NetBSD/sys/dev/audio/linear.c
2020-01-11 04:06:13 +00:00

400 lines
10 KiB
C

/* $NetBSD: linear.c,v 1.3 2020/01/11 04:06:13 isaki Exp $ */
/*
* Copyright (C) 2017 Tetsuya Isaki. All rights reserved.
* Copyright (C) 2017 Y.Sugahara (moveccr). All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
#include <sys/cdefs.h>
__KERNEL_RCSID(0, "$NetBSD: linear.c,v 1.3 2020/01/11 04:06:13 isaki Exp $");
#include <sys/types.h>
#include <sys/systm.h>
#include <sys/device.h>
#include <dev/audio/audiovar.h>
#include <dev/audio/linear.h>
/*
* audio_linear8_to_internal:
* This filter performs conversion from [US]LINEAR8 to internal format.
*/
void
audio_linear8_to_internal(audio_filter_arg_t *arg)
{
const uint8_t *s;
aint_t *d;
uint8_t xor;
u_int sample_count;
u_int i;
DIAGNOSTIC_filter_arg(arg);
KASSERT(audio_format2_is_linear(arg->srcfmt));
KASSERT(arg->srcfmt->precision == 8);
KASSERT(arg->srcfmt->stride == 8);
KASSERT(audio_format2_is_internal(arg->dstfmt));
KASSERT(arg->srcfmt->channels == arg->dstfmt->channels);
s = arg->src;
d = arg->dst;
sample_count = arg->count * arg->srcfmt->channels;
xor = audio_format2_is_signed(arg->srcfmt) ? 0 : 0x80;
for (i = 0; i < sample_count; i++) {
uint8_t val;
val = *s++;
val ^= xor;
*d++ = (auint_t)val << (AUDIO_INTERNAL_BITS - 8);
}
}
/*
* audio_internal_to_linear8:
* This filter performs conversion from internal format to [US]LINEAR8.
*/
void
audio_internal_to_linear8(audio_filter_arg_t *arg)
{
const aint_t *s;
uint8_t *d;
uint8_t xor;
u_int sample_count;
u_int i;
DIAGNOSTIC_filter_arg(arg);
KASSERT(audio_format2_is_linear(arg->dstfmt));
KASSERT(arg->dstfmt->precision == 8);
KASSERT(arg->dstfmt->stride == 8);
KASSERT(audio_format2_is_internal(arg->srcfmt));
KASSERT(arg->srcfmt->channels == arg->dstfmt->channels);
s = arg->src;
d = arg->dst;
sample_count = arg->count * arg->srcfmt->channels;
xor = audio_format2_is_signed(arg->dstfmt) ? 0 : 0x80;
for (i = 0; i < sample_count; i++) {
uint8_t val;
val = (*s++) >> (AUDIO_INTERNAL_BITS - 8);
val ^= xor;
*d++ = val;
}
}
/*
* audio_linear16_to_internal:
* This filter performs conversion from [US]LINEAR16{LE,BE} to internal
* format.
*/
void
audio_linear16_to_internal(audio_filter_arg_t *arg)
{
const uint16_t *s;
aint_t *d;
uint16_t xor;
u_int sample_count;
u_int shift;
u_int i;
bool is_src_NE;
DIAGNOSTIC_filter_arg(arg);
KASSERT(audio_format2_is_linear(arg->srcfmt));
KASSERT(arg->srcfmt->precision == 16);
KASSERT(arg->srcfmt->stride == 16);
KASSERT(audio_format2_is_internal(arg->dstfmt));
KASSERT(arg->srcfmt->channels == arg->dstfmt->channels);
s = arg->src;
d = arg->dst;
sample_count = arg->count * arg->srcfmt->channels;
shift = AUDIO_INTERNAL_BITS - 16;
xor = audio_format2_is_signed(arg->srcfmt) ? 0 : 0x8000;
is_src_NE = (audio_format2_endian(arg->srcfmt) == BYTE_ORDER);
/*
* Since slinear16_OppositeEndian to slinear_NativeEndian is used
* so much especially on big endian machines, so it's expanded.
* Other conversions are rarely used, so they are compressed.
