1934 lines
55 KiB
C
1934 lines
55 KiB
C
/* protg.c
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The 'g' protocol.
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Copyright (C) 1991, 1992 Ian Lance Taylor
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This file is part of the Taylor UUCP package.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the
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License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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The author of the program may be contacted at ian@airs.com or
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c/o Infinity Development Systems, P.O. Box 520, Waltham, MA 02254.
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*/
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#include "uucp.h"
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#if USE_RCS_ID
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const char protg_rcsid[] = "$Id: protg.c,v 1.1 1993/08/04 19:36:20 jtc Exp $";
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#endif
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#include <ctype.h>
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#include <errno.h>
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#include "uudefs.h"
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#include "uuconf.h"
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#include "conn.h"
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#include "trans.h"
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#include "system.h"
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#include "prot.h"
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/* Each 'g' protocol packet begins with six bytes. They are:
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<DLE><k><c0><c1><C><x>
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<DLE> is the ASCII DLE character (^P or '\020').
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if 1 <= <k> <= 8, the packet is followed by 2 ** (k + 4) bytes of data;
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if <k> == 9, these six bytes are a complete control packet;
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other value of <k> are illegal.
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<c0> is the low byte of a checksum.
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<c1> is the high byte of a checksum.
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<C> is a control byte (see below).
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<x> is <k> ^ <c0> ^ <c1> ^ <C>.
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The control byte <C> is divided into three bitfields:
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t t x x x y y y
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The two bit field tt is the packet type.
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The three bit field xxx is the control type for a control packet, or
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the sequence number for a data packet.
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The three bit field yyy is a value for a control packet, or the
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sequence number of the last packet received for a data packet.
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For all successfully recieved packets, the control byte is stored
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into iGpacket_control. */
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/* Names for the bytes in the frame header. */
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#define IFRAME_DLE (0)
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#define IFRAME_K (1)
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#define IFRAME_CHECKLOW (2)
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#define IFRAME_CHECKHIGH (3)
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#define IFRAME_CONTROL (4)
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#define IFRAME_XOR (5)
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/* Length of the frame header. */
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#define CFRAMELEN (6)
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/* Macros to break apart the control bytes. */
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#define CONTROL_TT(b) ((int)(((b) >> 6) & 03))
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#define CONTROL_XXX(b) ((int)(((b) >> 3) & 07))
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#define CONTROL_YYY(b) ((int)((b) & 07))
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/* DLE value. */
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#define DLE ('\020')
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/* Get the length of a packet given a pointer to the header. */
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#define CPACKLEN(z) ((size_t) (1 << ((z)[IFRAME_K] + 4)))
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/* <k> field value for a control message. */
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#define KCONTROL (9)
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/* Get the next sequence number given a sequence number. */
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#define INEXTSEQ(i) ((i + 1) & 07)
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/* Compute i1 - i2 modulo 8. */
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#define CSEQDIFF(i1, i2) (((i1) + 8 - (i2)) & 07)
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/* Packet types. These are from the tt field.
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CONTROL -- control packet
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ALTCHAN -- alternate channel; not used by UUCP
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DATA -- full data segment
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SHORTDATA -- less than full data segment (all the bytes specified by
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the packet length <k> are always transferred). Let <u> be the number
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of bytes in the data segment not to be used. If <u> <= 0x7f, the first
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byte of the data segment is <u> and the data follows. If <u> > 0x7f,
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the first byte of the data segment is 0x80 | (<u> & 0x7f), the second
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byte of the data segment is <u> >> 7, and the data follows. The
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maximum possible data segment size is 2**12, so this handles all
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possible cases. */
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#define CONTROL (0)
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#define ALTCHAN (1)
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#define DATA (2)
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#define SHORTDATA (3)
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/* Control types. These are from the xxx field if the type (tt field)
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is CONTROL.
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CLOSE -- close the connection
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RJ -- reject; packet yyy last to be received correctly
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SRJ -- selective reject; reject only packet yyy (not used by UUCP)
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RR -- receiver ready; packet yyy received correctly
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INITC -- third step of initialization; yyy holds window size
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INITB -- second step of initialization; yyy holds maximum <k> value - 1
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INITA -- first step of initialization; yyy holds window size.
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The yyy value for RR is the same as the yyy value for an ordinary
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data packet. */
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#define CLOSE (1)
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#define RJ (2)
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#define SRJ (3)
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#define RR (4)
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#define INITC (5)
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#define INITB (6)
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#define INITA (7)
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/* Maximum amount of data in a single packet. This is set by the <k>
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field in the header; the amount of data in a packet is
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2 ** (<k> + 4). <k> ranges from 1 to 8. */
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#define CMAXDATAINDEX (8)
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#define CMAXDATA (1 << (CMAXDATAINDEX + 4))
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/* Maximum window size. */
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#define CMAXWINDOW (7)
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/* Defaults for the protocol parameters. These may all be changed by
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using the ``protocol-parameter g'' command, so there is no
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particular reason to change the values given here. */
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/* The desired window size. This is what we tell the other system to
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use. It must be between 1 and 7, and there's no reason to use less
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than 7. Protocol parameter ``window''. */
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#define IWINDOW (7)
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/* The desired packet size. Many implementations only support 64 byte
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packets. Protocol parameter ``packet-size''. */
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#define IPACKSIZE (64)
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/* The number of times to retry the exchange of INIT packets when
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starting the protocol. Protocol parameter ``startup-retries''. */
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#define CSTARTUP_RETRIES (8)
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/* The timeout to use when waiting for an INIT packet when starting up
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the protocol. Protocol parameter ``init-timeout''. */
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#define CEXCHANGE_INIT_TIMEOUT (10)
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/* The number of times to retry sending and waiting for a single INIT
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packet when starting the protocol. This controls a single INIT
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packet, while CSTARTUP_RETRIES controls how many times to try the
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entire INIT sequence. Protocol parameter ``init-retries''. */
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#define CEXCHANGE_INIT_RETRIES (4)
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/* The timeout to use when waiting for a packet. Protocol parameter
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``timeout''. */
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#define CTIMEOUT (10)
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/* The number of times to retry waiting for a packet. Each time the
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timeout fails we send a copy of our last data packet or a reject
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message for the packet we expect from the other side, depending on
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whether we are waiting for an acknowledgement or a data packet.
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This is the number of times we try doing that and then waiting
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again. Protocol parameter ``retries''. */
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#define CRETRIES (6)
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/* If we see more than this much unrecognized data, we drop the
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connection. This must be larger than a single packet size, which
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means it must be larger than 4096 (the largest possible packet
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size). Protocol parameter ``garbage''. */
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#define CGARBAGE (10000)
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/* If we see more than this many protocol errors, we drop the
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connection. Protocol parameter ``errors''. */
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#define CERRORS (100)
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/* Default decay rate. Each time we send or receive this many packets
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succesfully, we decrement the error level by one (protocol
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parameter ``error-decay''). */
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#define CERROR_DECAY (10)
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/* If this value is non-zero, it will be used as the remote window
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size regardless of what the other side requested. This can be
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useful for dealing with some particularly flawed packages. This
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default value should always be 0, and protocol parameter
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``remote-window'' should be used for the affected systems. */
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#define IREMOTE_WINDOW (0)
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/* If this value is non-zero, it will be used as the packet size to
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send to the remote system regardless of what it requested. It's
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difficult to imagine any circumstances where you would want to set
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this. Protocol parameter ``remote-packet-size''. */
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#define IREMOTE_PACKSIZE (0)
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/* Local variables. */
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/* Next sequence number to send. */
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static int iGsendseq;
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/* Last sequence number that has been acked. */
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static int iGremote_ack;
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/* Last sequence number to be retransmitted. */
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static int iGretransmit_seq;
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/* Last sequence number we have received. */
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static int iGrecseq;
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/* Last sequence number we have acked. */
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static int iGlocal_ack;
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/* Window size to request (protocol parameter ``window''). */
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static int iGrequest_winsize = IWINDOW;
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/* Packet size to request (protocol parameter ``packet-size''). */
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static int iGrequest_packsize = IPACKSIZE;
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/* Remote window size (set during handshake). */
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static int iGremote_winsize;
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/* Forced remote window size (protocol parameter ``remote-window''). */
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static int iGforced_remote_winsize = IREMOTE_WINDOW;
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/* Remote segment size (set during handshake). This is one less than
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the value in a packet header. */
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static int iGremote_segsize;
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/* Remote packet size (set based on iGremote_segsize). */
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static size_t iGremote_packsize;
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/* Forced remote packet size (protocol parameter
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``remote-packet-size''). */
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static int iGforced_remote_packsize = IREMOTE_PACKSIZE;
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/* Recieved control byte. */
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static int iGpacket_control;
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/* Number of times to retry the initial handshake. Protocol parameter
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``startup-retries''. */
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static int cGstartup_retries = CSTARTUP_RETRIES;
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/* Number of times to retry sending an initial control packet.
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Protocol parameter ``init-retries''. */
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static int cGexchange_init_retries = CEXCHANGE_INIT_RETRIES;
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/* Timeout (seconds) for receiving an initial control packet.
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Protocol parameter ``init-timeout''. */
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static int cGexchange_init_timeout = CEXCHANGE_INIT_TIMEOUT;
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/* Timeout (seconds) for receiving a data packet. Protocol parameter
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``timeout''. */
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static int cGtimeout = CTIMEOUT;
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/* Maximum number of timeouts when receiving a data packet or
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acknowledgement. Protocol parameter ``retries''. */
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static int cGretries = CRETRIES;
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/* Amount of garbage data we are prepared to see before giving up.
