83de4abed2
From Soren Jacobsen in PR 20730.
438 lines
17 KiB
Groff
438 lines
17 KiB
Groff
.de It
|
|
.br
|
|
.ie \\n(.$>=3 .ne \\$3
|
|
.el .ne 3
|
|
.IP "\\$1" \\$2
|
|
..
|
|
.TH cdk_itemlist 3 "24 April 1997"
|
|
.SH NAME
|
|
newCDKItemlist, activateCDKItemlist, injectCDKItemlist, setCDKItemlist,
|
|
setCDKItemlistValues, getCDKItemlistValues,
|
|
setCDKItemlistDefaultItem, getCDKItemlistDefaultItem,
|
|
setCDKItemlistCurrentItem, getCDKItemlistCurrentItem,
|
|
setCDKItemlistBox, getCDKItemlistBox,
|
|
setCDKItemlistULChar, setCDKItemlistURChar,
|
|
setCDKItemlistLLChar, setCDKItemlistLRChar,
|
|
setCDKItemlistVerticalChar, setCDKItemlistHorizontalChar,
|
|
setCDKItemlistBoxAttribute,
|
|
setCDKItemlistBackgroundColor,
|
|
drawCDKItemlist, eraseCDKItemlist, cleanCDKItemlist, destroyCDKItemlist,
|
|
setCDKItemlistPreProcess, setCDKItemlsitPostProcess \- Creates a managed
|
|
curses itemlist widget.
|
|
.SH SYNOPSIS
|
|
.LP
|
|
.B cc
|
|
.RI "[ " "flag" " \|.\|.\|. ] " "file" " \|.\|.\|."
|
|
.B \-lcdk
|
|
.RI "[ " "library" " \|.\|.\|. ]"
|
|
.LP
|
|
#include <cdk.h>
|
|
.LP
|
|
.BI "CDKITEMLIST *newCDKItemlist (CDKSCREEN *" "cdkscreen",
|
|
.BI "int " "xpos",
|
|
.BI "int " "ypos",
|
|
.BI "char *" "title",
|
|
.BI "char *" "label",
|
|
.BI "char **" "itemList",
|
|
.BI "int " "itemCount",
|
|
.BI "int " "defaultItem",
|
|
.BI "boolean " "box",
|
|
.BI "boolean " "shadow");
|
|
.LP
|
|
.BI "int activateCDKItemlist (CDKITEMLIST *" "itemlist",
|
|
.BI "chtype *" "actions");
|
|
.LP
|
|
.BI "int injectCDKItemlist (CDKITEMLIST *", "itemlist",
|
|
.BI "chtype " "input");
|
|
.LP
|
|
.BI "void setCDKItemlist (CDKITEMLIST *" "itemlist",
|
|
.BI "char **" "itemList",
|
|
.BI "int " "itemCount",
|
|
.BI "int " "currentSelection",
|
|
.BI "boolean " "box");
|
|
.LP
|
|
.BI "void setCDKItemlistValues (CDKITEMLIST *" "itemlist",
|
|
.BI "char **" "itemList",
|
|
.BI "int " "itemCount");
|
|
.LP
|
|
.BI "char **getCDKItemlistValues (CDKITEMLIST *" "itemlist",
|
|
.BI "int *" "listSize");
|
|
.LP
|
|
.BI "void setCDKItemlistDefaultItem (CDKITEMLIST *" "itemlist",
|
|
.BI "int " "defaultItem");
|
|
.LP
|
|
.BI "int getCDKItemlistDefaultItem (CDKITEMLIST *" "itemlist");
|
|
.LP
|
|
.BI "void setCDKItemlistCurrentItem (CDKITEMLIST *" "itemlist",
|
|
.BI "int " "currentItem");
|
|
.LP
|
|
.BI "int getCDKItemlistCurrentItem (CDKITEMLIST *" "itemlist");
|
|
.LP
|
|
.BI "void setCDKItemlistBox (CDKITEMLIST *" "itemlist",
|
|
.BI "boolean " "box");
|
|
.LP
|
|
.BI "boolean getCDKItemlistBox (CDKITEMLIST *" "itemlist");
|
|
.LP
|
|
.BI "void setCDKItemlistULChar (CDKITEMLIST *", "itemlist",
|
|
.BI "chtype " "character");
|
|
.LP
|
|
.BI "void setCDKItemlistURChar (CDKITEMLIST *", "itemlist",
|
|
.BI "chtype " "character");
|
|
.LP
|
|
