NetBSD/sys/lib/libkern/arc4random.c

226 lines
5.3 KiB
C

/* $NetBSD: arc4random.c,v 1.20 2008/04/28 20:24:06 martin Exp $ */
/*-
* Copyright (c) 2002 The NetBSD Foundation, Inc.
* All rights reserved.
*
* This code is derived from software contributed to The NetBSD Foundation
* by Thor Lancelot Simon.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS
* ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
/*-
* THE BEER-WARE LICENSE
*
* <dan@FreeBSD.ORG> wrote this file. As long as you retain this notice you
* can do whatever you want with this stuff. If we meet some day, and you
* think this stuff is worth it, you can buy me a beer in return.
*
* Dan Moschuk
*
* $FreeBSD: src/sys/libkern/arc4random.c,v 1.9 2001/08/30 12:30:58 bde Exp $
*/
#include <sys/cdefs.h>
#ifdef _KERNEL
#include "rnd.h"
#else
#define NRND 0
#endif
#include <sys/types.h>
#include <sys/time.h>
#include <sys/param.h>
#ifdef _KERNEL
#include <sys/kernel.h>
#endif
#include <sys/systm.h>
#include <lib/libkern/libkern.h>
#if NRND > 0
#include <sys/rnd.h>
#endif
#define ARC4_MAXRUNS 16384
#define ARC4_RESEED_SECONDS 300
#define ARC4_KEYBYTES 32 /* 256 bit key */
#ifdef _STANDALONE
#define time_uptime 1 /* XXX ugly! */
#endif /* _STANDALONE */
static u_int8_t arc4_i, arc4_j;
static int arc4_initialized = 0;
static int arc4_numruns = 0;
static u_int8_t arc4_sbox[256];
static time_t arc4_nextreseed;
static inline u_int8_t arc4_randbyte(void);
static inline void
arc4_swap(u_int8_t *a, u_int8_t *b)
{
u_int8_t c;
c = *a;
*a = *b;
*b = c;
}
/*
* Stir our S-box.
*/
static void
arc4_randrekey(void)
{
u_int8_t key[256];
static int cur_keybytes;
int n, byteswanted;
#if NRND > 0
int r;
#endif
if(!arc4_initialized)
/* The first time through, we must take what we can get */
byteswanted = 0;
else
/* Don't rekey with less entropy than we already have */
byteswanted = cur_keybytes;
#if NRND > 0 /* XXX without rnd, we will key from the stack, ouch! */
r = rnd_extract_data(key, ARC4_KEYBYTES, RND_EXTRACT_GOOD);
if (r < ARC4_KEYBYTES) {
if (r >= byteswanted) {
(void)rnd_extract_data(key + r,
ARC4_KEYBYTES - r,
RND_EXTRACT_ANY);
} else {
/* don't replace a good key with a bad one! */
arc4_nextreseed = time_uptime + ARC4_RESEED_SECONDS;
arc4_numruns = 0;
/* we should just ask rnd(4) to rekey us when
it can, but for now, we'll just try later. */
return;
}
}
cur_keybytes = r;
for (n = ARC4_KEYBYTES; n < sizeof(key); n++)
key[n] = key[n % ARC4_KEYBYTES];
#endif
for (n = 0; n < 256; n++) {
arc4_j = (arc4_j + arc4_sbox[n] + key[n]) % 256;
arc4_swap(&arc4_sbox[n], &arc4_sbox[arc4_j]);
}
/* Reset for next reseed cycle. */
arc4_nextreseed = time_uptime + ARC4_RESEED_SECONDS;
arc4_numruns = 0;
/*
* Throw away the first N words of output, as suggested in the
* paper "Weaknesses in the Key Scheduling Algorithm of RC4"
* by Fluher, Mantin, and Shamir. (N = 256 in our case.)
*/
for (n = 0; n < 256 * 4; n++)
arc4_randbyte();
}
/*
* Initialize our S-box to its beginning defaults.
*/
static void
arc4_init(void)
{
int n;
arc4_i = arc4_j = 0;
for (n = 0; n < 256; n++)
arc4_sbox[n] = (u_int8_t) n;
arc4_randrekey();
arc4_initialized = 1;
}
/*
* Generate a random byte.
*/
static inline u_int8_t
arc4_randbyte(void)
{
u_int8_t arc4_t;
arc4_i = (arc4_i + 1) % 256;
arc4_j = (arc4_j + arc4_sbox[arc4_i]) % 256;
arc4_swap(&arc4_sbox[arc4_i], &arc4_sbox[arc4_j]);
arc4_t = (arc4_sbox[arc4_i] + arc4_sbox[arc4_j]) % 256;
return arc4_sbox[arc4_t];
}
u_int32_t
arc4random(void)
{
u_int32_t ret;
int i;
/* Initialize array if needed. */
if (!arc4_initialized)
arc4_init();
if ((++arc4_numruns > ARC4_MAXRUNS) ||
(time_uptime > arc4_nextreseed)) {
arc4_randrekey();
}
for (i = 0, ret = 0; i <= 24; ret |= arc4_randbyte() << i, i += 8)
continue;
return ret;
}
void
arc4randbytes(void *p, size_t len)
{
u_int8_t *buf;
size_t i;
/* Initialize array if needed. */
if (!arc4_initialized)
arc4_init();
buf = (u_int8_t *)p;
for (i = 0; i < len; buf[i] = arc4_randbyte(), i++)
continue;
arc4_numruns += len / sizeof(u_int32_t);
if ((arc4_numruns > ARC4_MAXRUNS) ||
(time_uptime > arc4_nextreseed)) {
arc4_randrekey();
}
}