1219 lines
33 KiB
C
1219 lines
33 KiB
C
/* Subroutines for manipulating rtx's in semantically interesting ways.
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Copyright (C) 1987, 1991, 1994, 1995 Free Software Foundation, Inc.
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This file is part of GNU CC.
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GNU CC is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2, or (at your option)
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any later version.
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GNU CC is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GNU CC; see the file COPYING. If not, write to
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the Free Software Foundation, 59 Temple Place - Suite 330,
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Boston, MA 02111-1307, USA. */
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#include "config.h"
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#include "rtl.h"
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#include "tree.h"
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#include "flags.h"
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#include "expr.h"
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#include "hard-reg-set.h"
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#include "insn-config.h"
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#include "recog.h"
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#include "insn-flags.h"
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#include "insn-codes.h"
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static rtx break_out_memory_refs PROTO((rtx));
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/* Return an rtx for the sum of X and the integer C.
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This function should be used via the `plus_constant' macro. */
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rtx
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plus_constant_wide (x, c)
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register rtx x;
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register HOST_WIDE_INT c;
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{
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register RTX_CODE code;
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register enum machine_mode mode;
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register rtx tem;
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int all_constant = 0;
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if (c == 0)
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return x;
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restart:
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code = GET_CODE (x);
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mode = GET_MODE (x);
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switch (code)
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{
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case CONST_INT:
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return GEN_INT (INTVAL (x) + c);
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case CONST_DOUBLE:
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{
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HOST_WIDE_INT l1 = CONST_DOUBLE_LOW (x);
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HOST_WIDE_INT h1 = CONST_DOUBLE_HIGH (x);
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HOST_WIDE_INT l2 = c;
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HOST_WIDE_INT h2 = c < 0 ? ~0 : 0;
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HOST_WIDE_INT lv, hv;
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add_double (l1, h1, l2, h2, &lv, &hv);
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return immed_double_const (lv, hv, VOIDmode);
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}
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case MEM:
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/* If this is a reference to the constant pool, try replacing it with
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a reference to a new constant. If the resulting address isn't
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valid, don't return it because we have no way to validize it. */
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if (GET_CODE (XEXP (x, 0)) == SYMBOL_REF
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&& CONSTANT_POOL_ADDRESS_P (XEXP (x, 0)))
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{
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tem
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= force_const_mem (GET_MODE (x),
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plus_constant (get_pool_constant (XEXP (x, 0)),
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c));
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if (memory_address_p (GET_MODE (tem), XEXP (tem, 0)))
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return tem;
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}
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break;
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case CONST:
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/* If adding to something entirely constant, set a flag
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so that we can add a CONST around the result. */
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x = XEXP (x, 0);
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all_constant = 1;
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goto restart;
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case SYMBOL_REF:
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case LABEL_REF:
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all_constant = 1;
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break;
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case PLUS:
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/* The interesting case is adding the integer to a sum.
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Look for constant term in the sum and combine
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with C. For an integer constant term, we make a combined
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integer. For a constant term that is not an explicit integer,
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we cannot really combine, but group them together anyway.
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Use a recursive call in case the remaining operand is something
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that we handle specially, such as a SYMBOL_REF. */
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if (GET_CODE (XEXP (x, 1)) == CONST_INT)
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return plus_constant (XEXP (x, 0), c + INTVAL (XEXP (x, 1)));
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else if (CONSTANT_P (XEXP (x, 0)))
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return gen_rtx (PLUS, mode,
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plus_constant (XEXP (x, 0), c),
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XEXP (x, 1));
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else if (CONSTANT_P (XEXP (x, 1)))
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return gen_rtx (PLUS, mode,
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XEXP (x, 0),
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plus_constant (XEXP (x, 1), c));
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}
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if (c != 0)
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x = gen_rtx (PLUS, mode, x, GEN_INT (c));
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if (GET_CODE (x) == SYMBOL_REF || GET_CODE (x) == LABEL_REF)
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return x;
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else if (all_constant)
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return gen_rtx (CONST, mode, x);
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else
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return x;
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}
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/* This is the same as `plus_constant', except that it handles LO_SUM.
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This function should be used via the `plus_constant_for_output' macro. */
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rtx
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plus_constant_for_output_wide (x, c)
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register rtx x;
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register HOST_WIDE_INT c;
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{
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register RTX_CODE code = GET_CODE (x);
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register enum machine_mode mode = GET_MODE (x);
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int all_constant = 0;
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if (GET_CODE (x) == LO_SUM)
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return gen_rtx (LO_SUM, mode, XEXP (x, 0),
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plus_constant_for_output (XEXP (x, 1), c));
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else
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return plus_constant (x, c);
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}
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/* If X is a sum, return a new sum like X but lacking any constant terms.
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Add all the removed constant terms into *CONSTPTR.