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Protocol parameter ``garbage''. */
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static int cGgarbage_data = CGARBAGE;
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/* Maximum number of errors we are prepared to see before giving up.
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Protocol parameter ``errors''. */
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static int cGmax_errors = CERRORS;
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/* Each time we receive this many packets succesfully, we decrement
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the error level by one (protocol parameter ``error-decay''). */
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static int cGerror_decay = CERROR_DECAY;
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/* Whether to use shorter packets when possible. Protocol parameter
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``short-packets''. */
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static boolean fGshort_packets = TRUE;
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/* Protocol parameter commands. */
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struct uuconf_cmdtab asGproto_params[] =
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{
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{ "window", UUCONF_CMDTABTYPE_INT, (pointer) &iGrequest_winsize, NULL },
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{ "packet-size", UUCONF_CMDTABTYPE_INT, (pointer) &iGrequest_packsize,
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NULL },
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{ "startup-retries", UUCONF_CMDTABTYPE_INT, (pointer) &cGstartup_retries,
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NULL },
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{ "init-timeout", UUCONF_CMDTABTYPE_INT, (pointer) &cGexchange_init_timeout,
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NULL },
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{ "init-retries", UUCONF_CMDTABTYPE_INT, (pointer) &cGexchange_init_retries,
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NULL },
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{ "timeout", UUCONF_CMDTABTYPE_INT, (pointer) &cGtimeout, NULL },
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{ "retries", UUCONF_CMDTABTYPE_INT, (pointer) &cGretries, NULL },
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{ "garbage", UUCONF_CMDTABTYPE_INT, (pointer) &cGgarbage_data, NULL },
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{ "errors", UUCONF_CMDTABTYPE_INT, (pointer) &cGmax_errors, NULL },
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{ "error-decay", UUCONF_CMDTABTYPE_INT, (pointer) &cGerror_decay, NULL },
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{ "remote-window", UUCONF_CMDTABTYPE_INT,
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(pointer) &iGforced_remote_winsize, NULL },
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{ "remote-packet-size", UUCONF_CMDTABTYPE_INT,
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(pointer) &iGforced_remote_packsize, NULL },
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{ "short-packets", UUCONF_CMDTABTYPE_BOOLEAN, (pointer) &fGshort_packets,
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NULL },
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{ NULL, 0, NULL, NULL }
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};
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/* Statistics. */
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/* Number of packets we have sent. */
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static long cGsent_packets;
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/* Number of packets we have resent (these are not included in
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cGsent_packets). */
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static long cGresent_packets;
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/* Number of packets we have delayed sending (these should not be
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counted in cGresent_packets). */
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static long cGdelayed_packets;
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/* Number of packets we have received. */
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static long cGrec_packets;
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/* Number of packets rejected because the header was bad. */
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static long cGbad_hdr;
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/* Number of packets rejected because the checksum was bad. */
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static long cGbad_checksum;
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/* Number of packets received out of order. */
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static long cGbad_order;
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/* Number of packets rejected by receiver (number of RJ packets
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received). */
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static long cGremote_rejects;
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/* The error level. This is the total number of errors as adjusted by
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cGerror_decay. */
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static long cGerror_level;
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/* Each time we send an RJ, we can expect several out of order of
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packets, because the other side will probably have sent a full
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window by the time it sees the RJ. This variable keeps track of
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the number of out of order packets we expect to see. We don't
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count expected out of order packets against the error level. This
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is reset to 0 when an in order packet is received. */
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static int cGexpect_bad_order;
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#if DEBUG > 1
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/* Control packet names used for debugging. */
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static const char * const azGcontrol[] =
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{"?0?", "CLOSE", "RJ", "SRJ", "RR", "INITC", "INITB", "INITA"};
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#endif
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/* Local functions. */
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static boolean fgexchange_init P((struct sdaemon *qdaemon, int ictl,
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int ival, int *piset));
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static boolean fgsend_control P((struct sdaemon *qdaemon, int ictl,
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int ival));
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static char *zgadjust_ack P((int iseq));
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static boolean fgwait_for_packet P((struct sdaemon *qdaemon,
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boolean freturncontrol, int ctimeout,
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int cretries));
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static boolean fgsend_acks P((struct sdaemon *qdaemon));
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static boolean fggot_ack P((struct sdaemon *qdaemon, int iack));
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static boolean fgprocess_data P((struct sdaemon *qdaemon, boolean fdoacks,
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boolean freturncontrol,
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boolean *pfexit, size_t *pcneed,
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boolean *pffound));
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static boolean fginit_sendbuffers P((boolean fallocate));
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static boolean fgcheck_errors P((struct sdaemon *qdaemon));
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static int igchecksum P((const char *zdata, size_t clen));
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static int igchecksum2 P((const char *zfirst, size_t cfirst,
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const char *zsecond, size_t csecond));
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/* Start the protocol. This requires a three way handshake. Both sides
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must send and receive an INITA packet, an INITB packet, and an INITC
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packet. The INITA and INITC packets contain the window size, and the
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INITB packet contains the packet size. */
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boolean
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fgstart (qdaemon, pzlog)
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struct sdaemon *qdaemon;
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char **pzlog;
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{
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int iseg;
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int i;
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boolean fgota, fgotb;
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*pzlog = NULL;
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/* The 'g' protocol requires a full eight bit interface. */
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if (! fconn_set (qdaemon->qconn, PARITYSETTING_NONE,
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STRIPSETTING_EIGHTBITS, XONXOFF_OFF))
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return FALSE;
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iGsendseq = 1;
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iGremote_ack = 0;
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iGretransmit_seq = -1;
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iGrecseq = 0;
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iGlocal_ack = 0;
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cGsent_packets = 0;
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cGresent_packets = 0;
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cGdelayed_packets = 0;
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cGrec_packets = 0;
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cGbad_hdr = 0;
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cGbad_checksum = 0;
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cGbad_order = 0;
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cGremote_rejects = 0;
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cGerror_level = 0;
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cGexpect_bad_order = 0;
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/* We must determine the segment size based on the packet size
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which may have been modified by a protocol parameter command.
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A segment size of 2^n is passed as n - 5. */
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i = iGrequest_packsize;
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iseg = -1;
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while (i > 0)
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{
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++iseg;
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i >>= 1;
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}
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iseg -= 5;
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if (iseg < 0 || iseg > 7)
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{
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ulog (LOG_ERROR, "Illegal packet size %d for '%c' protocol",
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iGrequest_packsize, qdaemon->qproto->bname);
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iseg = 1;
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}
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fgota = FALSE;
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fgotb = FALSE;
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for (i = 0; i < cGstartup_retries; i++)
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{
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if (fgota)
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{
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if (! fgsend_control (qdaemon, INITA, iGrequest_winsize))
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return FALSE;
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}
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else
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{
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if (! fgexchange_init (qdaemon, INITA, iGrequest_winsize,
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&iGremote_winsize))
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continue;
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}
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fgota = TRUE;
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if (fgotb)
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{
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if (! fgsend_control (qdaemon, INITB, iseg))
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return FALSE;
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}
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else
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{
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if (! fgexchange_init (qdaemon, INITB, iseg, &iGremote_segsize))
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continue;
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}
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fgotb = TRUE;
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if (! fgexchange_init (qdaemon, INITC, iGrequest_winsize,
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&iGremote_winsize))
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continue;
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/* We have succesfully connected. Determine the remote packet
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size. */
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iGremote_packsize = 1 << (iGremote_segsize + 5);
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/* If the user requested us to force specific remote window and
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packet sizes, do so now. */
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if (iGforced_remote_winsize > 0
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&& iGforced_remote_winsize <= CMAXWINDOW)
|
||
iGremote_winsize = iGforced_remote_winsize;
|
||
|
||
if (iGforced_remote_packsize >= 32
|
||
&& iGforced_remote_packsize <= 4096)
|
||
{
|
||
/* Force the value to a power of two. */
|
||
i = iGforced_remote_packsize;
|
||
iseg = -1;
|
||
while (i > 0)
|
||
{
|
||
++iseg;
|
||
i >>= 1;
|
||
}
|
||
iGremote_packsize = 1 << iseg;
|
||
iGremote_segsize = iseg - 5;
|
||
}
|
||
|
||
/* Set up packet buffers to use. We don't do this until we know
|
||
the maximum packet size we are going to send. */
|
||
if (! fginit_sendbuffers (TRUE))
|
||
return FALSE;
|
||
|
||
*pzlog = zbufalc (sizeof "protocol '' packet size window " + 50);
|
||
sprintf (*pzlog, "protocol '%c' packet size %d window %d",
|
||
qdaemon->qproto->bname, (int) iGremote_packsize,
|
||
(int) iGremote_winsize);
|
||
|
||
return TRUE;
|
||
}
|
||
|
||
DEBUG_MESSAGE0 (DEBUG_PROTO | DEBUG_ABNORMAL,
|
||
"fgstart: Protocol startup failed");
|
||
|
||
return FALSE;
|
||
}
|
||
|
||
/* The 'G' protocol is identical to the 'g' protocol, except that
|
||
short packets are never supported. */
|
||
|
||
boolean
|
||
fbiggstart (qdaemon, pzlog)
|
||
struct sdaemon *qdaemon;
|
||
char **pzlog;
|
||
{
|
||
fGshort_packets = FALSE;
|
||
return fgstart (qdaemon, pzlog);
|
||
}
|
||
|
||
/* Exchange initialization messages with the other system.
