NetBSD/games/battlestar
2002-02-08 01:21:55 +00:00
..
battlestar.6 Generate <>& symbolically. I'm avoiding .../dist/... directories for now. 2002-02-08 01:21:55 +00:00
battlestar.c
command1.c Rename com#.c to command#.c to avoid conflicts with those file basenames 2001-10-19 03:06:09 +00:00
command2.c Rename com#.c to command#.c to avoid conflicts with those file basenames 2001-10-19 03:06:09 +00:00
command3.c Rename com#.c to command#.c to avoid conflicts with those file basenames 2001-10-19 03:06:09 +00:00
command4.c Rename com#.c to command#.c to avoid conflicts with those file basenames 2001-10-19 03:06:09 +00:00
command5.c Rename com#.c to command#.c to avoid conflicts with those file basenames 2001-10-19 03:06:09 +00:00
command6.c Rename com#.c to command#.c to avoid conflicts with those file basenames 2001-10-19 03:06:09 +00:00
command7.c Rename com#.c to command#.c to avoid conflicts with those file basenames 2001-10-19 03:06:09 +00:00
cypher.c In cypher(), don't attempt to make sense of words other than VERBs or 2000-09-25 19:37:58 +00:00
dayfile.c
dayobjs.c
extern.h In cypher(), don't attempt to make sense of words other than VERBs or 2000-09-25 19:37:58 +00:00
fly.c Convert old deprecated curses call to new equivalent. 2001-12-04 13:00:24 +00:00
getcom.c
globals.c
init.c
Makefile Rename com#.c to command#.c to avoid conflicts with those file basenames 2001-10-19 03:06:09 +00:00
misc.c
nightfile.c
nightobjs.c
parse.c existent', not existant' 2001-06-19 13:42:07 +00:00
pathnames.h
room.c
save.c
words.c In cypher(), don't attempt to make sense of words other than VERBs or 2000-09-25 19:37:58 +00:00