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X itself is not altered. The result != X if and only if
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it is not isomorphic to X. */
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rtx
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eliminate_constant_term (x, constptr)
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rtx x;
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rtx *constptr;
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{
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register rtx x0, x1;
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rtx tem;
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if (GET_CODE (x) != PLUS)
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return x;
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/* First handle constants appearing at this level explicitly. */
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if (GET_CODE (XEXP (x, 1)) == CONST_INT
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&& 0 != (tem = simplify_binary_operation (PLUS, GET_MODE (x), *constptr,
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XEXP (x, 1)))
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&& GET_CODE (tem) == CONST_INT)
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{
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*constptr = tem;
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return eliminate_constant_term (XEXP (x, 0), constptr);
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}
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tem = const0_rtx;
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x0 = eliminate_constant_term (XEXP (x, 0), &tem);
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x1 = eliminate_constant_term (XEXP (x, 1), &tem);
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if ((x1 != XEXP (x, 1) || x0 != XEXP (x, 0))
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&& 0 != (tem = simplify_binary_operation (PLUS, GET_MODE (x),
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*constptr, tem))
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&& GET_CODE (tem) == CONST_INT)
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{
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*constptr = tem;
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return gen_rtx (PLUS, GET_MODE (x), x0, x1);
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}
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return x;
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}
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/* Returns the insn that next references REG after INSN, or 0
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if REG is clobbered before next referenced or we cannot find
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an insn that references REG in a straight-line piece of code. */
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rtx
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find_next_ref (reg, insn)
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rtx reg;
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rtx insn;
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{
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rtx next;
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for (insn = NEXT_INSN (insn); insn; insn = next)
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{
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next = NEXT_INSN (insn);
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if (GET_CODE (insn) == NOTE)
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continue;
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if (GET_CODE (insn) == CODE_LABEL
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|| GET_CODE (insn) == BARRIER)
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return 0;
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if (GET_CODE (insn) == INSN
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|| GET_CODE (insn) == JUMP_INSN
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|| GET_CODE (insn) == CALL_INSN)
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{
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if (reg_set_p (reg, insn))
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return 0;
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if (reg_mentioned_p (reg, PATTERN (insn)))
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return insn;
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if (GET_CODE (insn) == JUMP_INSN)
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{
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if (simplejump_p (insn))
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next = JUMP_LABEL (insn);
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else
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return 0;
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}
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if (GET_CODE (insn) == CALL_INSN
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&& REGNO (reg) < FIRST_PSEUDO_REGISTER
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&& call_used_regs[REGNO (reg)])
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return 0;
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}
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else
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abort ();
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}
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return 0;
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}
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/* Return an rtx for the size in bytes of the value of EXP. */
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rtx
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expr_size (exp)
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tree exp;
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{
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tree size = size_in_bytes (TREE_TYPE (exp));
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if (TREE_CODE (size) != INTEGER_CST
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&& contains_placeholder_p (size))
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size = build (WITH_RECORD_EXPR, sizetype, size, exp);
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return expand_expr (size, NULL_RTX, TYPE_MODE (sizetype), 0);
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}
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/* Return a copy of X in which all memory references
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and all constants that involve symbol refs
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have been replaced with new temporary registers.
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Also emit code to load the memory locations and constants
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into those registers.
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If X contains no such constants or memory references,
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X itself (not a copy) is returned.
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If a constant is found in the address that is not a legitimate constant
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in an insn, it is left alone in the hope that it might be valid in the
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address.
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X may contain no arithmetic except addition, subtraction and multiplication.
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Values returned by expand_expr with 1 for sum_ok fit this constraint. */
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static rtx
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break_out_memory_refs (x)
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register rtx x;
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{
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if (GET_CODE (x) == MEM
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|| (CONSTANT_P (x) && CONSTANT_ADDRESS_P (x)
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&& GET_MODE (x) != VOIDmode))
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x = force_reg (GET_MODE (x), x);
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else if (GET_CODE (x) == PLUS || GET_CODE (x) == MINUS
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|| GET_CODE (x) == MULT)
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{
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register rtx op0 = break_out_memory_refs (XEXP (x, 0));
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register rtx op1 = break_out_memory_refs (XEXP (x, 1));
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if (op0 != XEXP (x, 0) || op1 != XEXP (x, 1))
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x = gen_rtx (GET_CODE (x), Pmode, op0, op1);
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}
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return x;
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}
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#ifdef POINTERS_EXTEND_UNSIGNED
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/* Given X, a memory address in ptr_mode, convert it to an address
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in Pmode, or vice versa (TO_MODE says which way). We take advantage of
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the fact that pointers are not allowed to overflow by commuting arithmetic
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operations over conversions so that address arithmetic insns can be
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used. */
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rtx
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convert_memory_address (to_mode, x)
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enum machine_mode to_mode;
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rtx x;
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{
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rtx temp;
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switch (GET_CODE (x))
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{
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case CONST_INT:
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case CONST_DOUBLE:
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return x;
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case LABEL_REF:
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return gen_rtx (LABEL_REF, to_mode, XEXP (x, 0));
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case SYMBOL_REF:
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temp = gen_rtx (SYMBOL_REF, to_mode, XSTR (x, 0));
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SYMBOL_REF_FLAG (temp) = SYMBOL_REF_FLAG (x);
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return temp;
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case PLUS:
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case MULT:
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return gen_rtx (GET_CODE (x), to_mode,
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convert_memory_address (to_mode, XEXP (x, 0)),
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convert_memory_address (to_mode, XEXP (x, 1)));
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case CONST:
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return gen_rtx (CONST, to_mode,
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convert_memory_address (to_mode, XEXP (x, 0)));
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default:
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return convert_modes (to_mode,
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to_mode == ptr_mode ? Pmode : ptr_mode,
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x, POINTERS_EXTEND_UNSIGNED);
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}
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}
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#endif
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/* Given a memory address or facsimile X, construct a new address,
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currently equivalent, that is stable: future stores won't change it.
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X must be composed of constants, register and memory references
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combined with addition, subtraction and multiplication:
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in other words, just what you can get from expand_expr if sum_ok is 1.
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Works by making copies of all regs and memory locations used
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by X and combining them the same way X does.
