505 lines
15 KiB
Plaintext
505 lines
15 KiB
Plaintext
/* $NetBSD: style,v 1.67 2022/12/30 21:12:44 jkoshy Exp $ */
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/*
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* The revision control tag appears first, with a blank line after it.
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* Copyright text appears after the revision control tag.
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*/
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/*
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* The NetBSD source code style guide.
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* (Previously known as KNF - Kernel Normal Form).
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*
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* from: @(#)style 1.12 (Berkeley) 3/18/94
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*/
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/*
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* An indent(1) profile approximating the style outlined in
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* this document lives in /usr/share/misc/indent.pro. It is a
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* useful tool to assist in converting code to KNF, but indent(1)
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* output generated using this profile must not be considered to
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* be an authoritative reference.
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*/
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/*
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* Source code revision control identifiers appear after any copyright
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* text. Use the appropriate macros from <sys/cdefs.h>. Usually only one
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* source file per program contains a __COPYRIGHT() section.
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* Historic Berkeley code may also have an __SCCSID() section.
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* Only one instance of each of these macros can occur in each file.
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* Don't use newlines in the identifiers.
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*/
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#include <sys/cdefs.h>
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__COPYRIGHT("@(#) Copyright (c) 2008\
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The NetBSD Foundation, inc. All rights reserved.");
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__RCSID("$NetBSD: style,v 1.67 2022/12/30 21:12:44 jkoshy Exp $");
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/*
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* VERY important single-line comments look like this.
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*/
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/* Most single-line comments look like this. */
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/*
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* Multi-line comments look like this. Make them real sentences. Fill
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* them so they look like real paragraphs.
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*/
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/*
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* Attempt to wrap lines longer than 80 characters appropriately.
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* Refer to the examples below for more information.
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*/
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/*
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* EXAMPLE HEADER FILE:
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*
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* A header file should protect itself against multiple inclusion.
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* E.g, <sys/socket.h> would contain something like:
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*/
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#ifndef _SYS_SOCKET_H_
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#define _SYS_SOCKET_H_
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/*
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* Contents of #include file go between the #ifndef and the #endif at the end.
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*/
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#endif /* !_SYS_SOCKET_H_ */
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/*
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* END OF EXAMPLE HEADER FILE.
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*/
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/*
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* If a header file requires structures, defines, typedefs, etc. from
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* another header file it should include that header file and not depend
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* on the including file for that header including both. If there are
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* exceptions to this for specific headers it should be clearly documented
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* in the headers and, if appropriate, the documentation. Nothing in this
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* rule should suggest relaxation of the multiple inclusion rule and the
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* application programmer should be free to include both regardless.
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*/
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/*
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* Kernel include files come first.
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*/
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#include <sys/param.h> /* <sys/param.h> first, */
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#include <sys/types.h> /* <sys/types.h> next, */
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#include <sys/ioctl.h> /* and then the rest, */
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#include <sys/socket.h> /* sorted lexicographically. */
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#include <sys/stat.h>
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#include <sys/wait.h> /* Non-local includes in brackets. */
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/*
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* If it's a network program, put the network include files next.
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* Group the include files by subdirectory.
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*/
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#include <net/if.h>
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#include <net/if_dl.h>
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#include <net/route.h>
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#include <netinet/in.h>
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#include <protocols/rwhod.h>
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/*
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* Then there's a blank line, followed by the /usr include files.
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* The /usr include files should be sorted lexicographically!
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*/
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#include <assert.h>
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#include <errno.h>
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#include <inttypes.h>
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#include <stdio.h>
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#include <stdlib.h>
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/*
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* Global pathnames are defined in /usr/include/paths.h. Pathnames local
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* to the program go in pathnames.h in the local directory.
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*/
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#include <paths.h>
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/* Then, there's a blank line, and the user include files. */
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#include "pathnames.h" /* Local includes in double quotes. */
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/*
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* ANSI function declarations for private functions (i.e. functions not used
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* elsewhere) and the main() function go at the top of the source module.
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* Don't associate a name with the types. I.e. use:
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* void function(int);
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* Use your discretion on indenting between the return type and the name, and
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* how to wrap a prototype too long for a single line. In the latter case,
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* lining up under the initial left parenthesis may be more readable.
