482 lines
11 KiB
C
482 lines
11 KiB
C
/*
|
|
* Copyright (c) 1983 Regents of the University of California.
|
|
* All rights reserved.
|
|
*
|
|
* Redistribution and use in source and binary forms, with or without
|
|
* modification, are permitted provided that the following conditions
|
|
* are met:
|
|
* 1. Redistributions of source code must retain the above copyright
|
|
* notice, this list of conditions and the following disclaimer.
|
|
* 2. Redistributions in binary form must reproduce the above copyright
|
|
* notice, this list of conditions and the following disclaimer in the
|
|
* documentation and/or other materials provided with the distribution.
|
|
* 3. All advertising materials mentioning features or use of this software
|
|
* must display the following acknowledgement:
|
|
* This product includes software developed by the University of
|
|
* California, Berkeley and its contributors.
|
|
* 4. Neither the name of the University nor the names of its contributors
|
|
* may be used to endorse or promote products derived from this software
|
|
* without specific prior written permission.
|
|
*
|
|
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
|
|
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
|
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
|
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
|
|
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
|
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
|
|
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
|
|
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
|
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
|
|
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
|
|
* SUCH DAMAGE.
|
|
*/
|
|
|
|
#ifndef lint
|
|
static char sccsid[] = "@(#)pl_7.c 5.7 (Berkeley) 2/28/91";
|
|
#endif /* not lint */
|
|
|
|
#include "player.h"
|
|
|
|
/*
|
|
* Display interface
|
|
*/
|
|
|
|
static char sc_hasprompt;
|
|
static char *sc_prompt;
|
|
static char *sc_buf;
|
|
static int sc_line;
|
|
|
|
initscreen()
|
|
{
|
|
/* initscr() already done in SCREENTEST() */
|
|
view_w = newwin(VIEW_Y, VIEW_X, VIEW_T, VIEW_L);
|
|
slot_w = newwin(SLOT_Y, SLOT_X, SLOT_T, SLOT_L);
|
|
scroll_w = newwin(SCROLL_Y, SCROLL_X, SCROLL_T, SCROLL_L);
|
|
stat_w = newwin(STAT_Y, STAT_X, STAT_T, STAT_L);
|
|
turn_w = newwin(TURN_Y, TURN_X, TURN_T, TURN_L);
|
|
done_curses++;
|
|
(void) leaveok(view_w, 1);
|
|
(void) leaveok(slot_w, 1);
|
|
(void) leaveok(stat_w, 1);
|
|
(void) leaveok(turn_w, 1);
|
|
#ifdef SIGTSTP
|
|
{
|
|
void susp();
|
|
(void) signal(SIGTSTP, susp);
|
|
}
|
|
#endif
|
|
noecho();
|
|
crmode();
|
|
}
|
|
|
|
cleanupscreen()
|
|
{
|
|
/* alarm already turned off */
|
|
if (done_curses) {
|
|
(void) wmove(scroll_w, SCROLL_Y - 1, 0);
|
|
(void) wclrtoeol(scroll_w);
|
|
draw_screen();
|
|
endwin();
|
|
}
|
|
}
|
|
|
|
void
|
|
newturn()
|
|
{
|
|
repaired = loaded = fired = changed = 0;
|
|
movebuf[0] = '\0';
|
|
|
|
(void) alarm(0);
|
|
if (mf->readyL & R_LOADING)
|
|
if (mf->readyL & R_DOUBLE)
|
|
mf->readyL = R_LOADING;
