NetBSD/sys/arch/sun3/dev/cg4.c
jdolecek e0cc03a09b merge kqueue branch into -current
kqueue provides a stateful and efficient event notification framework
currently supported events include socket, file, directory, fifo,
pipe, tty and device changes, and monitoring of processes and signals

kqueue is supported by all writable filesystems in NetBSD tree
(with exception of Coda) and all device drivers supporting poll(2)

based on work done by Jonathan Lemon for FreeBSD
initial NetBSD port done by Luke Mewburn and Jason Thorpe
2002-10-23 09:10:23 +00:00

675 lines
17 KiB
C

/* $NetBSD: cg4.c,v 1.29 2002/10/23 09:12:25 jdolecek Exp $ */
/*
* Copyright (c) 1992, 1993
* The Regents of the University of California. All rights reserved.
*
* This software was developed by the Computer Systems Engineering group
* at Lawrence Berkeley Laboratory under DARPA contract BG 91-66 and
* contributed to Berkeley.
*
* All advertising materials mentioning features or use of this software
* must display the following acknowledgement:
* This product includes software developed by the University of
* California, Lawrence Berkeley Laboratory.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. All advertising materials mentioning features or use of this software
* must display the following acknowledgement:
* This product includes software developed by the University of
* California, Berkeley and its contributors.
* 4. Neither the name of the University nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*
* from: @(#)cgthree.c 8.2 (Berkeley) 10/30/93
*/
/*
* color display (cg4) driver.
*
* Credits, history:
* Gordon Ross created this driver based on the cg3 driver from
* the sparc port as distributed in BSD 4.4 Lite, but included
* support for only the "type B" adapter (Brooktree DACs).
* Ezra Story added support for the "type A" (AMD DACs).
*
* Todo:
* Make this driver handle video interrupts.
* Defer colormap updates to vertical retrace interrupts.
*/
#include <sys/param.h>
#include <sys/systm.h>
#include <sys/conf.h>
#include <sys/device.h>
#include <sys/ioctl.h>
#include <sys/malloc.h>
#include <sys/mman.h>
#include <sys/proc.h>
#include <sys/tty.h>
#include <uvm/uvm_extern.h>
#include <machine/autoconf.h>
#include <machine/cpu.h>
#include <dev/sun/fbio.h>
#include <machine/idprom.h>
#include <machine/pmap.h>
#include <sun3/dev/fbvar.h>
#include <sun3/dev/btreg.h>
#include <sun3/dev/cg4reg.h>
#include <sun3/dev/p4reg.h>
union bt_cmap_u {
u_char btcm_char[256 * 3]; /* raw data */
u_char btcm_rgb[256][3]; /* 256 R/G/B entries */
u_int btcm_int[256 * 3 / 4]; /* the way the chip gets loaded */
};
#define CG4_TYPE_A 0 /* AMD DACs */
#define CG4_TYPE_B 1 /* Brooktree DACs */
#define CG4_MMAP_SIZE (CG4_OVERLAY_SIZE + CG4_ENABLE_SIZE + CG4_PIXMAP_SIZE)
#define CMAP_SIZE 256
struct soft_cmap {
u_char r[CMAP_SIZE];
u_char g[CMAP_SIZE];
u_char b[CMAP_SIZE];
};
/* per-display variables */
struct cg4_softc {
struct device sc_dev; /* base device */
struct fbdevice sc_fb; /* frame buffer device */
int sc_cg4type; /* A or B */
int sc_pa_overlay; /* phys. addr. of overlay plane */
int sc_pa_enable; /* phys. addr. of enable plane */
int sc_pa_pixmap; /* phys. addr. of color plane */
int sc_video_on; /* zero if blanked */
void *sc_va_cmap; /* Colormap h/w (mapped KVA) */
void *sc_btcm; /* Soft cmap, Brooktree format */
void (*sc_ldcmap) __P((struct cg4_softc *));
struct soft_cmap sc_cmap; /* Soft cmap, user format */
};
/* autoconfiguration driver */
static void cg4attach __P((struct device *, struct device *, void *));
static int cg4match __P((struct device *, struct cfdata *, void *));
CFATTACH_DECL(cgfour, sizeof(struct cg4_softc),
cg4match, cg4attach, NULL, NULL);
extern struct cfdriver cgfour_cd;
dev_type_open(cg4open);
dev_type_ioctl(cg4ioctl);
dev_type_mmap(cg4mmap);
const struct cdevsw cgfour_cdevsw = {
cg4open, nullclose, noread, nowrite, cg4ioctl,
nostop, notty, nopoll, cg4mmap, nokqfilter,
};
static int cg4gattr __P((struct fbdevice *, void *));
static int cg4gvideo __P((struct fbdevice *, void *));
static int cg4svideo __P((struct fbdevice *, void *));
static int cg4getcmap __P((struct fbdevice *, void *));
static int cg4putcmap __P((struct fbdevice *, void *));
#ifdef _SUN3_
static void cg4a_init __P((struct cg4_softc *));
static void cg4a_ldcmap __P((struct cg4_softc *));
#endif /* SUN3 */
static void cg4b_init __P((struct cg4_softc *));
static void cg4b_ldcmap __P((struct cg4_softc *));
static struct fbdriver cg4_fbdriver = {
cg4open, nullclose, cg4mmap, nokqfilter, cg4gattr,
cg4gvideo, cg4svideo,
cg4getcmap, cg4putcmap };
/*
* Match a cg4.
