900 lines
25 KiB
C
900 lines
25 KiB
C
/* $NetBSD: rf_engine.c,v 1.45 2011/05/02 01:14:06 mrg Exp $ */
|
|
/*
|
|
* Copyright (c) 1995 Carnegie-Mellon University.
|
|
* All rights reserved.
|
|
*
|
|
* Author: William V. Courtright II, Mark Holland, Rachad Youssef
|
|
*
|
|
* Permission to use, copy, modify and distribute this software and
|
|
* its documentation is hereby granted, provided that both the copyright
|
|
* notice and this permission notice appear in all copies of the
|
|
* software, derivative works or modified versions, and any portions
|
|
* thereof, and that both notices appear in supporting documentation.
|
|
*
|
|
* CARNEGIE MELLON ALLOWS FREE USE OF THIS SOFTWARE IN ITS "AS IS"
|
|
* CONDITION. CARNEGIE MELLON DISCLAIMS ANY LIABILITY OF ANY KIND
|
|
* FOR ANY DAMAGES WHATSOEVER RESULTING FROM THE USE OF THIS SOFTWARE.
|
|
*
|
|
* Carnegie Mellon requests users of this software to return to
|
|
*
|
|
* Software Distribution Coordinator or Software.Distribution@CS.CMU.EDU
|
|
* School of Computer Science
|
|
* Carnegie Mellon University
|
|
* Pittsburgh PA 15213-3890
|
|
*
|
|
* any improvements or extensions that they make and grant Carnegie the
|
|
* rights to redistribute these changes.
|
|
*/
|
|
|
|
/****************************************************************************
|
|
* *
|
|
* engine.c -- code for DAG execution engine *
|
|
* *
|
|
* Modified to work as follows (holland): *
|
|
* A user-thread calls into DispatchDAG, which fires off the nodes that *
|
|
* are direct successors to the header node. DispatchDAG then returns, *
|
|
* and the rest of the I/O continues asynchronously. As each node *
|
|
* completes, the node execution function calls FinishNode(). FinishNode *
|
|
* scans the list of successors to the node and increments the antecedent *
|
|
* counts. Each node that becomes enabled is placed on a central node *
|
|
* queue. A dedicated dag-execution thread grabs nodes off of this *
|
|
* queue and fires them. *
|
|
* *
|
|
* NULL nodes are never fired. *
|
|
* *
|
|
* Terminator nodes are never fired, but rather cause the callback *
|
|
* associated with the DAG to be invoked. *
|
|
* *
|
|
* If a node fails, the dag either rolls forward to the completion or *
|
|
* rolls back, undoing previously-completed nodes and fails atomically. *
|
|
* The direction of recovery is determined by the location of the failed *
|
|
* node in the graph. If the failure occurred before the commit node in *
|
|
* the graph, backward recovery is used. Otherwise, forward recovery is *
|
|
* used. *
|
|
* *
|
|
****************************************************************************/
|
|
|
|
#include <sys/cdefs.h>
|
|
__KERNEL_RCSID(0, "$NetBSD: rf_engine.c,v 1.45 2011/05/02 01:14:06 mrg Exp $");
|
|
|
|
#include <sys/errno.h>
|
|
|
|
#include "rf_threadstuff.h"
|
|
#include "rf_dag.h"
|
|
#include "rf_engine.h"
|
|
#include "rf_etimer.h"
|
|
#include "rf_general.h"
|
|
#include "rf_dagutils.h"
|
|
#include "rf_shutdown.h"
|
|
#include "rf_raid.h"
|
|
#include "rf_kintf.h"
|
|
#include "rf_paritymap.h"
|
|
|
|
static void rf_ShutdownEngine(void *);
|
|
static void DAGExecutionThread(RF_ThreadArg_t arg);
|
|
static void rf_RaidIOThread(RF_ThreadArg_t arg);
|
|
|
|
/* synchronization primitives for this file. DO_WAIT should be enclosed in a while loop. */