.BI "void setCDKItemlistLLChar (CDKITEMLIST *", "itemlist",
|
|
.BI "chtype " "character");
|
|
.LP
|
|
.BI "void setCDKItemlistLRChar (CDKITEMLIST *", "itemlist",
|
|
.BI "chtype " "character");
|
|
.LP
|
|
.BI "void setCDKItemlistVerticalChar (CDKITEMLIST *", "itemlist",
|
|
.BI "chtype " "character");
|
|
.LP
|
|
.BI "void setCDKItemlistHorizontalChar (CDKITEMLIST *", "itemlist",
|
|
.BI "chtype " "character");
|
|
.LP
|
|
.BI "void setCDKItemlistBoxAttribute (CDKITEMLIST *", "itemlist",
|
|
.BI "chtype " "character");
|
|
.LP
|
|
.BI "void setCDKItemlistBackgroundColor (CDKITEMLIST *", "itemlist",
|
|
.BI "char * " "color");
|
|
.LP
|
|
.BI "void moveCDKItemlist (CDKITEMLIST *" "itemlist",
|
|
.BI "int " "box",
|
|
.BI "int " "box",
|
|
.BI "boolean " "relative",
|
|
.BI "boolean " "refresh");
|
|
.LP
|
|
.BI "void positionCDKItemlist (CDKITEMLIST *" "itemlist");
|
|
.LP
|
|
.BI "void drawCDKItemlist (CDKITEMLIST *" "itemlist",
|
|
.BI "boolean " "box");
|
|
.LP
|
|
.BI "void eraseCDKItemlist (CDKITEMLIST *" "itemlist");
|
|
.LP
|
|
.BI "void cleanCDKItemlist (CDKITEMLIST *" "itemlist");
|
|
.LP
|
|
.BI "void destroyCDKItemlist (CDKITEMLIST *" "itemlist");
|
|
.LP
|
|
.BI "void setCDKItemlistPreProcess (CDKITEMLIST *" "itemlist",
|
|
.BI "PROCESSFN" "callback",
|
|
.BI "void *" "data");
|
|
.LP
|
|
.BI "void setCDKItemlistPostProcess (CDKITEMLIST *" "itemlist",
|
|
.BI "PROCESSFN" "callback",
|
|
.BI "void *" "data");
|
|
.LP
|
|
.BI "void bindCDKObject (EObjectType " "widgetType",
|
|
.BI "void *" "object",
|
|
.BI "chtype " "key",
|
|
.BI "BINDFN " "function",
|
|
.BI "void *" "data");
|
|
.SH DESCRIPTION
|
|
The Cdk itemlist widget creates a widget which allows a user to select from a
|
|
list of preset character strings. The best examples of something like this are
|
|
the days of the week or the months of the year. The following are functions
|
|
which create or manipulate the Cdk itemlist widget.
|
|
|
|
.SH AVAILABLE FUNCTIONS
|
|
CDKITEMLIST *newCDKItemlist (CDKSCREEN *\f2screen\f1, int \f2xpos\f1, int \f2ypos\f1, char *\f2title\f1, char *\f2label\f1, char **\f2itemList\f1, int \f2itemCount\f1, int \f2defaultItem\f1, boolean \f2box\f1, boolean \f2shadow\f1);
|
|
.RS 3
|
|
This function creates a pointer to an itemlist widget. The \f2screen\f1 parameter
|
|
is the screen you wish this widget to be placed in. The parameter \f2xpos\f1
|
|
controls the placement of the object along the horizontal axis. This parameter
|
|
can accept an integer value or one of the pre-defined values of \f4LEFT\f1,
|
|
\f4RIGHT\f1, and \f4CENTER\f1. The parameter \f2ypos\f1 controls the placement
|
|
of the object along the vertical axis. This parameter can accept an integer
|
|
value or one of the pre-defined values of \f4TOP\f1, \f4BOTTOM\f1, and \f4CENTER\f1.