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You could also stabilize the reference to this address
|
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by copying the address to a register with copy_to_reg;
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but then you wouldn't get indexed addressing in the reference. */
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rtx
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copy_all_regs (x)
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register rtx x;
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{
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if (GET_CODE (x) == REG)
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{
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if (REGNO (x) != FRAME_POINTER_REGNUM
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#if HARD_FRAME_POINTER_REGNUM != FRAME_POINTER_REGNUM
|
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&& REGNO (x) != HARD_FRAME_POINTER_REGNUM
|
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#endif
|
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)
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x = copy_to_reg (x);
|
||
}
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else if (GET_CODE (x) == MEM)
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x = copy_to_reg (x);
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else if (GET_CODE (x) == PLUS || GET_CODE (x) == MINUS
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|| GET_CODE (x) == MULT)
|
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{
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register rtx op0 = copy_all_regs (XEXP (x, 0));
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register rtx op1 = copy_all_regs (XEXP (x, 1));
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if (op0 != XEXP (x, 0) || op1 != XEXP (x, 1))
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x = gen_rtx (GET_CODE (x), Pmode, op0, op1);
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}
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return x;
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}
|
||
|
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/* Return something equivalent to X but valid as a memory address
|
||
for something of mode MODE. When X is not itself valid, this
|
||
works by copying X or subexpressions of it into registers. */
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||
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rtx
|
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memory_address (mode, x)
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enum machine_mode mode;
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register rtx x;
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{
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register rtx oldx = x;
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|
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#ifdef POINTERS_EXTEND_UNSIGNED
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if (GET_MODE (x) == ptr_mode)
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x = convert_memory_address (Pmode, x);
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||
#endif
|
||
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||
/* By passing constant addresses thru registers
|
||
we get a chance to cse them. */
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if (! cse_not_expected && CONSTANT_P (x) && CONSTANT_ADDRESS_P (x))
|
||
x = force_reg (Pmode, x);
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||
|
||
/* Accept a QUEUED that refers to a REG
|
||
even though that isn't a valid address.
|
||
On attempting to put this in an insn we will call protect_from_queue
|
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which will turn it into a REG, which is valid. */
|
||
else if (GET_CODE (x) == QUEUED
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&& GET_CODE (QUEUED_VAR (x)) == REG)
|
||
;
|
||
|
||
/* We get better cse by rejecting indirect addressing at this stage.
|
||
Let the combiner create indirect addresses where appropriate.
|
||
For now, generate the code so that the subexpressions useful to share
|
||
are visible. But not if cse won't be done! */
|
||
else
|
||
{
|
||
if (! cse_not_expected && GET_CODE (x) != REG)
|
||
x = break_out_memory_refs (x);
|
||
|
||
/* At this point, any valid address is accepted. */
|
||
GO_IF_LEGITIMATE_ADDRESS (mode, x, win);
|
||
|
||
/* If it was valid before but breaking out memory refs invalidated it,
|
||
use it the old way. */
|
||
if (memory_address_p (mode, oldx))
|
||
goto win2;
|
||
|
||
/* Perform machine-dependent transformations on X
|
||
in certain cases. This is not necessary since the code
|
||
below can handle all possible cases, but machine-dependent
|
||
transformations can make better code. */
|
||
LEGITIMIZE_ADDRESS (x, oldx, mode, win);
|
||
|
||
/* PLUS and MULT can appear in special ways
|
||
as the result of attempts to make an address usable for indexing.
|
||
Usually they are dealt with by calling force_operand, below.
|
||
But a sum containing constant terms is special
|
||
if removing them makes the sum a valid address:
|
||
then we generate that address in a register
|
||
and index off of it. We do this because it often makes
|
||
shorter code, and because the addresses thus generated
|
||
in registers often become common subexpressions. */
|
||
if (GET_CODE (x) == PLUS)
|
||
{
|
||
rtx constant_term = const0_rtx;
|
||
rtx y = eliminate_constant_term (x, &constant_term);
|
||
if (constant_term == const0_rtx
|
||
|| ! memory_address_p (mode, y))
|
||
x = force_operand (x, NULL_RTX);
|
||
else
|
||
{
|
||
y = gen_rtx (PLUS, GET_MODE (x), copy_to_reg (y), constant_term);
|
||
if (! memory_address_p (mode, y))
|
||
x = force_operand (x, NULL_RTX);
|
||
else
|
||
x = y;
|
||
}
|
||
}
|
||
|
||
else if (GET_CODE (x) == MULT || GET_CODE (x) == MINUS)
|
||
x = force_operand (x, NULL_RTX);
|
||
|
||
/* If we have a register that's an invalid address,
|
||
it must be a hard reg of the wrong class. Copy it to a pseudo. */
|
||
else if (GET_CODE (x) == REG)
|
||
x = copy_to_reg (x);
|
||
|
||
/* Last resort: copy the value to a register, since
|
||
the register is a valid address. */
|
||
else
|
||
x = force_reg (Pmode, x);
|
||
|
||
goto done;
|
||
|
||
win2:
|
||
x = oldx;
|
||
win:
|
||
if (flag_force_addr && ! cse_not_expected && GET_CODE (x) != REG
|
||
/* Don't copy an addr via a reg if it is one of our stack slots. */
|
||
&& ! (GET_CODE (x) == PLUS
|
||
&& (XEXP (x, 0) == virtual_stack_vars_rtx
|
||
|| XEXP (x, 0) == virtual_incoming_args_rtx)))
|
||
{
|
||
if (general_operand (x, Pmode))
|
||
x = force_reg (Pmode, x);
|
||
else
|
||
x = force_operand (x, NULL_RTX);
|
||
}
|
||
}
|
||
|
||
done:
|
||
|
||
/* If we didn't change the address, we are done. Otherwise, mark
|
||
a reg as a pointer if we have REG or REG + CONST_INT. */
|
||
if (oldx == x)
|
||
return x;
|
||
else if (GET_CODE (x) == REG)
|
||
mark_reg_pointer (x);
|
||
else if (GET_CODE (x) == PLUS
|
||
&& GET_CODE (XEXP (x, 0)) == REG
|
||
&& GET_CODE (XEXP (x, 1)) == CONST_INT)
|
||
mark_reg_pointer (XEXP (x, 0));
|
||
|
||
/* OLDX may have been the address on a temporary. Update the address
|
||
to indicate that X is now used. */
|
||
update_temp_slot_address (oldx, x);
|
||
|
||
return x;
|
||
}
|
||
|
||
/* Like `memory_address' but pretend `flag_force_addr' is 0. */
|
||
|
||
rtx
|
||
memory_address_noforce (mode, x)
|
||
enum machine_mode mode;
|
||
rtx x;
|
||
{
|
||
int ambient_force_addr = flag_force_addr;
|
||
rtx val;
|
||
|
||
flag_force_addr = 0;
|
||
val = memory_address (mode, x);
|
||
flag_force_addr = ambient_force_addr;
|
||
return val;
|
||
}
|
||
|
||
/* Convert a mem ref into one with a valid memory address.