|
|
|
|
#define DO_LOCK(_r_) \
|
|
rf_lock_mutex2((_r_)->node_queue_mutex)
|
|
|
|
#define DO_UNLOCK(_r_) \
|
|
rf_unlock_mutex2((_r_)->node_queue_mutex)
|
|
|
|
#define DO_WAIT(_r_) \
|
|
rf_wait_cond2((_r_)->node_queue_cv, (_r_)->node_queue_mutex)
|
|
|
|
#define DO_SIGNAL(_r_) \
|
|
rf_broadcast_cond2((_r_)->node_queue_cv) /* XXX RF_SIGNAL_COND? */
|
|
|
|
static void
|
|
rf_ShutdownEngine(void *arg)
|
|
{
|
|
RF_Raid_t *raidPtr;
|
|
|
|
raidPtr = (RF_Raid_t *) arg;
|
|
|
|
/* Tell the rf_RaidIOThread to shutdown */
|
|
rf_lock_mutex2(raidPtr->iodone_lock);
|
|
|
|
raidPtr->shutdown_raidio = 1;
|
|
rf_signal_cond2(raidPtr->iodone_cv);
|
|
|
|
/* ...and wait for it to tell us it has finished */
|
|
while (raidPtr->shutdown_raidio)
|
|
rf_wait_cond2(raidPtr->iodone_cv, raidPtr->iodone_lock);
|
|
|
|
rf_unlock_mutex2(raidPtr->iodone_lock);
|
|
|
|
/* Now shut down the DAG execution engine. */
|
|
DO_LOCK(raidPtr);
|
|
raidPtr->shutdown_engine = 1;
|
|
DO_SIGNAL(raidPtr);
|
|
|
|
/* ...and wait for it to tell us it has finished */
|
|
while (raidPtr->shutdown_engine)
|
|
DO_WAIT(raidPtr);
|
|
|
|
DO_UNLOCK(raidPtr);
|
|
|
|
rf_destroy_mutex2(raidPtr->node_queue_mutex);
|
|
rf_destroy_cond2(raidPtr->node_queue_cv);
|
|
|
|
rf_destroy_mutex2(raidPtr->iodone_lock);
|
|
rf_destroy_cond2(raidPtr->iodone_cv);
|
|
}
|
|
|
|
int
|
|
rf_ConfigureEngine(RF_ShutdownList_t **listp, RF_Raid_t *raidPtr,
|
|
RF_Config_t *cfgPtr)
|
|
{
|
|
|
|
/*
|
|
* Initialise iodone for the IO thread.
|
|
*/
|
|
TAILQ_INIT(&(raidPtr->iodone));
|
|
rf_init_mutex2(raidPtr->iodone_lock, IPL_VM);
|
|
rf_init_cond2(raidPtr->iodone_cv, "raidiow");
|
|
|
|
rf_init_mutex2(raidPtr->node_queue_mutex, IPL_VM);
|
|
rf_init_cond2(raidPtr->node_queue_cv, "rfnodeq");
|
|
raidPtr->node_queue = NULL;
|
|
raidPtr->dags_in_flight = 0;
|
|
|
|
/* we create the execution thread only once per system boot. no need
|
|
* to check return code b/c the kernel panics if it can't create the
|
|
* thread. */
|
|
#if RF_DEBUG_ENGINE
|
|
if (rf_engineDebug) {
|
|
printf("raid%d: Creating engine thread\n", raidPtr->raidid);
|
|
}
|
|
#endif
|
|
if (RF_CREATE_ENGINE_THREAD(raidPtr->engine_thread,
|
|
DAGExecutionThread, raidPtr,
|
|
"raid%d", raidPtr->raidid)) {
|
|
printf("raid%d: Unable to create engine thread\n",
|
|
raidPtr->raidid);
|
|
return (ENOMEM);
|
|
}
|
|
if (RF_CREATE_ENGINE_THREAD(raidPtr->engine_helper_thread,
|
|
rf_RaidIOThread, raidPtr,
|
|
"raidio%d", raidPtr->raidid)) {
|
|
printf("raid%d: Unable to create raidio thread\n",
|
|
raidPtr->raidid);
|
|
return (ENOMEM);
|
|
}
|
|
#if RF_DEBUG_ENGINE
|
|
if (rf_engineDebug) {
|
|
printf("raid%d: Created engine thread\n", raidPtr->raidid);
|
|
}
|
|
#endif
|
|
|
|
/* engine thread is now running and waiting for work */
|
|
#if RF_DEBUG_ENGINE
|
|
if (rf_engineDebug) {
|
|
printf("raid%d: Engine thread running and waiting for events\n", raidPtr->raidid);
|
|
}
|
|
#endif
|
|
rf_ShutdownCreate(listp, rf_ShutdownEngine, raidPtr);
|
|
|
|
return (0);
|
|
}
|
|
|
|
#if 0
|
|
static int
|
|
BranchDone(RF_DagNode_t *node)
|
|
{
|
|
int i;
|
|
|
|
/* return true if forward execution is completed for a node and it's
|
|
* succedents */
|
|
switch (node->status) {
|
|
case rf_wait:
|
|
/* should never be called in this state */
|
|
RF_PANIC();
|
|
break;
|
|
