haiku/src/servers/app/server/WinBorder.cpp

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//------------------------------------------------------------------------------
// Copyright (c) 2001-2002, OpenBeOS
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
// File Name: WinBorder.cpp
// Author: DarkWyrm <bpmagic@columbus.rr.com>
// Description: Layer subclass which handles window management
//
//------------------------------------------------------------------------------
#include <Region.h>
#include <String.h>
#include <Locker.h>
#include <Region.h>
#include <Debug.h>
#include "View.h" // for mouse button defines
#include "ServerWindow.h"
#include "Decorator.h"
#include "DisplayDriver.h"
#include "Desktop.h"
#include "WinBorder.h"
#include "AppServer.h" // for new_decorator()
#define DEBUG_WINBORDER
//#define DEBUG_WINBORDER_MOUSE
#ifdef DEBUG_WINBORDER
#include <stdio.h>
#endif
#ifdef DEBUG_WINBORDER_MOUSE
#include <stdio.h>
#endif
namespace winborder_private
{
bool is_moving_window=false;
bool is_resizing_window=false;
bool is_sliding_tab=false;
WinBorder *active_winborder=NULL;
};
extern ServerWindow *active_serverwindow;
bool is_moving_window(void) { return winborder_private::is_moving_window; }
void set_is_moving_window(bool state) { winborder_private::is_moving_window=state; }
bool is_resizing_window(void) { return winborder_private::is_resizing_window; }
void set_is_resizing_window(bool state) { winborder_private::is_resizing_window=state; }
WinBorder * get_active_winborder(void) { return winborder_private::active_winborder; }
void set_active_winborder(WinBorder *win) { winborder_private::active_winborder=win; }
WinBorder::WinBorder(BRect r, const char *name, int32 look, int32 feel, int32 flags, ServerWindow *win)
: Layer(r,name,B_FOLLOW_NONE,flags,win)
{
_mbuttons=0;
_win=win;
if(_win)
_frame=_win->_frame;
_mousepos.Set(0,0);
_update=false;
_title=new BString(name);
_hresizewin=false;
_vresizewin=false;
_decorator=new_decorator(r,name,look,feel,flags,GetGfxDriver());
_decorator->SetDriver(GetGfxDriver());
#ifdef DEBUG_WINBORDER
printf("WinBorder %s:\n",_title->String());
printf("\tFrame: (%.1f,%.1f,%.1f,%.1f)\n",r.left,r.top,r.right,r.bottom);
printf("\tWindow %s\n",win?win->Title():"NULL");
#endif
}
WinBorder::~WinBorder(void)
{
#ifdef DEBUG_WINBORDER
printf("WinBorder %s:~WinBorder()\n",_title->String());
#endif
delete _title;
}
void WinBorder::MouseDown(int8 *buffer)
{
#ifdef DEBUG_WINBORDER_MOUSE
printf("WinBorder %s: MouseDown unimplemented\n",_title->String());
#endif
/* _mbuttons=buttons;
kmodifiers=modifiers;
click_type click=_decorator->Clicked(pt, _mbuttons, kmodifiers);
_mousepos=pt;
switch(click)
{
case CLICK_MOVETOBACK:
{
MoveToBack();
break;
}
case CLICK_MOVETOFRONT:
{
MoveToFront();
break;
}
case CLICK_CLOSE:
{
_decorator->SetClose(true);
_decorator->Draw();
break;
}
case CLICK_ZOOM:
{
_decorator->SetZoom(true);
_decorator->Draw();
break;
}
case CLICK_MINIMIZE:
{
_decorator->SetMinimize(true);
_decorator->Draw();
break;
}
case CLICK_DRAG:
{
if(buttons==B_PRIMARY_MOUSE_BUTTON)
is_moving_window=true;
if(buttons==B_SECONDARY_MOUSE_BUTTON)
MoveToBack();
break;
}
case CLICK_SLIDETAB:
{
is_sliding_tab=true;
break;
}
case CLICK_RESIZE:
{
if(buttons==B_PRIMARY_MOUSE_BUTTON)
is_resizing_window=true;
break;
}
case CLICK_NONE:
{
break;
}
default:
{
break;
}
}
if(click!=CLICK_NONE)
ActivateWindow(_win);
*/
}
void WinBorder::MouseMoved(int8 *buffer)
{
#ifdef DEBUG_WINBORDER_MOUSE
printf("WinBorder %s: MouseMoved unimplemented\n",_title->String());
#endif
/* _mbuttons=buttons;
kmodifiers=modifiers;
click_type click=_decorator->Clicked(pt, _mbuttons, kmodifiers);
if(click!=CLICK_CLOSE && _decorator->GetClose())
{
_decorator->SetClose(false);
_decorator->Draw();
}
if(click!=CLICK_ZOOM && _decorator->GetZoom())
{
_decorator->SetZoom(false);
_decorator->Draw();
}
if(click!=CLICK_MINIMIZE && _decorator->GetMinimize())
{
_decorator->SetMinimize(false);
_decorator->Draw();
}
if(is_sliding_tab)
{
float dx=pt.x-_mousepos.x;
if(dx!=0)
{
// SlideTab returns how much things were moved, and currently
// supports just the x direction, so get the value so
// we can invalidate the proper area.
