280 lines
9.9 KiB
C
280 lines
9.9 KiB
C
/* $NetBSD: newportreg.h,v 1.5 2011/02/20 07:59:50 matt Exp $ */
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/*
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* Copyright (c) 2003 Ilpo Ruotsalainen
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. The name of the author may not be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* <<Id: LICENSE_GC,v 1.1 2001/10/01 23:24:05 cgd Exp>>
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*/
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#ifndef _ARCH_SGIMIPS_GIO_NEWPORTREG_H_
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#define _ARCH_SGIMIPS_GIO_NEWPORTREG_H_
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/* REX3 */
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#define NEWPORT_REX3_OFFSET 0xf0000
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#define REX3_REG_DRAWMODE1 0x0000
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#define REX3_DRAWMODE1_PLANES_MASK 0x00000007
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#define REX3_DRAWMODE1_PLANES_NONE 0x00000000
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#define REX3_DRAWMODE1_PLANES_RGB 0x00000001
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#define REX3_DRAWMODE1_PLANES_CI 0x00000001
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#define REX3_DRAWMODE1_PLANES_RGBA 0x00000002
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#define REX3_DRAWMODE1_PLANES_OLAY 0x00000004
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#define REX3_DRAWMODE1_PLANES_PUP 0x00000005
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#define REX3_DRAWMODE1_PLANES_CID 0x00000006
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#define REX3_DRAWMODE1_DD_MASK 0x00000018
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#define REX3_DRAWMODE1_DD_DD4 0x00000000
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#define REX3_DRAWMODE1_DD_DD8 0x00000008
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#define REX3_DRAWMODE1_DD_DD12 0x00000010
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#define REX3_DRAWMODE1_DD_DD24 0x00000018
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#define REX3_DRAWMODE1_DBLSRC 0x00000020
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#define REX3_DRAWMODE1_YFLIP 0x00000040
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#define REX3_DRAWMODE1_RWPACKED 0x00000080
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#define REX3_DRAWMODE1_HD_MASK 0x00000300
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#define REX3_DRAWMODE1_HD_HD4 0x00000000
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#define REX3_DRAWMODE1_HD_HD8 0x00000100
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#define REX3_DRAWMODE1_HD_HD12 0x00000200
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#define REX3_DRAWMODE1_HD_HD24 0x00000300
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#define REX3_DRAWMODE1_RWDOUBLE 0x00000400
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#define REX3_DRAWMODE1_SWAPENDIAN 0x00000800
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#define REX3_DRAWMODE1_COMPARE_MASK 0x00007000
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#define REX3_DRAWMODE1_COMPARE_LT 0x00001000
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#define REX3_DRAWMODE1_COMPARE_EQ 0x00002000
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#define REX3_DRAWMODE1_COMPARE_GT 0x00004000
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#define REX3_DRAWMODE1_RGBMODE 0x00008000
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#define REX3_DRAWMODE1_DITHER 0x00010000
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#define REX3_DRAWMODE1_FASTCLEAR 0x00020000
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#define REX3_DRAWMODE1_BLEND 0x00040000
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#define REX3_DRAWMODE1_SFACTOR_MASK 0x00380000
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#define REX3_DRAWMODE1_SFACTOR_ZERO 0x00000000
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#define REX3_DRAWMODE1_SFACTOR_ONE 0x00080000
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#define REX3_DRAWMODE1_SFACTOR_DC 0x00100000
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#define REX3_DRAWMODE1_SFACTOR_MDC 0x00180000
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#define REX3_DRAWMODE1_SFACTOR_SA 0x00200000
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#define REX3_DRAWMODE1_SFACTOR_MSA 0x00280000
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#define REX3_DRAWMODE1_DFACTOR_MASK 0x01c00000
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#define REX3_DRAWMODE1_DFACTOR_ZERO 0x00000000
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#define REX3_DRAWMODE1_DFACTOR_ONE 0x00400000
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#define REX3_DRAWMODE1_DFACTOR_SC 0x00800000
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#define REX3_DRAWMODE1_DFACTOR_MSC 0x00c00000
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#define REX3_DRAWMODE1_DFACTOR_SA 0x01000000
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#define REX3_DRAWMODE1_DFACTOR_MSA 0x01400000
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#define REX3_DRAWMODE1_BACKBLEND 0x02000000
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#define REX3_DRAWMODE1_PREFETCH 0x04000000
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#define REX3_DRAWMODE1_BLENDALPHA 0x08000000
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#define REX3_DRAWMODE1_LOGICOP_MASK 0xf0000000
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#define REX3_DRAWMODE1_LO_ZERO 0x00000000
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#define REX3_DRAWMODE1_LO_AND 0x10000000
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#define REX3_DRAWMODE1_LO_ANDR 0x20000000
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#define REX3_DRAWMODE1_LO_SRC 0x30000000
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#define REX3_DRAWMODE1_LO_ANDI 0x40000000
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#define REX3_DRAWMODE1_LO_DST 0x50000000
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#define REX3_DRAWMODE1_LO_XOR 0x60000000
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#define REX3_DRAWMODE1_LO_OR 0x70000000
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#define REX3_DRAWMODE1_LO_NOR 0x80000000
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#define REX3_DRAWMODE1_LO_XNOR 0x90000000