|
||
|
||
A problem:
|
||
|
||
We send INITA; it gets received
|
||
We receive INITA
|
||
We send INITB; it gets garbled
|
||
We receive INITB
|
||
|
||
We have seen and sent INITB, so we start to send INITC. The other
|
||
side as sent INITB but not seen it, so it times out and resends
|
||
INITB. We will continue sending INITC and the other side will
|
||
continue sending INITB until both sides give up and start again
|
||
with INITA.
|
||
|
||
It might seem as though if we are sending INITC and receive INITB,
|
||
we should resend our INITB, but this could cause infinite echoing
|
||
of INITB on a long-latency line. Rather than risk that, I have
|
||
implemented a fast drop-back procedure. If we are sending INITB and
|
||
receive INITC, the other side has gotten ahead of us. We immediately
|
||
fail and begin again with INITA. For the other side, if we are
|
||
sending INITC and see INITA, we also immediately fail back to INITA.
|
||
|
||
Unfortunately, this doesn't work for the other case, in which we
|
||
are sending INITB but the other side has not yet seen INITA. As
|
||
far as I can see, if this happens we just have to wait until we
|
||
time out and resend INITA. */
|
||
|
||
static boolean
|
||
fgexchange_init (qdaemon, ictl, ival, piset)
|
||
struct sdaemon *qdaemon;
|
||
int ictl;
|
||
int ival;
|
||
int *piset;
|
||
{
|
||
int i;
|
||
|
||
/* The three-way handshake should be independent of who initializes
|
||
it, but it seems that some versions of uucico assume that the
|
||
caller sends first and the callee responds. This only matters if
|
||
we are the callee and the first packet is garbled. If we send a
|
||
packet, the other side will assume that we must have seen the
|
||
packet they sent and will never time out and send it again.
|
||
Therefore, if we are the callee we don't send a packet the first
|
||
time through the loop. This can still fail, but should usually
|
||
work, and, after all, if the initialization packets are received
|
||
correctly there will be no problem no matter what we do. */
|
||
for (i = 0; i < cGexchange_init_retries; i++)
|
||
{
|
||
long itime;
|
||
int ctimeout;
|
||
|
||
if (qdaemon->fcaller || i > 0)
|
||
{
|
||
if (! fgsend_control (qdaemon, ictl, ival))
|
||
return FALSE;
|
||
}
|
||
|
||
itime = ixsysdep_time ((long *) NULL);
|
||
ctimeout = cGexchange_init_timeout;
|
||
|
||
do
|
||
{
|
||
long inewtime;
|
||
|
||
/* We pass 0 as the retry count to fgwait_for_packet because
|
||
we want to handle retries here and because if it retried
|
||
it would send a packet, which would be bad. */
|
||
if (! fgwait_for_packet (qdaemon, TRUE, ctimeout, 0))
|
||
break;
|
||
|
||
if (CONTROL_TT (iGpacket_control) == CONTROL)
|
||
{
|
||
if (CONTROL_XXX (iGpacket_control) == ictl)
|
||
{
|
||
*piset = CONTROL_YYY (iGpacket_control);
|
||
|
||
/* If we didn't already send our initialization
|
||
packet, send it now. */
|
||
if (! qdaemon->fcaller && i == 0)
|
||
{
|
||
if (! fgsend_control (qdaemon, ictl, ival))
|
||
return FALSE;
|
||
}
|
||
|
||
return TRUE;
|
||
}
|
||
|
||
/* If the other side is farther along than we are,
|
||
we have lost a packet. Fail immediately back to
|
||
INITA (but don't fail if we are already doing INITA,
|
||
since that would count against cStart_retries more
|
||
than it should). */
|
||
if (CONTROL_XXX (iGpacket_control) < ictl && ictl != INITA)
|
||
return FALSE;
|
||
|
||
/* If we are sending INITC and we receive an INITA, the other
|
||
side has failed back (we know this because we have
|
||
seen an INITB from them). Fail back ourselves to
|
||
start the whole handshake over again. */
|
||
if (CONTROL_XXX (iGpacket_control) == INITA && ictl == INITC)
|
||
return FALSE;
|
||
|
||
/* As a special hack, if we are sending INITC and we
|
||
receive INITB, we update the segment size from the
|
||
packet. This permits a second INITB to override the
|
||
first one. It would be nice to do this in a cleaner
|
||
way. */
|
||
if (CONTROL_XXX (iGpacket_control) == INITB && ictl == INITC)
|
||
iGremote_segsize = CONTROL_YYY (iGpacket_control);
|
||
}
|
||
|
||
inewtime = ixsysdep_time ((long *) NULL);
|
||
ctimeout -= inewtime - itime;
|
||
}
|
||
while (ctimeout > 0);
|
||
}
|
||
|
||
return FALSE;
|
||
}
|
||
|
||
/* Shut down the protocol. */
|
||
|
||
boolean
|
||
fgshutdown (qdaemon)
|
||
struct sdaemon *qdaemon;
|
||
{
|
||
(void) fgsend_control (qdaemon, CLOSE, 0);
|
||
(void) fgsend_control (qdaemon, CLOSE, 0);
|
||
(void) fginit_sendbuffers (FALSE);
|
||
|
||
/* The count of sent packets may not be accurate, because some of
|
||
them may have not been sent yet if the connection failed in the
|
||
middle (the ones that counted for cGdelayed_packets). I don't
|
||
think it's worth being precise. */
|
||
ulog (LOG_NORMAL,
|
||
"Protocol '%c' packets: sent %ld, resent %ld, received %ld",
|
||
qdaemon->qproto->bname, cGsent_packets,
|
||
cGresent_packets - cGdelayed_packets, cGrec_packets);
|
||
if (cGbad_hdr != 0
|
||
|| cGbad_checksum != 0
|
||
|| cGbad_order != 0
|
||
|| cGremote_rejects != 0)
|
||
ulog (LOG_NORMAL,
|
||
"Errors: header %ld, checksum %ld, order %ld, remote rejects %ld",
|
||
cGbad_hdr, cGbad_checksum, cGbad_order, cGremote_rejects);
|
||
|
||
/* Reset all the parameters to their default values, so that the
|
||
protocol parameters used for this connection do not affect the
|
||
next one. */
|
||
iGrequest_winsize = IWINDOW;
|
||
iGrequest_packsize = IPACKSIZE;
|
||
cGstartup_retries = CSTARTUP_RETRIES;
|
||
cGexchange_init_timeout = CEXCHANGE_INIT_TIMEOUT;
|
||
cGexchange_init_retries = CEXCHANGE_INIT_RETRIES;
|
||
cGtimeout = CTIMEOUT;
|
||
cGretries = CRETRIES;
|
||
cGgarbage_data = CGARBAGE;
|
||
cGmax_errors = CERRORS;
|
||
cGerror_decay = CERROR_DECAY;
|
||
iGforced_remote_winsize = IREMOTE_WINDOW;
|
||
iGforced_remote_packsize = IREMOTE_PACKSIZE;
|
||
fGshort_packets = TRUE;
|
||
|
||
return TRUE;
|
||
}
|
||
|
||
/* Send a command string. We send packets containing the string until
|
||
the entire string has been sent. Each packet is full. */
|
||
|
||
/*ARGSUSED*/
|
||
boolean
|
||
fgsendcmd (qdaemon, z, ilocal, iremote)
|
||
struct sdaemon *qdaemon;
|
||
const char *z;
|
||
int ilocal;
|
||
int iremote;
|
||
{
|
||
size_t clen;
|
||
boolean fagain;
|
||
|
||
DEBUG_MESSAGE1 (DEBUG_UUCP_PROTO, "fgsendcmd: Sending command \"%s\"", z);
|
||
|
||
clen = strlen (z);
|
||
|
||
do
|
||
{
|
||
char *zpacket;
|
||
size_t cdummy;
|
||
|
||
zpacket = zggetspace (qdaemon, &cdummy);
|
||
|
||
if (clen < iGremote_packsize)
|
||
{
|
||
size_t csize;
|
||
|
||
/* If the remote packet size is larger than 64 (the default,
|
||
which may indicate an older UUCP package), try to fit
|
||
this command into a smaller packet. We still always send
|
||
a complete packet, though. */
|
||
if (iGremote_packsize <= 64 || ! fGshort_packets)
|
||
csize = iGremote_packsize;
|
||
else
|
||
{
|
||
csize = 32;
|
||
while (csize <= clen)
|
||
csize <<= 1;
|
||
}
|
||
|
||
memcpy (zpacket, z, clen);
|
||
bzero (zpacket + clen, csize - clen);
|
||
fagain = FALSE;
|
||
|
||
if (! fgsenddata (qdaemon, zpacket, csize, 0, 0, (long) 0))
|
||
return FALSE;
|
||
}
|
||
else
|
||
{
|
||
memcpy (zpacket, z, iGremote_packsize);
|
||
z += iGremote_packsize;
|
||
clen -= iGremote_packsize;
|
||
fagain = TRUE;
|
||
|
||
if (! fgsenddata (qdaemon, zpacket, iGremote_packsize,
|
||
0, 0, (long) 0))
|
||
return FALSE;
|
||
}
|
||
}
|
||
while (fagain);
|
||
|
||
return TRUE;
|
||
}
|
||
|
||
/* We keep an array of buffers to retransmit as necessary. Rather
|
||
than waste static space on large buffer sizes, we allocate the
|
||
buffers once we know how large the other system expects them to be.