|
|
The \f2title\f1 parameter is the string which will be displayed at the top of the
|
|
widget. The title can be more than one line; just provide a carriage return
|
|
character at the line break. The \f2label\f1 parameter is the string which
|
|
will be displayed in the label of the itemlist field. The \f2itemList\f1
|
|
parameter is the list of the strings which will be displayed in the widget;
|
|
\f2itemCount\f1 is the number of elements in the list. The parameter
|
|
\f2defaultItem\f1 is an integer value which represents which string is to be
|
|
displayed as the default item. The \f2box\f1 parameter states whether the
|
|
widget will be drawn with a box around it or not. The \f2shadow\f1 parameter
|
|
accepts a boolean value to turn the shadow on or off around this widget. If
|
|
the widget could not be created then a \f4NULL\f1 pointer is returned.
|
|
.RE
|
|
|
|
int activateCDKItemlist (CDKITEMLIST *\f2itemlist\f1, chtype *\f2actions\f1);
|
|
.RS 3
|
|
This function activates the itemlist widget and lets the user interact with the
|
|
widget. The parameter \f2itemlist\f1 is a pointer to a non-NULL itemlist widget.
|
|
If the \f2actions\f1 parameter is passed with a non-NULL value, the characters
|
|
in the array will be injected into the widget. To activate the widget
|
|
interactively pass in a \f4NULL\f1 pointer for \f2actions\f1. If the character entered
|
|
into this widget is \f4RETURN\f1 or \f4TAB\f1 then this function will return a
|
|
value from 0 to the number of buttons -1, representing the button selected. It
|
|
will also set the structure member \f4exitType\f1 to \f4vNORMAL\f1. If the
|
|
character entered into this widget was \f4ESCAPE\f1 then the widget will return
|
|
a value of -1 and the structure member \f4exitType\f1 will be set to
|
|
\f4vESCAPE_HIT\f1.
|
|
.RE
|
|
|
|
int injectCDKItemlist (CDKITEMLIST *\f2itemlist\f1, chtype \f2character\f1);
|
|
.RS 3
|
|
This function injects a single character into the widget. The parameter
|
|
\f2itemlist\f1 is a pointer to a non-NULL itemlist widget. The parameter
|
|
\f2character\f1 is the character to inject into the widget. If the character
|
|
injected into this widget was \f4RETURN\f1 then the character injected into
|
|
this widget is \f4RETURN\f1 or \f4TAB\f1 then this function will return a
|
|
value from 0 to the number of buttons -1, representing the button selected. It
|
|
will also set the structure member \f4exitType\f1 to \f4vNORMAL\f1. If the
|
|
character entered into this widget was \f4ESCAPE\f1 then the widget will return
|
|
a value of -1 and the structure member \f4exitType\f1 will be set to
|
|
\f4vESCAPE_HIT\f1. Any other character injected into the widget will set the
|
|
structure member \f4exitType\f1 to \f4vEARLY_EXIT\f1 and the function will
|
|
return -1.
|
|
.RE
|
|
|
|
void setCDKItemlist (CDKITEMLIST *\f2itemlist\f1, char **\f2itemList\f1, int \f2itemCount\f1, int \f2currentSelection\f1, boolean \f2box\f1);
|
|
.RS 3
|
|
This function lets the programmer modify certain elements of an already defined
|
|
itemlist widget. The parameter names correspond to the same parameter names
|
|
listed in the \f4newCDKItemlist\f1 function.
|
|
.RE
|
|
|
|
void setCDKItemlistCurrentItem (CDKITEMLIST *\f2itemlist\f1, int \f2currentItem\f1);
|
|
.RS 3
|
|
This sets the currently displayed item in the widget.
|
|
.RE
|
|
|
|
int getCDKItemlistCurrentItem (CDKITEMLIST *\f2itemlist\f1);
|
|
.RS 3
|
|
This returns the index of the currently displayed item in the widget.
