NetBSD/games/battlestar
2001-04-02 22:42:37 +00:00
..
battlestar.6 Whitespace and/or punctuation fixes. 2001-04-02 22:42:37 +00:00
battlestar.c Various improvements to parsing in battlestar, mostly from OpenBSD. 2000-09-21 17:44:34 +00:00
com1.c Prevent CUMBER from going negative; avoid division by zero if it is 2000-09-24 09:41:53 +00:00
com2.c In cypher(), don't attempt to make sense of words other than VERBs or 2000-09-25 19:37:58 +00:00
com3.c Use defined constant FINAL instead of hardcoded 275. From OpenBSD. 2000-09-25 00:33:18 +00:00
com4.c In cypher(), don't attempt to make sense of words other than VERBs or 2000-09-25 19:37:58 +00:00
com5.c Fix loving already loved goddess; avoid fallthrough after loving 2000-09-25 14:05:52 +00:00
com6.c Add explicit no-ops to empty loops following the NetBSD style guide. 2000-09-24 14:20:23 +00:00
com7.c
cypher.c In cypher(), don't attempt to make sense of words other than VERBs or 2000-09-25 19:37:58 +00:00
dayfile.c
dayobjs.c
extern.h In cypher(), don't attempt to make sense of words other than VERBs or 2000-09-25 19:37:58 +00:00
fly.c Clean up fly.c by making local variables and functions static and 2000-09-24 09:44:28 +00:00
getcom.c Discard any part of a line of input that goes beyond our buffer rather 2000-09-24 15:51:40 +00:00
globals.c Add new flags OBJ_PERSON and OBJ_NONOBJ to the objflags array. 2000-09-25 14:44:59 +00:00
init.c
Makefile
misc.c
nightfile.c
nightobjs.c
parse.c Make hash table static in parse.c. 2000-09-24 14:11:09 +00:00
pathnames.h
room.c
save.c
words.c In cypher(), don't attempt to make sense of words other than VERBs or 2000-09-25 19:37:58 +00:00