layerlock->Lock();
parent->Invalidate(_decorator->SlideTab(dx,0));
parent->RequestDraw();
_decorator->DrawTab();
layerlock->Unlock();
}
}
if(is_moving_window)
{
float dx=pt.x-_mousepos.x,
dy=pt.y-_mousepos.y;
if(dx!=0 || dy!=0)
{
BRect oldmoveframe=_win->_frame;
clientframe.OffsetBy(pt);
_win->Lock();
_win->_frame.OffsetBy(dx,dy);
_win->Unlock();
layerlock->Lock();
// InvalidateLowerSiblings(oldmoveframe);
parent->Invalidate(oldmoveframe);
MoveBy(dx,dy);
parent->RequestDraw();
_decorator->MoveBy(BPoint(dx, dy));
_decorator->Draw();
layerlock->Unlock();
}
}
if(is_resizing_window)
{
float dx=pt.x-_mousepos.x,
dy=pt.y-_mousepos.y;
if(dx!=0 || dy!=0)
{
clientframe.right+=dx;
clientframe.bottom+=dy;
_win->Lock();
_win->_frame.right+=dx;
_win->_frame.bottom+=dy;
_win->Unlock();
layerlock->Lock();
ResizeBy(dx,dy);
parent->RequestDraw();
layerlock->Unlock();
_decorator->ResizeBy(dx,dy);
_decorator->Draw();
}
}
_mousepos=pt;
*/
}
void WinBorder::MouseUp(int8 *buffer)
{
#ifdef DEBUG_WINBORDER_MOUSE
printf("WinBorder %s: MouseUp unimplmented\n",_title->String());
#endif
/*
_mbuttons=buttons;
kmodifiers=modifiers;
is_moving_window=false;
is_resizing_window=false;
is_sliding_tab=false;
click_type click=_decorator->Clicked(pt, _mbuttons, kmodifiers);
switch(click)
{
case CLICK_CLOSE:
{
_decorator->SetClose(false);
_decorator->Draw();
// call close window stuff here
break;
}
case CLICK_ZOOM:
{
_decorator->SetZoom(false);
_decorator->Draw();
// call zoom stuff here
break;
}
case CLICK_MINIMIZE:
{
_decorator->SetMinimize(false);
_decorator->Draw();
// call minimize stuff here
}
default:
{
break;
}
}
*/
}
void WinBorder::RequestDraw(const BRect &r)
{
#ifdef DEBUG_WINBORDER
printf("WinBorder %s: RequestDraw\n",_title->String());
#endif
_decorator->Draw(r);
}
void WinBorder::RequestDraw(void)
{
#ifdef DEBUG_WINBORDER
printf("WinBorder %s::RequestDraw\n",_title->String());
#endif
_decorator->Draw();
}
void WinBorder::MoveBy(BPoint pt)
{
}
void WinBorder::MoveBy(float x, float y)
{
}
void WinBorder::ResizeBy(BPoint pt)
{
}
void WinBorder::ResizeBy(float x, float y)
{
}
void WinBorder::UpdateColors(void)
{
#ifdef DEBUG_WINBORDER
printf("WinBorder %s: UpdateColors\n",_title->String());
#endif
}
void WinBorder::UpdateDecorator(void)
{
#ifdef DEBUG_WINBORDER
printf("WinBorder %s: UpdateDecorator\n",_title->String());
#endif
}
void WinBorder::UpdateFont(void)
{
#ifdef DEBUG_WINBORDER
printf("WinBorder %s: UpdateFont\n",_title->String());
#endif
}
void WinBorder::UpdateScreen(void)
{
#ifdef DEBUG_WINBORDER
printf("WinBorder %s: UpdateScreen\n",_title->String());
#endif
}