*/
static int
cg4match(parent, cf, args)
struct device *parent;
struct cfdata *cf;
void *args;
{
struct confargs *ca = args;
int mid, p4id, peekval, tmp;
void *p4reg;
/* No default address support. */
if (ca->ca_paddr == -1)
return (0);
/*
* Slight hack here: The low four bits of the
* config flags, if set, restrict the match to
* that machine "implementation" only.
*/
mid = cf->cf_flags & IDM_IMPL_MASK;
if (mid && (mid != (cpu_machine_id & IDM_IMPL_MASK)))
return (0);
/*
* The config flag 0x10 if set means we are
* looking for a Type A board (3/110).
*/
if (cf->cf_flags & 0x10) {
#ifdef _SUN3_
/* Type A: Check for AMD RAMDACs in control space. */
if (bus_peek(BUS_OBIO, CG4A_OBIO_CMAP, 1) == -1)
return (0);
/* Check for the overlay plane. */
tmp = ca->ca_paddr + CG4A_OFF_OVERLAY;
if (bus_peek(ca->ca_bustype, tmp, 1) == -1)
return (0);
/* OK, it looks like a Type A. */
return (1);
#else /* SUN3 */
/* Only the Sun3/110 ever has a type A. */
return (0);
#endif /* SUN3 */
}
/*
* From here on, it is a type B or nothing.
* The config flag 0x20 if set means there
* is no P4 register. (bus error)
*/
if ((cf->cf_flags & 0x20) == 0) {
p4reg = bus_tmapin(ca->ca_bustype, ca->ca_paddr);
peekval = peek_long(p4reg);
p4id = (peekval == -1) ?
P4_NOTFOUND : fb_pfour_id(p4reg);
bus_tmapout(p4reg);
if (peekval == -1)
return (0);
if (p4id != P4_ID_COLOR8P1) {
#ifdef DEBUG
printf("cgfour at 0x%x match p4id=0x%x fails\n",
ca->ca_paddr, p4id & 0xFF);
#endif
return (0);
}
}
/*
* Check for CMAP hardware and overlay plane.
*/
tmp = ca->ca_paddr + CG4B_OFF_CMAP;
if (bus_peek(ca->ca_bustype, tmp, 4) == -1)
return (0);
tmp = ca->ca_paddr + CG4B_OFF_OVERLAY;
if (bus_peek(ca->ca_bustype, tmp, 1) == -1)
return (0);
return (1);
}
/*
* Attach a display. We need to notice if it is the console, too.
*/
static void
cg4attach(parent, self, args)
struct device *parent, *self;
void *args;
{
struct cg4_softc *sc = (struct cg4_softc *)self;
struct fbdevice *fb = &sc->sc_fb;
struct confargs *ca = args;
struct fbtype *fbt;
int tmp;
fbt = &fb->fb_fbtype;
fbt->fb_type = FBTYPE_SUN4COLOR;
fbt->fb_width = 1152; /* default - see below */
fbt->fb_height = 900; /* default - see below */
fbt->fb_depth = 8;
fbt->fb_cmsize = 256;
fbt->fb_size = CG4_MMAP_SIZE;
fb->fb_driver = &cg4_fbdriver;
fb->fb_private = sc;
fb->fb_name = sc->sc_dev.dv_xname;
fb->fb_flags = sc->sc_dev.dv_cfdata->cf_flags;
/*
* The config flag 0x10 if set means we are
* attaching a Type A (3/110) which has the
* AMD RAMDACs in control space, and no P4.