|
||
The sequence numbers used in the 'g' protocol are only three bits
|
||
long, so we allocate eight buffers and maintain a correspondence
|
||
between buffer index and sequence number. This always wastes some
|
||
buffer space, but it's easy to implement.
|
||
|
||
We leave room at the front of the buffer for the frame header and
|
||
two additional bytes. The two extra bytes are used for short
|
||
packets, which essentially use a longer header and shorter data.
|
||
We do this to avoid moving the data. We zero out any unused bytes
|
||
before the frame, so we can locate the real header given a buffer
|
||
by finding the first non-zero byte (which will be one of the first
|
||
three bytes in the buffer). */
|
||
|
||
#define CSENDBUFFERS (CMAXWINDOW + 1)
|
||
|
||
static char *azGsendbuffers[CSENDBUFFERS];
|
||
|
||
static boolean
|
||
fginit_sendbuffers (fallocate)
|
||
boolean fallocate;
|
||
{
|
||
int i;
|
||
|
||
/* Free up any remaining old buffers. */
|
||
for (i = 0; i < CSENDBUFFERS; i++)
|
||
{
|
||
xfree ((pointer) azGsendbuffers[i]);
|
||
if (fallocate)
|
||
{
|
||
azGsendbuffers[i] = (char *) malloc (CFRAMELEN + 2
|
||
+ iGremote_packsize);
|
||
if (azGsendbuffers[i] == NULL)
|
||
return FALSE;
|
||
|
||
/* This bzero might not seem necessary, since before we send
|
||
out each packet we zero out any non-data bytes. However,
|
||
if we receive an SRJ at the start of the conversation, we
|
||
will send out the packet before it has been set to
|
||
anything, thus sending the contents of our heap. We
|
||
avoid this by using bzero. */
|
||
bzero (azGsendbuffers[i], CFRAMELEN + 2 + iGremote_packsize);
|
||
}
|
||
else
|
||
azGsendbuffers[i] = NULL;
|
||
}
|
||
return TRUE;
|
||
}
|
||
|
||
/* Allocate a packet to send out. The return value of this function
|
||
must be filled in and passed to fgsenddata, or discarded. This
|
||
will ensure that the buffers and iGsendseq stay in synch. Set
|
||
*pclen to the amount of data to place in the buffer. */
|
||
|
||
/*ARGSUSED*/
|
||
char *
|
||
zggetspace (qdaemon, pclen)
|
||
struct sdaemon *qdaemon;
|
||
size_t *pclen;
|
||
{
|
||
*pclen = iGremote_packsize;
|
||
return azGsendbuffers[iGsendseq] + CFRAMELEN + 2;
|
||
}
|
||
|
||
/* Send out a data packet. This computes the checksum, sets up the
|
||
header, and sends the packet out. The argument zdata should point
|
||
to the return value of zggetspace. */
|
||
|
||
/*ARGSIGNORED*/
|
||
boolean
|
||
fgsenddata (qdaemon, zdata, cdata, ilocal, iremote, ipos)
|
||
struct sdaemon *qdaemon;
|
||
char *zdata;
|
||
size_t cdata;
|
||
int ilocal;
|
||
int iremote;
|
||
long ipos;
|
||
{
|
||
char *z;
|
||
int itt, iseg;
|
||
size_t csize;
|
||
int iclr1, iclr2;
|
||
unsigned short icheck;
|
||
|
||
/* Set the initial length bytes. See the description at the definition
|
||
of SHORTDATA, above. */
|
||
itt = DATA;
|
||
csize = iGremote_packsize;
|
||
iseg = iGremote_segsize + 1;
|
||
|
||
#if DEBUG > 0
|
||
if (cdata > csize)
|
||
ulog (LOG_FATAL, "fgsend_packet: Packet size too large");
|
||
#endif
|
||
|
||
iclr1 = -1;
|
||
iclr2 = -2;
|
||
if (cdata < csize)
|
||
{
|
||
/* If the remote packet size is larger than 64, the default, we
|
||
can assume they can handle a smaller packet as well, which
|
||
will be more efficient to send. */
|
||
if (iGremote_packsize > 64 && fGshort_packets)
|
||
{
|
||
/* The packet size is 1 << (iseg + 4). */
|
||
iseg = 1;
|
||
csize = 32;
|
||
while (csize < cdata)
|
||
{
|
||
csize <<= 1;
|
||
++iseg;
|
||
}
|
||
}
|
||
|
||
if (csize != cdata)
|
||
{
|
||
size_t cshort;
|
||
|
||
/* We have to add bytes which indicate how short the packet
|
||
is. We do this by pushing the header backward, which we
|
||
can do because we allocated two extra bytes for this
|
||
purpose. */
|
||
iclr2 = 0;
|
||
itt = SHORTDATA;
|
||
cshort = csize - cdata;
|
||
if (cshort <= 127)
|
||
{
|
||
--zdata;
|
||
zdata[0] = (char) cshort;
|
||
zdata[-1] = '\0';
|
||
bzero (zdata + cdata + 1, cshort - 1);
|
||
}
|
||
else
|
||
{
|
||
zdata -= 2;
|
||
zdata[0] = (char) (0x80 | (cshort & 0x7f));
|
||
zdata[1] = (char) (cshort >> 7);
|
||
bzero (zdata + cdata + 2, cshort - 2);
|
||
iclr1 = 0;
|
||
}
|
||
}
|
||
}
|
||
|
||
z = zdata - CFRAMELEN;
|
||
|
||
/* Zero out the preceding bytes, in case the last time this buffer
|
||
was used those bytes were used. We need to zero out the initial
|
||
bytes so that we can find the true start of the packet in
|
||
zgadjust_ack. */
|
||
z[iclr1] = '\0';
|
||
z[iclr2] = '\0';
|
||
|
||
z[IFRAME_DLE] = DLE;
|
||
z[IFRAME_K] = (char) iseg;
|
||
|
||
icheck = (unsigned short) igchecksum (zdata, csize);
|
||
|
||
/* We're just about ready to go. Wait until there is room in the
|
||
receiver's window for us to send the packet. We do this now so
|
||
that we send the correct value for the last packet received.
|
||
Note that if iGsendseq == iGremote_ack, this means that the
|
||
sequence numbers are actually 8 apart, since the packet could not
|
||
have been acknowledged before it was sent; this can happen when
|
||
the window size is 7. */
|
||
while (iGsendseq == iGremote_ack
|
||
|| CSEQDIFF (iGsendseq, iGremote_ack) > iGremote_winsize)
|
||
{
|
||
if (! fgwait_for_packet (qdaemon, TRUE, cGtimeout, cGretries))
|
||
return FALSE;
|
||
}
|
||
|
||
/* Ack all packets up to the next one, since the UUCP protocol
|
||
requires that all packets be acked in order. */
|
||
while (CSEQDIFF (iGrecseq, iGlocal_ack) > 1)
|
||
{
|
||
iGlocal_ack = INEXTSEQ (iGlocal_ack);
|
||
if (! fgsend_control (qdaemon, RR, iGlocal_ack))
|
||
return FALSE;
|
||
}
|
||
iGlocal_ack = iGrecseq;
|
||
|
||
z[IFRAME_CONTROL] = (char) ((itt << 6) | (iGsendseq << 3) | iGrecseq);
|
||
|
||
iGsendseq = INEXTSEQ (iGsendseq);
|
||
|
||
icheck = ((unsigned short)
|
||
((0xaaaa - (icheck ^ (z[IFRAME_CONTROL] & 0xff))) & 0xffff));
|
||
z[IFRAME_CHECKLOW] = (char) (icheck & 0xff);
|
||
z[IFRAME_CHECKHIGH] = (char) (icheck >> 8);
|
||
|
||
z[IFRAME_XOR] = (char) (z[IFRAME_K] ^ z[IFRAME_CHECKLOW]
|
||
^ z[IFRAME_CHECKHIGH] ^ z[IFRAME_CONTROL]);
|
||
|
||
/* If we're waiting for acks of retransmitted packets, then don't
|
||
send this packet yet. The other side may not be ready for it
|
||
yet. Instead, code in fggot_ack will send the outstanding
|
||
packets when an ack is received. */
|
||
++cGsent_packets;
|
||
|
||
if (iGretransmit_seq != -1)
|
||
{
|
||
++cGdelayed_packets;
|
||
return TRUE;
|
||
}
|
||
|
||
DEBUG_MESSAGE2 (DEBUG_PROTO,
|
||
"fgsenddata: Sending packet %d (%d bytes)",
|
||
CONTROL_XXX (z[IFRAME_CONTROL]), cdata);
|
||
|
||
return fsend_data (qdaemon->qconn, z, CFRAMELEN + csize, TRUE);
|
||
}
|
||
|
||
/* Recompute the control byte and checksum of a packet so that it
|
||
