NetBSD/dist/cdk/examples/swindow_ex.c

108 lines
3.0 KiB
C

#include <cdk.h>
#ifdef HAVE_XCURSES
char *XCursesProgramName="swindow_ex";
#endif
int main (void)
{
/* Declare variables. */
CDKSCREEN *cdkscreen = 0;
CDKSWINDOW *swindow = 0;
WINDOW *cursesWin = 0;
char *title = "<C></5>Error Log";
char *mesg[5];
/* Set up CDK. */
cursesWin = initscr();
cdkscreen = initCDKScreen (cursesWin);
/* Start CDK colors. */
initCDKColor();
/* Create the scrolling window. */
swindow = newCDKSwindow (cdkscreen, CENTER, CENTER, 9, 65,
title, 100, TRUE, TRUE);
/* Is the window null. */
if (swindow == 0)
{
/* Exit CDK. */
destroyCDKScreen (cdkscreen);
endCDK();
/* Print out a message and exit. */
printf ("Oops. Can not seem to create the scrolling window. Is the window too small??\n");
exit (1);
}
/* Draw the scrolling window. */
drawCDKSwindow (swindow, ObjOf(swindow)->box);
/* Load up the scrolling window. */
addCDKSwindow (swindow, "<C></11>TOP: This is the first line.", BOTTOM);
addCDKSwindow (swindow, "<C>Sleeping for 1 second.", BOTTOM);
wrefresh (swindow->win);
sleep (1);
addCDKSwindow (swindow, "<L></11>1: This is another line.", BOTTOM);
addCDKSwindow (swindow, "<C>Sleeping for 1 second.", BOTTOM);
wrefresh (swindow->win);
sleep (1);
addCDKSwindow (swindow, "<C></11>2: This is another line.", BOTTOM);
addCDKSwindow (swindow, "<C>Sleeping for 1 second.", BOTTOM);
wrefresh (swindow->win);
sleep (1);
addCDKSwindow (swindow, "<R></11>3: This is another line.", BOTTOM);
addCDKSwindow (swindow, "<C>Sleeping for 1 second.", BOTTOM);
wrefresh (swindow->win);
sleep (1);
addCDKSwindow (swindow, "<C></11>4: This is another line.", BOTTOM);
addCDKSwindow (swindow, "<C>Sleeping for 1 second.", BOTTOM);
wrefresh (swindow->win);
sleep (1);
addCDKSwindow (swindow, "<L></11>5: This is another line.", BOTTOM);
addCDKSwindow (swindow, "<C>Sleeping for 1 second.", BOTTOM);
wrefresh (swindow->win);
sleep (1);
addCDKSwindow (swindow, "<C></11>6: This is another line.", BOTTOM);
addCDKSwindow (swindow, "<C>Sleeping for 1 second.", BOTTOM);
wrefresh (swindow->win);
sleep (1);
addCDKSwindow (swindow, "<C>Done. You can now play.", BOTTOM);
addCDKSwindow (swindow, "<C>This is being added to the top.", TOP);
/* Activate the scrolling window. */
activateCDKSwindow (swindow, 0);
/* Check how the user exited this widget. */
if (swindow->exitType == vESCAPE_HIT)
{
mesg[0] = "<C>You hit escape to leave this widget.";
mesg[1] = "";
mesg[2] = "<C>Press any key to continue.";
popupLabel (cdkscreen, mesg, 3);
}
else if (swindow->exitType == vNORMAL)
{
mesg[0] = "<C>You hit return to exit this widget.";
mesg[1] = "";
mesg[2] = "<C>Press any key to continue.";
popupLabel (cdkscreen, mesg, 3);
}
/* Clean up. */
destroyCDKSwindow (swindow);
destroyCDKScreen (cdkscreen);
delwin (cursesWin);
endCDK();
exit (0);
}