*/
if (fb->fb_flags & 0x10) {
#ifdef _SUN3_
sc->sc_cg4type = CG4_TYPE_A;
sc->sc_ldcmap = cg4a_ldcmap;
sc->sc_pa_overlay = ca->ca_paddr + CG4A_OFF_OVERLAY;
sc->sc_pa_enable = ca->ca_paddr + CG4A_OFF_ENABLE;
sc->sc_pa_pixmap = ca->ca_paddr + CG4A_OFF_PIXMAP;
sc->sc_va_cmap = bus_mapin(BUS_OBIO, CG4A_OBIO_CMAP,
sizeof(struct amd_regs));
cg4a_init(sc);
#else /* SUN3 */
panic("cgfour flags 0x10");
#endif /* SUN3 */
} else {
sc->sc_cg4type = CG4_TYPE_B;
sc->sc_ldcmap = cg4b_ldcmap;
sc->sc_pa_overlay = ca->ca_paddr + CG4B_OFF_OVERLAY;
sc->sc_pa_enable = ca->ca_paddr + CG4B_OFF_ENABLE;
sc->sc_pa_pixmap = ca->ca_paddr + CG4B_OFF_PIXMAP;
tmp = ca->ca_paddr + CG4B_OFF_CMAP;
sc->sc_va_cmap = bus_mapin(ca->ca_bustype, tmp,
sizeof(struct bt_regs));
cg4b_init(sc);
}
if ((fb->fb_flags & 0x20) == 0) {
/* It is supposed to have a P4 register. */
fb->fb_pfour = bus_mapin(ca->ca_bustype, ca->ca_paddr, 4);
}
/*
* Determine width and height as follows:
* If it has a P4 register, use that;
* else if unit==0, use the EEPROM size,
* else make our best guess.
*/
if (fb->fb_pfour)
fb_pfour_setsize(fb);
else if (sc->sc_dev.dv_unit == 0)
fb_eeprom_setsize(fb);
else {
/* Guess based on machine ID. */
switch (cpu_machine_id) {
default:
/* Leave the defaults set above. */
break;
}
}
printf(" (%dx%d)\n", fbt->fb_width, fbt->fb_height);
/*
* Make sure video is on. This driver uses a
* black colormap to blank the screen, so if
* there is any global enable, set it here.
*/
tmp = 1;
cg4svideo(fb, &tmp);
if (fb->fb_pfour)
fb_pfour_set_video(fb, 1);
else
enable_video(1);
/* Let /dev/fb know we are here. */
fb_attach(fb, 4);
}
int
cg4open(dev, flags, mode, p)
dev_t dev;
int flags, mode;
struct proc *p;
{
int unit = minor(dev);
if (unit >= cgfour_cd.cd_ndevs || cgfour_cd.cd_devs[unit] == NULL)
return (ENXIO);
return (0);
}
int
cg4ioctl(dev, cmd, data, flags, p)
dev_t dev;
u_long cmd;
caddr_t data;
int flags;
struct proc *p;
{
struct cg4_softc *sc = cgfour_cd.cd_devs[minor(dev)];
return (fbioctlfb(&sc->sc_fb, cmd, data));
}
/*
* Return the address that would map the given device at the given
* offset, allowing for the given protection, or return -1 for error.
*
* X11 expects its mmap'd region to look like this:
* 128k overlay data memory
* 128k overlay enable bitmap
* 1024k color memory
*
* The hardware looks completely different.