includes the correct packet acknowledgement. This is called when a
|
||
packet is retransmitted to make sure the retransmission does not
|
||
confuse the other side. It returns a pointer to the start of the
|
||
packet, skipping the bytes that may be unused at the start of
|
||
azGsendbuffers[iseq]. */
|
||
|
||
static char *
|
||
zgadjust_ack (iseq)
|
||
int iseq;
|
||
{
|
||
register char *z;
|
||
unsigned short icheck;
|
||
|
||
z = azGsendbuffers[iseq];
|
||
if (*z == '\0')
|
||
++z;
|
||
if (*z == '\0')
|
||
++z;
|
||
|
||
/* If the received packet number is the same, there is nothing
|
||
to do. */
|
||
if (CONTROL_YYY (z[IFRAME_CONTROL]) == iGrecseq)
|
||
return z;
|
||
|
||
/* Get the old checksum. */
|
||
icheck = (unsigned short) (((z[IFRAME_CHECKHIGH] & 0xff) << 8)
|
||
| (z[IFRAME_CHECKLOW] & 0xff));
|
||
icheck = ((unsigned short)
|
||
(((0xaaaa - icheck) ^ (z[IFRAME_CONTROL] & 0xff)) & 0xffff));
|
||
|
||
/* Update the control byte. */
|
||
z[IFRAME_CONTROL] = (char) ((z[IFRAME_CONTROL] &~ 07) | iGrecseq);
|
||
|
||
/* Create the new checksum. */
|
||
icheck = ((unsigned short)
|
||
((0xaaaa - (icheck ^ (z[IFRAME_CONTROL] & 0xff))) & 0xffff));
|
||
z[IFRAME_CHECKLOW] = (char) (icheck & 0xff);
|
||
z[IFRAME_CHECKHIGH] = (char) (icheck >> 8);
|
||
|
||
/* Update the XOR byte. */
|
||
z[IFRAME_XOR] = (char) (z[IFRAME_K] ^ z[IFRAME_CHECKLOW]
|
||
^ z[IFRAME_CHECKHIGH] ^ z[IFRAME_CONTROL]);
|
||
|
||
return z;
|
||
}
|
||
|
||
/* Send a control packet. These are fairly simple to construct. It
|
||
seems reasonable to me that we should be able to send a control
|
||
packet at any time, even if the receive window is closed. In
|
||
particular, we don't want to delay when sending a CLOSE control
|
||
message. If I'm wrong, it can be changed easily enough. */
|
||
|
||
static boolean
|
||
fgsend_control (qdaemon, ixxx, iyyy)
|
||
struct sdaemon *qdaemon;
|
||
int ixxx;
|
||
int iyyy;
|
||
{
|
||
char ab[CFRAMELEN];
|
||
int ictl;
|
||
unsigned short icheck;
|
||
|
||
#if DEBUG > 1
|
||
if (FDEBUGGING (DEBUG_PROTO) ||
|
||
(FDEBUGGING (DEBUG_ABNORMAL) && ixxx != RR))
|
||
ulog (LOG_DEBUG, "fgsend_control: Sending control %s %d",
|
||
azGcontrol[ixxx], iyyy);
|
||
#endif
|
||
|
||
ab[IFRAME_DLE] = DLE;
|
||
ab[IFRAME_K] = KCONTROL;
|
||
|
||
ictl = (CONTROL << 6) | (ixxx << 3) | iyyy;
|
||
icheck = (unsigned short) (0xaaaa - ictl);
|
||
ab[IFRAME_CHECKLOW] = (char) (icheck & 0xff);
|
||
ab[IFRAME_CHECKHIGH] = (char) (icheck >> 8);
|
||
|
||
ab[IFRAME_CONTROL] = (char) ictl;
|
||
|
||
ab[IFRAME_XOR] = (char) (ab[IFRAME_K] ^ ab[IFRAME_CHECKLOW]
|
||
^ ab[IFRAME_CHECKHIGH] ^ ab[IFRAME_CONTROL]);
|
||
|
||
return fsend_data (qdaemon->qconn, ab, (size_t) CFRAMELEN, TRUE);
|
||
}
|
||
|
||
/* Wait for data to come in. This continues processing until a
|
||
complete file or command has been received. */
|
||
|
||
boolean
|
||
fgwait (qdaemon)
|
||
struct sdaemon *qdaemon;
|
||
{
|
||
return fgwait_for_packet (qdaemon, FALSE, cGtimeout, cGretries);
|
||
}
|
||
|
||
/* Get a packet. This is called when we have nothing to send, but
|
||
want to wait for a packet to come in. If freturncontrol is TRUE,
|
||
this will return after getting any control packet. Otherwise, it
|
||
will continue to receive packets until a complete file or a
|
||
complete command has been received. The timeout and the number of
|
||
retries are specified as arguments. The function returns FALSE if
|
||
an error occurs or if cretries timeouts of ctimeout seconds were
|
||
exceeded. */
|
||
|
||
static boolean
|
||
fgwait_for_packet (qdaemon, freturncontrol, ctimeout, cretries)
|
||
struct sdaemon *qdaemon;
|
||
boolean freturncontrol;
|
||
int ctimeout;
|
||
int cretries;
|
||
{
|
||
int ctimeouts;
|
||
int cgarbage;
|
||
int cshort;
|
||
|
||
ctimeouts = 0;
|
||
cgarbage = 0;
|
||
cshort = 0;
|
||
|
||
while (TRUE)
|
||
{
|
||
boolean fexit;
|
||
size_t cneed;
|
||
boolean ffound;
|
||
size_t crec;
|
||
|
||
if (! fgprocess_data (qdaemon, TRUE, freturncontrol, &fexit,
|
||
&cneed, &ffound))
|
||
return FALSE;
|
||
|
||
if (fexit)
|
||
return TRUE;
|
||
|
||
DEBUG_MESSAGE1 (DEBUG_PROTO,
|
||
"fgwait_for_packet: Need %lu bytes",
|
||
(unsigned long) cneed);
|
||
|
||
if (ffound)
|
||
{
|
||
ctimeouts = 0;
|
||
cgarbage = 0;
|
||
}
|
||
else
|
||
{
|
||
if (cgarbage > cGgarbage_data)
|
||
{
|
||
ulog (LOG_ERROR, "Too much unrecognized data");
|
||
return FALSE;
|
||
}
|
||
}
|
||
|
||
if (! freceive_data (qdaemon->qconn, cneed, &crec, ctimeout, TRUE))
|
||
return FALSE;
|
||
|
||
cgarbage += crec;
|
||
|
||
if (crec != 0)
|
||
{
|
||
/* If we don't get enough data twice in a row, we may have
|
||
dropped some data and still be looking for the end of a
|
||
large packet. Incrementing iPrecstart will force
|
||
fgprocess_data to skip that packet and look through the
|
||
rest of the data. In some situations, this will be a
|
||
mistake. */
|
||
if (crec >= cneed)
|
||
cshort = 0;
|
||
else
|
||
{
|
||
++cshort;
|
||
if (cshort > 1)
|
||
{
|
||
iPrecstart = (iPrecstart + 1) % CRECBUFLEN;
|
||
cshort = 0;
|
||
}
|
||
}
|
||
}
|
||
else
|
||
{
|
||
/* The read timed out. If we have an unacknowledged packet,
|
||
send it again. Otherwise, send an RJ with the last
|
||
packet we received correctly. */
|
||
++ctimeouts;
|
||
if (ctimeouts > cretries)
|
||
{
|
||
if (cretries > 0)
|
||
ulog (LOG_ERROR, "Timed out waiting for packet");
|
||
return FALSE;
|
||
}
|
||
|
||
if (INEXTSEQ (iGremote_ack) != iGsendseq)
|
||
{
|
||
int inext;
|
||
char *zsend;
|
||
|
||
inext = INEXTSEQ (iGremote_ack);
|
||
|
||
DEBUG_MESSAGE1 (DEBUG_PROTO | DEBUG_ABNORMAL,
|
||
"fgwait_for_packet: Resending packet %d",
|
||
inext);
|
||
|
||
++cGresent_packets;
|
||
zsend = zgadjust_ack (inext);
|
||
if (! fsend_data (qdaemon->qconn, zsend,
|
||
CFRAMELEN + CPACKLEN (zsend), TRUE))
|
||
return FALSE;
|
||
iGretransmit_seq = inext;
|
||
}
|
||
else
|
||
{
|
||
/* Send all pending acks first, to avoid confusing
|
||
the other side. */
|
||
if (iGlocal_ack != iGrecseq)
|
||
{
|
||
if (! fgsend_acks (qdaemon))
|
||
return FALSE;
|
||
}
|
||
if (! fgsend_control (qdaemon, RJ, iGrecseq))
|
||
return FALSE;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
/* Send acks for all packets we haven't acked yet. */
|
||
|
||
static boolean
|
||
fgsend_acks (qdaemon)
|
||
struct sdaemon *qdaemon;
|
||
{
|
||
while (iGlocal_ack != iGrecseq)
|
||
{
|
||
iGlocal_ack = INEXTSEQ (iGlocal_ack);
|
||
if (! fgsend_control (qdaemon, RR, iGlocal_ack))
|
||
return FALSE;
|
||
}
|
||
return TRUE;
|
||
}
|
||
|
||
/* Handle an ack of a packet. According to Hanrahan's paper, this
|
||
acknowledges all previous packets. If this is an ack for a
|
||
retransmitted packet, continue by resending up to two more packets