case rf_fired:
|
|
/* node is currently executing, so we're not done */
|
|
return (RF_FALSE);
|
|
case rf_good:
|
|
/* for each succedent recursively check branch */
|
|
for (i = 0; i < node->numSuccedents; i++)
|
|
if (!BranchDone(node->succedents[i]))
|
|
return RF_FALSE;
|
|
return RF_TRUE; /* node and all succedent branches aren't in
|
|
* fired state */
|
|
case rf_bad:
|
|
/* succedents can't fire */
|
|
return (RF_TRUE);
|
|
case rf_recover:
|
|
/* should never be called in this state */
|
|
RF_PANIC();
|
|
break;
|
|
case rf_undone:
|
|
case rf_panic:
|
|
/* XXX need to fix this case */
|
|
/* for now, assume that we're done */
|
|
return (RF_TRUE);
|
|
default:
|
|
/* illegal node status */
|
|
RF_PANIC();
|
|
break;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
static int
|
|
NodeReady(RF_DagNode_t *node)
|
|
{
|
|
int ready;
|
|
|
|
switch (node->dagHdr->status) {
|
|
case rf_enable:
|
|
case rf_rollForward:
|
|
if ((node->status == rf_wait) &&
|
|
(node->numAntecedents == node->numAntDone))
|
|
ready = RF_TRUE;
|
|
else
|
|
ready = RF_FALSE;
|
|
break;
|
|
case rf_rollBackward:
|
|
RF_ASSERT(node->numSuccDone <= node->numSuccedents);
|
|
RF_ASSERT(node->numSuccFired <= node->numSuccedents);
|
|
RF_ASSERT(node->numSuccFired <= node->numSuccDone);
|
|
if ((node->status == rf_good) &&
|
|
(node->numSuccDone == node->numSuccedents))
|
|
ready = RF_TRUE;
|
|
else
|
|
ready = RF_FALSE;
|
|
break;
|
|
default:
|
|
printf("Execution engine found illegal DAG status in NodeReady\n");
|
|
RF_PANIC();
|
|
break;
|
|
}
|
|
|
|
return (ready);
|
|
}
|
|
|
|
|
|
|
|
/* user context and dag-exec-thread context: Fire a node. The node's
|
|
* status field determines which function, do or undo, to be fired.
|
|
* This routine assumes that the node's status field has alread been
|
|
* set to "fired" or "recover" to indicate the direction of execution.
|
|
*/
|
|
static void
|
|
FireNode(RF_DagNode_t *node)
|
|
{
|
|
switch (node->status) {
|
|
case rf_fired:
|
|
/* fire the do function of a node */
|
|
#if RF_DEBUG_ENGINE
|
|
if (rf_engineDebug) {
|
|
printf("raid%d: Firing node 0x%lx (%s)\n",
|
|
node->dagHdr->raidPtr->raidid,
|
|
(unsigned long) node, node->name);
|
|
}
|
|
#endif
|
|
if (node->flags & RF_DAGNODE_FLAG_YIELD) {
|
|
#if defined(__NetBSD__) && defined(_KERNEL)
|
|
/* thread_block(); */
|
|
/* printf("Need to block the thread here...\n"); */
|
|
/* XXX thread_block is actually mentioned in
|
|
* /usr/include/vm/vm_extern.h */
|
|
#else
|
|
thread_block();
|
|
#endif
|
|
}
|
|
(*(node->doFunc)) (node);
|
|
break;
|
|
case rf_recover:
|
|
/* fire the undo function of a node */
|
|
#if RF_DEBUG_ENGINE
|
|
if (rf_engineDebug) {
|
|
printf("raid%d: Firing (undo) node 0x%lx (%s)\n",
|
|
node->dagHdr->raidPtr->raidid,
|
|
(unsigned long) node, node->name);
|
|
}
|
|
#endif
|
|
if (node->flags & RF_DAGNODE_FLAG_YIELD)
|
|
#if defined(__NetBSD__) && defined(_KERNEL)
|
|
/* thread_block(); */
|
|
/* printf("Need to block the thread here...\n"); */
|
|
/* XXX thread_block is actually mentioned in
|
|
* /usr/include/vm/vm_extern.h */
|
|
#else
|
|
thread_block();
|
|
#endif
|
|
(*(node->undoFunc)) (node);
|
|
break;
|
|
default:
|
|
RF_PANIC();
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
/* user context:
|
|
* Attempt to fire each node in a linear array.
