NetBSD/gnu/dist/toolchain/gcc/frame.c
2001-12-07 02:41:13 +00:00

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/* Subroutines needed for unwinding stack frames for exception handling. */
/* Compile this one with gcc. */
/* Copyright (C) 1997, 1998, 2000 Free Software Foundation, Inc.
Contributed by Jason Merrill <jason@cygnus.com>.
This file is part of GNU CC.
GNU CC is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.
GNU CC is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GNU CC; see the file COPYING. If not, write to
the Free Software Foundation, 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA. */
/* As a special exception, if you link this library with other files,
some of which are compiled with GCC, to produce an executable,
this library does not by itself cause the resulting executable
to be covered by the GNU General Public License.
This exception does not however invalidate any other reasons why
the executable file might be covered by the GNU General Public License. */
/* It is incorrect to include config.h here, because this file is being
compiled for the target, and hence definitions concerning only the host
do not apply. */
#include "tconfig.h"
/* We disable this when inhibit_libc, so that gcc can still be built without
needing header files first. */
/* ??? This is not a good solution, since prototypes may be required in
some cases for correct code. See also libgcc2.c. */
#ifndef inhibit_libc
/* fixproto guarantees these system headers exist. */
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#endif
#include "defaults.h"
#ifdef DWARF2_UNWIND_INFO
#include "dwarf2.h"
#include <stddef.h>
#include "frame.h"
#include "gthr.h"
#ifdef __GTHREAD_MUTEX_INIT
static __gthread_mutex_t object_mutex = __GTHREAD_MUTEX_INIT;
#else
static __gthread_mutex_t object_mutex;
#endif
/* Don't use `fancy_abort' here even if config.h says to use it. */
#ifdef abort
#undef abort
#endif
/* Some types used by the DWARF 2 spec. */
typedef int sword __attribute__ ((mode (SI)));
typedef unsigned int uword __attribute__ ((mode (SI)));
typedef unsigned int uaddr __attribute__ ((mode (pointer)));
typedef int saddr __attribute__ ((mode (pointer)));
typedef unsigned char ubyte;
/* Terminology:
CIE - Common Information Element
FDE - Frame Descriptor Element
There is one per function, and it describes where the function code
is located, and what the register lifetimes and stack layout are
within the function.
The data structures are defined in the DWARF specfication, although
not in a very readable way (see LITERATURE).
Every time an exception is thrown, the code needs to locate the FDE
for the current function, and starts to look for exception regions
from that FDE. This works in a two-level search:
a) in a linear search, find the shared image (i.e. DLL) containing
the PC
b) using the FDE table for that shared object, locate the FDE using
binary search (which requires the sorting). */
/* The first few fields of a CIE. The CIE_id field is 0 for a CIE,
to distinguish it from a valid FDE. FDEs are aligned to an addressing
unit boundary, but the fields within are unaligned. */
struct dwarf_cie {
uword length;
sword CIE_id;
ubyte version;
char augmentation[0];
} __attribute__ ((packed, aligned (__alignof__ (void *))));
/* The first few fields of an FDE. */
struct dwarf_fde {
uword length;
sword CIE_delta;
void* pc_begin;
uaddr pc_range;
} __attribute__ ((packed, aligned (__alignof__ (void *))));
typedef struct dwarf_fde fde;
/* Objects to be searched for frame unwind info. */
static struct object *objects;
/* The information we care about from a CIE. */
struct cie_info {
char *augmentation;
void *eh_ptr;
int code_align;
int data_align;
unsigned ra_regno;
};
/* The current unwind state, plus a saved copy for DW_CFA_remember_state. */
struct frame_state_internal
{
struct frame_state s;
struct frame_state_internal *saved_state;
};
/* This is undefined below if we need it to be an actual function. */
#define init_object_mutex_once()
#if __GTHREADS
#ifdef __GTHREAD_MUTEX_INIT_FUNCTION
/* Helper for init_object_mutex_once. */
static void
init_object_mutex (void)
{
__GTHREAD_MUTEX_INIT_FUNCTION (&object_mutex);
}
/* Call this to arrange to initialize the object mutex. */
#undef init_object_mutex_once
static void
init_object_mutex_once (void)
{
static __gthread_once_t once = __GTHREAD_ONCE_INIT;
__gthread_once (&once, init_object_mutex);
}
#endif /* __GTHREAD_MUTEX_INIT_FUNCTION */