|
||
following the retransmitted one. This should recover quickly from
|
||
a line glitch, while avoiding the problem of continual
|
||
retransmission. */
|
||
|
||
static boolean
|
||
fggot_ack (qdaemon, iack)
|
||
struct sdaemon *qdaemon;
|
||
int iack;
|
||
{
|
||
int inext;
|
||
char *zsend;
|
||
|
||
/* We only decrement the error level if we are not retransmitting
|
||
packets. We want to catch a sudden downgrade in line quality as
|
||
fast as possible. */
|
||
if (cGerror_level > 0
|
||
&& iGretransmit_seq == -1
|
||
&& cGsent_packets % cGerror_decay == 0)
|
||
--cGerror_level;
|
||
cGexpect_bad_order = 0;
|
||
|
||
/* Each time packet 0 is acknowledged, we call uwindow_acked since a
|
||
new window has been acked. */
|
||
if (iack < iGremote_ack)
|
||
uwindow_acked (qdaemon, FALSE);
|
||
|
||
iGremote_ack = iack;
|
||
|
||
if (iGretransmit_seq == -1)
|
||
return TRUE;
|
||
|
||
inext = INEXTSEQ (iGretransmit_seq);
|
||
if (inext == iGsendseq)
|
||
iGretransmit_seq = -1;
|
||
else
|
||
{
|
||
DEBUG_MESSAGE1 (DEBUG_PROTO,
|
||
"fggot_ack: Sending packet %d", inext);
|
||
|
||
++cGresent_packets;
|
||
zsend = zgadjust_ack (inext);
|
||
if (! fsend_data (qdaemon->qconn, zsend, CFRAMELEN + CPACKLEN (zsend),
|
||
TRUE))
|
||
return FALSE;
|
||
inext = INEXTSEQ (inext);
|
||
if (inext == iGsendseq)
|
||
iGretransmit_seq = -1;
|
||
else
|
||
{
|
||
DEBUG_MESSAGE1 (DEBUG_PROTO,
|
||
"fggot_ack: Sending packet %d", inext);
|
||
|
||
++cGresent_packets;
|
||
zsend = zgadjust_ack (inext);
|
||
if (! fsend_data (qdaemon->qconn, zsend,
|
||
CFRAMELEN + CPACKLEN (zsend), TRUE))
|
||
return FALSE;
|
||
iGretransmit_seq = inext;
|
||
}
|
||
}
|
||
|
||
return TRUE;
|
||
}
|
||
|
||
/* See if we've received more than the permitted number of errors. If
|
||
we receive a bad packet, we can expect a window full (less one) of
|
||
out of order packets to follow, so we discount cGbad_order
|
||
accordingly. */
|
||
|
||
static boolean
|
||
fgcheck_errors (qdaemon)
|
||
struct sdaemon *qdaemon;
|
||
{
|
||
if (cGerror_level > cGmax_errors && cGmax_errors >= 0)
|
||
{
|
||
ulog (LOG_ERROR, "Too many '%c' protocol errors",
|
||
qdaemon->qproto->bname);
|
||
return FALSE;
|
||
}
|
||
|
||
return TRUE;
|
||
}
|
||
|
||
/* Process the receive buffer into a data packet, if possible. All
|
||
control packets are handled here. When a data packet is received,
|
||
fgprocess_data calls fgot_data with the data; if that sets its
|
||
pfexit argument to TRUE fgprocess_data will set *pfexit to TRUE and
|
||
return TRUE. Also, if the freturncontrol argument is TRUE
|
||
fgprocess_data will set *pfexit to TRUE and return TRUE. Otherwise
|
||
fgprocess_data will continue trying to process data. If some error
|
||
occurs, fgprocess_data will return FALSE. If there is not enough
|
||
data to form a complete packet, then *pfexit will be set to FALSE,
|
||
*pcneed will be set to the number of bytes needed to form a
|
||
complete packet (unless pcneed is NULL) and fgprocess_data will
|
||
return TRUE. If this function found a data packet, and pffound is
|
||
not NULL, it will set *pffound to TRUE; this can be used to tell
|
||
valid data from an endless stream of garbage and control packets.
|
||
If fdoacks is TRUE, received packets will be acknowledged;
|
||
otherwise they must be acknowledged later. */
|
||
|
||
static boolean
|
||
fgprocess_data (qdaemon, fdoacks, freturncontrol, pfexit, pcneed, pffound)
|
||
struct sdaemon *qdaemon;
|
||
boolean fdoacks;
|
||
boolean freturncontrol;
|
||
boolean *pfexit;
|
||
size_t *pcneed;
|
||
boolean *pffound;
|
||
{
|
||
*pfexit = FALSE;
|
||
if (pffound != NULL)
|
||
*pffound = FALSE;
|
||
|
||
while (iPrecstart != iPrecend)
|
||
{
|
||
char ab[CFRAMELEN];
|
||
int i, iget, cwant;
|
||
unsigned short ihdrcheck, idatcheck;
|
||
const char *zfirst, *zsecond;
|
||
int cfirst, csecond;
|
||
boolean fduprr;
|
||
|
||
/* Look for the DLE which must start a packet. */
|
||
if (abPrecbuf[iPrecstart] != DLE)
|
||
{
|
||
char *zdle;
|
||
|
||
cfirst = iPrecend - iPrecstart;
|
||
if (cfirst < 0)
|
||
cfirst = CRECBUFLEN - iPrecstart;
|
||
|
||
zdle = memchr (abPrecbuf + iPrecstart, DLE, (size_t) cfirst);
|
||
|
||
if (zdle == NULL)
|
||
{
|
||
iPrecstart = (iPrecstart + cfirst) % CRECBUFLEN;
|
||
continue;
|
||
}
|
||
|
||
/* We don't need % CRECBUFLEN here because zdle - (abPrecbuf
|
||
+ iPrecstart) < cfirst <= CRECBUFLEN - iPrecstart. */
|
||
iPrecstart += zdle - (abPrecbuf + iPrecstart);
|
||
}
|
||
|
||
/* Get the first six bytes into ab. */
|
||
for (i = 0, iget = iPrecstart;
|
||
i < CFRAMELEN && iget != iPrecend;
|
||
i++, iget = (iget + 1) % CRECBUFLEN)
|
||
ab[i] = abPrecbuf[iget];
|
||
|
||
/* If there aren't six bytes, there is no packet. */
|
||
if (i < CFRAMELEN)
|
||
{
|
||
if (pcneed != NULL)
|
||
*pcneed = CFRAMELEN - i;
|
||
return TRUE;
|
||
}
|
||
|
||
/* Make sure these six bytes start a packet. The check on
|
||
IFRAME_DLE is basically a debugging check, since the above
|
||
code should have ensured that it will never fail. If this is
|
||
not the start of a packet, bump iPrecstart and loop around to
|
||
look for another DLE. */
|
||
if (ab[IFRAME_DLE] != DLE
|
||
|| ab[IFRAME_K] < 1
|
||
|| ab[IFRAME_K] > 9
|
||
|| ab[IFRAME_XOR] != (ab[IFRAME_K] ^ ab[IFRAME_CHECKLOW]
|
||
^ ab[IFRAME_CHECKHIGH] ^ ab[IFRAME_CONTROL])
|
||
|| CONTROL_TT (ab[IFRAME_CONTROL]) == ALTCHAN)
|
||
{
|
||
++cGbad_hdr;
|
||
++cGerror_level;
|
||
|
||
DEBUG_MESSAGE4 (DEBUG_PROTO | DEBUG_ABNORMAL,
|
||
"fgprocess_data: Bad header: K %d TT %d XOR byte %d calc %d",
|
||
ab[IFRAME_K] & 0xff,
|
||
CONTROL_TT (ab[IFRAME_CONTROL]),
|
||
ab[IFRAME_XOR] & 0xff,
|
||
(ab[IFRAME_K]
|
||
^ ab[IFRAME_CHECKLOW]
|
||
^ ab[IFRAME_CHECKHIGH]
|
||
^ ab[IFRAME_CONTROL]) & 0xff);
|
||
|
||
if (! fgcheck_errors (qdaemon))
|
||
return FALSE;
|
||
|
||
iPrecstart = (iPrecstart + 1) % CRECBUFLEN;
|
||
continue;
|
||
}
|
||
|
||
/* The zfirst and cfirst pair point to the first set of data for
|
||
this packet; the zsecond and csecond point to the second set,
|
||
in case the packet wraps around the end of the buffer. */
|
||
zfirst = abPrecbuf + iPrecstart + CFRAMELEN;
|
||
cfirst = 0;
|
||
zsecond = NULL;
|
||
csecond = 0;
|
||
|
||
if (ab[IFRAME_K] == KCONTROL)
|
||
{
|
||
/* This is a control packet. It should not have any data. */
|
||
if (CONTROL_TT (ab[IFRAME_CONTROL]) != CONTROL)
|
||
{
|
||
++cGbad_hdr;
|
||
++cGerror_level;
|
||
|
||
DEBUG_MESSAGE0 (DEBUG_PROTO | DEBUG_ABNORMAL,
|
||
"fgprocess_data: Bad header: control packet with data");
|
||
|
||
if (! fgcheck_errors (qdaemon))
|
||
return FALSE;
|
||
|
||
iPrecstart = (iPrecstart + 1) % CRECBUFLEN;
|
||
continue;
|
||
}
|
||
|
||