|
|
* The entire list is fired atomically.
|
|
*/
|
|
static void
|
|
FireNodeArray(int numNodes, RF_DagNode_t **nodeList)
|
|
{
|
|
RF_DagStatus_t dstat;
|
|
RF_DagNode_t *node;
|
|
int i, j;
|
|
|
|
/* first, mark all nodes which are ready to be fired */
|
|
for (i = 0; i < numNodes; i++) {
|
|
node = nodeList[i];
|
|
dstat = node->dagHdr->status;
|
|
RF_ASSERT((node->status == rf_wait) ||
|
|
(node->status == rf_good));
|
|
if (NodeReady(node)) {
|
|
if ((dstat == rf_enable) ||
|
|
(dstat == rf_rollForward)) {
|
|
RF_ASSERT(node->status == rf_wait);
|
|
if (node->commitNode)
|
|
node->dagHdr->numCommits++;
|
|
node->status = rf_fired;
|
|
for (j = 0; j < node->numAntecedents; j++)
|
|
node->antecedents[j]->numSuccFired++;
|
|
} else {
|
|
RF_ASSERT(dstat == rf_rollBackward);
|
|
RF_ASSERT(node->status == rf_good);
|
|
/* only one commit node per graph */
|
|
RF_ASSERT(node->commitNode == RF_FALSE);
|
|
node->status = rf_recover;
|
|
}
|
|
}
|
|
}
|
|
/* now, fire the nodes */
|
|
for (i = 0; i < numNodes; i++) {
|
|
if ((nodeList[i]->status == rf_fired) ||
|
|
(nodeList[i]->status == rf_recover))
|
|
FireNode(nodeList[i]);
|
|
}
|
|
}
|
|
|
|
|
|
/* user context:
|
|
* Attempt to fire each node in a linked list.
|
|
* The entire list is fired atomically.
|
|
*/
|
|
static void
|
|
FireNodeList(RF_DagNode_t *nodeList)
|
|
{
|
|
RF_DagNode_t *node, *next;
|
|
RF_DagStatus_t dstat;
|
|
int j;
|
|
|
|
if (nodeList) {
|
|
/* first, mark all nodes which are ready to be fired */
|
|
for (node = nodeList; node; node = next) {
|
|
next = node->next;
|
|
dstat = node->dagHdr->status;
|
|
RF_ASSERT((node->status == rf_wait) ||
|
|
(node->status == rf_good));
|
|
if (NodeReady(node)) {
|
|
if ((dstat == rf_enable) ||
|
|
(dstat == rf_rollForward)) {
|
|
RF_ASSERT(node->status == rf_wait);
|
|
if (node->commitNode)
|
|
node->dagHdr->numCommits++;
|
|
node->status = rf_fired;
|
|
for (j = 0; j < node->numAntecedents; j++)
|
|
node->antecedents[j]->numSuccFired++;
|
|
} else {
|
|
RF_ASSERT(dstat == rf_rollBackward);
|
|
RF_ASSERT(node->status == rf_good);
|
|
/* only one commit node per graph */
|
|
RF_ASSERT(node->commitNode == RF_FALSE);
|
|
node->status = rf_recover;
|
|
}
|
|
}
|
|
}
|
|
/* now, fire the nodes */
|
|
for (node = nodeList; node; node = next) {
|
|
next = node->next;
|
|
if ((node->status == rf_fired) ||
|
|
(node->status == rf_recover))
|
|
FireNode(node);
|
|
}
|
|
}
|
|
}
|
|
/* interrupt context:
|
|
* for each succedent
|
|
* propagate required results from node to succedent
|
|
* increment succedent's numAntDone
|
|
* place newly-enable nodes on node queue for firing
|
|
*
|
|
* To save context switches, we don't place NIL nodes on the node queue,
|
|
* but rather just process them as if they had fired. Note that NIL nodes
|
|
* that are the direct successors of the header will actually get fired by
|
|
* DispatchDAG, which is fine because no context switches are involved.
|
|
*
|
|
* Important: when running at user level, this can be called by any
|
|
* disk thread, and so the increment and check of the antecedent count
|
|
* must be locked. I used the node queue mutex and locked down the
|
|
* entire function, but this is certainly overkill.
