NetBSD/sys/dev/wscons/wsdisplay_vconsvar.h

160 lines
5.6 KiB
C

/* $NetBSD: wsdisplay_vconsvar.h,v 1.22 2013/01/27 03:59:09 macallan Exp $ */
/*-
* Copyright (c) 2005, 2006 Michael Lorenz
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS
* ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef _WSDISPLAY_VCONS_H_
#define _WSDISPLAY_VCONS_H_
#include "opt_wsdisplay_compat.h"
#include "opt_vcons.h"
struct vcons_data;
struct vcons_screen {
struct rasops_info scr_ri;
LIST_ENTRY(vcons_screen) next;
void *scr_cookie;
struct vcons_data *scr_vd;
struct vcons_data *scr_origvd;
const struct wsscreen_descr *scr_type;
uint32_t *scr_chars;
long *scr_attrs;
long scr_defattr;
/* static flags set by the driver */
uint32_t scr_flags;
#define VCONS_NO_REDRAW 1 /* don't readraw in switch_screen */
#define VCONS_SCREEN_IS_STATIC 2 /* don't free() this vcons_screen */
#define VCONS_SWITCH_NEEDS_POLLING 4 /* rasops can overlap so we need to
* poll the busy flag when switching
* - for drivers that use software
* drawing */
#define VCONS_DONT_DRAW 8 /* don't draw on this screen at all */
/*
* the following flags are for drivers which either can't accelerate (all) copy
* operations or where drawing characters is faster than the blitter
* for example, Sun's Creator boards can't accelerate copycols()
*/
#define VCONS_NO_COPYCOLS 0x10 /* use putchar() based copycols() */
#define VCONS_NO_COPYROWS 0x20 /* use putchar() based copyrows() */
#define VCONS_DONT_READ 0x30 /* avoid framebuffer reads */
/* status flags used by vcons */
uint32_t scr_status;
#define VCONS_IS_VISIBLE 1 /* this screen is currently visible */
/* non zero when some rasops operation is in progress */
int scr_busy;
#ifdef WSDISPLAY_SCROLLSUPPORT
int scr_lines_in_buffer;
int scr_current_line;
int scr_line_wanted;
int scr_offset_to_zero;
int scr_current_offset;
#endif
#ifdef VCONS_DRAW_INTR
unsigned int scr_dirty;
#endif
};
#define SCREEN_IS_VISIBLE(scr) (((scr)->scr_status & VCONS_IS_VISIBLE) != 0)
#define SCREEN_IS_BUSY(scr) ((scr)->scr_busy != 0)
#define SCREEN_CAN_DRAW(scr) (((scr)->scr_flags & VCONS_DONT_DRAW) == 0)
#define SCREEN_BUSY(scr) ((scr)->scr_busy = 1)
#define SCREEN_IDLE(scr) ((scr)->scr_busy = 0)
#define SCREEN_VISIBLE(scr) ((scr)->scr_status |= VCONS_IS_VISIBLE)
#define SCREEN_INVISIBLE(scr) ((scr)->scr_status &= ~VCONS_IS_VISIBLE)
#define SCREEN_DISABLE_DRAWING(scr) ((scr)->scr_flags |= VCONS_DONT_DRAW)
#define SCREEN_ENABLE_DRAWING(scr) ((scr)->scr_flags &= ~VCONS_DONT_DRAW)
struct vcons_data {
/* usually the drivers softc */
void *cookie;
/*
* setup the rasops part of the passed vcons_screen, like
* geometry, framebuffer address, font, characters, acceleration.
* we pass the cookie as 1st parameter
*/
void (*init_screen)(void *, struct vcons_screen *, int,
long *);
/* accessops */
int (*ioctl)(void *, void *, u_long, void *, int, struct lwp *);
/* rasops */
void (*copycols)(void *, int, int, int, int);
void (*erasecols)(void *, int, int, int, long);
void (*copyrows)(void *, int, int, int);
void (*eraserows)(void *, int, int, long);
void (*putchar)(void *, int, int, u_int, long);
void (*cursor)(void *, int, int, int);
/* called before vcons_redraw_screen */
void (*show_screen_cb)(struct vcons_screen *);
/* virtual screen management stuff */
void (*switch_cb)(void *, int, int);
void *switch_cb_arg;
struct callout switch_callout;
uint32_t switch_pending;
LIST_HEAD(, vcons_screen) screens;
struct vcons_screen *active, *wanted;
const struct wsscreen_descr *currenttype;
int switch_poll_count;
#ifdef VCONS_DRAW_INTR
int cells;
long *attrs;
uint32_t *chars;
int cursor_offset;
callout_t intr;
int intr_valid;
void *intr_softint;
int use_intr; /* use intr drawing when non-zero */
#endif
};
int vcons_init(struct vcons_data *, void *cookie, struct wsscreen_descr *,
struct wsdisplay_accessops *);
int vcons_init_screen(struct vcons_data *, struct vcons_screen *, int,
long *);
/* completely redraw the screen, clear it if RI_FULLCLEAR is set */
void vcons_redraw_screen(struct vcons_screen *);
#ifdef VCONS_DRAW_INTR
/* redraw all dirty character cells */
void vcons_update_screen(struct vcons_screen *);
void vcons_invalidate_cache(struct vcons_data *);
#else
#define vcons_update_screen vcons_redraw_screen
#endif
void vcons_replay_msgbuf(struct vcons_screen *);
void vcons_enable_polling(struct vcons_data *);
void vcons_disable_polling(struct vcons_data *);
void vcons_hard_switch(struct vcons_screen *);
#endif /* _WSDISPLAY_VCONS_H_ */