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* In any case, consistency is important!
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*/
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static char *function(int, int, float, int);
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static int dirinfo(const char *, struct stat *, struct dirent *,
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struct statfs *, int *, char **[]);
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static void usage(void) __dead; /* declare functions that don't return dead */
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/*
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* Macros are capitalized, parenthesized, and should avoid side-effects.
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* Spacing before and after the macro name may be any whitespace, though
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* use of TABs should be consistent through a file.
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* If they are an inline expansion of a function, the function is defined
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* all in lowercase, the macro has the same name all in uppercase.
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* If the macro is an expression, wrap the expression in parenthesis.
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* If the macro is more than a single statement, use ``do { ... } while (0)''
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* or ``do { ... } while (false)'', so that a trailing semicolon works.
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* Right-justify the backslashes; it makes it easier to read.
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*/
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#define MACRO(v, w, x, y) \
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do { \
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v = (x) + (y); \
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w = (y) + 2; \
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} while (0)
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#define DOUBLE(x) ((x) * 2)
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/* Enum constants are capitalized. No comma on the last element. */
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enum enumtype {
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ONE,
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TWO
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};
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/*
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* Sometimes we want a macro to be conditionally defined for debugging
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* and expand to nothing (but still as statement) when we are not debugging:
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*/
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#ifdef FOO_DEBUG
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# define DPRINTF(...) printf(__VA_ARGS__)
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#else
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# define DPRINTF(...) __nothing
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#endif
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/*
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* When declaring variables in structures, declare them organized by use in
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* a manner to attempt to minimize memory wastage because of compiler alignment
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* issues, then by size, and then by alphabetical order. E.g, don't use
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* ``int a; char *b; int c; char *d''; use ``int a; int b; char *c; char *d''.
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* Each variable gets its own type and line, although an exception can be made
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* when declaring bitfields (to clarify that it's part of the one bitfield).
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* Note that the use of bitfields in general is discouraged.
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*
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* Major structures should be declared at the top of the file in which they
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* are used, or in separate header files, if they are used in multiple
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* source files. Use of the structures should be by separate declarations
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* and should be "extern" if they are declared in a header file.
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*
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* It may be useful to use a meaningful prefix for each member name.
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* E.g, for ``struct softc'' the prefix could be ``sc_''.
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*/
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struct foo {
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struct foo *next; /* List of active foo */
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struct mumble amumble; /* Comment for mumble */
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int bar;
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unsigned int baz:1, /* Bitfield; line up entries if desired */
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fuz:5,
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zap:2;
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uint8_t flag;
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};
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struct foo *foohead; /* Head of global foo list */
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/* Make the structure name match the typedef. */
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typedef struct BAR {
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int level;
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} BAR;
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/* C99 uintN_t is preferred over u_intN_t. */
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uint32_t zero;
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/*
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* All major routines should have a comment briefly describing what
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* they do. The comment before the "main" routine should describe
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* what the program does.
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*/
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int
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main(int argc, char *argv[])
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{
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long num;
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int ch;
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char *ep;
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/*
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* At the start of main(), call setprogname() to set the program
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* name. This does nothing on NetBSD, but increases portability
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* to other systems.
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*/
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setprogname(argv[0]);
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/*
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* For consistency, getopt should be used to parse options.
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* Options should be sorted in the getopt call and the switch
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* statement, unless parts of the switch cascade. For the
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* sorting order, see the usage() example below. Don't forget
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* to add option descriptions to the usage and the manpage.
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* Elements in a switch statement that cascade should have a
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* FALLTHROUGH comment. Numerical arguments should be checked
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* for accuracy. Code that cannot be reached should have a
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* NOTREACHED comment.
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*/
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while ((ch = getopt(argc, argv, "abn:")) != -1) {
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switch (ch) { /* Indent the switch. */
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case 'a': /* Don't indent the case. */
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aflag = 1;
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/* FALLTHROUGH */
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case 'b':
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bflag = 1;
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break;
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case 'n':
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errno = 0;
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num = strtol(optarg, &ep, 10);
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if (num <= 0 || *ep != '\0' || (errno == ERANGE &&
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(num == LONG_MAX || num == LONG_MIN)) ) {
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errx(1, "illegal number -- %s", optarg);
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}
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break;
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case '?':
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default:
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usage();
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/* NOTREACHED */
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}
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}
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argc -= optind;
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argv += optind;
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/*
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* Space after keywords (while, for, return, switch).