|
|
*/
|
|
static void
|
|
PropagateResults(RF_DagNode_t *node, int context)
|
|
{
|
|
RF_DagNode_t *s, *a;
|
|
RF_Raid_t *raidPtr;
|
|
int i;
|
|
RF_DagNode_t *finishlist = NULL; /* a list of NIL nodes to be
|
|
* finished */
|
|
RF_DagNode_t *skiplist = NULL; /* list of nodes with failed truedata
|
|
* antecedents */
|
|
RF_DagNode_t *firelist = NULL; /* a list of nodes to be fired */
|
|
RF_DagNode_t *q = NULL, *qh = NULL, *next;
|
|
int j, skipNode;
|
|
|
|
raidPtr = node->dagHdr->raidPtr;
|
|
|
|
DO_LOCK(raidPtr);
|
|
|
|
/* debug - validate fire counts */
|
|
for (i = 0; i < node->numAntecedents; i++) {
|
|
a = *(node->antecedents + i);
|
|
RF_ASSERT(a->numSuccFired >= a->numSuccDone);
|
|
RF_ASSERT(a->numSuccFired <= a->numSuccedents);
|
|
a->numSuccDone++;
|
|
}
|
|
|
|
switch (node->dagHdr->status) {
|
|
case rf_enable:
|
|
case rf_rollForward:
|
|
for (i = 0; i < node->numSuccedents; i++) {
|
|
s = *(node->succedents + i);
|
|
RF_ASSERT(s->status == rf_wait);
|
|
(s->numAntDone)++;
|
|
if (s->numAntDone == s->numAntecedents) {
|
|
/* look for NIL nodes */
|
|
if (s->doFunc == rf_NullNodeFunc) {
|
|
/* don't fire NIL nodes, just process
|
|
* them */
|
|
s->next = finishlist;
|
|
finishlist = s;
|
|
} else {
|
|
/* look to see if the node is to be
|
|
* skipped */
|
|
skipNode = RF_FALSE;
|
|
for (j = 0; j < s->numAntecedents; j++)
|
|
if ((s->antType[j] == rf_trueData) && (s->antecedents[j]->status == rf_bad))
|
|
skipNode = RF_TRUE;
|
|
if (skipNode) {
|
|
/* this node has one or more
|
|
* failed true data
|
|
* dependencies, so skip it */
|
|
s->next = skiplist;
|
|
skiplist = s;
|
|
} else
|
|
/* add s to list of nodes (q)
|
|
* to execute */
|
|
if (context != RF_INTR_CONTEXT) {
|
|
/* we only have to
|
|
* enqueue if we're at
|
|
* intr context */
|
|
/* put node on
|
|
a list to
|
|
be fired
|
|
after we
|
|
unlock */
|
|
s->next = firelist;
|
|
firelist = s;
|
|
} else {
|
|
/* enqueue the
|
|
node for
|
|
the dag
|
|
exec thread
|
|
to fire */
|
|
RF_ASSERT(NodeReady(s));
|
|
if (q) {
|
|
q->next = s;
|
|
q = s;
|
|
} else {
|
|
qh = q = s;
|
|
qh->next = NULL;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (q) {
|
|
/* xfer our local list of nodes to the node queue */
|
|
q->next = raidPtr->node_queue;
|
|
raidPtr->node_queue = qh;
|
|
DO_SIGNAL(raidPtr);
|
|
}
|
|
DO_UNLOCK(raidPtr);
|
|
|
|
for (; skiplist; skiplist = next) {
|
|
next = skiplist->next;
|
|
skiplist->status = rf_skipped;
|
|
for (i = 0; i < skiplist->numAntecedents; i++) {
|
|
skiplist->antecedents[i]->numSuccFired++;
|
|
}
|
|
if (skiplist->commitNode) {
|
|
skiplist->dagHdr->numCommits++;
|
|
}
|
|
rf_FinishNode(skiplist, context);
|
|
}
|
|
for (; finishlist; finishlist = next) {
|
|
/* NIL nodes: no need to fire them */
|
|
next = finishlist->next;
|
|
finishlist->status = rf_good;
|
|
for (i = 0; i < finishlist->numAntecedents; i++) {
|
|
finishlist->antecedents[i]->numSuccFired++;
|
|
}
|
|
if (finishlist->commitNode)
|
|
finishlist->dagHdr->numCommits++;
|
|
/*
|
|
* Okay, here we're calling rf_FinishNode() on
|
|
* nodes that have the null function as their
|
|
* work proc. Such a node could be the
|
|
* terminal node in a DAG. If so, it will
|
|
* cause the DAG to complete, which will in
|
|
* turn free memory used by the DAG, which
|
|
* includes the node in question. Thus, we
|
|
* must avoid referencing the node at all
|
|
* after calling rf_FinishNode() on it. */
|
|
rf_FinishNode(finishlist, context); /* recursive call */
|
|
}
|
|
