226 lines
8.4 KiB
C
226 lines
8.4 KiB
C
/* $NetBSD: pthread_tsd.c,v 1.2 2003/09/29 09:50:22 wiz Exp $ */
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/*-
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* Copyright (c) 2001 The NetBSD Foundation, Inc.
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* All rights reserved.
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*
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* This code is derived from software contributed to The NetBSD Foundation
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* by Nathan J. Williams.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. All advertising materials mentioning features or use of this software
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* must display the following acknowledgement:
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* This product includes software developed by the NetBSD
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* Foundation, Inc. and its contributors.
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* 4. Neither the name of The NetBSD Foundation nor the names of its
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* contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS
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* ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS
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* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <sys/cdefs.h>
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__RCSID("$NetBSD: pthread_tsd.c,v 1.2 2003/09/29 09:50:22 wiz Exp $");
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/* Functions and structures dealing with thread-specific data */
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#include <errno.h>
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#include "pthread.h"
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#include "pthread_int.h"
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static pthread_mutex_t tsd_mutex = PTHREAD_MUTEX_INITIALIZER;
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static int nextkey;
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int pthread__tsd_alloc[PTHREAD_KEYS_MAX];
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void (*pthread__tsd_destructors[PTHREAD_KEYS_MAX])(void *);
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__strong_alias(__libc_thr_keycreate,pthread_key_create)
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__strong_alias(__libc_thr_keydelete,pthread_key_delete)
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int
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pthread_key_create(pthread_key_t *key, void (*destructor)(void *))
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{
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int i;
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/* Get a lock on the allocation list */
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pthread_mutex_lock(&tsd_mutex);
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/* Find an available slot */
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/* 1. Search from "nextkey" to the end of the list. */
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for (i = nextkey; i < PTHREAD_KEYS_MAX; i++)
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if (pthread__tsd_alloc[i] == 0)
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break;
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if (i == PTHREAD_KEYS_MAX) {
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/* 2. If that didn't work, search from the start
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* of the list back to "nextkey".
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*/
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for (i = 0; i < nextkey; i++)
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if (pthread__tsd_alloc[i] == 0)
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break;
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if (i == nextkey) {
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/* If we didn't find one here, there isn't one
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* to be found.
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*/
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pthread_mutex_unlock(&tsd_mutex);
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return EAGAIN;
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}
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}
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/* Got one. */
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pthread__tsd_alloc[i] = 1;
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nextkey = (i + 1) % PTHREAD_KEYS_MAX;
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pthread__tsd_destructors[i] = destructor;
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pthread_mutex_unlock(&tsd_mutex);
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*key = i;
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return 0;
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}
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int
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pthread_key_delete(pthread_key_t key)
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{
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/*
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* This is tricky. The standard says of pthread_key_create()
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* that new keys have the value NULL associated with them in
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* all threads. According to people who were present at the
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* standardization meeting, that requirement was written
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* before pthread_key_delete() was introduced, and not
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* reconsidered when it was.
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*
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* See David Butenhof's article in comp.programming.threads:
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* Subject: Re: TSD key reusing issue
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* Message-ID: <u97d8.29$fL6.200@news.cpqcorp.net>
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* Date: Thu, 21 Feb 2002 09:06:17 -0500
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* http://groups.google.com/groups?hl=en&selm=u97d8.29%24fL6.200%40news.cpqcorp.net
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*
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* Given:
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*
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* 1: Applications are not required to clear keys in all
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* threads before calling pthread_key_delete().
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* 2: Clearing pointers without running destructors is a
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* memory leak.
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* 3: The pthread_key_delete() function is expressly forbidden
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* to run any destructors.
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*
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* Option 1: Make this function effectively a no-op and
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* prohibit key reuse. This is a possible resource-exhaustion
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* problem given that we have a static storage area for keys,
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* but having a non-static storage area would make
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* pthread_setspecific() expensive (might need to realloc the
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* TSD array).
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*
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* Option 2: Ignore the specified behavior of
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* pthread_key_create() and leave the old values. If an
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* application deletes a key that still has non-NULL values in
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* some threads... it's probably a memory leak and hence
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* incorrect anyway, and we're within our rights to let the
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* application lose. However, it's possible (if unlikely) that
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* the application is storing pointers to non-heap data, or
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* non-pointers that have been wedged into a void pointer, so
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* we can't entirely write off such applications as incorrect.
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* This could also lead to running (new) destructors on old
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* data that was never supposed to be associated with that
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* destructor.
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*
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* Option 3: Follow the specified behavior of
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* pthread_key_create(). Either pthread_key_create() or
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* pthread_key_delete() would then have to clear the values in
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* every thread's slot for that key. In order to guarantee the
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* visibility of the NULL value in other threads, there would
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* have to be synchronization operations in both the clearer
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* and pthread_getspecific(). Putting synchronization in
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* pthread_getspecific() is a big performance lose. But in
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* reality, only (buggy) reuse of an old key would require
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* this synchronization; for a new key, there has to be a
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* memory-visibility propagating event between the call to
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* pthread_key_create() and pthread_getspecific() with that
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* key, so setting the entries to NULL without synchronization
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* will work, subject to problem (2) above. However, it's kind
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* of slow.
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*
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* Note that the argument in option 3 only applies because we
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* keep TSD in ordinary memory which follows the pthreads
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* visibility rules. The visibility rules are not required by
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* the standard to apply to TSD, so the argument doesn't
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* apply in general, just to this implementation.
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*/
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/* For the momemt, we're going with option 1. */
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pthread_mutex_lock(&tsd_mutex);
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pthread__tsd_destructors[key] = NULL;
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pthread_mutex_unlock(&tsd_mutex);
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return 0;
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}
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/* Perform thread-exit-time destruction of thread-specific data. */
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void
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pthread__destroy_tsd(pthread_t self)
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{
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int i, done, iterations;
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void *val;
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void (*destructor)(void *);
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/* Butenhof, section 5.4.2 (page 167):
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*
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* ``Also, Pthreads sets the thread-specific data value for a
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* key to NULL before calling that key's destructor (passing
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* the previous value of the key) when a thread terminates [*].
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* ...
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* [*] That is, unfortunately, not what the standard
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* says. This is one of the problems with formal standards -
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* they say what they say, not what they were intended to
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* say. Somehow, an error crept in, and the sentence
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* specifying that "the implementation clears the
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* thread-specific data value before calling the destructor"
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* was deleted. Nobody noticed, and the standard was approved
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* with the error. So the standard says (by omission) that if
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* you want to write a portable application using
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* thread-specific data, that will not hang on thread
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* termination, you must call pthread_setspecific within your
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* destructor function to change the value to NULL. This would
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* be silly, and any serious implementation of Pthreads will
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* violate the standard in this respect. Of course, the
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* standard will be fixed, probably by the 1003.1n amendment
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* (assorted corrections to 1003.1c-1995), but that will take
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* a while.''
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*/
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iterations = 4; /* We're not required to try very hard */
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do {
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done = 1;
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for (i = 0; i < PTHREAD_KEYS_MAX; i++) {
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if (self->pt_specific[i] != NULL) {
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pthread_mutex_lock(&tsd_mutex);
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destructor = pthread__tsd_destructors[i];
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pthread_mutex_unlock(&tsd_mutex);
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if (destructor != NULL) {
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done = 0;
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val = self->pt_specific[i];
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self->pt_specific[i] = NULL; /* see above */
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(*destructor)(val);
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}
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}
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}
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} while (!done && iterations--);
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}
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