NetBSD/sys/dev/pci/joy_eap.c
isaki e622eac459 Merge isaki-audio2 branch, the overhaul of audio subsystem.
- Interrupt-oriented system rather than thread-oriented.
- Improve stability, quality and performance.
- Split playback and record cleanly.  Improve halfduplex support.
- Many bugs are fixed including deadlocks, resource leaks, abuses, etc.
- Simplify audio filter mechanism.  The encoding/channels/frequency
  conversions are completely handled in the upper layer.  So the hard-
  ware driver only converts its hardware encoding (if necessary).
- audio_hw_if changes:
  - Obsoletes query_encoding and add query_format instead.
  - Obsoletes set_params and add set_format instead.
  - Remove drain, setfd, mappage.
  - The call sequences are changed.
- ioctl AUDIO_GETFD/SETFD, AUDIO_GETCHAN/SETCHAN are obsoleted.
- ioctl AUDIO_{QUERY,GET,SET}FORMAT are introduced.
- cleanup config attributes: au*conv and mulaw.
- All hardware drivers should follow it (I've done as much as possible).

Some file paths are changed:
- dev/audio.c         -> dev/audio/audio.c (rewritten)
- dev/audiovar.h      -> dev/audio/audiovar.h
- dev/audio_dai.h     -> dev/audio/audio_dai.h
- dev/audio_if.h      -> dev/audio/audio_if.h
- dev/audiobell.c     -> dev/audio/audiobell.c
- dev/audiobellvar.h  -> dev/audio/audiobellvar.h
- dev/mulaw.[ch]      -> dev/audio/mulaw.[ch] + dev/audio/alaw.c
2019-05-08 13:40:13 +00:00

125 lines
2.8 KiB
C

/* $NetBSD: joy_eap.c,v 1.14 2019/05/08 13:40:19 isaki Exp $ */
#include <sys/cdefs.h>
__KERNEL_RCSID(0, "$NetBSD: joy_eap.c,v 1.14 2019/05/08 13:40:19 isaki Exp $");
#include <sys/param.h>
#include <sys/systm.h>
#include <sys/kernel.h>
#include <sys/device.h>
#include <sys/audioio.h>
#include <sys/bus.h>
#include <dev/audio/audio_if.h>
#include <dev/pci/eapreg.h>
#include <dev/pci/eapvar.h>
#include <dev/ic/joyvar.h>
struct joy_eap_aa {
struct audio_attach_args aa_aaa;
bus_space_tag_t aa_iot;
bus_space_handle_t aa_ioh;
};
device_t
eap_joy_attach(device_t eapdev, struct eap_gameport_args *gpa)
{
int i;
bus_space_handle_t ioh;
u_int32_t icsc;
struct joy_eap_aa aa;
device_t joydev;
/*
* There are 4 possible locations. Just try to map one of them.
* XXX This is questionable for 2 reasons:
* - We don't know whether these addresses are usable on our
* PCI bus (might be a secondary one).
* - PCI probing is early. ISA devices might conflict.
*/
for (i = 0; i < 4; i++) {
if (bus_space_map(gpa->gpa_iot, 0x200 + i * 8, 1,
0, &ioh) == 0)
break;
}
if (i == 4)
return 0;
printf("%s: enabling gameport at legacy io port 0x%x\n",
device_xname(eapdev), 0x200 + i * 8);
/* enable gameport on eap */
icsc = bus_space_read_4(gpa->gpa_iot, gpa->gpa_ioh, EAP_ICSC);
icsc &= ~E1371_JOY_ASELBITS;
icsc |= EAP_JYSTK_EN | E1371_JOY_ASEL(i);
bus_space_write_4(gpa->gpa_iot, gpa->gpa_ioh, EAP_ICSC, icsc);
aa.aa_aaa.type = AUDIODEV_TYPE_AUX;
aa.aa_iot = gpa->gpa_iot;
aa.aa_ioh = ioh;
joydev = config_found(eapdev, &aa, 0);
/* this cannot fail */
KASSERT(joydev != NULL);
return joydev;
}
int
eap_joy_detach(device_t joydev, struct eap_gameport_args *gpa)
{
int res;
struct joy_softc *sc = device_private(joydev);
u_int32_t icsc;
res = config_detach(joydev, 0);
if (res)
return res;
/* disable gameport on eap */
icsc = bus_space_read_4(gpa->gpa_iot, gpa->gpa_ioh, EAP_ICSC);
icsc &= ~EAP_JYSTK_EN;
bus_space_write_4(gpa->gpa_iot, gpa->gpa_ioh, EAP_ICSC, icsc);
bus_space_unmap(sc->sc_iot, sc->sc_ioh, 1);
return 0;
}
static int
joy_eap_match(device_t parent, cfdata_t match, void *aux)
{
struct joy_eap_aa *eaa = aux;
if (eaa->aa_aaa.type != AUDIODEV_TYPE_AUX)
return 0;
return 1;
}
static void
joy_eap_attach(device_t parent, device_t self, void *aux)
{
struct joy_softc *sc = device_private(self);
struct eap_softc *esc = device_private(parent);
struct joy_eap_aa *eaa = aux;
aprint_normal("\n");
sc->sc_iot = eaa->aa_iot;
sc->sc_ioh = eaa->aa_ioh;
sc->sc_dev = self;
sc->sc_lock = &esc->sc_lock;
joyattach(sc);
}
static int
joy_eap_detach(device_t self, int flags)
{
return joydetach(device_private(self), flags);
}
CFATTACH_DECL_NEW(joy_eap, sizeof (struct joy_softc),
joy_eap_match, joy_eap_attach, joy_eap_detach, NULL);