ab8b63434d
Use const. Add __noreturn__ attributes. Add a __format__ attribute. Add __unused__ attributes. Use symbolic constants for open() and lseek(). Declare types of all function parameters; convert some function definitions to ISO C form. Ensure standard file descriptors are open on startup. Check for errors writing output of makedefs. Avoid duplicate definitions of variables.
399 lines
8.3 KiB
C
399 lines
8.3 KiB
C
/* $NetBSD: hack.mhitu.c,v 1.5 2001/03/25 20:44:01 jsm Exp $ */
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/*
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* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985.
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*/
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#include <sys/cdefs.h>
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#ifndef lint
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__RCSID("$NetBSD: hack.mhitu.c,v 1.5 2001/03/25 20:44:01 jsm Exp $");
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#endif /* not lint */
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#include "hack.h"
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#include "extern.h"
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/*
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* mhitu: monster hits you
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* returns 1 if monster dies (e.g. 'y', 'F'), 0 otherwise
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*/
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int
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mhitu(mtmp)
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struct monst *mtmp;
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{
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const struct permonst *mdat = mtmp->data;
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int tmp, ctmp;
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nomul(0);
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/* If swallowed, can only be affected by hissers and by u.ustuck */
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if (u.uswallow) {
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if (mtmp != u.ustuck) {
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if (mdat->mlet == 'c' && !rn2(13)) {
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pline("Outside, you hear %s's hissing!",
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monnam(mtmp));
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pline("%s gets turned to stone!",
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Monnam(u.ustuck));
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pline("And the same fate befalls you.");
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done_in_by(mtmp);
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/* "notreached": not return(1); */
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}
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return (0);
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}
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switch (mdat->mlet) { /* now mtmp == u.ustuck */
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case ',':
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youswld(mtmp, (u.uac > 0) ? u.uac + 4 : 4,
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5, "The trapper");
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break;
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case '\'':
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youswld(mtmp, rnd(6), 7, "The lurker above");
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break;
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case 'P':
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youswld(mtmp, d(2, 4), 12, "The purple worm");
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break;
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default:
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/* This is not impossible! */
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pline("The mysterious monster totally digests you.");
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u.uhp = 0;
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}
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if (u.uhp < 1)
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done_in_by(mtmp);
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return (0);
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}
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if (mdat->mlet == 'c' && Stoned)
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return (0);
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/* make eels visible the moment they hit/miss us */
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if (mdat->mlet == ';' && mtmp->minvis && cansee(mtmp->mx, mtmp->my)) {
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mtmp->minvis = 0;
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pmon(mtmp);
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}
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if (!strchr("1&DuxynNF", mdat->mlet))
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tmp = hitu(mtmp, d(mdat->damn, mdat->damd));
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else
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tmp = 0;
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if (strchr(UNDEAD, mdat->mlet) && midnight())
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tmp += hitu(mtmp, d(mdat->damn, mdat->damd));
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ctmp = tmp && !mtmp->mcan &&
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(!uarm || objects[uarm->otyp].a_can < rnd(3) || !rn2(50));
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switch (mdat->mlet) {
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case '1':
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if (wiz_hit(mtmp))
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return (1); /* he disappeared */
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break;
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case '&':
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if (!mtmp->cham && !mtmp->mcan && !rn2(13)) {
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(void) makemon(PM_DEMON, u.ux, u.uy);
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} else {
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(void) hitu(mtmp, d(2, 6));
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(void) hitu(mtmp, d(2, 6));
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(void) hitu(mtmp, rnd(3));
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(void) hitu(mtmp, rnd(3));
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(void) hitu(mtmp, rn1(4, 2));
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}
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break;
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case ',':
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if (tmp)
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justswld(mtmp, "The trapper");
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break;
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case '\'':
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if (tmp)
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justswld(mtmp, "The lurker above");
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break;
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case ';':
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if (ctmp) {
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if (!u.ustuck && !rn2(10)) {
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pline("%s swings itself around you!",
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Monnam(mtmp));
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u.ustuck = mtmp;
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} else if (u.ustuck == mtmp &&
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levl[mtmp->mx][mtmp->my].typ == POOL) {
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pline("%s drowns you ...", Monnam(mtmp));
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done("drowned");
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}
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}
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break;
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case 'A':
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if (ctmp && rn2(2)) {
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if (Poison_resistance)
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pline("The sting doesn't seem to affect you.");
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else {
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pline("You feel weaker!");
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losestr(1);
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}
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}
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break;
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case 'C':
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(void) hitu(mtmp, rnd(6));
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break;
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case 'c':