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#define REX3_DRAWMODE1_LO_NDST 0xa0000000
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#define REX3_DRAWMODE1_LO_ORR 0xb0000000
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#define REX3_DRAWMODE1_LO_NSRC 0xc0000000
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#define REX3_DRAWMODE1_LO_ORI 0xd0000000
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#define REX3_DRAWMODE1_LO_NAND 0xe0000000
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#define REX3_DRAWMODE1_LO_ONE 0xf0000000
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#define REX3_REG_DRAWMODE0 0x0004
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#define REX3_DRAWMODE0_OPCODE_MASK 0x00000003
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#define REX3_DRAWMODE0_OPCODE_NOOP 0x00000000
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#define REX3_DRAWMODE0_OPCODE_READ 0x00000001
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#define REX3_DRAWMODE0_OPCODE_DRAW 0x00000002
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#define REX3_DRAWMODE0_OPCODE_SCR2SCR 0x00000003
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#define REX3_DRAWMODE0_ADRMODE_MASK 0x0000001c
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#define REX3_DRAWMODE0_ADRMODE_SPAN 0x00000000
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#define REX3_DRAWMODE0_ADRMODE_BLOCK 0x00000004
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#define REX3_DRAWMODE0_ADRMODE_I_LINE 0x00000008
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#define REX3_DRAWMODE0_ADRMODE_F_LINE 0x0000000c
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#define REX3_DRAWMODE0_ADRMODE_A_LINE 0x00000010
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#define REX3_DRAWMODE0_DOSETUP 0x00000020
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#define REX3_DRAWMODE0_COLORHOST 0x00000040
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#define REX3_DRAWMODE0_ALPHAHOST 0x00000080
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#define REX3_DRAWMODE0_STOPONX 0x00000100
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#define REX3_DRAWMODE0_STOPONY 0x00000200
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#define REX3_DRAWMODE0_SKIPFIRST 0x00000400
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#define REX3_DRAWMODE0_SKIPLAST 0x00000800
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#define REX3_DRAWMODE0_ENZPATTERN 0x00001000
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#define REX3_DRAWMODE0_ENLSPATTERN 0x00002000
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#define REX3_DRAWMODE0_LSADVLAST 0x00004000
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#define REX3_DRAWMODE0_LENGTH32 0x00008000
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#define REX3_DRAWMODE0_ZPOPAQUE 0x00010000
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#define REX3_DRAWMODE0_LSOPAQUE 0x00020000
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#define REX3_DRAWMODE0_SHADE 0x00040000
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#define REX3_DRAWMODE0_LRONLY 0x00080000
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#define REX3_DRAWMODE0_XYOFFSET 0x00100000
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#define REX3_DRAWMODE0_CICLAMP 0x00200000
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#define REX3_DRAWMODE0_ENDPTFILTER 0x00400000
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#define REX3_DRAWMODE0_YSTRIDE 0x00800000
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#define REX3_REG_LSMODE 0x0008
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#define REX3_REG_LSPATTERN 0x000c
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#define REX3_REG_LSPATSAVE 0x0010
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#define REX3_REG_ZPATTERN 0x0014
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#define REX3_REG_COLORBACK 0x0018
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#define REX3_REG_XSTART 0x0100
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#define REX3_REG_XYMOVE 0x0114
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#define REX3_XYMOVE_XSHIFT 16
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#define REX3_REG_XSTARTI 0x0148
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#define REX3_REG_XYSTARTI 0x0150
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#define REX3_XYSTARTI_XSHIFT 16
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#define REX3_REG_XYENDI 0x0154
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#define REX3_XYENDI_XSHIFT 16
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#define REX3_REG_WRMASK 0x0220
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#define REX3_REG_COLORI 0x0224
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#define REX3_REG_DCBMODE 0x0238
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#define REX3_DCBMODE_DW_MASK 0x00000003
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#define REX3_DCBMODE_DW_4 0x00000000
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#define REX3_DCBMODE_DW_1 0x00000001
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#define REX3_DCBMODE_DW_2 0x00000002
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#define REX3_DCBMODE_DW_3 0x00000003
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#define REX3_DCBMODE_ENDATAPACK 0x00000004
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#define REX3_DCBMODE_ENCRSINC 0x00000008
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#define REX3_DCBMODE_DCBCRS_MASK 0x00000070
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#define REX3_DCBMODE_DCBCRS_SHIFT 4
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#define REX3_DCBMODE_DCBADDR_MASK 0x00000780
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#define REX3_DCBMODE_DCBADDR_SHIFT 7
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#define REX3_DCBMODE_ENSYNCACK 0x00000800
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#define REX3_DCBMODE_ENASYNCACK 0x00001000
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#define REX3_DCBMODE_CSWIDTH_MASK 0x0003e000
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#define REX3_DCBMODE_CSWIDTH_SHIFT 13
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#define REX3_DCBMODE_CSHOLD_MASK 0x007c0000
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#define REX3_DCBMODE_CSHOLD_SHIFT 18
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#define REX3_DCBMODE_CSSETUP_MASK 0x0f800000