#endif /* __GTHREADS */
/* Decode the unsigned LEB128 constant at BUF into the variable pointed to
by R, and return the new value of BUF. */
static void *
decode_uleb128 (unsigned char *buf, unsigned *r)
{
unsigned shift = 0;
unsigned result = 0;
while (1)
{
unsigned byte = *buf++;
result |= (byte & 0x7f) << shift;
if ((byte & 0x80) == 0)
break;
shift += 7;
}
*r = result;
return buf;
}
/* Decode the signed LEB128 constant at BUF into the variable pointed to
by R, and return the new value of BUF. */
static void *
decode_sleb128 (unsigned char *buf, int *r)
{
unsigned shift = 0;
unsigned result = 0;
unsigned byte;
while (1)
{
byte = *buf++;
result |= (byte & 0x7f) << shift;
shift += 7;
if ((byte & 0x80) == 0)
break;
}
if (shift < (sizeof (*r) * 8) && (byte & 0x40) != 0)
result |= - (1 << shift);
*r = result;
return buf;
}
/* Read unaligned data from the instruction buffer. */
union unaligned {
void *p;
unsigned b2 __attribute__ ((mode (HI)));
unsigned b4 __attribute__ ((mode (SI)));
unsigned b8 __attribute__ ((mode (DI)));
} __attribute__ ((packed));
static inline void *
read_pointer (void *p)
{ union unaligned *up = p; return up->p; }
static inline unsigned
read_1byte (void *p)
{ return *(unsigned char *)p; }
static inline unsigned
read_2byte (void *p)
{ union unaligned *up = p; return up->b2; }
static inline unsigned
read_4byte (void *p)
{ union unaligned *up = p; return up->b4; }
static inline unsigned long
read_8byte (void *p)
{ union unaligned *up = p; return up->b8; }
/* Ordering function for FDEs. Functions can't overlap, so we just compare
their starting addresses. */
static inline saddr
fde_compare (fde *x, fde *y)
{
return (saddr)x->pc_begin - (saddr)y->pc_begin;
}
/* Return the address of the FDE after P. */
static inline fde *
next_fde (fde *p)
{
return (fde *)(((char *)p) + p->length + sizeof (p->length));
}
/* Sorting an array of FDEs by address.
(Ideally we would have the linker sort the FDEs so we don't have to do
it at run time. But the linkers are not yet prepared for this.) */
/* This is a special mix of insertion sort and heap sort, optimized for
the data sets that actually occur. They look like
101 102 103 127 128 105 108 110 190 111 115 119 125 160 126 129 130.
I.e. a linearly increasing sequence (coming from functions in the text
section), with additionally a few unordered elements (coming from functions
in gnu_linkonce sections) whose values are higher than the values in the
surrounding linear sequence (but not necessarily higher than the values
at the end of the linear sequence!).
The worst-case total run time is O(N) + O(n log (n)), where N is the
total number of FDEs and n is the number of erratic ones. */
typedef struct fde_vector
{
fde **array;
size_t count;
} fde_vector;
typedef struct fde_accumulator
{
fde_vector linear;
fde_vector erratic;
} fde_accumulator;
static inline void
start_fde_sort (fde_accumulator *accu, size_t count)
{
accu->linear.array = (fde **) malloc (sizeof (fde *) * count);
accu->erratic.array = (fde **) malloc (sizeof (fde *) * count);
accu->linear.count = 0;
accu->erratic.count = 0;
}
static inline void
fde_insert (fde_accumulator *accu, fde *this_fde)
{
accu->linear.array[accu->linear.count++] = this_fde;
}
/* Split LINEAR into a linear sequence with low values and an erratic
sequence with high values, put the linear one (of longest possible
length) into LINEAR and the erratic one into ERRATIC. This is O(N). */
static inline void
fde_split (fde_vector *linear, fde_vector *erratic)
{
size_t count = linear->count;
size_t linear_max = (size_t) -1;
size_t previous_max[count];
size_t i, j;
for (i = 0; i < count; i++)
{
for (j = linear_max;
j != (size_t) -1
&& fde_compare (linear->array[i], linear->array[j]) < 0;
j = previous_max[j])
{
erratic->array[erratic->count++] = linear->array[j];
linear->array[j] = (fde *) NULL;
}
previous_max[i] = j;
linear_max = i;
}
for (i = 0, j = 0; i < count; i++)
if (linear->array[i] != (fde *) NULL)
linear->array[j++] = linear->array[i];
linear->count = j;
}
/* This is O(n log(n)). BSD/OS defines heapsort in stdlib.h, so we must
use a name that does not conflict. */
static inline void
frame_heapsort (fde_vector *erratic)
{
/* For a description of this algorithm, see:
Samuel P. Harbison, Guy L. Steele Jr.: C, a reference manual, 2nd ed.,
p. 60-61. */
fde ** a = erratic->array;
/* A portion of the array is called a "heap" if for all i>=0:
If i and 2i+1 are valid indices, then a[i] >= a[2i+1].