|
||
Pass through anything else unchanged. */
|
||
|
||
rtx
|
||
validize_mem (ref)
|
||
rtx ref;
|
||
{
|
||
if (GET_CODE (ref) != MEM)
|
||
return ref;
|
||
if (memory_address_p (GET_MODE (ref), XEXP (ref, 0)))
|
||
return ref;
|
||
/* Don't alter REF itself, since that is probably a stack slot. */
|
||
return change_address (ref, GET_MODE (ref), XEXP (ref, 0));
|
||
}
|
||
|
||
/* Return a modified copy of X with its memory address copied
|
||
into a temporary register to protect it from side effects.
|
||
If X is not a MEM, it is returned unchanged (and not copied).
|
||
Perhaps even if it is a MEM, if there is no need to change it. */
|
||
|
||
rtx
|
||
stabilize (x)
|
||
rtx x;
|
||
{
|
||
register rtx addr;
|
||
if (GET_CODE (x) != MEM)
|
||
return x;
|
||
addr = XEXP (x, 0);
|
||
if (rtx_unstable_p (addr))
|
||
{
|
||
rtx temp = copy_all_regs (addr);
|
||
rtx mem;
|
||
if (GET_CODE (temp) != REG)
|
||
temp = copy_to_reg (temp);
|
||
mem = gen_rtx (MEM, GET_MODE (x), temp);
|
||
|
||
/* Mark returned memref with in_struct if it's in an array or
|
||
structure. Copy const and volatile from original memref. */
|
||
|
||
MEM_IN_STRUCT_P (mem) = MEM_IN_STRUCT_P (x) || GET_CODE (addr) == PLUS;
|
||
RTX_UNCHANGING_P (mem) = RTX_UNCHANGING_P (x);
|
||
MEM_VOLATILE_P (mem) = MEM_VOLATILE_P (x);
|
||
return mem;
|
||
}
|
||
return x;
|
||
}
|
||
|
||
/* Copy the value or contents of X to a new temp reg and return that reg. */
|
||
|
||
rtx
|
||
copy_to_reg (x)
|
||
rtx x;
|
||
{
|
||
register rtx temp = gen_reg_rtx (GET_MODE (x));
|
||
|
||
/* If not an operand, must be an address with PLUS and MULT so
|
||
do the computation. */
|
||
if (! general_operand (x, VOIDmode))
|
||
x = force_operand (x, temp);
|
||
|
||
if (x != temp)
|
||
emit_move_insn (temp, x);
|
||
|
||
return temp;
|
||
}
|
||
|
||
/* Like copy_to_reg but always give the new register mode Pmode
|
||
in case X is a constant. */
|
||
|
||
rtx
|
||
copy_addr_to_reg (x)
|
||
rtx x;
|
||
{
|
||
return copy_to_mode_reg (Pmode, x);
|
||
}
|
||
|
||
/* Like copy_to_reg but always give the new register mode MODE
|
||
in case X is a constant. */
|
||
|
||
rtx
|
||
copy_to_mode_reg (mode, x)
|
||
enum machine_mode mode;
|
||
rtx x;
|
||
{
|
||
register rtx temp = gen_reg_rtx (mode);
|
||
|
||
/* If not an operand, must be an address with PLUS and MULT so
|
||
do the computation. */
|
||
if (! general_operand (x, VOIDmode))
|
||
x = force_operand (x, temp);
|
||
|
||
if (GET_MODE (x) != mode && GET_MODE (x) != VOIDmode)
|
||
abort ();
|
||
if (x != temp)
|
||
emit_move_insn (temp, x);
|
||
return temp;
|
||
}
|
||
|
||
/* Load X into a register if it is not already one.
|
||
Use mode MODE for the register.
|
||
X should be valid for mode MODE, but it may be a constant which
|
||
is valid for all integer modes; that's why caller must specify MODE.
|
||
|
||
The caller must not alter the value in the register we return,
|
||
since we mark it as a "constant" register. */
|
||
|
||
rtx
|
||
force_reg (mode, x)
|
||
enum machine_mode mode;
|
||
rtx x;
|
||
{
|
||
register rtx temp, insn, set;
|
||
|
||
if (GET_CODE (x) == REG)
|
||
return x;
|
||
temp = gen_reg_rtx (mode);
|
||
insn = emit_move_insn (temp, x);
|
||
|
||
/* Let optimizers know that TEMP's value never changes
|
||
and that X can be substituted for it. Don't get confused
|
||
if INSN set something else (such as a SUBREG of TEMP). */
|
||
if (CONSTANT_P (x)
|
||
&& (set = single_set (insn)) != 0
|
||
&& SET_DEST (set) == temp)
|
||
{
|
||
rtx note = find_reg_note (insn, REG_EQUAL, NULL_RTX);
|
||
|
||
if (note)
|
||
XEXP (note, 0) = x;
|
||
else
|
||
REG_NOTES (insn) = gen_rtx (EXPR_LIST, REG_EQUAL, x, REG_NOTES (insn));
|
||
}
|
||
return temp;
|
||
}
|
||
|
||
/* If X is a memory ref, copy its contents to a new temp reg and return
|
||
that reg. Otherwise, return X. */
|
||
|
||
rtx
|
||
force_not_mem (x)
|
||
rtx x;
|
||
{
|
||
register rtx temp;
|
||
if (GET_CODE (x) != MEM || GET_MODE (x) == BLKmode)
|
||
return x;
|
||
temp = gen_reg_rtx (GET_MODE (x));
|
||
emit_move_insn (temp, x);
|
||
return temp;
|
||
}
|
||
|
||
/* Copy X to TARGET (if it's nonzero and a reg)
|
||
or to a new temp reg and return that reg.