|
|
.RE
|
|
|
|
void setCDKItemlistDefaultItem (CDKITEMLIST *\f2itemlist\f1, int \f2defaultItem\f1);
|
|
.RS 3
|
|
This sets the default item in the widget.
|
|
.RE
|
|
|
|
int getCDKItemlistDefaultItem (CDKITEMLIST *\f2itemlist\f1);
|
|
.RS 3
|
|
This returns the index of the default item in the widget.
|
|
.RE
|
|
|
|
void setCDKItemlistBox (CDKITEMLIST *\f2itemlist\f1, boolean \f2boxWidget\f1);
|
|
.RS 3
|
|
This sets whether or not the widget will be draw with a box around it.
|
|
.RE
|
|
|
|
boolean getCDKItemlistBox (CDKITEMLIST *\f2itemlist\f1);
|
|
.RS 3
|
|
This returns whether or not the widget will be drawn with a box around it.
|
|
.RE
|
|
|
|
void setCDKItemlistULChar (CDKITEMLIST *\f2itemlist\f1, chtype \f2character\f1);
|
|
.RS 3
|
|
This function sets the upper left hand corner of the widgets box to
|
|
the given character.
|
|
.RE
|
|
|
|
void setCDKItemlistURChar (CDKITEMLIST *\f2itemlist\f1, chtype \f2character\f1);
|
|
.RS 3
|
|
This function sets the upper right hand corner of the widgets box to
|
|
the given character.
|
|
.RE
|
|
|
|
void setCDKItemlistLLChar (CDKITEMLIST *\f2itemlist\f1, chtype \f2character\f1);
|
|
.RS 3
|
|
This function sets the lower left hand corner of the widgets box to
|
|
the given character.
|
|
.RE
|
|
|
|
void setCDKItemlistLRChar (CDKITEMLIST *\f2itemlist\f1, chtype \f2character\f1);
|
|
.RS 3
|
|
This function sets the lower right hand corner of the widgets box to
|
|
the given character.
|
|
.RE
|
|
|
|
void setCDKItemlistVerticalChar (CDKITEMLIST *\f2itemlist\f1, chtype \f2character\f1);
|
|
.RS 3
|
|
This function sets the vertical drawing character for the box to
|
|
the given character.
|
|
.RE
|
|
|
|
void setCDKItemlistHorizontalChar (CDKITEMLIST *\f2itemlist\f1, chtype \f2character\f1);
|
|
.RS 3
|
|
This function sets the horizontal drawing character for the box to
|
|
the given character.
|
|
.RE
|
|
|
|
void setCDKItemlistBoxAttribute (CDKITEMLIST *\f2itemlist\f1, chtype \f2attribute\f1);
|
|
.RS 3
|
|
This function sets the attribute of the box.
|
|
.RE
|
|
|
|
void setCDKItemlistBackgroundColor (CDKITEMLIST *\f2itemlist\f1, char *\f2color\f1);
|
|
.RS 3
|
|
This sets the background color of the widget. The parameter \f2color\f1
|
|
is in the format of the Cdk format strings. To get more information look
|
|
at the \f4cdk_display\f1 manual page.
|
|
.RE
|
|
|
|
void moveCDKItemlist (CDKITEMLIST *\f2itemlist\f1, int \f2xpos\f1, int \f2ypos\f1, boolean \f2relative\f1, boolean \f2refresh\f1);
|
|
.RS 3
|
|
This function moves the given widget to the given position. The parameters
|
|
\f2xpos\f1 and \f2ypos\f1 is the new position of the widget. The parameter
|
|
\f2xpos\f1 can accept an integer value or one of the pre-defined values of
|
|
\f4TOP\f1, \f4BOTTOM\f1, and \f4CENTER\f1. The parameter \f2ypos\f1 can
|
|
accept an integer value or one of the pre-defined values of \f4LEFT\f1,
|
|
\f4RIGHT\f1, and \f4CENTER\f1. The parameter \f2relative\f1 states whether
|
|
the \f2xpos\f1/\f2ypos\f1 pair is a relative move or an absolute move. For
|
|
example if \f2xpos\f1 = 1 and \f2ypos\f1 = 2 and \f2relative\f1 = \f2TRUE\f1,
|
|
then the widget would move one row down and two columns right. If the value
|
|
of \f2relative\f1 was \f2FALSE\f1 then the widget would move to the position
|
|
(1,2). Do not use the values of \f4TOP\f1, \f4BOTTOM\f1, \f4LEFT\f1,
|
|
\f4RIGHT\f1, or \f4CENTER\f1 when \f2relative\f1 = \f4TRUE\f1. (weird things
|
|
may happen). The final parameter \f2refresh\f1 is a boolean value which
|
|
states whether the widget will get refreshed after the move or not.