*/
if (__predict_true(xor == 0) && is_src_NE == false) {
/* slinear16_OE to slinear<AI>_NE */
for (i = 0; i < sample_count; i++) {
uint16_t val;
val = *s++;
val = bswap16(val);
*d++ = (auint_t)val << shift;
}
} else {
/* slinear16_NE to slinear<AI>_NE */
/* ulinear16_{NE,OE} to slinear<AI>_NE */
for (i = 0; i < sample_count; i++) {
uint16_t val;
val = *s++;
if (!is_src_NE)
val = bswap16(val);
val ^= xor;
*d++ = (auint_t)val << shift;
}
}
}
/*
* audio_internal_to_linear16:
* This filter performs conversion from internal format to
* [US]LINEAR16{LE,BE}.
*/
void
audio_internal_to_linear16(audio_filter_arg_t *arg)
{
const aint_t *s;
uint16_t *d;
uint16_t xor;
u_int sample_count;
u_int shift;
u_int i;
bool is_dst_NE;
DIAGNOSTIC_filter_arg(arg);
KASSERT(audio_format2_is_linear(arg->dstfmt));
KASSERT(arg->dstfmt->precision == 16);
KASSERT(arg->dstfmt->stride == 16);
KASSERT(audio_format2_is_internal(arg->srcfmt));
KASSERT(arg->srcfmt->channels == arg->dstfmt->channels);
s = arg->src;
d = arg->dst;
sample_count = arg->count * arg->srcfmt->channels;
shift = AUDIO_INTERNAL_BITS - 16;
xor = audio_format2_is_signed(arg->dstfmt) ? 0 : 0x8000;
is_dst_NE = (audio_format2_endian(arg->dstfmt) == BYTE_ORDER);
/*
* Since slinear_NativeEndian to slinear16_OppositeEndian is used
* so much especially on big endian machines, so it's expanded.
* Other conversions are rarely used, so they are compressed.
*/
if (__predict_true(xor == 0) && is_dst_NE == false) {
/* slinear<AI>_NE -> slinear16_OE */
for (i = 0; i < sample_count; i++) {
uint16_t val;
val = (*s++) >> shift;
val = bswap16(val);
*d++ = val;
}
} else {
/* slinear<AI>_NE -> slinear16_NE */
/* slinear<AI>_NE -> ulinear16_{NE,OE} */
for (i = 0; i < sample_count; i++) {
uint16_t val;
val = (*s++) >> shift;
val ^= xor;
if (!is_dst_NE)
val = bswap16(val);
*d++ = val;
}
}
}
#if defined(AUDIO_SUPPORT_LINEAR24)
/*
* audio_linear24_to_internal:
* This filter performs conversion from [US]LINEAR24/24{LE,BE} to
* internal format. Since it's rerely used, it's size optimized.
*/
void
audio_linear24_to_internal(audio_filter_arg_t *arg)
{
const uint8_t *s;
aint_t *d;
auint_t xor;
u_int sample_count;
u_int i;
bool is_src_LE;
DIAGNOSTIC_filter_arg(arg);
KASSERT(audio_format2_is_linear(arg->srcfmt));
KASSERT(arg->srcfmt->precision == 24);
KASSERT(arg->srcfmt->stride == 24);
KASSERT(audio_format2_is_internal(arg->dstfmt));
KASSERT(arg->srcfmt->channels == arg->dstfmt->channels);
s = arg->src;
d = arg->dst;
sample_count = arg->count * arg->srcfmt->channels;
xor = audio_format2_is_signed(arg->srcfmt)
? 0 : (1 << (AUDIO_INTERNAL_BITS - 1));
is_src_LE = (audio_format2_endian(arg->srcfmt) == LITTLE_ENDIAN);
for (i = 0; i < sample_count; i++) {
uint32_t val;
if (is_src_LE) {
val = s[0] | (s[1] << 8) | (s[2] << 16);
} else {
val = (s[0] << 16) | (s[1] << 8) | s[2];
}
s += 3;
#if AUDIO_INTERNAL_BITS < 24
val >>= 24 - AUDIO_INTERNAL_BITS;
#else
val <<= AUDIO_INTERNAL_BITS - 24;
#endif
val ^= xor;
*d++ = val;
}
}
/*
* audio_internal_to_linear24:
* This filter performs conversion from internal format to
* [US]LINEAR24/24{LE,BE}. Since it's rarely used, it's size optimized.