|
||
MODE is the mode to use for X in case it is a constant. */
|
||
|
||
rtx
|
||
copy_to_suggested_reg (x, target, mode)
|
||
rtx x, target;
|
||
enum machine_mode mode;
|
||
{
|
||
register rtx temp;
|
||
|
||
if (target && GET_CODE (target) == REG)
|
||
temp = target;
|
||
else
|
||
temp = gen_reg_rtx (mode);
|
||
|
||
emit_move_insn (temp, x);
|
||
return temp;
|
||
}
|
||
|
||
/* Return the mode to use to store a scalar of TYPE and MODE.
|
||
PUNSIGNEDP points to the signedness of the type and may be adjusted
|
||
to show what signedness to use on extension operations.
|
||
|
||
FOR_CALL is non-zero if this call is promoting args for a call. */
|
||
|
||
enum machine_mode
|
||
promote_mode (type, mode, punsignedp, for_call)
|
||
tree type;
|
||
enum machine_mode mode;
|
||
int *punsignedp;
|
||
int for_call;
|
||
{
|
||
enum tree_code code = TREE_CODE (type);
|
||
int unsignedp = *punsignedp;
|
||
|
||
#ifdef PROMOTE_FOR_CALL_ONLY
|
||
if (! for_call)
|
||
return mode;
|
||
#endif
|
||
|
||
switch (code)
|
||
{
|
||
#ifdef PROMOTE_MODE
|
||
case INTEGER_TYPE: case ENUMERAL_TYPE: case BOOLEAN_TYPE:
|
||
case CHAR_TYPE: case REAL_TYPE: case OFFSET_TYPE:
|
||
PROMOTE_MODE (mode, unsignedp, type);
|
||
break;
|
||
#endif
|
||
|
||
#ifdef POINTERS_EXTEND_UNSIGNED
|
||
case POINTER_TYPE:
|
||
mode = Pmode;
|
||
unsignedp = POINTERS_EXTEND_UNSIGNED;
|
||
break;
|
||
#endif
|
||
}
|
||
|
||
*punsignedp = unsignedp;
|
||
return mode;
|
||
}
|
||
|
||
/* Adjust the stack pointer by ADJUST (an rtx for a number of bytes).
|
||
This pops when ADJUST is positive. ADJUST need not be constant. */
|
||
|
||
void
|
||
adjust_stack (adjust)
|
||
rtx adjust;
|
||
{
|
||
rtx temp;
|
||
adjust = protect_from_queue (adjust, 0);
|
||
|
||
if (adjust == const0_rtx)
|
||
return;
|
||
|
||
temp = expand_binop (Pmode,
|
||
#ifdef STACK_GROWS_DOWNWARD
|
||
add_optab,
|
||
#else
|
||
sub_optab,
|
||
#endif
|
||
stack_pointer_rtx, adjust, stack_pointer_rtx, 0,
|
||
OPTAB_LIB_WIDEN);
|
||
|
||
if (temp != stack_pointer_rtx)
|
||
emit_move_insn (stack_pointer_rtx, temp);
|
||
}
|
||
|
||
/* Adjust the stack pointer by minus ADJUST (an rtx for a number of bytes).
|
||
This pushes when ADJUST is positive. ADJUST need not be constant. */
|
||
|
||
void
|
||
anti_adjust_stack (adjust)
|
||
rtx adjust;
|
||
{
|
||
rtx temp;
|
||
adjust = protect_from_queue (adjust, 0);
|
||
|
||
if (adjust == const0_rtx)
|
||
return;
|
||
|
||
temp = expand_binop (Pmode,
|
||
#ifdef STACK_GROWS_DOWNWARD
|
||
sub_optab,
|
||
#else
|
||
add_optab,
|
||
#endif
|
||
stack_pointer_rtx, adjust, stack_pointer_rtx, 0,
|
||
OPTAB_LIB_WIDEN);
|
||
|
||
if (temp != stack_pointer_rtx)
|
||
emit_move_insn (stack_pointer_rtx, temp);
|
||
}
|
||
|
||
/* Round the size of a block to be pushed up to the boundary required
|
||
by this machine. SIZE is the desired size, which need not be constant. */
|
||
|
||
rtx
|
||
round_push (size)
|
||
rtx size;
|
||
{
|
||
#ifdef STACK_BOUNDARY
|
||
int align = STACK_BOUNDARY / BITS_PER_UNIT;
|
||
if (align == 1)
|
||
return size;
|
||
if (GET_CODE (size) == CONST_INT)
|
||
{
|
||
int new = (INTVAL (size) + align - 1) / align * align;
|
||
if (INTVAL (size) != new)
|
||
size = GEN_INT (new);
|
||
}
|
||
else
|
||
{
|
||
/* CEIL_DIV_EXPR needs to worry about the addition overflowing,
|
||
but we know it can't. So add ourselves and then do TRUNC_DIV_EXPR. */
|
||
size = expand_binop (Pmode, add_optab, size, GEN_INT (align - 1),
|
||
NULL_RTX, 1, OPTAB_LIB_WIDEN);
|
||
size = expand_divmod (0, TRUNC_DIV_EXPR, Pmode, size, GEN_INT (align),
|
||
NULL_RTX, 1);
|
||
size = expand_mult (Pmode, size, GEN_INT (align), NULL_RTX, 1);
|
||
}
|
||
#endif /* STACK_BOUNDARY */
|
||
return size;
|
||
}
|
||
|
||
/* Save the stack pointer for the purpose in SAVE_LEVEL. PSAVE is a pointer
|
||
to a previously-created save area. If no save area has been allocated,
|
||
this function will allocate one. If a save area is specified, it
|
||
must be of the proper mode.