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if (!rn2(5)) {
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pline("You hear %s's hissing!", monnam(mtmp));
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if (ctmp || !rn2(20) || (flags.moonphase == NEW_MOON
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&& !carrying(DEAD_LIZARD))) {
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Stoned = 5;
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/* pline("You get turned to stone!"); */
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/* done_in_by(mtmp); */
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}
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}
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break;
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case 'D':
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if (rn2(6) || mtmp->mcan) {
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(void) hitu(mtmp, d(3, 10));
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(void) hitu(mtmp, rnd(8));
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(void) hitu(mtmp, rnd(8));
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break;
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}
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kludge("%s breathes fire!", "The dragon");
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buzz(-1, mtmp->mx, mtmp->my, u.ux - mtmp->mx, u.uy - mtmp->my);
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break;
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case 'd':
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(void) hitu(mtmp, d(2, (flags.moonphase == FULL_MOON) ? 3 : 4));
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break;
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case 'e':
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(void) hitu(mtmp, d(3, 6));
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break;
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case 'F':
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if (mtmp->mcan)
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break;
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kludge("%s explodes!", "The freezing sphere");
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if (Cold_resistance)
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pline("You don't seem affected by it.");
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else {
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xchar dn;
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if (17 - (u.ulevel / 2) > rnd(20)) {
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pline("You get blasted!");
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dn = 6;
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} else {
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pline("You duck the blast...");
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dn = 3;
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}
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losehp_m(d(dn, 6), mtmp);
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}
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mondead(mtmp);
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return (1);
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case 'g':
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if (ctmp && multi >= 0 && !rn2(3)) {
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kludge("You are frozen by %ss juices", "the cube'");
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nomul(-rnd(10));
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}
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break;
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case 'h':
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if (ctmp && multi >= 0 && !rn2(5)) {
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nomul(-rnd(10));
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kludge("You are put to sleep by %ss bite!",
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"the homunculus'");
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}
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break;
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case 'j':
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tmp = hitu(mtmp, rnd(3));
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tmp &= hitu(mtmp, rnd(3));
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if (tmp) {
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(void) hitu(mtmp, rnd(4));
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(void) hitu(mtmp, rnd(4));
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}
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break;
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case 'k':
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if ((hitu(mtmp, rnd(4)) || !rn2(3)) && ctmp) {
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poisoned("bee's sting", mdat->mname);
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}
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break;
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case 'L':
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if (tmp)
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stealgold(mtmp);
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break;
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case 'N':
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if (mtmp->mcan && !Blind) {
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pline("%s tries to seduce you, but you seem not interested.",
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Amonnam(mtmp, "plain"));
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if (rn2(3))
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rloc(mtmp);
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} else if (steal(mtmp)) {
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rloc(mtmp);
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mtmp->mflee = 1;
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}
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break;
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case 'n':
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if (!uwep && !uarm && !uarmh && !uarms && !uarmg) {
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pline("%s hits! (I hope you don't mind)",
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Monnam(mtmp));
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u.uhp += rnd(7);
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if (!rn2(7))
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u.uhpmax++;
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if (u.uhp > u.uhpmax)
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u.uhp = u.uhpmax;
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flags.botl = 1;
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if (!rn2(50))
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rloc(mtmp);
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} else {
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(void) hitu(mtmp, d(2, 6));
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(void) hitu(mtmp, d(2, 6));
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}
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break;
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case 'o':
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tmp = hitu(mtmp, rnd(6));
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if (hitu(mtmp, rnd(6)) && tmp && /* hits with both paws */
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!u.ustuck && rn2(2)) {
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u.ustuck = mtmp;
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kludge("%s has grabbed you!", "The owlbear");
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u.uhp -= d(2, 8);
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} else if (u.ustuck == mtmp) {
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u.uhp -= d(2, 8);
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pline("You are being crushed.");
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}
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break;
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case 'P':
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if (ctmp && !rn2(4))
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justswld(mtmp, "The purple worm");
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else
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(void) hitu(mtmp, d(2, 4));
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break;
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case 'Q':
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(void) hitu(mtmp, rnd(2));
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(void) hitu(mtmp, rnd(2));
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break;
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case 'R':
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if (tmp && uarmh && !uarmh->rustfree &&
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(int) uarmh->spe >= -1) {
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pline("Your helmet rusts!");
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uarmh->spe--;
