf("%6ld %p %-7ld %p %-7ld %s\n", info->id, info->text, info->text_size,
info->data, info->data_size, info->name);
}
return 0;
}
#endif
status_t
image_debug_lookup_user_symbol_address(struct team *team, addr_t address,
addr_t *_baseAddress, const char **_symbolName, const char **_imageName,
bool *_exactMatch)
{
// TODO: work together with ELF reader and runtime_loader
struct image *image = NULL;
while ((image = list_get_next_item(&team->image_list, image)) != NULL) {
image_info *info = &image->info;
if ((address < (addr_t)info->text
|| address >= (addr_t)info->text + info->text_size)
&& (address < (addr_t)info->data
|| address >= (addr_t)info->data + info->data_size))
continue;
// found image
*_symbolName = NULL;
*_imageName = info->name;
*_baseAddress = (addr_t)info->text;
*_exactMatch = false;
return B_OK;
}
return B_ENTRY_NOT_FOUND;
}
status_t
image_init(void)
{
#ifdef DEBUG
add_debugger_command("team_images", &dump_images_list, "Dump all registered images from the current team");
#endif
return mutex_init(&sImageMutex, "image");
}
static void
notify_loading_app(status_t result, bool suspend)
{
cpu_status state;
struct team *team;
state = disable_interrupts();
GRAB_TEAM_LOCK();
team = thread_get_current_thread()->team;
if (team->loading_info) {
// there's indeed someone waiting
struct team_loading_info *loadingInfo = team->loading_info;
team->loading_info = NULL;
loadingInfo->result = result;
loadingInfo->done = true;
// we're done with the team stuff, get the thread lock instead
RELEASE_TEAM_LOCK();
GRAB_THREAD_LOCK();
// wake up the waiting thread
if (loadingInfo->thread->state == B_THREAD_SUSPENDED) {
loadingInfo->thread->state = B_THREAD_READY;
loadingInfo->thread->next_state = B_THREAD_READY;
scheduler_enqueue_in_run_queue(loadingInfo->thread);
}
// suspend ourselves, if desired
if (suspend) {
thread_get_current_thread()->next_state = B_THREAD_SUSPENDED;
scheduler_reschedule();
}
RELEASE_THREAD_LOCK();
} else {
// no-one is waiting
RELEASE_TEAM_LOCK();
}
restore_interrupts(state);
}
// #pragma mark -
// Functions exported for the user space
status_t
_user_unregister_image(image_id id)
{
return unregister_image(thread_get_current_thread()->team, id);
}
image_id
_user_register_image(image_info *userInfo, size_t size)
{
image_info info;
if (size != sizeof(image_info))
return B_BAD_VALUE;
if (!IS_USER_ADDRESS(userInfo)
|| user_memcpy(&info, userInfo, size) < B_OK)
return B_BAD_ADDRESS;
return register_image(thread_get_current_thread()->team, &info, size);
}
void
_user_image_relocated(image_id id)
{
image_info info;
status_t error;
// get an image info
error = _get_image_info(id, &info, sizeof(image_info));
if (error != B_OK) {
dprintf("_user_image_relocated(%ld): Failed to get image info: %lx\n",
id, error);
return;
}
// notify the debugger
user_debug_image_created(&info);
// If the image is the app image, loading is done. We need to notify the
// thread who initiated the process and is now waiting for us to be done.
if (info.type == B_APP_IMAGE)
notify_loading_app(B_OK, true);
}
void
_user_loading_app_failed(status_t error)
{
if (error >= B_OK)
error = B_ERROR;
notify_loading_app(error, false);
_user_exit_team(error);
}
status_t
_user_get_image_info(image_id id, image_info *userInfo, size_t size)
{
image_info info;
status_t status;
if (size != sizeof(image_info))
return B_BAD_VALUE;
if (!IS_USER_ADDRESS(userInfo))
return B_BAD_ADDRESS;
status = _get_image_info(id, &info, size);
if (user_memcpy(userInfo, &info, size) < B_OK)
return B_BAD_ADDRESS;
return status;
}
status_t
_user_get_next_image_info(team_id team, int32 *_cookie, image_info *userInfo, size_t size)
{
image_info info;
status_t status;
if (size != sizeof(image_info))
return B_BAD_VALUE;
if (!IS_USER_ADDRESS(userInfo) || !IS_USER_ADDRESS(_cookie))
return B_BAD_ADDRESS;
status = _get_next_image_info(team, _cookie, &info, size);
if (user_memcpy(userInfo, &info, size) < B_OK)
return B_BAD_ADDRESS;
return status;
}