|
|
else
|
|
mf->readyL = R_LOADED;
|
|
if (mf->readyR & R_LOADING)
|
|
if (mf->readyR & R_DOUBLE)
|
|
mf->readyR = R_LOADING;
|
|
else
|
|
mf->readyR = R_LOADED;
|
|
if (!hasdriver)
|
|
Write(W_DDEAD, SHIP(0), 0, 0, 0, 0, 0);
|
|
|
|
if (sc_hasprompt) {
|
|
(void) wmove(scroll_w, sc_line, 0);
|
|
(void) wclrtoeol(scroll_w);
|
|
}
|
|
if (Sync() < 0)
|
|
leave(LEAVE_SYNC);
|
|
if (!hasdriver)
|
|
leave(LEAVE_DRIVER);
|
|
if (sc_hasprompt)
|
|
(void) wprintw(scroll_w, "%s%s", sc_prompt, sc_buf);
|
|
|
|
if (turn % 50 == 0)
|
|
Write(W_ALIVE, SHIP(0), 0, 0, 0, 0, 0);
|
|
if (mf->FS && (!mc->rig1 || windspeed == 6))
|
|
Write(W_FS, ms, 0, 0, 0, 0, 0);
|
|
if (mf->FS == 1)
|
|
Write(W_FS, ms, 0, 2, 0, 0, 0);
|
|
|
|
if (mf->struck)
|
|
leave(LEAVE_QUIT);
|
|
if (mf->captured != 0)
|
|
leave(LEAVE_CAPTURED);
|
|
if (windspeed == 7)
|
|
leave(LEAVE_HURRICAN);
|
|
|
|
adjustview();
|
|
draw_screen();
|
|
|
|
(void) signal(SIGALRM, newturn);
|
|
(void) alarm(7);
|
|
}
|
|
|
|
/*VARARGS2*/
|
|
Signal(fmt, ship, a, b, c, d)
|
|
char *fmt;
|
|
register struct ship *ship;
|
|
int a, b, c, d;
|
|
{
|
|
if (!done_curses)
|
|
return;
|
|
if (*fmt == '\7')
|
|
putchar(*fmt++);
|
|
if (ship == 0)
|
|
(void) wprintw(scroll_w, fmt, a, b, c, d);
|
|
else
|
|
(void) wprintw(scroll_w, fmt, ship->shipname,
|
|
colours(ship), sterncolour(ship), a, b, c, d);
|
|
Scroll();
|
|
}
|
|
|
|
Scroll()
|
|
{
|
|
if (++sc_line >= SCROLL_Y)
|
|
sc_line = 0;
|
|
(void) wmove(scroll_w, sc_line, 0);
|
|
(void) wclrtoeol(scroll_w);
|
|
}
|
|
|
|
prompt(p, ship)
|
|
register char *p;
|
|
struct ship *ship;
|
|
{
|
|
static char buf[60];
|
|
|
|
if (ship != 0) {
|
|
(void)sprintf(buf, p, ship->shipname, colours(ship),
|
|
sterncolour(ship));
|
|
p = buf;
|
|
}
|
|
sc_prompt = p;
|
|
sc_buf = "";
|
|
sc_hasprompt = 1;
|
|
(void) waddstr(scroll_w, p);
|
|
}
|
|
|
|
endprompt(flag)
|
|
char flag;
|
|
{
|
|
sc_hasprompt = 0;
|
|
if (flag)
|
|
Scroll();
|
|
}
|
|
|
|
sgetch(p, ship, flag)
|
|
char *p;
|
|
struct ship *ship;
|
|
char flag;
|
|
{
|
|
register c;
|
|
|
|
prompt(p, ship);
|
|
blockalarm();
|
|
(void) wrefresh(scroll_w);
|
|
unblockalarm();
|
|
while ((c = wgetch(scroll_w)) == EOF)
|
|
;
|
|
if (flag && c >= ' ' && c < 0x7f)
|
|
(void) waddch(scroll_w, c);
|
|
endprompt(flag);
|
|
return c;
|
|
}
|
|
|
|
sgetstr(pr, buf, n)
|
|
char *pr;
|
|
register char *buf;
|
|
register n;
|
|
{
|
|
register c;
|
|
register char *p = buf;
|
|
|
|
prompt(pr, (struct ship *)0);
|
|
sc_buf = buf;
|
|
for (;;) {
|
|
*p = 0;
|
|
blockalarm();
|
|
(void) wrefresh(scroll_w);
|
|
unblockalarm();
|
|
while ((c = wgetch(scroll_w)) == EOF)
|
|
;
|
|
switch (c) {
|
|
case '\n':
|
|
case '\r':
|
|
endprompt(1);
|
|
return;
|
|
case '\b':
|
|
if (p > buf) {
|
|
(void) waddstr(scroll_w, "\b \b");
|
|
p--;
|
|
}
|
|
break;
|
|
default:
|
|
if (c >= ' ' && c < 0x7f && p < buf + n - 1) {
|
|
*p++ = c;
|
|
(void) waddch(scroll_w, c);
|
|
} else
|
|
(void) putchar(CTRL('g'));
|
|
}
|
|
}
|
|
}
|
|
|
|
draw_screen()
|
|
{
|
|
draw_view();
|
|
draw_turn();
|