/* fire all nodes in firelist */
|
|
FireNodeList(firelist);
|
|
break;
|
|
|
|
case rf_rollBackward:
|
|
for (i = 0; i < node->numAntecedents; i++) {
|
|
a = *(node->antecedents + i);
|
|
RF_ASSERT(a->status == rf_good);
|
|
RF_ASSERT(a->numSuccDone <= a->numSuccedents);
|
|
RF_ASSERT(a->numSuccDone <= a->numSuccFired);
|
|
|
|
if (a->numSuccDone == a->numSuccFired) {
|
|
if (a->undoFunc == rf_NullNodeFunc) {
|
|
/* don't fire NIL nodes, just process
|
|
* them */
|
|
a->next = finishlist;
|
|
finishlist = a;
|
|
} else {
|
|
if (context != RF_INTR_CONTEXT) {
|
|
/* we only have to enqueue if
|
|
* we're at intr context */
|
|
/* put node on a list to be
|
|
fired after we unlock */
|
|
a->next = firelist;
|
|
|
|
firelist = a;
|
|
} else {
|
|
/* enqueue the node for the
|
|
dag exec thread to fire */
|
|
RF_ASSERT(NodeReady(a));
|
|
if (q) {
|
|
q->next = a;
|
|
q = a;
|
|
} else {
|
|
qh = q = a;
|
|
qh->next = NULL;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if (q) {
|
|
/* xfer our local list of nodes to the node queue */
|
|
q->next = raidPtr->node_queue;
|
|
raidPtr->node_queue = qh;
|
|
DO_SIGNAL(raidPtr);
|
|
}
|
|
DO_UNLOCK(raidPtr);
|
|
for (; finishlist; finishlist = next) {
|
|
/* NIL nodes: no need to fire them */
|
|
next = finishlist->next;
|
|
finishlist->status = rf_good;
|
|
/*
|
|
* Okay, here we're calling rf_FinishNode() on
|
|
* nodes that have the null function as their
|
|
* work proc. Such a node could be the first
|
|
* node in a DAG. If so, it will cause the DAG
|
|
* to complete, which will in turn free memory
|
|
* used by the DAG, which includes the node in
|
|
* question. Thus, we must avoid referencing
|
|
* the node at all after calling
|
|
* rf_FinishNode() on it. */
|
|
rf_FinishNode(finishlist, context); /* recursive call */
|
|
}
|
|
/* fire all nodes in firelist */
|
|
FireNodeList(firelist);
|
|
|
|
break;
|
|
default:
|
|
printf("Engine found illegal DAG status in PropagateResults()\n");
|
|
RF_PANIC();
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
* Process a fired node which has completed
|
|
*/
|
|
static void
|
|
ProcessNode(RF_DagNode_t *node, int context)
|
|
{
|
|
RF_Raid_t *raidPtr;
|
|
|
|
raidPtr = node->dagHdr->raidPtr;
|
|
|
|
switch (node->status) {
|
|
case rf_good:
|
|
/* normal case, don't need to do anything */
|
|
break;
|
|
case rf_bad:
|
|
if ((node->dagHdr->numCommits > 0) ||
|
|
(node->dagHdr->numCommitNodes == 0)) {
|
|
/* crossed commit barrier */
|
|
node->dagHdr->status = rf_rollForward;
|
|
#if RF_DEBUG_ENGINE
|
|
if (rf_engineDebug) {
|
|
printf("raid%d: node (%s) returned fail, rolling forward\n", raidPtr->raidid, node->name);
|
|
}
|
|
#endif
|
|
} else {
|
|
/* never reached commit barrier */
|
|
node->dagHdr->status = rf_rollBackward;
|
|
#if RF_DEBUG_ENGINE
|
|
if (rf_engineDebug) {
|
|
printf("raid%d: node (%s) returned fail, rolling backward\n", raidPtr->raidid, node->name);
|
|
}
|
|
#endif
|
|
}
|
|
break;
|
|
case rf_undone:
|
|
/* normal rollBackward case, don't need to do anything */
|
|
break;
|
|
case rf_panic:
|
|
/* an undo node failed!!! */
|
|
printf("UNDO of a node failed!!!/n");
|
|
break;
|
|
default:
|
|
printf("node finished execution with an illegal status!!!\n");
|
|
RF_PANIC();
|
|
break;
|
|
}
|
|
|
|
/* enqueue node's succedents (antecedents if rollBackward) for
|
|
* execution */
|
|
PropagateResults(node, context);
|
|
}
|
|
|
|
|
|
|
|
/* user context or dag-exec-thread context:
|
|
* This is the first step in post-processing a newly-completed node.