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*
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* Braces around single-line bodies are optional; use discretion.
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*
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* Use narrow scopes for loop variables where possible.
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*/
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for (char *p = buf; *p != '\0'; ++p)
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continue; /* Explicit no-op */
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/*
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* Forever loops are done with for's, not while's.
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*/
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for (;;)
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stmt;
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/*
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* Parts of a for loop may be left empty. Don't put declarations
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* inside blocks unless the routine is unusually complicated.
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*/
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for (; cnt < 15; cnt++) {
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stmt1;
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stmt2;
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}
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/* Second level indents are four spaces. */
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while (cnt < 20) {
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z = a + really + long + statement + that + needs + two + lines +
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gets + indented + four + spaces + on + the + second +
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and + subsequent + lines;
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}
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/*
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* Closing and opening braces go on the same line as the else.
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*/
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if (test) {
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/*
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* I have a long comment here.
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*/
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#ifdef zorro
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z = 1;
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#else
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b = 3;
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#endif
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} else if (bar) {
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stmt;
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stmt;
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} else {
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stmt;
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}
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/* No spaces after function names. */
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if ((result = function(a1, a2, a3, a4)) == NULL)
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exit(1);
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/*
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* Unary operators don't require spaces, binary operators do.
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* Don't excessively use parenthesis, but they should be used if
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* statement is really confusing without them, such as:
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* a = b->c[0] + ~d == (e || f) || g && h ? i : j >> 1;
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*/
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a = ((b->c[0] + ~d == (e || f)) || (g && h)) ? i : (j >> 1);
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k = !(l & FLAGS);
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/*
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* Exits should be EXIT_SUCCESS on success, and EXIT_FAILURE on
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* failure. Don't denote all the possible exit points, using the
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* integers 1 through 127. Avoid obvious comments such as "Exit
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* 0 on success.". Since main is a function that returns an int,
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* prefer returning from it, than calling exit.
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*/
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return EXIT_SUCCESS;
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}
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/*
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* The function type must be declared on a line by itself
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* preceding the function.
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*/
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static char *
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function(int a1, int a2, float fl, int a4)
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{
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/*
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* When declaring variables in functions declare them sorted by size,
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* then in alphabetical order; multiple ones per line are okay.
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* Function prototypes should go in the include file "extern.h".
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* If a line overflows reuse the type keyword.
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*
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* Avoid initializing variables in the declarations; move
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* declarations next to their first use, and initialize
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* opportunistically. This avoids over-initialization and
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* accidental bugs caused by declaration reordering.
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*/
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extern u_char one;
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extern char two;
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struct foo three, *four;
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double five;
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int *six, seven;
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char *eight, *nine, ten, eleven, twelve, thirteen;
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char fourteen, fifteen, sixteen;
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/*
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* Casts and sizeof's are not followed by a space.
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*
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* We parenthesize sizeof expressions to clarify their precedence:
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*
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* sizeof(e) + 4
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* not:
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* sizeof e + 4
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*
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* We don't put a space before the parenthesis so that it looks like
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* a function call. We always parenthesize the sizeof expression for
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* consistency.
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*
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* On the other hand, we don't parenthesize the return statement
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* because there is never a precedence ambiguity situation (it is
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* a single statement).
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*
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* NULL is any pointer type, and doesn't need to be cast, so use
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* NULL instead of (struct foo *)0 or (struct foo *)NULL. Also,
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* test pointers against NULL because it indicates the type of the
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* expression to the user. I.e. use:
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*
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* (p = f()) == NULL
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* not:
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* !(p = f())
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*
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* The notable exception here is variadic functions. Since our
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* code is designed to compile and work on different environments
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* where we don't have control over the NULL definition (on NetBSD
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* it is defined as ((void *)0), but on other systems it can be
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* defined as (0) and both definitions are valid under ANSI C), it
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* it advised to cast NULL to a pointer on variadic functions,
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* because on machines where sizeof(pointer) != sizeof(int) and in
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* the absence of a prototype in scope, passing an un-casted NULL,
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* will result in passing an int on the stack instead of a pointer.
