NetBSD/games/hack/hack.o_init.c
jsm ab8b63434d Make mostly gcc -W clean, and other cleanup:
Use const.
Add __noreturn__ attributes.
Add a __format__ attribute.
Add __unused__ attributes.
Use symbolic constants for open() and lseek().
Declare types of all function parameters; convert some function
definitions to ISO C form.
Ensure standard file descriptors are open on startup.
Check for errors writing output of makedefs.
Avoid duplicate definitions of variables.
2001-03-25 20:43:58 +00:00

191 lines
4.1 KiB
C

/* $NetBSD: hack.o_init.c,v 1.6 2001/03/25 20:44:02 jsm Exp $ */
/*
* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985.
*/
#include <sys/cdefs.h>
#ifndef lint
__RCSID("$NetBSD: hack.o_init.c,v 1.6 2001/03/25 20:44:02 jsm Exp $");
#endif /* not lint */
#include <string.h>
#include "hack.h"
#include "extern.h"
#include "def.objects.h"
#include "hack.onames.h" /* for LAST_GEM */
int
letindex(let)
char let;
{
int i = 0;
char ch;
while ((ch = obj_symbols[i++]) != 0)
if (ch == let)
return (i);
return (0);
}
void
init_objects()
{
int i, j, first, last, sum, end;
char let;
const char *tmp;
/*
* init base; if probs given check that they add up to 100, otherwise
* compute probs; shuffle descriptions
*/
end = SIZE(objects);
first = 0;
while (first < end) {
let = objects[first].oc_olet;
last = first + 1;
while (last < end && objects[last].oc_olet == let
&& objects[last].oc_name != NULL)
last++;
i = letindex(let);
if ((!i && let != ILLOBJ_SYM) || bases[i] != 0)
error("initialization error");
bases[i] = first;
if (let == GEM_SYM)
setgemprobs();
check:
sum = 0;
for (j = first; j < last; j++)
sum += objects[j].oc_prob;
if (sum == 0) {
for (j = first; j < last; j++)
objects[j].oc_prob = (100 + j - first) / (last - first);
goto check;
}
if (sum != 100)
error("init-prob error for %c", let);
if (objects[first].oc_descr != NULL && let != TOOL_SYM) {
/* shuffle, also some additional descriptions */
while (last < end && objects[last].oc_olet == let)
last++;
j = last;
while (--j > first) {
i = first + rn2(j + 1 - first);
tmp = objects[j].oc_descr;
objects[j].oc_descr = objects[i].oc_descr;
objects[i].oc_descr = tmp;
}
}
first = last;
}
}
int
probtype(let)
char let;
{
int i = bases[letindex(let)];
int prob = rn2(100);
while ((prob -= objects[i].oc_prob) >= 0)
i++;
if (objects[i].oc_olet != let || !objects[i].oc_name)
panic("probtype(%c) error, i=%d", let, i);
return (i);
}
void
setgemprobs()
{
int j, first;
first = bases[letindex(GEM_SYM)];
for (j = 0; j < 9 - dlevel / 3; j++)
objects[first + j].oc_prob = 0;
first += j;
if (first >= LAST_GEM || first >= SIZE(objects) ||
objects[first].oc_olet != GEM_SYM ||
objects[first].oc_name == NULL)
printf("Not enough gems? - first=%d j=%d LAST_GEM=%d\n",
first, j, LAST_GEM);
for (j = first; j < LAST_GEM; j++)
objects[j].oc_prob = (20 + j - first) / (LAST_GEM - first);
}
void
oinit()
{ /* level dependent initialization */
setgemprobs();
}
void
savenames(fd)
int fd;
{
int i;
unsigned len;
bwrite(fd, (char *) bases, sizeof bases);
bwrite(fd, (char *) objects, sizeof objects);
/*
* as long as we use only one version of Hack/Quest we need not save
* oc_name and oc_descr, but we must save oc_uname for all objects
*/
for (i = 0; i < SIZE(objects); i++) {
if (objects[i].oc_uname) {
len = strlen(objects[i].oc_uname) + 1;
bwrite(fd, (char *) &len, sizeof len);
bwrite(fd, objects[i].oc_uname, len);
}
}
}
void
restnames(fd)
int fd;
{
int i;
unsigned len;
mread(fd, (char *) bases, sizeof bases);
mread(fd, (char *) objects, sizeof objects);
for (i = 0; i < SIZE(objects); i++)
if (objects[i].oc_uname) {
mread(fd, (char *) &len, sizeof len);
objects[i].oc_uname = (char *) alloc(len);
mread(fd, objects[i].oc_uname, len);
}
}
int
dodiscovered()
{ /* free after Robert Viduya */
int i, end;
int ct = 0;
cornline(0, "Discoveries");
end = SIZE(objects);
for (i = 0; i < end; i++) {
if (interesting_to_discover(i)) {
ct++;
cornline(1, typename(i));
}
}
if (ct == 0) {
pline("You haven't discovered anything yet...");
cornline(3, (char *) 0);
} else
cornline(2, (char *) 0);
return (0);
}
int
interesting_to_discover(i)
int i;
{
return (
objects[i].oc_uname != NULL ||
(objects[i].oc_name_known && objects[i].oc_descr != NULL)
);
}