haiku/3rdparty/mmu_man/themes/MakeScreenshot.cpp

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/*
* MakeScreenshot function
*/
#include <Application.h>
#include <Bitmap.h>
#include <GraphicsDefs.h>
#include <Message.h>
#include <Screen.h>
#include <String.h>
#include <View.h>
#include <Window.h>
#include <stdio.h>
#include <string.h>
#include <malloc.h>
// PRIVATE: in libzeta for now.
extern status_t ScaleBitmap(const BBitmap& inBitmap, BBitmap& outBitmap);
status_t
MakeScreenshot(BBitmap **here)
{
status_t err;
BScreen bs;
BWindow *win;
BBitmap *shot;
BBitmap *scaledBmp = NULL;
be_app->Lock();
win = be_app->WindowAt(0);
if (win) {
win->Lock();
win->Hide();
win->Unlock();
}
snooze(500000);
err = bs.GetBitmap(&shot);
if (!err) {
BRect scaledBounds(0,0,640-1,480-1);
scaledBmp = new BBitmap(scaledBounds, B_BITMAP_ACCEPTS_VIEWS, B_RGB32/*shot->ColorSpace()*/);
err = scaledBmp->InitCheck();
if (!err) {
err = ENOSYS;
#ifdef B_ZETA_VERSION
err = ScaleBitmap(*shot, *scaledBmp);
#endif
if (err) {
// filtered scaling didn't work, do it manually
BView *v = new BView(scaledBounds, "scaleview", B_FOLLOW_NONE, 0);
scaledBmp->AddChild(v);
v->LockLooper();
v->DrawBitmap(shot);
v->Sync();
v->UnlockLooper();
scaledBmp->RemoveChild(v);
delete v;
err = B_OK;
}
}
delete shot;
}
if (win) {
win->Lock();
win->Show();
win->Unlock();
}
be_app->Unlock();
if (err)
return err;
*here = scaledBmp;
return B_OK;
}