ab8b63434d
Use const. Add __noreturn__ attributes. Add a __format__ attribute. Add __unused__ attributes. Use symbolic constants for open() and lseek(). Declare types of all function parameters; convert some function definitions to ISO C form. Ensure standard file descriptors are open on startup. Check for errors writing output of makedefs. Avoid duplicate definitions of variables.
65 lines
2.1 KiB
C
65 lines
2.1 KiB
C
/* $NetBSD: def.monst.h,v 1.6 2001/03/25 20:43:58 jsm Exp $ */
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/*
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* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985.
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*/
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#ifndef _DEF_MONST_H_
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#define _DEF_MONST_H_
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struct monst {
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struct monst *nmon;
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const struct permonst *data;
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unsigned m_id;
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xchar mx,my;
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xchar mdx,mdy; /* if mdispl then pos where last displayed */
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#define MTSZ 4
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coord mtrack[MTSZ]; /* monster track */
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schar mhp,mhpmax;
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char mappearance; /* nonzero for undetected 'M's and for '1's */
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Bitfield(mimic,1); /* undetected mimic */
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Bitfield(mdispl,1); /* mdx,mdy valid */
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Bitfield(minvis,1); /* invisible */
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Bitfield(cham,1); /* shape-changer */
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Bitfield(mhide,1); /* hides beneath objects */
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Bitfield(mundetected,1); /* not seen in present hiding place */
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Bitfield(mspeed,2);
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Bitfield(msleep,1);
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Bitfield(mfroz,1);
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Bitfield(mconf,1);
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Bitfield(mflee,1); /* fleeing */
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Bitfield(mfleetim,7); /* timeout for mflee */
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Bitfield(mcan,1); /* has been cancelled */
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Bitfield(mtame,1); /* implies peaceful */
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Bitfield(mpeaceful,1); /* does not attack unprovoked */
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Bitfield(isshk,1); /* is shopkeeper */
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Bitfield(isgd,1); /* is guard */
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Bitfield(mcansee,1); /* cansee 1, temp.blinded 0, blind 0 */
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Bitfield(mblinded,7); /* cansee 0, temp.blinded n, blind 0 */
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Bitfield(mtrapped,1); /* trapped in a pit or bear trap */
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Bitfield(mnamelth,6); /* length of name (following mxlth) */
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#ifndef NOWORM
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Bitfield(wormno,5); /* at most 31 worms on any level */
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#endif /* NOWORM */
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unsigned mtrapseen; /* bitmap of traps we've been trapped in */
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long mlstmv; /* prevent two moves at once */
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struct obj *minvent;
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long mgold;
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unsigned mxlth; /* length of following data */
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/* in order to prevent alignment problems mextra should
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be (or follow) a long int */
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long mextra[1]; /* monster dependent info */
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};
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#define newmonst(xl) (struct monst *) alloc((unsigned)(xl) + sizeof(struct monst))
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extern struct monst *fmon;
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extern struct monst *fallen_down;
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/* these are in mspeed */
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#define MSLOW 1 /* slow monster */
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#define MFAST 2 /* speeded monster */
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#define NAME(mtmp) (((char *) mtmp->mextra) + mtmp->mxlth)
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#define MREGEN "TVi1"
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#define UNDEAD "ZVW "
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#endif /* _DEF_MONST_H_ */
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