idatcheck = (unsigned short) (0xaaaa - ab[IFRAME_CONTROL]);
|
||
cwant = 0;
|
||
}
|
||
else
|
||
{
|
||
int cinbuf;
|
||
unsigned short icheck;
|
||
|
||
/* This is a data packet. It should not be type CONTROL. */
|
||
if (CONTROL_TT (ab[IFRAME_CONTROL]) == CONTROL)
|
||
{
|
||
++cGbad_hdr;
|
||
++cGerror_level;
|
||
|
||
DEBUG_MESSAGE0 (DEBUG_PROTO | DEBUG_ABNORMAL,
|
||
"fgprocess_data: Bad header: data packet is type CONTROL");
|
||
|
||
if (! fgcheck_errors (qdaemon))
|
||
return FALSE;
|
||
|
||
iPrecstart = (iPrecstart + 1) % CRECBUFLEN;
|
||
continue;
|
||
}
|
||
|
||
cinbuf = iPrecend - iPrecstart;
|
||
if (cinbuf < 0)
|
||
cinbuf += CRECBUFLEN;
|
||
cinbuf -= CFRAMELEN;
|
||
|
||
/* Make sure we have enough data. If we don't, wait for
|
||
more. */
|
||
|
||
cwant = (int) CPACKLEN (ab);
|
||
if (cinbuf < cwant)
|
||
{
|
||
if (pcneed != NULL)
|
||
*pcneed = cwant - cinbuf;
|
||
return TRUE;
|
||
}
|
||
|
||
/* Set up the data pointers and compute the checksum. */
|
||
if (iPrecend >= iPrecstart)
|
||
cfirst = cwant;
|
||
else
|
||
{
|
||
cfirst = CRECBUFLEN - (iPrecstart + CFRAMELEN);
|
||
if (cfirst >= cwant)
|
||
cfirst = cwant;
|
||
else if (cfirst > 0)
|
||
{
|
||
zsecond = abPrecbuf;
|
||
csecond = cwant - cfirst;
|
||
}
|
||
else
|
||
{
|
||
/* Here cfirst is non-positive, so subtracting from
|
||
abPrecbuf will actually skip the appropriate number
|
||
of bytes at the start of abPrecbuf. */
|
||
zfirst = abPrecbuf - cfirst;
|
||
cfirst = cwant;
|
||
}
|
||
}
|
||
|
||
if (csecond == 0)
|
||
icheck = (unsigned short) igchecksum (zfirst, (size_t) cfirst);
|
||
else
|
||
icheck = (unsigned short) igchecksum2 (zfirst, (size_t) cfirst,
|
||
zsecond,
|
||
(size_t) csecond);
|
||
|
||
idatcheck = ((unsigned short)
|
||
(((0xaaaa - (icheck ^ (ab[IFRAME_CONTROL] & 0xff)))
|
||
& 0xffff)));
|
||
}
|
||
|
||
ihdrcheck = (unsigned short) (((ab[IFRAME_CHECKHIGH] & 0xff) << 8)
|
||
| (ab[IFRAME_CHECKLOW] & 0xff));
|
||
|
||
if (ihdrcheck != idatcheck)
|
||
{
|
||
DEBUG_MESSAGE2 (DEBUG_PROTO | DEBUG_ABNORMAL,
|
||
"fgprocess_data: Bad checksum: header 0x%x, data 0x%x",
|
||
ihdrcheck, idatcheck);
|
||
|
||
++cGbad_checksum;
|
||
++cGerror_level;
|
||
|
||
if (! fgcheck_errors (qdaemon))
|
||
return FALSE;
|
||
|
||
/* If the checksum failed for a data packet, then if it was
|
||
the one we were expecting send an RJ, otherwise ignore
|
||
it. Previously if this code got the wrong packet number
|
||
it would send an RR, but that may confuse some Telebit
|
||
modems and it doesn't help in any case since the receiver
|
||
will probably just ignore the RR as a duplicate (that's
|
||
basically what this code does). If we totally missed the
|
||
packet we will time out and send an RJ in the function
|
||
fgwait_for_packet above. */
|
||
if (CONTROL_TT (ab[IFRAME_CONTROL]) != CONTROL)
|
||
{
|
||
/* Make sure we've acked everything up to this point. */
|
||
if (iGrecseq != iGlocal_ack)
|
||
{
|
||
if (! fgsend_acks (qdaemon))
|
||
return FALSE;
|
||
}
|
||
|
||
/* If this is the packet we wanted, tell the sender that
|
||
it failed. */
|
||
if (CONTROL_XXX (ab[IFRAME_CONTROL]) == INEXTSEQ (iGrecseq))
|
||
{
|
||
if (! fgsend_control (qdaemon, RJ, iGrecseq))
|
||
return FALSE;
|
||
cGexpect_bad_order += iGrequest_winsize - 1;
|
||
}
|
||
}
|
||
|
||
/* We can't skip the packet data after this, because if we
|
||
have lost incoming bytes the next DLE will be somewhere
|
||
in what we thought was the packet data. */
|
||
iPrecstart = (iPrecstart + 1) % CRECBUFLEN;
|
||
continue;
|
||
}
|
||
|
||
/* We have a packet; remove the processed bytes from the receive
|
||
buffer. */
|
||
iPrecstart = (iPrecstart + cwant + CFRAMELEN) % CRECBUFLEN;
|
||
|
||
/* Store the control byte for the handshake routines. */
|
||
iGpacket_control = ab[IFRAME_CONTROL] & 0xff;
|
||
|
||
/* Annoyingly, some UUCP packages appear to send an RR packet
|
||
rather than an RJ packet when they want a packet to be
|
||
resent. If we get a duplicate RR, we treat it as an RJ. */
|
||
fduprr = FALSE;
|
||
if (CONTROL_TT (ab[IFRAME_CONTROL]) == CONTROL
|
||
&& CONTROL_XXX (ab[IFRAME_CONTROL]) == RR
|
||
&& iGremote_ack == CONTROL_YYY (ab[IFRAME_CONTROL])
|
||
&& INEXTSEQ (iGremote_ack) != iGsendseq)
|
||
{
|
||
DEBUG_MESSAGE0 (DEBUG_PROTO | DEBUG_ABNORMAL,
|
||
"fgprocess_data: Treating duplicate RR as RJ");
|
||
fduprr = TRUE;
|
||
}
|
||
|
||
/* Update the received sequence number from the yyy field of a
|
||
data packet or an RR control packet. If we've been delaying
|
||
sending packets until we received an ack, this may send out
|
||
some packets. */
|
||
if (CONTROL_TT (ab[IFRAME_CONTROL]) != CONTROL
|
||
|| CONTROL_XXX (ab[IFRAME_CONTROL]) == RR)
|
||
{
|
||
if (! fggot_ack (qdaemon, CONTROL_YYY (ab[IFRAME_CONTROL])))
|
||
return FALSE;
|
||
}
|
||
|
||
/* If this isn't a control message, make sure we have received
|
||
the expected packet sequence number, acknowledge the packet
|
||
if it's the right one, and process the data. */
|
||
if (CONTROL_TT (ab[IFRAME_CONTROL]) != CONTROL)
|
||
{
|
||
if (CONTROL_XXX (ab[IFRAME_CONTROL]) != INEXTSEQ (iGrecseq))
|
||
{
|
||
/* We got the wrong packet number. */
|
||
DEBUG_MESSAGE2 (DEBUG_PROTO | DEBUG_ABNORMAL,
|
||
"fgprocess_data: Got packet %d; expected %d",
|
||
CONTROL_XXX (ab[IFRAME_CONTROL]),
|
||
INEXTSEQ (iGrecseq));
|
||
|
||
if (cGexpect_bad_order > 0)
|
||
--cGexpect_bad_order;
|
||
else
|
||
{
|
||
++cGbad_order;
|
||
++cGerror_level;
|
||
if (! fgcheck_errors (qdaemon))
|
||
return FALSE;
|
||
}
|
||
|
||
/* This code used to send an RR to encourage the other
|
||
side to get back in synch, but that may confuse some
|
||
Telebit modems and does little good in any case,
|
||
since the other side will probably just ignore it
|
||
anyhow (that's what this code does). */
|
||
continue;
|
||
}
|
||
|
||
/* We got the packet we expected. */
|
||
++cGrec_packets;
|
||
if (cGerror_level > 0
|
||
&& cGrec_packets % cGerror_decay == 0)
|
||
--cGerror_level;
|
||
cGexpect_bad_order = 0;
|
||
|
||
iGrecseq = INEXTSEQ (iGrecseq);
|
||
|
||
DEBUG_MESSAGE1 (DEBUG_PROTO,
|
||
"fgprocess_data: Got packet %d", iGrecseq);
|
||
|
||
/* Tell the caller that we found something. */
|
||
if (pffound != NULL)
|
||
*pffound = TRUE;
|
||
|
||
/* If we are supposed to do acknowledgements here, send back
|
||
an RR packet. */
|
||
if (fdoacks)
|
||
{
|
||
if (! fgsend_acks (qdaemon))
|
||
return FALSE;
|
||
}
|
||
|
||
/* If this is a short data packet, adjust the data pointers
|
||
and lengths. */
|
||
if (CONTROL_TT (ab[IFRAME_CONTROL]) == SHORTDATA)
|
||
{
|
||
int cshort, cmove;
|
||
|
||
if ((zfirst[0] & 0x80) == 0)
|
||
{
|
||
cshort = zfirst[0] & 0xff;
|
||
cmove = 1;
|
||
}
|
||
else
|
||
{
|
||
int cbyte2;
|
||