*/
void
audio_internal_to_linear24(audio_filter_arg_t *arg)
{
const aint_t *s;
uint8_t *d;
auint_t xor;
u_int sample_count;
u_int i;
bool is_dst_LE;
DIAGNOSTIC_filter_arg(arg);
KASSERT(audio_format2_is_linear(arg->dstfmt));
KASSERT(arg->dstfmt->precision == 24);
KASSERT(arg->dstfmt->stride == 24);
KASSERT(audio_format2_is_internal(arg->srcfmt));
KASSERT(arg->srcfmt->channels == arg->dstfmt->channels);
s = arg->src;
d = arg->dst;
sample_count = arg->count * arg->srcfmt->channels;
xor = audio_format2_is_signed(arg->dstfmt)
? 0 : (1 << (AUDIO_INTERNAL_BITS - 1));
is_dst_LE = (audio_format2_endian(arg->dstfmt) == LITTLE_ENDIAN);
for (i = 0; i < sample_count; i++) {
uint32_t val;
val = *s++;
val ^= xor;
#if AUDIO_INTERNAL_BITS < 24
val <<= 24 - AUDIO_INTERNAL_BITS;
#else
val >>= AUDIO_INTERNAL_BITS - 24;
#endif
if (is_dst_LE) {
d[0] = val & 0xff;
d[1] = (val >> 8) & 0xff;
d[2] = (val >> 16) & 0xff;
} else {
d[0] = (val >> 16) & 0xff;
d[1] = (val >> 8) & 0xff;
d[2] = val & 0xff;
}
d += 3;
}
}
#endif /* AUDIO_SUPPORT_LINEAR24 */
/*
* audio_linear32_to_internal:
* This filter performs conversion from [US]LINEAR32{LE,BE} to internal
* format. Since it's rarely used, it's size optimized.
*/
void
audio_linear32_to_internal(audio_filter_arg_t *arg)
{
const uint32_t *s;
aint_t *d;
auint_t xor;
u_int sample_count;
u_int i;
bool is_src_NE;
DIAGNOSTIC_filter_arg(arg);
KASSERT(audio_format2_is_linear(arg->srcfmt));
KASSERT(arg->srcfmt->precision == 32);
KASSERT(arg->srcfmt->stride == 32);
KASSERT(audio_format2_is_internal(arg->dstfmt));
KASSERT(arg->srcfmt->channels == arg->dstfmt->channels);
s = arg->src;
d = arg->dst;
sample_count = arg->count * arg->srcfmt->channels;
xor = audio_format2_is_signed(arg->srcfmt)
? 0 : (1 << (AUDIO_INTERNAL_BITS - 1));
is_src_NE = (audio_format2_endian(arg->srcfmt) == BYTE_ORDER);
for (i = 0; i < sample_count; i++) {
uint32_t val;
val = *s++;
if (!is_src_NE)
val = bswap32(val);
val >>= 32 - AUDIO_INTERNAL_BITS;
val ^= xor;
*d++ = val;
}
}
/*
* audio_internal_to_linear32:
* This filter performs conversion from internal format to
* [US]LINEAR32{LE,BE}. Since it's rarely used, it's size optimized.
*/
void
audio_internal_to_linear32(audio_filter_arg_t *arg)
{
const aint_t *s;
uint32_t *d;
auint_t xor;
u_int sample_count;
u_int i;
bool is_dst_NE;
DIAGNOSTIC_filter_arg(arg);
KASSERT(audio_format2_is_linear(arg->dstfmt));
KASSERT(arg->dstfmt->precision == 32);
KASSERT(arg->dstfmt->stride == 32);
KASSERT(audio_format2_is_internal(arg->srcfmt));
KASSERT(arg->srcfmt->channels == arg->dstfmt->channels);
s = arg->src;
d = arg->dst;
sample_count = arg->count * arg->srcfmt->channels;
xor = audio_format2_is_signed(arg->dstfmt)
? 0 : (1 << (AUDIO_INTERNAL_BITS - 1));
is_dst_NE = (audio_format2_endian(arg->dstfmt) == BYTE_ORDER);
for (i = 0; i < sample_count; i++) {
uint32_t val;
val = *s++;
val ^= xor;
val <<= 32 - AUDIO_INTERNAL_BITS;
if (!is_dst_NE)
val = bswap32(val);
*d++ = val;
}
}