NetBSD/games/dab
christos 852c1683c1 Use PROG_CXX so we don't need to include -lstdc++ explicitly. From Nick Hudson. 2004-01-05 15:35:59 +00:00
..
Makefile Use PROG_CXX so we don't need to include -lstdc++ explicitly. From Nick Hudson. 2004-01-05 15:35:59 +00:00
algor.cc Rename .C files to .cc 2003-12-27 01:16:55 +00:00
algor.h import dots+boxes games. 2003-12-26 17:57:02 +00:00
board.cc Rename .C files to .cc 2003-12-27 01:16:55 +00:00
board.h import dots+boxes games. 2003-12-26 17:57:02 +00:00
box.cc Rename .C files to .cc 2003-12-27 01:16:55 +00:00
box.h import dots+boxes games. 2003-12-26 17:57:02 +00:00
dab.6 import dots+boxes games. 2003-12-26 17:57:02 +00:00
defs.h import dots+boxes games. 2003-12-26 17:57:02 +00:00
gamescreen.cc Rename .C files to .cc 2003-12-27 01:16:55 +00:00
gamescreen.h import dots+boxes games. 2003-12-26 17:57:02 +00:00
human.cc Rename .C files to .cc 2003-12-27 01:16:55 +00:00
human.h import dots+boxes games. 2003-12-26 17:57:02 +00:00
main.cc Const the player type variable. 2003-12-28 17:53:48 +00:00
player.cc Rename .C files to .cc 2003-12-27 01:16:55 +00:00
player.h import dots+boxes games. 2003-12-26 17:57:02 +00:00
random.cc Fix RCS IDs. 2003-12-28 17:49:10 +00:00
random.h Fix RCS IDs. 2003-12-28 17:49:10 +00:00
test.cc Rename .C files to .cc 2003-12-27 01:16:55 +00:00
ttyscrn.cc Format size_t values using %zd instead of %d, for archs where size_t != int. 2003-12-27 18:24:51 +00:00
ttyscrn.h Fix RCS IDs. 2003-12-28 17:49:10 +00:00