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} else if (ctmp && uarm && !uarm->rustfree && /* Mike Newton */
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uarm->otyp < STUDDED_LEATHER_ARMOR &&
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(int) uarm->spe >= -1) {
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pline("Your armor rusts!");
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uarm->spe--;
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}
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break;
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case 'S':
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if (ctmp && !rn2(8)) {
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poisoned("snake's bite", mdat->mname);
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}
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break;
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case 's':
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if (tmp && !rn2(8)) {
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poisoned("scorpion's sting", mdat->mname);
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}
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(void) hitu(mtmp, rnd(8));
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(void) hitu(mtmp, rnd(8));
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break;
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case 'T':
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(void) hitu(mtmp, rnd(6));
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(void) hitu(mtmp, rnd(6));
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break;
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case 't':
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if (!rn2(5))
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rloc(mtmp);
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break;
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case 'u':
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mtmp->mflee = 1;
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break;
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case 'U':
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(void) hitu(mtmp, d(3, 4));
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(void) hitu(mtmp, d(3, 4));
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break;
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case 'v':
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if (ctmp && !u.ustuck)
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u.ustuck = mtmp;
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break;
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case 'V':
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if (tmp)
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u.uhp -= 4;
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if (ctmp)
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losexp();
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break;
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case 'W':
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if (ctmp)
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losexp();
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break;
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#ifndef NOWORM
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case 'w':
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if (tmp)
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wormhit(mtmp);
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#endif /* NOWORM */
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break;
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case 'X':
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(void) hitu(mtmp, rnd(5));
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(void) hitu(mtmp, rnd(5));
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(void) hitu(mtmp, rnd(5));
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break;
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case 'x':
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{
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long side = rn2(2) ? RIGHT_SIDE : LEFT_SIDE;
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pline("%s pricks in your %s leg!",
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Monnam(mtmp), (side == RIGHT_SIDE) ? "right" : "left");
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set_wounded_legs(side, rnd(50));
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losehp_m(2, mtmp);
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break;
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}
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case 'y':
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if (mtmp->mcan)
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break;
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mondead(mtmp);
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if (!Blind) {
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pline("You are blinded by a blast of light!");
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Blind = d(4, 12);
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seeoff(0);
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}
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return (1);
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case 'Y':
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(void) hitu(mtmp, rnd(6));
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break;
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}
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if (u.uhp < 1)
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done_in_by(mtmp);
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return (0);
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}
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int
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hitu(mtmp, dam)
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struct monst *mtmp;
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int dam;
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{
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int tmp, res;
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nomul(0);
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if (u.uswallow)
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return (0);
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if (mtmp->mhide && mtmp->mundetected) {
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mtmp->mundetected = 0;
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if (!Blind) {
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struct obj *obj;
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if ((obj = o_at(mtmp->mx, mtmp->my)) != NULL)
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pline("%s was hidden under %s!",
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Xmonnam(mtmp), doname(obj));
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}
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}
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tmp = u.uac;
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/* give people with Ac = -10 at least some vulnerability */
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if (tmp < 0) {
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dam += tmp; /* decrease damage */
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if (dam <= 0)
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dam = 1;
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tmp = -rn2(-tmp);
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}
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tmp += mtmp->data->mlevel;
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if (multi < 0)
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tmp += 4;
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if ((Invis && mtmp->data->mlet != 'I') || !mtmp->mcansee)
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tmp -= 2;
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if (mtmp->mtrapped)
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tmp -= 2;
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if (tmp <= rnd(20)) {
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if (Blind)
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pline("It misses.");
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else
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pline("%s misses.", Monnam(mtmp));
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res = 0;
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} else {
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if (Blind)
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pline("It hits!");
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else
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pline("%s hits!", Monnam(mtmp));
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losehp_m(dam, mtmp);
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res = 1;
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}
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stop_occupation();
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return (res);
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}
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