haiku/headers/os/codec/Decoder.h

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#ifndef _DECODER_PLUGIN_H
#define _DECODER_PLUGIN_H
#include <MediaTrack.h>
#include <MediaFormats.h>
#include "MediaPlugin.h"
namespace BCodecKit {
namespace BPrivate {
class PluginManager;
}
class BChunkProvider {
public:
BChunkProvider();
virtual ~BChunkProvider();
protected:
friend class BDecoder;
virtual status_t GetNextChunk(const void** chunkBuffer,
size_t* chunkSize,
media_header* mediaHeader) = 0;
};
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class BDecoder {
public:
virtual void GetCodecInfo(media_codec_info* codecInfo) = 0;
// Setup get's called with the info data from Reader::GetStreamInfo
virtual status_t Setup(media_format* ioEncodedFormat,
const void* infoBuffer,
size_t infoSize) = 0;
virtual status_t NegotiateOutputFormat(
media_format* ioDecodedFormat) = 0;
virtual status_t SeekedTo(int64 frame, bigtime_t time) = 0;
virtual status_t Decode(void* buffer, int64* frameCount,
media_header* mediaHeader,
media_decode_info* info = 0) = 0;
status_t GetNextChunk(const void** chunkBuffer,
size_t* chunkSize,
media_header* mediaHeader);
void SetChunkProvider(BChunkProvider* provider);
virtual status_t Perform(perform_code code, void* data);
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protected:
BDecoder();
virtual ~BDecoder();
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private:
BChunkProvider* fChunkProvider;
BMediaPlugin* fMediaPlugin;
// needed for plug-in reference count management
friend class BCodecKit::BPrivate::PluginManager;
virtual void _ReservedDecoder1();
virtual void _ReservedDecoder2();
virtual void _ReservedDecoder3();
virtual void _ReservedDecoder4();
virtual void _ReservedDecoder5();
uint32 fReserved[5];
};
class BDecoderPlugin : public virtual BMediaPlugin {
public:
BDecoderPlugin();
virtual BDecoder* NewDecoder(uint index) = 0;
virtual status_t GetSupportedFormats(media_format** formats,
size_t* count) = 0;
};
} // namespace BCodecKit
#endif // _DECODER_PLUGIN_H