|
draw_stat();
|
|
draw_slot();
|
|
(void) wrefresh(scroll_w); /* move the cursor */
|
|
}
|
|
|
|
draw_view()
|
|
{
|
|
register struct ship *sp;
|
|
|
|
(void) werase(view_w);
|
|
foreachship(sp) {
|
|
if (sp->file->dir
|
|
&& sp->file->row > viewrow
|
|
&& sp->file->row < viewrow + VIEW_Y
|
|
&& sp->file->col > viewcol
|
|
&& sp->file->col < viewcol + VIEW_X) {
|
|
(void) wmove(view_w, sp->file->row - viewrow,
|
|
sp->file->col - viewcol);
|
|
(void) waddch(view_w, colours(sp));
|
|
(void) wmove(view_w,
|
|
sternrow(sp) - viewrow,
|
|
sterncol(sp) - viewcol);
|
|
(void) waddch(view_w, sterncolour(sp));
|
|
}
|
|
}
|
|
(void) wrefresh(view_w);
|
|
}
|
|
|
|
draw_turn()
|
|
{
|
|
(void) wmove(turn_w, 0, 0);
|
|
(void) wprintw(turn_w, "%cTurn %d", dont_adjust?'*':'-', turn);
|
|
(void) wrefresh(turn_w);
|
|
}
|
|
|
|
draw_stat()
|
|
{
|
|
(void) wmove(stat_w, STAT_1, 0);
|
|
(void) wprintw(stat_w, "Points %3d\n", mf->points);
|
|
(void) wprintw(stat_w, "Fouls %2d\n", fouled(ms));
|
|
(void) wprintw(stat_w, "Grapples %2d\n", grappled(ms));
|
|
|
|
(void) wmove(stat_w, STAT_2, 0);
|
|
(void) wprintw(stat_w, " 0 %c(%c)\n",
|
|
maxmove(ms, winddir + 3, -1) + '0',
|
|
maxmove(ms, winddir + 3, 1) + '0');
|
|
(void) waddstr(stat_w, " \\|/\n");
|
|
(void) wprintw(stat_w, " -^-%c(%c)\n",
|
|
maxmove(ms, winddir + 2, -1) + '0',
|
|
maxmove(ms, winddir + 2, 1) + '0');
|
|
(void) waddstr(stat_w, " /|\\\n");
|
|
(void) wprintw(stat_w, " | %c(%c)\n",
|
|
maxmove(ms, winddir + 1, -1) + '0',
|
|
maxmove(ms, winddir + 1, 1) + '0');
|
|
(void) wprintw(stat_w, " %c(%c)\n",
|
|
maxmove(ms, winddir, -1) + '0',
|
|
maxmove(ms, winddir, 1) + '0');
|
|
|
|
(void) wmove(stat_w, STAT_3, 0);
|
|
(void) wprintw(stat_w, "Load %c%c %c%c\n",
|
|
loadname[mf->loadL], readyname(mf->readyL),
|
|
loadname[mf->loadR], readyname(mf->readyR));
|
|
(void) wprintw(stat_w, "Hull %2d\n", mc->hull);
|
|
(void) wprintw(stat_w, "Crew %2d %2d %2d\n",
|
|
mc->crew1, mc->crew2, mc->crew3);
|
|
(void) wprintw(stat_w, "Guns %2d %2d\n", mc->gunL, mc->gunR);
|
|
(void) wprintw(stat_w, "Carr %2d %2d\n", mc->carL, mc->carR);
|
|
(void) wprintw(stat_w, "Rigg %d %d %d ", mc->rig1, mc->rig2, mc->rig3);
|
|
if (mc->rig4 < 0)
|
|
(void) waddch(stat_w, '-');
|
|
else
|
|
(void) wprintw(stat_w, "%d", mc->rig4);
|
|
(void) wrefresh(stat_w);
|
|
}
|
|
|
|
draw_slot()
|
|
{
|
|
if (!boarding(ms, 0)) {
|
|
(void) mvwaddstr(slot_w, 0, 0, " ");
|
|
(void) mvwaddstr(slot_w, 1, 0, " ");
|
|
} else
|
|
(void) mvwaddstr(slot_w, 1, 0, "OBP");
|
|
if (!boarding(ms, 1)) {
|
|
(void) mvwaddstr(slot_w, 2, 0, " ");
|
|
(void) mvwaddstr(slot_w, 3, 0, " ");
|
|
} else
|
|
(void) mvwaddstr(slot_w, 3, 0, "DBP");
|
|
|
|
(void) wmove(slot_w, SLOT_Y-4, 0);
|
|
if (mf->RH)
|
|
(void) wprintw(slot_w, "%dRH", mf->RH);
|
|
else
|
|
(void) waddstr(slot_w, " ");
|
|
(void) wmove(slot_w, SLOT_Y-3, 0);
|
|
if (mf->RG)
|
|
(void) wprintw(slot_w, "%dRG", mf->RG);
|
|
else
|
|
(void) waddstr(slot_w, " ");
|
|
(void) wmove(slot_w, SLOT_Y-2, 0);
|
|
if (mf->RR)
|
|
(void) wprintw(slot_w, "%dRR", mf->RR);