*/
paddr_t
cg4mmap(dev, off, prot)
dev_t dev;
off_t off;
int prot;
{
struct cg4_softc *sc = cgfour_cd.cd_devs[minor(dev)];
int physbase;
if (off & PGOFSET)
panic("cg4mmap");
if ((off < 0) || (off >= CG4_MMAP_SIZE))
return (-1);
if (off < 0x40000) {
if (off < 0x20000) {
physbase = sc->sc_pa_overlay;
} else {
/* enable plane */
off -= 0x20000;
physbase = sc->sc_pa_enable;
}
} else {
/* pixel map */
off -= 0x40000;
physbase = sc->sc_pa_pixmap;
}
/*
* I turned on PMAP_NC here to disable the cache as I was
* getting horribly broken behaviour without it.
*/
return ((physbase + off) | PMAP_NC);
}
/*
* Internal ioctl functions.
*/
/* FBIOGATTR: */
static int cg4gattr(fb, data)
struct fbdevice *fb;
void *data;
{
struct fbgattr *fba = data;
fba->real_type = fb->fb_fbtype.fb_type;
fba->owner = 0; /* XXX - TIOCCONS stuff? */
fba->fbtype = fb->fb_fbtype;
fba->sattr.flags = 0;
fba->sattr.emu_type = fb->fb_fbtype.fb_type;
fba->sattr.dev_specific[0] = -1;
fba->emu_types[0] = fb->fb_fbtype.fb_type;
fba->emu_types[1] = -1;
return (0);
}
/* FBIOGVIDEO: */
static int cg4gvideo(fb, data)
struct fbdevice *fb;
void *data;
{
struct cg4_softc *sc = fb->fb_private;
int *on = data;
*on = sc->sc_video_on;
return (0);
}
/* FBIOSVIDEO: */
static int cg4svideo(fb, data)
struct fbdevice *fb;
void *data;
{
struct cg4_softc *sc = fb->fb_private;
int *on = data;
if (sc->sc_video_on == *on)
return (0);
sc->sc_video_on = *on;
(*sc->sc_ldcmap)(sc);
return (0);
}
/*
* FBIOGETCMAP:
* Copy current colormap out to user space.
*/
static int cg4getcmap(fb, data)
struct fbdevice *fb;
void *data;
{
struct cg4_softc *sc = fb->fb_private;
struct soft_cmap *cm = &sc->sc_cmap;
struct fbcmap *fbcm = data;
u_int start, count;
int error;
start = fbcm->index;
count = fbcm->count;
if (start >= CMAP_SIZE || count > CMAP_SIZE - start)
return (EINVAL);
if ((error = copyout(&cm->r[start], fbcm->red, count)) != 0)
return (error);
if ((error = copyout(&cm->g[start], fbcm->green, count)) != 0)
return (error);
if ((error = copyout(&cm->b[start], fbcm->blue, count)) != 0)
return (error);
return (0);
}
/*
* FBIOPUTCMAP:
* Copy new colormap from user space and load.
*/
static int cg4putcmap(fb, data)
struct fbdevice *fb;
void *data;
{
struct cg4_softc *sc = fb->fb_private;
struct soft_cmap *cm = &sc->sc_cmap;
struct fbcmap *fbcm = data;
u_int start, count;
int error;
start = fbcm->index;
count = fbcm->count;
if (start >= CMAP_SIZE || count > CMAP_SIZE - start)
return (EINVAL);
if ((error = copyin(fbcm->red, &cm->r[start], count)) != 0)
return (error);
if ((error = copyin(fbcm->green, &cm->g[start], count)) != 0)
return (error);
if ((error = copyin(fbcm->blue, &cm->b[start], count)) != 0)
return (error);
(*sc->sc_ldcmap)(sc);
return (0);
}
/****************************************************************
* Routines for the "Type A" hardware
****************************************************************/
#ifdef _SUN3_
static void
cg4a_init(sc)
struct cg4_softc *sc;
{
volatile struct amd_regs *ar = sc->sc_va_cmap;
struct soft_cmap *cm = &sc->sc_cmap;
int i;
/* Grab initial (current) color map. */
for(i = 0; i < 256; i++) {
cm->r[i] = ar->r[i];
cm->g[i] = ar->g[i];
cm->b[i] = ar->b[i];
}
}
static void
cg4a_ldcmap(sc)
struct cg4_softc *sc;
{
volatile struct amd_regs *ar = sc->sc_va_cmap;
struct soft_cmap *cm = &sc->sc_cmap;
int i;
/*
* Now blast them into the chip!
* XXX Should use retrace interrupt!