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*
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* Don't use `!' for tests unless it's a boolean.
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* E.g. use "if (*p == '\0')", not "if (!*p)".
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*
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* Routines returning ``void *'' should not have their return
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* values cast to more specific pointer types.
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*
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* Prefer sizeof(*var) over sizeof(type) because if type changes,
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* the change needs to be done in one place.
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*
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* Use err/warn(3), don't roll your own!
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*
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* Prefer EXIT_FAILURE instead of random error codes.
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*/
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if ((four = malloc(sizeof(*four))) == NULL)
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err(EXIT_FAILURE, NULL);
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if ((six = (int *)overflow()) == NULL)
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errx(EXIT_FAILURE, "Number overflowed.");
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/* No parentheses are needed around the return value. */
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return eight;
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}
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/*
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* Use ANSI function declarations. ANSI function braces look like
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* old-style (K&R) function braces.
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* As per the wrapped prototypes, use your discretion on how to format
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* the subsequent lines.
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*/
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static int
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dirinfo(const char *p, struct stat *sb, struct dirent *de, struct statfs *sf,
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int *rargc, char **rargv[])
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{ /* Insert an empty line if the function has no local variables. */
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/*
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* In system libraries, catch obviously invalid function arguments
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* using _DIAGASSERT(3).
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*/
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_DIAGASSERT(p != NULL);
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_DIAGASSERT(filedesc != -1);
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/* Prefer checking syscalls against -1 instead of < 0 */
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if (stat(p, sb) == -1)
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err(EXIT_FAILURE, "Unable to stat %s", p);
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/*
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* To printf quantities that might be larger than "long",
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* cast quantities to intmax_t or uintmax_t and use %j.
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*/
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(void)printf("The size of %s is %jd (%#ju)\n", p,
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(intmax_t)sb->st_size, (uintmax_t)sb->st_size);
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/*
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* To printf quantities of known bit-width, include <inttypes.h> and
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* use the corresponding defines (generally only done within NetBSD
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* for quantities that exceed 32-bits).
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*/
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(void)printf("%s uses %" PRId64 " blocks and has flags %#" PRIx32 "\n",
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p, sb->st_blocks, sb->st_flags);
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/*
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* There are similar constants that should be used with the *scanf(3)
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* family of functions: SCN?MAX, SCN?64, etc.
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*/
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}
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/*
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* Functions that support variable numbers of arguments should look like this.
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* (With the #include <stdarg.h> appearing at the top of the file with the
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* other include files.)
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*/
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#include <stdarg.h>
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void
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vaf(const char *fmt, ...)
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{
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va_list ap;
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va_start(ap, fmt);
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STUFF;
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va_end(ap);
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/* No return needed for void functions. */
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}
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static void
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usage(void)
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{
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/*
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* Use printf(3), not fputs/puts/putchar/whatever, it's faster and
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* usually cleaner, not to mention avoiding stupid bugs.
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* Use snprintf(3) or strlcpy(3)/strlcat(3) instead of sprintf(3);
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* again to avoid stupid bugs.
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*
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* Usage statements should look like the manual pages.
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* Options w/o operands come first, in alphabetical order
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* inside a single set of braces, upper case before lower case
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* (AaBbCc...). Next are options with operands, in the same
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* order, each in braces. Then required arguments in the
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* order they are specified, followed by optional arguments in
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* the order they are specified. A bar (`|') separates
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* either/or options/arguments, and multiple options/arguments
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* which are specified together are placed in a single set of
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* braces.
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*
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* Use getprogname() instead of hardcoding the program name.
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*
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* "usage: f [-aDde] [-b b_arg] [-m m_arg] req1 req2 [opt1 [opt2]]\n"
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* "usage: f [-a | -b] [-c [-de] [-n number]]\n"
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*/
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(void)fprintf(stderr, "usage: %s [-ab]\n", getprogname());
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exit(EXIT_FAILURE);
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}
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