|
|
* This routine is called by each node execution function to mark the node
|
|
* as complete and fire off any successors that have been enabled.
|
|
*/
|
|
int
|
|
rf_FinishNode(RF_DagNode_t *node, int context)
|
|
{
|
|
int retcode = RF_FALSE;
|
|
node->dagHdr->numNodesCompleted++;
|
|
ProcessNode(node, context);
|
|
|
|
return (retcode);
|
|
}
|
|
|
|
|
|
/* user context: submit dag for execution, return non-zero if we have
|
|
* to wait for completion. if and only if we return non-zero, we'll
|
|
* cause cbFunc to get invoked with cbArg when the DAG has completed.
|
|
*
|
|
* for now we always return 1. If the DAG does not cause any I/O,
|
|
* then the callback may get invoked before DispatchDAG returns.
|
|
* There's code in state 5 of ContinueRaidAccess to handle this.
|
|
*
|
|
* All we do here is fire the direct successors of the header node.
|
|
* The DAG execution thread does the rest of the dag processing. */
|
|
int
|
|
rf_DispatchDAG(RF_DagHeader_t *dag, void (*cbFunc) (void *),
|
|
void *cbArg)
|
|
{
|
|
RF_Raid_t *raidPtr;
|
|
|
|
raidPtr = dag->raidPtr;
|
|
#if RF_ACC_TRACE > 0
|
|
if (dag->tracerec) {
|
|
RF_ETIMER_START(dag->tracerec->timer);
|
|
}
|
|
#endif
|
|
#if DEBUG
|
|
#if RF_DEBUG_VALIDATE_DAG
|
|
if (rf_engineDebug || rf_validateDAGDebug) {
|
|
if (rf_ValidateDAG(dag))
|
|
RF_PANIC();
|
|
}
|
|
#endif
|
|
#endif
|
|
#if RF_DEBUG_ENGINE
|
|
if (rf_engineDebug) {
|
|
printf("raid%d: Entering DispatchDAG\n", raidPtr->raidid);
|
|
}
|
|
#endif
|
|
raidPtr->dags_in_flight++; /* debug only: blow off proper
|
|
* locking */
|
|
dag->cbFunc = cbFunc;
|
|
dag->cbArg = cbArg;
|
|
dag->numNodesCompleted = 0;
|
|
dag->status = rf_enable;
|
|
FireNodeArray(dag->numSuccedents, dag->succedents);
|
|
return (1);
|
|
}
|
|
/* dedicated kernel thread: the thread that handles all DAG node
|
|
* firing. To minimize locking and unlocking, we grab a copy of the
|
|
* entire node queue and then set the node queue to NULL before doing
|
|
* any firing of nodes. This way we only have to release the lock
|
|
* once. Of course, it's probably rare that there's more than one
|
|
* node in the queue at any one time, but it sometimes happens.
|
|
*/
|
|
|
|
static void
|
|
DAGExecutionThread(RF_ThreadArg_t arg)
|
|
{
|
|
RF_DagNode_t *nd, *local_nq, *term_nq, *fire_nq;
|
|
RF_Raid_t *raidPtr;
|
|
|
|
raidPtr = (RF_Raid_t *) arg;
|
|
|
|
#if RF_DEBUG_ENGINE
|
|
if (rf_engineDebug) {
|
|
printf("raid%d: Engine thread is running\n", raidPtr->raidid);
|
|
}
|
|
#endif
|
|
|
|
DO_LOCK(raidPtr);
|
|
while (!raidPtr->shutdown_engine) {
|
|
|
|
while (raidPtr->node_queue != NULL) {
|
|
local_nq = raidPtr->node_queue;
|
|
fire_nq = NULL;
|
|
term_nq = NULL;
|
|
raidPtr->node_queue = NULL;
|
|
DO_UNLOCK(raidPtr);
|
|
|
|
/* first, strip out the terminal nodes */
|
|
while (local_nq) {
|
|
nd = local_nq;
|
|
local_nq = local_nq->next;
|
|
switch (nd->dagHdr->status) {
|
|
case rf_enable:
|
|
case rf_rollForward:
|
|
if (nd->numSuccedents == 0) {
|
|
/* end of the dag, add to
|
|
* callback list */
|
|
nd->next = term_nq;
|
|
term_nq = nd;
|
