NetBSD/games/battlestar
2000-07-23 23:57:23 +00:00
..
battlestar.6
battlestar.c Use setgid(), not setregid(). 2000-05-08 07:55:59 +00:00
com1.c Rename move() to moveplayer() to avoid clashing with libcurses. 2000-07-23 23:57:23 +00:00
com2.c
com3.c
com4.c
com5.c
com6.c
com7.c Rename move() to moveplayer() to avoid clashing with libcurses. 2000-07-23 23:57:23 +00:00
cypher.c Rename move() to moveplayer() to avoid clashing with libcurses. 2000-07-23 23:57:23 +00:00
dayfile.c
dayobjs.c
extern.h Rename move() to moveplayer() to avoid clashing with libcurses. 2000-07-23 23:57:23 +00:00
fly.c
getcom.c
globals.c
init.c
Makefile
misc.c
nightfile.c
nightobjs.c
parse.c
pathnames.h
room.c
save.c Use err(1, NULL) and warn(NULL) for `out of memory' error messages. 2000-01-09 17:17:19 +00:00
words.c