haiku/Jamrules

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# Haiku Jamrules
# Make sure we are on a sane version of Jam.
if ! [ Match "(.*)-haiku-(.*)" : $(JAMVERSION) ] {
Exit "You can only build Haiku with Haiku's Jam, not Perforce Jam or"
"some other variant (you are using $(JAMVERSION))." ;
}
# Make sure we are on a recent Jambase.
if $(JAMBASEDATE) < 2018 {
Exit "Your Jambase is too old ($(JAMBASEDATE)); please update it (likely"
"by updating Jam itself.)" ;
}
# Make sure HAIKU_TOP is a relative path (and prefer it to be the current or
# parent directory.)
#
# This is done so that invocations to the compiler and other tools, which
# under some circumstances inject the source's path into the generated file,
# are passed relative paths, making builds more reproducible.
if $(HAIKU_TOP) != "." && $(HAIKU_TOP) != ".."
&& ! [ Match "\\.\\./(.*)" : $(HAIKU_TOP) ] {
Exit "The present path to the project root is '$(HAIKU_TOP)', but you"
"must be in the project root or a \"generated\" directory in order to"
"build Haiku."
"(If you are, and are still seeing this message, run "
"\"../configure --update\" to solve the issue.)" ;
}
# Main directories used by the build.
HAIKU_OUTPUT_DIR ?= [ FDirName $(HAIKU_TOP) generated ] ;
HAIKU_BUILD_OUTPUT_DIR ?= [ FDirName $(HAIKU_OUTPUT_DIR) build ] ;
HAIKU_BUILD_DIR ?= [ FDirName $(HAIKU_TOP) build ] ;
HAIKU_BUILD_RULES_DIR ?= [ FDirName $(HAIKU_BUILD_DIR) jam ] ;
HAIKU_OBJECT_DIR ?= [ FDirName $(HAIKU_OUTPUT_DIR)
objects ] ;
HAIKU_CATALOGS_OBJECT_DIR ?= [ FDirName $(HAIKU_OBJECT_DIR)
catalogs ] ;
HAIKU_COMMON_PLATFORM_OBJECT_DIR ?= [ FDirName $(HAIKU_OBJECT_DIR) common ] ;
HAIKU_DOWNLOAD_DIR ?= [ FDirName $(HAIKU_OUTPUT_DIR)
download ] ;
HAIKU_OPTIONAL_BUILD_PACKAGES_DIR ?= [ FDirName $(HAIKU_OUTPUT_DIR)
build_packages ] ;
# Absolutely rooted versions of some of the main directories
HAIKU_ABSOLUTE_TOP ?= [ FDirName $(PWD) $(HAIKU_TOP) ] ;
HAIKU_ABSOLUTE_OUTPUT_DIR ?= [ FDirName $(PWD) $(HAIKU_OUTPUT_DIR) ] ;
# Cache files for header scanning and jamfile caching
HCACHEFILE = header_cache ;
JCACHEFILE = jamfile_cache ;
LOCATE on $(HCACHEFILE) $(JCACHEFILE) = $(HAIKU_BUILD_OUTPUT_DIR) ;
# include BuildConfig
local buildConfig = [ GLOB $(HAIKU_BUILD_OUTPUT_DIR) : BuildConfig ] ;
if ! $(buildConfig) {
ECHO "No `BuildConfig' found in $(HAIKU_BUILD_OUTPUT_DIR)!" ;
EXIT "Run ./configure in the source tree's root directory first!" ;
}
LOCATE on BuildConfig = $(HAIKU_BUILD_OUTPUT_DIR) ;
include BuildConfig ;
# set HAIKU_PACKAGING_ARCH, the primary packaging architecture
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HAIKU_PACKAGING_ARCH = $(HAIKU_PACKAGING_ARCHS[1]) ;