|
|
.RE
|
|
|
|
void positionCDKItemlist (CDKITEMLIST *\f2itemlist\f1);
|
|
.RS 3
|
|
This function allows the user to move the widget around the screen via the
|
|
cursor/keypad keys. The following key bindings can be used to move the
|
|
widget around the screen.
|
|
.LP
|
|
.nf
|
|
\f4Key Bindings\f1
|
|
.RS 3
|
|
\f2Key Action\f1
|
|
Up Arrow Moves the widget up one line.
|
|
Down Arrow Moves the widget down one line.
|
|
Left Arrow Moves the widget left one column
|
|
Right Arrow Moves the widget right one column
|
|
Keypad-1 Moves the widget down one line
|
|
and left one column.
|
|
Keypad-2 Moves the widget down one line.
|
|
Keypad-3 Moves the widget down one line
|
|
and right one column.
|
|
Keypad-4 Moves the widget left one column
|
|
Keypad-5 Centers the widget both vertically
|
|
and horizontally.
|
|
Keypad-6 Moves the widget right one column
|
|
Keypad-7 Moves the widget up one line
|
|
and left one column.
|
|
Keypad-8 Moves the widget up one line.
|
|
Keypad-9 Moves the widget up one line
|
|
and right one column.
|
|
t Moves the widget to the top of the screen.
|
|
b Moves the widget to the bottom of the screen.
|
|
l Moves the widget to the left of the screen.
|
|
r Moves the widget to the right of the screen.
|
|
c Centers the widget between the left and
|
|
right of the window.
|
|
C Centers the widget between the top and
|
|
bottom of the window.
|
|
Escape Returns the widget to its original position.
|
|
Return Exits the function and leaves the widget
|
|
where it was.
|
|
.fi
|
|
.RE
|
|
.RS 3
|
|
.LP
|
|
Keypad means that if the keyboard you are using has a keypad, then the
|
|
Num-Lock light has to be on in order to use the keys as listed. (The
|
|
numeric keys at the top of the keyboard will work as well.)
|
|
.LP
|
|
void drawCDKItemlist (CDKITEMLIST *\f2itemlist\f1, boolean \f2box\f1);
|
|
.RS 3
|
|
This function draws the itemlist widget on the screen. The \f2box\f1 option
|
|
draws the widget with or without a box.
|
|
.RE
|
|
|
|
void eraseCDKItemlist (CDKITEMLIST *\f2itemlist\f1);
|
|
.RS 3
|
|
This function removes the widget from the screen. This does \f4NOT\f1 destroy
|
|
the widget.
|
|
.RE
|
|
|
|
void destroyCDKItemlist (CDKITEMLIST *\f2itemlist\f1);
|
|
.RS 3
|
|
This function removes the widget from the screen and frees up any memory the
|
|
object may be using.
|
|
.RE
|
|
|
|
void setCDKItemlistPreProcess (CDKITEMLIST *\f2itemlist\f1, PROCESSFN \f2function\f1, void *\f2data\f1);
|
|
.RS 3
|
|
This function allows the user to have the widget call a function after a key
|
|
is hit and before the key is applied to the widget. The parameter \f2function\f1
|
|
if of type \f4PROCESSFN\f1. The parameter \f2data\f1 is a pointer to
|
|
\f4void\f1. To learn more about pre-processing read the \f4cdk_process\f1
|
|
manual page.