|
||
|
||
The insns are emitted after insn AFTER, if nonzero, otherwise the insns
|
||
are emitted at the current position. */
|
||
|
||
void
|
||
emit_stack_save (save_level, psave, after)
|
||
enum save_level save_level;
|
||
rtx *psave;
|
||
rtx after;
|
||
{
|
||
rtx sa = *psave;
|
||
/* The default is that we use a move insn and save in a Pmode object. */
|
||
rtx (*fcn) () = gen_move_insn;
|
||
enum machine_mode mode = Pmode;
|
||
|
||
/* See if this machine has anything special to do for this kind of save. */
|
||
switch (save_level)
|
||
{
|
||
#ifdef HAVE_save_stack_block
|
||
case SAVE_BLOCK:
|
||
if (HAVE_save_stack_block)
|
||
{
|
||
fcn = gen_save_stack_block;
|
||
mode = insn_operand_mode[CODE_FOR_save_stack_block][0];
|
||
}
|
||
break;
|
||
#endif
|
||
#ifdef HAVE_save_stack_function
|
||
case SAVE_FUNCTION:
|
||
if (HAVE_save_stack_function)
|
||
{
|
||
fcn = gen_save_stack_function;
|
||
mode = insn_operand_mode[CODE_FOR_save_stack_function][0];
|
||
}
|
||
break;
|
||
#endif
|
||
#ifdef HAVE_save_stack_nonlocal
|
||
case SAVE_NONLOCAL:
|
||
if (HAVE_save_stack_nonlocal)
|
||
{
|
||
fcn = gen_save_stack_nonlocal;
|
||
mode = insn_operand_mode[(int) CODE_FOR_save_stack_nonlocal][0];
|
||
}
|
||
break;
|
||
#endif
|
||
}
|
||
|
||
/* If there is no save area and we have to allocate one, do so. Otherwise
|
||
verify the save area is the proper mode. */
|
||
|
||
if (sa == 0)
|
||
{
|
||
if (mode != VOIDmode)
|
||
{
|
||
if (save_level == SAVE_NONLOCAL)
|
||
*psave = sa = assign_stack_local (mode, GET_MODE_SIZE (mode), 0);
|
||
else
|
||
*psave = sa = gen_reg_rtx (mode);
|
||
}
|
||
}
|
||
else
|
||
{
|
||
if (mode == VOIDmode || GET_MODE (sa) != mode)
|
||
abort ();
|
||
}
|
||
|
||
if (after)
|
||
{
|
||
rtx seq;
|
||
|
||
start_sequence ();
|
||
/* We must validize inside the sequence, to ensure that any instructions
|
||
created by the validize call also get moved to the right place. */
|
||
if (sa != 0)
|
||
sa = validize_mem (sa);
|
||
emit_insn (fcn (sa, stack_pointer_rtx));
|
||
seq = gen_sequence ();
|
||
end_sequence ();
|
||
emit_insn_after (seq, after);
|
||
}
|
||
else
|
||
{
|
||
if (sa != 0)
|
||
sa = validize_mem (sa);
|
||
emit_insn (fcn (sa, stack_pointer_rtx));
|
||
}
|
||
}
|
||
|
||
/* Restore the stack pointer for the purpose in SAVE_LEVEL. SA is the save
|
||
area made by emit_stack_save. If it is zero, we have nothing to do.
|
||
|
||
Put any emitted insns after insn AFTER, if nonzero, otherwise at
|
||
current position. */
|
||
|
||
void
|
||
emit_stack_restore (save_level, sa, after)
|
||
enum save_level save_level;
|
||
rtx after;
|
||
rtx sa;
|
||
{
|
||
/* The default is that we use a move insn. */
|
||
rtx (*fcn) () = gen_move_insn;
|
||
|
||
/* See if this machine has anything special to do for this kind of save. */
|
||
switch (save_level)
|
||
{
|
||
#ifdef HAVE_restore_stack_block
|
||
case SAVE_BLOCK:
|
||
if (HAVE_restore_stack_block)
|
||
fcn = gen_restore_stack_block;
|
||
break;
|
||
#endif
|
||
#ifdef HAVE_restore_stack_function
|
||
case SAVE_FUNCTION:
|
||
if (HAVE_restore_stack_function)
|
||
fcn = gen_restore_stack_function;
|
||
break;
|
||
#endif
|
||
#ifdef HAVE_restore_stack_nonlocal
|
||
|
||
case SAVE_NONLOCAL:
|
||
if (HAVE_restore_stack_nonlocal)
|
||
fcn = gen_restore_stack_nonlocal;
|
||
break;
|
||
#endif
|
||
}
|
||
|
||
if (sa != 0)
|
||
sa = validize_mem (sa);
|
||
|
||
if (after)
|
||
{
|
||
rtx seq;
|
||
|
||
start_sequence ();
|
||
emit_insn (fcn (stack_pointer_rtx, sa));
|
||
seq = gen_sequence ();
|
||
end_sequence ();
|
||
emit_insn_after (seq, after);
|
||
}
|
||
else
|
||
emit_insn (fcn (stack_pointer_rtx, sa));
|
||
}
|
||
|
||
/* Return an rtx representing the address of an area of memory dynamically
|
||
pushed on the stack. This region of memory is always aligned to
|
||
a multiple of BIGGEST_ALIGNMENT.