|
|
else
|
|
(void) waddstr(slot_w, " ");
|
|
|
|
#define Y (SLOT_Y/2)
|
|
(void) wmove(slot_w, 7, 1);
|
|
(void) wprintw(slot_w,"%d", windspeed);
|
|
(void) mvwaddch(slot_w, Y, 0, ' ');
|
|
(void) mvwaddch(slot_w, Y, 2, ' ');
|
|
(void) mvwaddch(slot_w, Y-1, 0, ' ');
|
|
(void) mvwaddch(slot_w, Y-1, 1, ' ');
|
|
(void) mvwaddch(slot_w, Y-1, 2, ' ');
|
|
(void) mvwaddch(slot_w, Y+1, 0, ' ');
|
|
(void) mvwaddch(slot_w, Y+1, 1, ' ');
|
|
(void) mvwaddch(slot_w, Y+1, 2, ' ');
|
|
(void) wmove(slot_w, Y - dr[winddir], 1 - dc[winddir]);
|
|
switch (winddir) {
|
|
case 1:
|
|
case 5:
|
|
(void) waddch(slot_w, '|');
|
|
break;
|
|
case 2:
|
|
case 6:
|
|
(void) waddch(slot_w, '/');
|
|
break;
|
|
case 3:
|
|
case 7:
|
|
(void) waddch(slot_w, '-');
|
|
break;
|
|
case 4:
|
|
case 8:
|
|
(void) waddch(slot_w, '\\');
|
|
break;
|
|
}
|
|
(void) mvwaddch(slot_w, Y + dr[winddir], 1 + dc[winddir], '+');
|
|
(void) wrefresh(slot_w);
|
|
}
|
|
|
|
draw_board()
|
|
{
|
|
register int n;
|
|
|
|
(void) clear();
|
|
(void) werase(view_w);
|
|
(void) werase(slot_w);
|
|
(void) werase(scroll_w);
|
|
(void) werase(stat_w);
|
|
(void) werase(turn_w);
|
|
|
|
sc_line = 0;
|
|
|
|
(void) move(BOX_T, BOX_L);
|
|
for (n = 0; n < BOX_X; n++)
|
|
(void) addch('-');
|
|
(void) move(BOX_B, BOX_L);
|
|
for (n = 0; n < BOX_X; n++)
|
|
(void) addch('-');
|
|
for (n = BOX_T+1; n < BOX_B; n++) {
|
|
(void) mvaddch(n, BOX_L, '|');
|
|
(void) mvaddch(n, BOX_R, '|');
|
|
}
|
|
(void) mvaddch(BOX_T, BOX_L, '+');
|
|
(void) mvaddch(BOX_T, BOX_R, '+');
|
|
(void) mvaddch(BOX_B, BOX_L, '+');
|
|
(void) mvaddch(BOX_B, BOX_R, '+');
|
|
(void) refresh();
|
|
|
|
#define WSaIM "Wooden Ships & Iron Men"
|
|
(void) wmove(view_w, 2, (VIEW_X - sizeof WSaIM - 1) / 2);
|
|
(void) waddstr(view_w, WSaIM);
|
|
(void) wmove(view_w, 4, (VIEW_X - strlen(cc->name)) / 2);
|
|
(void) waddstr(view_w, cc->name);
|
|
(void) wrefresh(view_w);
|
|
|
|
(void) move(LINE_T, LINE_L);
|
|
(void) printw("Class %d %s (%d guns) '%s' (%c%c)",
|
|
mc->class,
|
|
classname[mc->class],
|
|
mc->guns,
|
|
ms->shipname,
|
|
colours(ms),
|
|
sterncolour(ms));
|
|
(void) refresh();
|
|
}
|
|
|
|
centerview()
|
|
{
|
|
viewrow = mf->row - VIEW_Y / 2;
|
|
viewcol = mf->col - VIEW_X / 2;
|
|
}
|
|
|
|
upview()
|
|
{
|
|
viewrow -= VIEW_Y / 3;
|
|
}
|
|
|
|
downview()
|
|
{
|
|
viewrow += VIEW_Y / 3;
|
|
}
|
|
|
|
leftview()
|
|
{
|
|
viewcol -= VIEW_X / 5;
|
|
}
|
|
|
|
rightview()
|
|
{
|
|
viewcol += VIEW_X / 5;
|
|
}
|
|
|
|
adjustview()
|
|
{
|
|
if (dont_adjust)
|
|
return;
|
|
if (mf->row < viewrow + VIEW_Y/4)
|
|
viewrow = mf->row - (VIEW_Y - VIEW_Y/4);
|
|
else if (mf->row > viewrow + (VIEW_Y - VIEW_Y/4))
|
|
viewrow = mf->row - VIEW_Y/4;
|
|
if (mf->col < viewcol + VIEW_X/8)
|
|
viewcol = mf->col - (VIEW_X - VIEW_X/8);
|
|
else if (mf->col > viewcol + (VIEW_X - VIEW_X/8))
|
|
viewcol = mf->col - VIEW_X/8;
|
|
}
|
|
|
|
#ifdef SIGTSTP
|
|
void
|
|
susp()
|
|
{
|
|
blockalarm();
|
|
tstp();
|
|
(void) signal(SIGTSTP, susp);
|
|
unblockalarm();
|
|
}
|
|
#endif
|