NetBSD/games/hack/def.permonst.h
jsm ab8b63434d Make mostly gcc -W clean, and other cleanup:
Use const.
Add __noreturn__ attributes.
Add a __format__ attribute.
Add __unused__ attributes.
Use symbolic constants for open() and lseek().
Declare types of all function parameters; convert some function
definitions to ISO C form.
Ensure standard file descriptors are open on startup.
Check for errors writing output of makedefs.
Avoid duplicate definitions of variables.
2001-03-25 20:43:58 +00:00

34 lines
855 B
C

/* $NetBSD: def.permonst.h,v 1.5 2001/03/25 20:43:58 jsm Exp $ */
/*
* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985.
*
*/
#ifndef _DEF_PERMONST_H_
#define _DEF_PERMONST_H_
struct permonst {
const char *mname;
char mlet;
schar mlevel,mmove,ac,damn,damd;
unsigned pxlth;
};
extern const struct permonst mons[];
#define PM_ACID_BLOB &mons[7]
#define PM_ZOMBIE &mons[13]
#define PM_PIERCER &mons[17]
#define PM_KILLER_BEE &mons[26]
#define PM_WRAITH &mons[33]
#define PM_MIMIC &mons[37]
#define PM_VAMPIRE &mons[43]
#define PM_CHAMELEON &mons[47]
#define PM_DEMON &mons[54]
#define PM_MINOTAUR &mons[55] /* last in mons array */
#define PM_SHK &mons[56] /* very last */
#define PM_GHOST &pm_ghost
#define PM_EEL &pm_eel
#define PM_WIZARD &pm_wizard
#define CMNUM 55 /* number of common monsters */
#endif /* _DEF_PERMONST_H_ */