|
||
|
||
Any required stack pointer alignment is preserved.
|
||
|
||
SIZE is an rtx representing the size of the area.
|
||
TARGET is a place in which the address can be placed.
|
||
|
||
KNOWN_ALIGN is the alignment (in bits) that we know SIZE has. */
|
||
|
||
rtx
|
||
allocate_dynamic_stack_space (size, target, known_align)
|
||
rtx size;
|
||
rtx target;
|
||
int known_align;
|
||
{
|
||
/* If we're asking for zero bytes, it doesn't matter what we point
|
||
to since we can't dereference it. But return a reasonable
|
||
address anyway. */
|
||
if (size == const0_rtx)
|
||
return virtual_stack_dynamic_rtx;
|
||
|
||
/* Otherwise, show we're calling alloca or equivalent. */
|
||
current_function_calls_alloca = 1;
|
||
|
||
/* Ensure the size is in the proper mode. */
|
||
if (GET_MODE (size) != VOIDmode && GET_MODE (size) != Pmode)
|
||
size = convert_to_mode (Pmode, size, 1);
|
||
|
||
/* We will need to ensure that the address we return is aligned to
|
||
BIGGEST_ALIGNMENT. If STACK_DYNAMIC_OFFSET is defined, we don't
|
||
always know its final value at this point in the compilation (it
|
||
might depend on the size of the outgoing parameter lists, for
|
||
example), so we must align the value to be returned in that case.
|
||
(Note that STACK_DYNAMIC_OFFSET will have a default non-zero value if
|
||
STACK_POINTER_OFFSET or ACCUMULATE_OUTGOING_ARGS are defined).
|
||
We must also do an alignment operation on the returned value if
|
||
the stack pointer alignment is less strict that BIGGEST_ALIGNMENT.
|
||
|
||
If we have to align, we must leave space in SIZE for the hole
|
||
that might result from the alignment operation. */
|
||
|
||
#if defined (STACK_DYNAMIC_OFFSET) || defined (STACK_POINTER_OFFSET) || defined (ALLOCATE_OUTGOING_ARGS) || ! defined (STACK_BOUNDARY)
|
||
#define MUST_ALIGN 1
|
||
#else
|
||
#define MUST_ALIGN (STACK_BOUNDARY < BIGGEST_ALIGNMENT)
|
||
#endif
|
||
|
||
if (MUST_ALIGN)
|
||
{
|
||
if (GET_CODE (size) == CONST_INT)
|
||
size = GEN_INT (INTVAL (size)
|
||
+ (BIGGEST_ALIGNMENT / BITS_PER_UNIT - 1));
|
||
else
|
||
size = expand_binop (Pmode, add_optab, size,
|
||
GEN_INT (BIGGEST_ALIGNMENT / BITS_PER_UNIT - 1),
|
||
NULL_RTX, 1, OPTAB_LIB_WIDEN);
|
||
}
|
||
|
||
#ifdef SETJMP_VIA_SAVE_AREA
|
||
/* If setjmp restores regs from a save area in the stack frame,
|
||
avoid clobbering the reg save area. Note that the offset of
|
||
virtual_incoming_args_rtx includes the preallocated stack args space.
|
||
It would be no problem to clobber that, but it's on the wrong side
|
||
of the old save area. */
|
||
{
|
||
rtx dynamic_offset
|
||
= expand_binop (Pmode, sub_optab, virtual_stack_dynamic_rtx,
|
||
stack_pointer_rtx, NULL_RTX, 1, OPTAB_LIB_WIDEN);
|
||
size = expand_binop (Pmode, add_optab, size, dynamic_offset,
|
||
NULL_RTX, 1, OPTAB_LIB_WIDEN);
|
||
}
|
||
#endif /* SETJMP_VIA_SAVE_AREA */
|
||
|
||
/* Round the size to a multiple of the required stack alignment.
|
||
Since the stack if presumed to be rounded before this allocation,
|
||
this will maintain the required alignment.
|
||
|
||
If the stack grows downward, we could save an insn by subtracting
|
||
SIZE from the stack pointer and then aligning the stack pointer.