* Just set a "need load" bit and let the
* retrace interrupt handler do the work.
*/
if (sc->sc_video_on) {
/* Update H/W colormap. */
for (i = 0; i < 256; i++) {
ar->r[i] = cm->r[i];
ar->g[i] = cm->g[i];
ar->b[i] = cm->b[i];
}
} else {
/* Clear H/W colormap. */
for (i = 0; i < 256; i++) {
ar->r[i] = 0;
ar->g[i] = 0;
ar->b[i] = 0;
}
}
}
#endif /* SUN3 */
/****************************************************************
* Routines for the "Type B" hardware
****************************************************************/
static void
cg4b_init(sc)
struct cg4_softc *sc;
{
volatile struct bt_regs *bt = sc->sc_va_cmap;
struct soft_cmap *cm = &sc->sc_cmap;
union bt_cmap_u *btcm;
int i;
/* Need a buffer for colormap format translation. */
btcm = malloc(sizeof(*btcm), M_DEVBUF, M_WAITOK);
sc->sc_btcm = btcm;
/*
* BT458 chip initialization as described in Brooktree's
* 1993 Graphics and Imaging Product Databook (DB004-1/93).
*
* It appears that the 3/60 uses the low byte, and the 3/80
* uses the high byte, while both ignore the other bytes.
* Writing same value to all bytes works on both.
*/
bt->bt_addr = 0x04040404; /* select read mask register */
bt->bt_ctrl = ~0; /* all planes on */
bt->bt_addr = 0x05050505; /* select blink mask register */
bt->bt_ctrl = 0; /* all planes non-blinking */
bt->bt_addr = 0x06060606; /* select command register */
bt->bt_ctrl = 0x43434343; /* palette enabled, overlay planes enabled */
bt->bt_addr = 0x07070707; /* select test register */
bt->bt_ctrl = 0; /* not test mode */
/* grab initial (current) color map */
bt->bt_addr = 0;
#ifdef _SUN3_
/* Sun3/60 wants 32-bit access, packed. */
for (i = 0; i < (256 * 3 / 4); i++)
btcm->btcm_int[i] = bt->bt_cmap;
#else /* SUN3 */
/* Sun3/80 wants 8-bits in the high byte. */
for (i = 0; i < (256 * 3); i++)
btcm->btcm_char[i] = bt->bt_cmap >> 24;
#endif /* SUN3 */
/* Transpose into H/W cmap into S/W form. */
for (i = 0; i < 256; i++) {
cm->r[i] = btcm->btcm_rgb[i][0];
cm->g[i] = btcm->btcm_rgb[i][1];
cm->b[i] = btcm->btcm_rgb[i][2];
}
}
static void
cg4b_ldcmap(sc)
struct cg4_softc *sc;
{
volatile struct bt_regs *bt = sc->sc_va_cmap;
struct soft_cmap *cm = &sc->sc_cmap;
union bt_cmap_u *btcm = sc->sc_btcm;
int i;
/* Transpose S/W cmap into H/W form. */
for (i = 0; i < 256; i++) {
btcm->btcm_rgb[i][0] = cm->r[i];
btcm->btcm_rgb[i][1] = cm->g[i];
btcm->btcm_rgb[i][2] = cm->b[i];
}
/*
* Now blast them into the chip!
* XXX Should use retrace interrupt!
* Just set a "need load" bit and let the
* retrace interrupt handler do the work.
*/
bt->bt_addr = 0;
#ifdef _SUN3_
/* Sun3/60 wants 32-bit access, packed. */
if (sc->sc_video_on) {
/* Update H/W colormap. */
for (i = 0; i < (256 * 3 / 4); i++)
bt->bt_cmap = btcm->btcm_int[i];
} else {
/* Clear H/W colormap. */
for (i = 0; i < (256 * 3 / 4); i++)
bt->bt_cmap = 0;
}
#else /* SUN3 */
/* Sun3/80 wants 8-bits in the high byte. */
if (sc->sc_video_on) {
/* Update H/W colormap. */
for (i = 0; i < (256 * 3); i++)
bt->bt_cmap = btcm->btcm_char[i] << 24;
} else {
/* Clear H/W colormap. */
for (i = 0; i < (256 * 3); i++)
bt->bt_cmap = 0;
}
#endif /* SUN3 */
}