|
} else {
|
|
/* not the end, add to the
|
|
* fire queue */
|
|
nd->next = fire_nq;
|
|
fire_nq = nd;
|
|
}
|
|
break;
|
|
case rf_rollBackward:
|
|
if (nd->numAntecedents == 0) {
|
|
/* end of the dag, add to the
|
|
* callback list */
|
|
nd->next = term_nq;
|
|
term_nq = nd;
|
|
} else {
|
|
/* not the end, add to the
|
|
* fire queue */
|
|
nd->next = fire_nq;
|
|
fire_nq = nd;
|
|
}
|
|
break;
|
|
default:
|
|
RF_PANIC();
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* execute callback of dags which have reached the
|
|
* terminal node */
|
|
while (term_nq) {
|
|
nd = term_nq;
|
|
term_nq = term_nq->next;
|
|
nd->next = NULL;
|
|
(nd->dagHdr->cbFunc) (nd->dagHdr->cbArg);
|
|
raidPtr->dags_in_flight--; /* debug only */
|
|
}
|
|
|
|
/* fire remaining nodes */
|
|
FireNodeList(fire_nq);
|
|
|
|
DO_LOCK(raidPtr);
|
|
}
|
|
while (!raidPtr->shutdown_engine &&
|
|
raidPtr->node_queue == NULL) {
|
|
DO_WAIT(raidPtr);
|
|
}
|
|
}
|
|
|
|
/* Let rf_ShutdownEngine know that we're done... */
|
|
raidPtr->shutdown_engine = 0;
|
|
DO_SIGNAL(raidPtr);
|
|
|
|
DO_UNLOCK(raidPtr);
|
|
|
|
kthread_exit(0);
|
|
}
|
|
|
|
/*
|
|
* rf_RaidIOThread() -- When I/O to a component begins, raidstrategy()
|
|
* puts the I/O on a buf_queue, and then signals raidPtr->iodone. If
|
|
* necessary, this function calls raidstart() to initiate the I/O.
|
|
* When I/O to a component completes, KernelWakeupFunc() puts the
|
|
* completed request onto raidPtr->iodone TAILQ. This function looks
|
|
* after requests on that queue by calling rf_DiskIOComplete() for the
|
|
* request, and by calling any required CompleteFunc for the request.
|
|
*/
|
|
|
|
static void
|
|
rf_RaidIOThread(RF_ThreadArg_t arg)
|
|
{
|
|
RF_Raid_t *raidPtr;
|
|
RF_DiskQueueData_t *req;
|
|
|
|
raidPtr = (RF_Raid_t *) arg;
|
|
|
|
rf_lock_mutex2(raidPtr->iodone_lock);
|
|
|
|
while (!raidPtr->shutdown_raidio) {
|
|
/* if there is nothing to do, then snooze. */
|
|
if (TAILQ_EMPTY(&(raidPtr->iodone)) &&
|
|
rf_buf_queue_check(raidPtr->raidid)) {
|
|
rf_wait_cond2(raidPtr->iodone_cv, raidPtr->iodone_lock);
|
|
}
|
|
|
|
/* Check for deferred parity-map-related work. */
|
|
if (raidPtr->parity_map != NULL) {
|
|
rf_unlock_mutex2(raidPtr->iodone_lock);
|
|
rf_paritymap_checkwork(raidPtr->parity_map);
|
|
rf_lock_mutex2(raidPtr->iodone_lock);
|
|
}
|
|
|
|
/* See what I/Os, if any, have arrived */
|
|
while ((req = TAILQ_FIRST(&(raidPtr->iodone))) != NULL) {
|
|
TAILQ_REMOVE(&(raidPtr->iodone), req, iodone_entries);
|
|
rf_unlock_mutex2(raidPtr->iodone_lock);
|
|
rf_DiskIOComplete(req->queue, req, req->error);
|
|
(req->CompleteFunc) (req->argument, req->error);
|
|
rf_lock_mutex2(raidPtr->iodone_lock);
|
|
}
|
|
|
|
/* process any pending outgoing IO */
|
|
rf_unlock_mutex2(raidPtr->iodone_lock);
|
|
raidstart(raidPtr);
|
|
rf_lock_mutex2(raidPtr->iodone_lock);
|
|
|
|
}
|
|
|
|
/* Let rf_ShutdownEngine know that we're done... */
|
|
raidPtr->shutdown_raidio = 0;
|
|
rf_signal_cond2(raidPtr->iodone_cv);
|
|
|
|
rf_unlock_mutex2(raidPtr->iodone_lock);
|
|
|
|
kthread_exit(0);
|
|
}
|