|
||
The problem with this is that the stack pointer may be unaligned
|
||
between the execution of the subtraction and alignment insns and
|
||
some machines do not allow this. Even on those that do, some
|
||
signal handlers malfunction if a signal should occur between those
|
||
insns. Since this is an extremely rare event, we have no reliable
|
||
way of knowing which systems have this problem. So we avoid even
|
||
momentarily mis-aligning the stack. */
|
||
|
||
#ifdef STACK_BOUNDARY
|
||
/* If we added a variable amount to SIZE,
|
||
we can no longer assume it is aligned. */
|
||
#if !defined (SETJMP_VIA_SAVE_AREA)
|
||
if (MUST_ALIGN || known_align % STACK_BOUNDARY != 0)
|
||
#endif
|
||
size = round_push (size);
|
||
#endif
|
||
|
||
do_pending_stack_adjust ();
|
||
|
||
/* Don't use a TARGET that isn't a pseudo. */
|
||
if (target == 0 || GET_CODE (target) != REG
|
||
|| REGNO (target) < FIRST_PSEUDO_REGISTER)
|
||
target = gen_reg_rtx (Pmode);
|
||
|
||
mark_reg_pointer (target);
|
||
|
||
#ifndef STACK_GROWS_DOWNWARD
|
||
emit_move_insn (target, virtual_stack_dynamic_rtx);
|
||
#endif
|
||
|
||
/* Perform the required allocation from the stack. Some systems do
|
||
this differently than simply incrementing/decrementing from the
|
||
stack pointer. */
|
||
#ifdef HAVE_allocate_stack
|
||
if (HAVE_allocate_stack)
|
||
{
|
||
enum machine_mode mode
|
||
= insn_operand_mode[(int) CODE_FOR_allocate_stack][0];
|
||
|
||
size = convert_modes (mode, ptr_mode, size, 1);
|
||
|
||
if (insn_operand_predicate[(int) CODE_FOR_allocate_stack][0]
|
||
&& ! ((*insn_operand_predicate[(int) CODE_FOR_allocate_stack][0])
|
||
(size, mode)))
|
||
size = copy_to_mode_reg (mode, size);
|
||
|
||
emit_insn (gen_allocate_stack (size));
|
||
}
|
||
else
|
||
#endif
|
||
{
|
||
size = convert_modes (Pmode, ptr_mode, size, 1);
|
||
anti_adjust_stack (size);
|
||
}
|
||
|
||
#ifdef STACK_GROWS_DOWNWARD
|
||
emit_move_insn (target, virtual_stack_dynamic_rtx);
|
||
#endif
|
||
|
||
if (MUST_ALIGN)
|
||
{
|
||
/* CEIL_DIV_EXPR needs to worry about the addition overflowing,
|
||
but we know it can't. So add ourselves and then do TRUNC_DIV_EXPR. */
|
||
target = expand_binop (Pmode, add_optab, target,
|
||
GEN_INT (BIGGEST_ALIGNMENT / BITS_PER_UNIT - 1),
|
||
NULL_RTX, 1, OPTAB_LIB_WIDEN);
|
||
target = expand_divmod (0, TRUNC_DIV_EXPR, Pmode, target,
|
||
GEN_INT (BIGGEST_ALIGNMENT / BITS_PER_UNIT),
|
||
NULL_RTX, 1);
|
||
target = expand_mult (Pmode, target,
|
||
GEN_INT (BIGGEST_ALIGNMENT / BITS_PER_UNIT),
|
||
NULL_RTX, 1);
|
||
}
|
||
|
||
/* Some systems require a particular insn to refer to the stack
|
||
to make the pages exist. */
|
||
#ifdef HAVE_probe
|
||
if (HAVE_probe)
|
||
emit_insn (gen_probe ());
|
||
#endif
|
||
|
||
/* Record the new stack level for nonlocal gotos. */
|
||
if (nonlocal_goto_handler_slot != 0)
|
||
emit_stack_save (SAVE_NONLOCAL, &nonlocal_goto_stack_level, NULL_RTX);
|
||
|
||
return target;
|
||
}
|
||
|
||
/* Return an rtx representing the register or memory location
|
||
in which a scalar value of data type VALTYPE
|
||
was returned by a function call to function FUNC.
|
||
FUNC is a FUNCTION_DECL node if the precise function is known,
|
||
otherwise 0. */
|
||
|
||
rtx
|
||
hard_function_value (valtype, func)
|
||
tree valtype;
|
||
tree func;
|
||
{
|
||
rtx val = FUNCTION_VALUE (valtype, func);
|
||
if (GET_CODE (val) == REG
|
||
&& GET_MODE (val) == BLKmode)
|
||
{
|
||
int bytes = int_size_in_bytes (valtype);
|
||
enum machine_mode tmpmode;
|
||
for (tmpmode = GET_CLASS_NARROWEST_MODE (MODE_INT);
|
||
tmpmode != MAX_MACHINE_MODE;
|
||
tmpmode = GET_MODE_WIDER_MODE (tmpmode))
|
||
{
|
||
/* Have we found a large enough mode? */
|
||
if (GET_MODE_SIZE (tmpmode) >= bytes)
|
||
break;
|
||
}
|
||
|
||
/* No suitable mode found. */
|
||
if (tmpmode == MAX_MACHINE_MODE)
|
||
abort ();
|
||
|
||
PUT_MODE (val, tmpmode);
|
||
}
|
||
return val;
|
||
}
|
||
|
||
/* Return an rtx representing the register or memory location
|
||
in which a scalar value of mode MODE was returned by a library call. */
|
||
|
||
rtx
|
||
hard_libcall_value (mode)
|
||
enum machine_mode mode;
|
||
{
|
||
return LIBCALL_VALUE (mode);
|
||
}
|
||
|
||
/* Look up the tree code for a given rtx code
|
||
to provide the arithmetic operation for REAL_ARITHMETIC.
|
||
The function returns an int because the caller may not know
|
||
what `enum tree_code' means. */
|
||
|
||
int
|
||
rtx_to_tree_code (code)
|
||
enum rtx_code code;
|
||
{
|
||
enum tree_code tcode;
|
||
|
||
switch (code)
|
||
{
|
||
case PLUS:
|
||
tcode = PLUS_EXPR;
|
||
break;
|
||
case MINUS:
|
||
tcode = MINUS_EXPR;
|
||
break;
|
||
case MULT:
|
||
tcode = MULT_EXPR;
|
||
break;
|
||
case DIV:
|
||
tcode = RDIV_EXPR;
|
||
break;
|
||
case SMIN:
|
||
tcode = MIN_EXPR;
|
||
break;
|
||
case SMAX:
|
||
tcode = MAX_EXPR;
|
||
break;
|
||
default:
|
||
tcode = LAST_AND_UNUSED_TREE_CODE;
|
||
break;
|
||
}
|
||
return ((int) tcode);
|
||
}
|