|
|
.RE
|
|
|
|
void setCDKItemlistPostProcess (CDKITEMLIST *\f2itemlist\f1, PROCESSFN \f2function\f1, void *\f2data\f1);
|
|
.RS 3
|
|
This function allows the user to have the widget call a function after the
|
|
key has been applied to the widget. The parameter \f2function\f1 if of type
|
|
\f4PROCESSFN\f1. The parameter \f2data\f1 is a pointer to \f4void\f1. To
|
|
learn more about post-processing read the \f4cdk_process\f1 manual page.
|
|
.RE
|
|
|
|
void bindCDKObject (EObjectType \f2widgetType\f1, void *\f2object\f1, char \f2key\f1, BINDFN \f2function\f1, void *\f2data\f1);
|
|
.RS 3
|
|
This function allows the user to create special key bindings. The \
|
|
f2widgetType\f1 parameter is a defined type which states what Cdk object type
|
|
is being used. To learn more about the type \f4EObjectType\f1 read the
|
|
\f4cdk_binding\f1 manual page. The \f2object\f1 parameter is the pointer to
|
|
the widget object. The \f2key\f1 is the character to bind. The \f2function\f1
|
|
is the function type. To learn more about the key binding callback function
|
|
types read the \f4cdk_binding\f1 manual page. The last parameter \f2data\f1
|
|
is a pointer to any data that needs to get passed to the callback function.
|
|
.RE
|
|
|
|
.SH KEY BINDINGS
|
|
When the widget is activated there are several default key bindings which will
|
|
help the user enter or manipulate the information quickly. The following table
|
|
outlines the keys and their actions for this widget.
|
|
.LP
|
|
.RS 3
|
|
.nf
|
|
\f2Key Action\f1
|
|
Left Arrow Cycles the list one to the left and displays it.
|
|
Down Arrow Cycles the list one to the left and displays it.
|
|
- Cycles the list one to the left and displays it.
|
|
p Cycles the list one to the left and displays it.
|
|
Right Arrow Cycles the list one to the right and displays it.
|
|
Up Arrow Cycles the list one to the right and displays it.
|
|
Space Cycles the list one to the right and displays it.
|
|
+ Cycles the list one to the right and displays it.
|
|
n Cycles the list one to the right and displays it.
|
|
d Displays the default item.
|
|
D Displays the default item.
|
|
0 Displays the first item in the list.
|
|
$ Displays the last item in the list.
|
|
Return Exits the widget and returns an integer value
|
|
representing the current selection. It also sets the
|
|
structure member \f4exitType\f1 in the widget pointer
|
|
to \f4vNORMAL\f1.
|
|
Tab Exits the widget and returns an integer value
|
|
representing the current selection. It also sets the
|
|
structure member \f4exitType\f1 in the widget pointer
|
|
to \f4vNORMAL\f1.
|
|
Escape Exits the widget and returns -1. It also sets the
|
|
structure member \f4exitType\f1 in the widget pointer
|
|
to \f4vESCAPE_HIT\f1.
|
|
Ctrl-L Refreshes the screen.
|
|
.fi
|
|
.RE
|
|
.SH SEE ALSO
|
|
.BR cdk (3),
|
|
.BR cdk_binding (3),
|
|
.BR cdk_display (3),
|
|
.BR cdk_process (3),
|
|
.BR cdk_screen (3)
|
|
.SH NOTES
|
|
.PP
|
|
The header file \f4<cdk.h>\f1 automatically includes the header files
|
|
\f4<curses.h>\f1, \f4<stdlib.h>\f1, \f4<string.h>\f1, \f4<ctype.h>\f1,
|
|
\f4<unistd.h>\f1, \f4<dirent.h>\f1, \f4<time.h>\f1, \f4<errno.h>\f1,
|
|
\f4<pwd.h>\f1, \f4<grp.h>\f1, \f4<sys/stat.h>\f1, and \f4<sys/types.h>\f1.
|
|
The \f4<curses.h>\f1 header file includes \f4<stdio.h>\f1 and \f4<unctrl.h>\f1.
|
|
.PP
|
|
If you have \f4Ncurses\f1 installed on your machine add -DNCURSES to the
|
|
compile line to include the Ncurses header files instead.
|