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#define REX3_DCBMODE_CSSETUP_SHIFT 23
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#define REX3_DCBMODE_SWAPENDIAN 0x10000000
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#define REX3_REG_DCBDATA0 0x0240
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#define REX3_REG_DCBDATA1 0x0244
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/* Not really a register, but in the same space */
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#define REX3_REG_GO 0x0800
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#define REX3_REG_TOPSCAN 0x1320
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#define REX3_REG_XYWIN 0x1324
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#define REX3_REG_STATUS 0x1338
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#define REX3_STATUS_GFXBUSY 0x00000008
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/* VC2 */
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#define VC2_DCBCRS_INDEX 0
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#define VC2_DCBCRS_IREG 1
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#define VC2_DCBCRS_RAM 3
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#define VC2_IREG_VIDEO_ENTRY 0x00
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#define VC2_IREG_CURSOR_ENTRY 0x01
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#define VC2_IREG_CURSOR_X 0x02
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#define VC2_IREG_CURSOR_Y 0x03
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#define VC2_IREG_SCANLINE_LENGTH 0x06
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#define VC2_IREG_RAM_ADDRESS 0x07
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#define VC2_IREG_CONTROL 0x10
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#define VC2_CONTROL_VINTR_ENABLE 0x0001
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#define VC2_CONTROL_DISPLAY_ENABLE 0x0002
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#define VC2_CONTROL_VTIMING_ENABLE 0x0004
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#define VC2_CONTROL_DID_ENABLE 0x0008
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#define VC2_CONTROL_CURSORFUNC_ENABLE 0x0010
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#define VC2_CONTROL_GENSYNC_ENABLE 0x0020
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#define VC2_CONTROL_INTERLACE 0x0040
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#define VC2_CONTROL_CURSOR_ENABLE 0x0080
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#define VC2_CONTROL_CROSSHAIR_CURSOR 0x0100
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#define VC2_CONTROL_LARGE_CURSOR 0x0200
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#define VC2_CONTROL_GENLOCK_1 0x0400
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#define VC2_IREG_CONFIG 0x1f
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#define VC2_IREG_CONFIG_SOFTRESET 0x01 /* active low */
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#define VC2_IREG_CONFIG_SLOWCLOCK 0x02
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#define VC2_IREG_CONFIG_CURSORERROR 0x04
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#define VC2_IREG_CONFIG_DIDERROR 0x08
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#define VC2_IREG_CONFIG_VTGERROR 0x10
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#define VC2_IREG_CONFIG_REVISION 0x70
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/* CMAP */
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#define CMAP_DCBCRS_ADDRESS_LOW 0
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#define CMAP_DCBCRS_ADDRESS_HIGH 1
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#define CMAP_DCBCRS_PALETTE 2
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#define CMAP_DCBCRS_REVISION 6
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/* XMAP9 */
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#define XMAP9_DCBCRS_CONFIG 0
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#define XMAP9_CONFIG_PUP_ENABLE 0x01
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#define XMAP9_CONFIG_ODD_PIXEL 0x02
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#define XMAP9_CONFIG_8BIT_SYSTEM 0x04
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#define XMAP9_CONFIG_SLOW_PCLK 0x08
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#define XMAP9_CONFIG_RGBMAP_CI 0x00
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#define XMAP9_CONFIG_RGBMAP_0 0x10
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#define XMAP9_CONFIG_RGBMAP_1 0x20
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#define XMAP9_CONFIG_RGBMAP_2 0x30
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#define XMAP9_CONFIG_EXPRESS_MODE 0x40
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#define XMAP9_CONFIG_VIDEO_ENABLE 0x80
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#define XMAP9_DCBCRS_REVISION 1
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#define XMAP9_DCBCRS_FIFOAVAIL 2
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#define XMAP9_DCBCRS_CURSOR_CMAP 3
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#define XMAP9_DCBCRS_PUP_CMAP 4
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#define XMAP9_DCBCRS_MODE_SETUP 5
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#define XMAP9_MODE_GAMMA_BYPASS 0x000004
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#define XMAP9_MODE_PIXSIZE_8BPP 0x000400
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#define XMAP9_DCBCRS_MODE_SELECT 7
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/* DCB addresses */
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#define NEWPORT_DCBADDR_VC2 0
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#define NEWPORT_DCBADDR_CMAP_BOTH 1
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#define NEWPORT_DCBADDR_CMAP_0 2
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#define NEWPORT_DCBADDR_CMAP_1 3
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#define NEWPORT_DCBADDR_XMAP_BOTH 4
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#define NEWPORT_DCBADDR_XMAP_0 5
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#define NEWPORT_DCBADDR_XMAP_1 6
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#define NEWPORT_DCBADDR_RAMDAC 7
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#define NEWPORT_DCBADDR_VIDEO_CC1 8
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#define NEWPORT_DCBADDR_VIDEO_AB1 9
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#endif
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