|
||
if (cfirst > 1)
|
||
cbyte2 = zfirst[1] & 0xff;
|
||
else
|
||
cbyte2 = zsecond[0] & 0xff;
|
||
cshort = (zfirst[0] & 0x7f) + (cbyte2 << 7);
|
||
cmove = 2;
|
||
}
|
||
|
||
DEBUG_MESSAGE1 (DEBUG_PROTO,
|
||
"fgprocess_data: Packet short by %d",
|
||
cshort);
|
||
|
||
/* Adjust the start of the buffer for the bytes used
|
||
by the count. */
|
||
if (cfirst > cmove)
|
||
{
|
||
zfirst += cmove;
|
||
cfirst -= cmove;
|
||
}
|
||
else
|
||
{
|
||
zfirst = zsecond + (cmove - cfirst);
|
||
cfirst = csecond - (cmove - cfirst);
|
||
csecond = 0;
|
||
}
|
||
|
||
/* Adjust the length of the buffer for the bytes we are
|
||
not supposed to consider. */
|
||
cshort -= cmove;
|
||
if (csecond >= cshort)
|
||
csecond -= cshort;
|
||
else
|
||
{
|
||
cfirst -= cshort - csecond;
|
||
csecond = 0;
|
||
}
|
||
|
||
#if DEBUG > 0
|
||
/* This should not happen, but just in case. */
|
||
if (cfirst < 0)
|
||
cfirst = 0;
|
||
#endif
|
||
}
|
||
|
||
if (! fgot_data (qdaemon, zfirst, (size_t) cfirst,
|
||
zsecond, (size_t) csecond,
|
||
-1, -1, (long) -1,
|
||
INEXTSEQ (iGremote_ack) == iGsendseq,
|
||
pfexit))
|
||
return FALSE;
|
||
|
||
/* If fgot_data told us that we were finished, get out. */
|
||
if (*pfexit)
|
||
return TRUE;
|
||
|
||
/* If we've been asked to return control packets, get out
|
||
now. */
|
||
if (freturncontrol)
|
||
{
|
||
*pfexit = TRUE;
|
||
return TRUE;
|
||
}
|
||
|
||
continue;
|
||
}
|
||
|
||
/* Handle control messages here. */
|
||
#if DEBUG > 1
|
||
if (FDEBUGGING (DEBUG_PROTO)
|
||
|| (FDEBUGGING (DEBUG_ABNORMAL)
|
||
&& CONTROL_XXX (ab[IFRAME_CONTROL]) != RR))
|
||
ulog (LOG_DEBUG, "fgprocess_data: Got control %s %d",
|
||
azGcontrol[CONTROL_XXX (ab[IFRAME_CONTROL])],
|
||
CONTROL_YYY (ab[IFRAME_CONTROL]));
|
||
#endif
|
||
|
||
switch (CONTROL_XXX (ab[IFRAME_CONTROL]))
|
||
{
|
||
case CLOSE:
|
||
/* The other side has closed the connection. */
|
||
if (fLog_sighup)
|
||
{
|
||
ulog (LOG_ERROR, "Received unexpected CLOSE packet");
|
||
(void) fgsend_control (qdaemon, CLOSE, 0);
|
||
}
|
||
return FALSE;
|
||
case RR:
|
||
/* Acknowledge receipt of a packet. This was already handled
|
||
above, unless we are treating it as RJ. */
|
||
if (! fduprr)
|
||
break;
|
||
/* Fall through. */
|
||
case RJ:
|
||
/* The other side dropped a packet. Begin retransmission with
|
||
the packet following the one acknowledged. We don't
|
||
retransmit the packets immediately, but instead wait
|
||
for the first one to be acked. This prevents us from
|
||
sending an entire window several times if we get several
|
||
RJ packets. */
|
||
iGremote_ack = CONTROL_YYY (ab[IFRAME_CONTROL]);
|
||
iGretransmit_seq = INEXTSEQ (iGremote_ack);
|
||
if (iGretransmit_seq == iGsendseq)
|
||
iGretransmit_seq = -1;
|
||
else
|
||
{
|
||
char *zpack;
|
||
|
||
DEBUG_MESSAGE2 (DEBUG_PROTO | DEBUG_ABNORMAL,
|
||
"fgprocess_data: Remote reject: next %d resending %d",
|
||
iGsendseq, iGretransmit_seq);
|
||
|
||
++cGresent_packets;
|
||
++cGremote_rejects;
|
||
++cGerror_level;
|
||
if (! fgcheck_errors (qdaemon))
|
||
return FALSE;
|
||
zpack = zgadjust_ack (iGretransmit_seq);
|
||
if (! fsend_data (qdaemon->qconn, zpack,
|
||
CFRAMELEN + CPACKLEN (zpack),
|
||
TRUE))
|
||
return FALSE;
|
||
}
|
||
break;
|
||
case SRJ:
|
||
/* Selectively reject a particular packet. This is not used
|
||
by UUCP, but it's easy to support. */
|
||
DEBUG_MESSAGE1 (DEBUG_PROTO | DEBUG_ABNORMAL,
|
||
"fgprocess_data: Selective reject of %d",
|
||
CONTROL_YYY (ab[IFRAME_CONTROL]));
|
||
{
|
||
char *zpack;
|
||
|
||
++cGresent_packets;
|
||
++cGremote_rejects;
|
||
++cGerror_level;
|
||
zpack = zgadjust_ack (CONTROL_YYY (ab[IFRAME_CONTROL]));
|
||
if (! fsend_data (qdaemon->qconn, zpack,
|
||
CFRAMELEN + CPACKLEN (zpack),
|
||
TRUE))
|
||
return FALSE;
|
||
}
|
||
break;
|
||
case INITC:
|
||
case INITB:
|
||
case INITA:
|
||
/* Ignore attempts to reinitialize. */
|
||
break;
|
||
}
|
||
|
||
/* If we've been asked to return control packets, get out. */
|
||
if (freturncontrol)
|
||
{
|
||
*pfexit = TRUE;
|
||
return TRUE;
|
||
}
|
||
|
||
/* Loop around to look for the next packet, if any. */
|
||
}
|
||
|
||
/* There is no data left in the receive buffer. */
|
||
if (pcneed != NULL)
|
||
*pcneed = CFRAMELEN;
|
||
return TRUE;
|
||
}
|
||
|
||
/* Compute the 'g' protocol checksum. This is unfortunately rather
|
||
awkward. This is the most time consuming code in the entire
|
||
program. It's also not a great checksum, since it can be fooled
|
||
by some single bit errors. */
|
||
|
||
/* Sorry about this knavery, but it speeds up the VAX code
|
||
significantly. It would be better to rewrite the whole routine in
|
||
assembler. */
|
||
#ifdef __GNUC__
|
||
#ifdef __vax__
|
||
#define VAX_ASM 1
|
||
#endif
|
||
#endif
|
||
|
||
#if VAX_ASM
|
||
#define ROTATE(i) \
|
||
asm ("cvtwl %1,%0\n\trotl $1,%0,%0" : "=g" (i) : "g" (i))
|
||
#else
|
||
#define ROTATE(i) i += i + ((i & 0x8000) >> 15)
|
||
#endif
|
||
|
||
#define ITERATION \
|
||
/* Rotate ichk1 left. */ \
|
||
ROTATE (ichk1); \
|
||
\
|
||
/* The guts of the checksum. */ \
|
||
b = BUCHAR (*z++); \
|
||
if (b != 0) \
|
||
{ \
|
||
ichk1 &= 0xffff; \
|
||
ichk1 += b; \
|
||
ichk2 += ichk1 ^ c; \
|
||
if ((ichk1 >> 16) != 0) \
|
||
ichk1 ^= ichk2; \
|
||
} \
|
||
else \
|
||
{ \
|
||
ichk2 += ichk1 ^ c; \
|
||
ichk1 ^= ichk2; \
|
||
} \
|
||
\
|
||
--c
|
||
|
||
static int
|
||
igchecksum (z, c)
|
||
register const char *z;
|
||
register size_t c;
|
||
{
|
||
register unsigned long ichk1, ichk2;
|
||
|
||
ichk1 = 0xffff;
|
||
ichk2 = 0;
|
||
|
||
do
|
||
{
|
||
register unsigned int b;
|
||
|
||
ITERATION;
|
||
ITERATION;
|
||
ITERATION;
|
||
ITERATION;
|
||
}
|
||
while (c > 0);
|
||
|
||
return ichk1 & 0xffff;
|
||
}
|
||
|
||
/* We use a separate function compute the checksum if the block is
|
||
split around the end of the receive buffer since it occurs much
|
||
less frequently and the checksum is already high up in the
|
||
profiles. These functions are almost identical, and this one
|
||
actually only has a few more instructions in the inner loop. */
|
||
|
||
static int
|
||
igchecksum2 (zfirst, cfirst, zsecond, csecond)
|
||
const char *zfirst;
|
||
size_t cfirst;
|
||
const char *zsecond;
|
||
size_t csecond;
|
||
{
|
||
register unsigned long ichk1, ichk2;
|
||
register const char *z;
|
||
register size_t c;
|
||
|
||
z = zfirst;
|
||
c = cfirst + csecond;
|
||
|
||
ichk1 = 0xffff;
|
||
ichk2 = 0;
|
||
|
||
do
|
||
{
|
||
register unsigned int b;
|
||
|
||
ITERATION;
|
||
|
||
/* If the first buffer has been finished, switch to the second. */
|
||
--cfirst;
|
||
if (cfirst == 0)
|
||
z = zsecond;
|
||
}
|
||
while (c > 0);
|
||
|
||
return ichk1 & 0xffff;
|
||
}
|