# The build setup and rules are neatly organized in several files. Include
# them now. Start with the side-effect-less rules, since they are the most
# likely to be used in the top level context (i.e. not only in rules).
# At the end include BuildSetup that sets up global variables etc. The
# optional user-defined UserBuildConfig is included thereafter.
include [ FDirName $(HAIKU_BUILD_RULES_DIR) HelperRules ] ;
include [ FDirName $(HAIKU_BUILD_RULES_DIR) MathRules ] ;
include [ FDirName $(HAIKU_BUILD_RULES_DIR) ArchitectureRules ] ;
include [ FDirName $(HAIKU_BUILD_RULES_DIR) BeOSRules ] ;
include [ FDirName $(HAIKU_BUILD_RULES_DIR) BuildFeatureRules ] ;
include [ FDirName $(HAIKU_BUILD_RULES_DIR) LocaleRules ] ;
include [ FDirName $(HAIKU_BUILD_RULES_DIR) CommandLineArguments ] ;
include [ FDirName $(HAIKU_BUILD_RULES_DIR) ConfigRules ] ;
include [ FDirName $(HAIKU_BUILD_RULES_DIR) FileRules ] ;
include [ FDirName $(HAIKU_BUILD_RULES_DIR) HeadersRules ] ;
include [ FDirName $(HAIKU_BUILD_RULES_DIR) KernelRules ] ;
include [ FDirName $(HAIKU_BUILD_RULES_DIR) BootRules ] ;
include [ FDirName $(HAIKU_BUILD_RULES_DIR) ImageRules ] ;
include [ FDirName $(HAIKU_BUILD_RULES_DIR) CDRules ] ;
include [ FDirName $(HAIKU_BUILD_RULES_DIR) MainBuildRules ] ;
include [ FDirName $(HAIKU_BUILD_RULES_DIR) MiscRules ] ;
include [ FDirName $(HAIKU_BUILD_RULES_DIR) OverriddenJamRules ] ;
include [ FDirName $(HAIKU_BUILD_RULES_DIR) PackageRules ] ;
Switch build system from optional package to repositories * Build libsolv and the dependency solver part of the package kit for the build platform. * Add build tool get_package_dependencies. Given a list of package files and a list of repository files it determines the additional packages that need to be retrieved from the repositories and prints their URLs. * Add rules to work with external repositories in the build system (build/jam/RepositoryRules): - PackageRepository declares an external repository with all its packages. The URL of the repository file isn't specified. It is computed from a given base URL and the SHA256 hash of the list of package files. - GeneratedRepositoryPackageList generates a file containing the file names of all packages in a repository. - IsPackageAvailable returns whether a package is available in any repository. - PackageURL returns the URL for a package. * Declare the HaikuPorts repository for x86_gcc2 (build/jam/repositories/HaikuPorts/x86_gcc2). * Add rule AddHaikuImagePackages to add a package to the image and rule IsHaikuImagePackageAdded to determine whether a package has been added. * OptionalPackages: Remove all entries that just downloaded and installed an external package. AddHaikuImagePackages can be used instead and is used in the remaining entries. Also move the remaining optional package dependency declarations from OptionalPackageDependencies here. * ExtractBuildFeatureArchives: Instead of the URL parameter a package name must be specified now. This allows to simplify BuildFeatures significantly, since there's no dealing with URLs anymore. "if" out the entries that aren't supported yet. * build_haiku_image: For the packages installed in system and common resolve their dependencies and download and install them as well.
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include [ FDirName $(HAIKU_BUILD_RULES_DIR) RepositoryRules ] ;
include [ FDirName $(HAIKU_BUILD_RULES_DIR) SystemLibraryRules ] ;
include [ FDirName $(HAIKU_BUILD_RULES_DIR) TestsRules ] ;
include [ FDirName $(HAIKU_BUILD_RULES_DIR) BuildSetup ] ;
include [ FDirName $(HAIKU_BUILD_RULES_DIR) DefaultBuildProfiles ] ;
# Include the repositories for this architecture.
local repositoriesDirectory
= [ FDirName $(HAIKU_BUILD_RULES_DIR) repositories ] ;
local repositories = HaikuPorts ;
if $(HAIKU_BUILD_TYPE) = bootstrap {
repositories = HaikuPortsCross ;
}
local repository ;
for repository in $(repositories) {
local repositoryDirectory
= [ FDirName $(repositoriesDirectory) $(repository) ] ;
local file = [ Glob $(repositoryDirectory) : $(HAIKU_PACKAGING_ARCH) ] ;
if $(file) {
HAIKU_REPOSITORY_JAMFILE = $(file) ;
include $(file) ;
}
}
# Declare no-op user-overridable build rules.
rule UserBuildConfigRulePostBuildTargets { }
rule UserBuildConfigRulePreImage { }
rule UserBuildConfigRulePostImage { }
# Include UserBuildConfig.
if ! $(HAIKU_IGNORE_USER_BUILD_CONFIG) {
local userBuildConfig
= [ GLOB $(HAIKU_BUILD_RULES_DIR) : UserBuildConfig ] ;
if $(userBuildConfig) {
include $(userBuildConfig) ;
}
# allow for a separate UserBuildConfig per output directory
local userBuildConfig
= [ GLOB $(HAIKU_OUTPUT_DIR) : UserBuildConfig ] ;
if $(userBuildConfig) {
include $(userBuildConfig) ;
}
}
DefineDefaultBuildProfiles ;
PrepareConfigVariables ;