If i and 2i+2 are valid indices, then a[i] >= a[2i+2]. */
#define SWAP(x,y) do { fde * tmp = x; x = y; y = tmp; } while (0)
size_t n = erratic->count;
size_t m = n;
size_t i;
while (m > 0)
{
/* Invariant: a[m..n-1] is a heap. */
m--;
for (i = m; 2*i+1 < n; )
{
if (2*i+2 < n
&& fde_compare (a[2*i+2], a[2*i+1]) > 0
&& fde_compare (a[2*i+2], a[i]) > 0)
{
SWAP (a[i], a[2*i+2]);
i = 2*i+2;
}
else if (fde_compare (a[2*i+1], a[i]) > 0)
{
SWAP (a[i], a[2*i+1]);
i = 2*i+1;
}
else
break;
}
}
while (n > 1)
{
/* Invariant: a[0..n-1] is a heap. */
n--;
SWAP (a[0], a[n]);
for (i = 0; 2*i+1 < n; )
{
if (2*i+2 < n
&& fde_compare (a[2*i+2], a[2*i+1]) > 0
&& fde_compare (a[2*i+2], a[i]) > 0)
{
SWAP (a[i], a[2*i+2]);
i = 2*i+2;
}
else if (fde_compare (a[2*i+1], a[i]) > 0)
{
SWAP (a[i], a[2*i+1]);
i = 2*i+1;
}
else
break;
}
}
#undef SWAP
}
/* Merge V1 and V2, both sorted, and put the result into V1. */
static void
fde_merge (fde_vector *v1, const fde_vector *v2)
{
size_t i1, i2;
fde * fde2;
i2 = v2->count;
if (i2 > 0)
{
i1 = v1->count;
do {
i2--;
fde2 = v2->array[i2];
while (i1 > 0 && fde_compare (v1->array[i1-1], fde2) > 0)
{
v1->array[i1+i2] = v1->array[i1-1];
i1--;
}
v1->array[i1+i2] = fde2;
} while (i2 > 0);
v1->count += v2->count;
}
}
static fde **
end_fde_sort (fde_accumulator *accu, size_t count)
{
if (accu->linear.count != count)
abort ();
fde_split (&accu->linear, &accu->erratic);
if (accu->linear.count + accu->erratic.count != count)
abort ();
frame_heapsort (&accu->erratic);
fde_merge (&accu->linear, &accu->erratic);
free (accu->erratic.array);
return accu->linear.array;
}
static size_t
count_fdes (fde *this_fde)
{
size_t count;
for (count = 0; this_fde->length != 0; this_fde = next_fde (this_fde))
{
/* Skip CIEs and linked once FDE entries. */
if (this_fde->CIE_delta == 0 || this_fde->pc_begin == 0)
continue;
++count;
}
return count;
}
static void
add_fdes (fde *this_fde, fde_accumulator *accu, void **beg_ptr, void **end_ptr)
{
void *pc_begin = *beg_ptr;
void *pc_end = *end_ptr;
for (; this_fde->length != 0; this_fde = next_fde (this_fde))
{
/* Skip CIEs and linked once FDE entries. */
if (this_fde->CIE_delta == 0 || this_fde->pc_begin == 0)
continue;
fde_insert (accu, this_fde);
if (this_fde->pc_begin < pc_begin)
pc_begin = this_fde->pc_begin;
if (this_fde->pc_begin + this_fde->pc_range > pc_end)
pc_end = this_fde->pc_begin + this_fde->pc_range;
}
*beg_ptr = pc_begin;
*end_ptr = pc_end;
}
/* Set up a sorted array of pointers to FDEs for a loaded object. We
count up the entries before allocating the array because it's likely to
be faster. */
static void
frame_init (struct object* ob)
{
size_t count;
fde_accumulator accu;
void *pc_begin, *pc_end;
if (ob->fde_array)
{
fde **p = ob->fde_array;
for (count = 0; *p; ++p)
count += count_fdes (*p);
}
else
count = count_fdes (ob->fde_begin);
ob->count = count;
start_fde_sort (&accu, count);
pc_begin = (void*)(uaddr)-1;
pc_end = 0;
if (ob->fde_array)
{
fde **p = ob->fde_array;
for (; *p; ++p)
add_fdes (*p, &accu, &pc_begin, &pc_end);
}
else
add_fdes (ob->fde_begin, &accu, &pc_begin, &pc_end);
ob->fde_array = end_fde_sort (&accu, count);
ob->pc_begin = pc_begin;
ob->pc_end = pc_end;
}
/* Return a pointer to the FDE for the function containing PC. */
static fde *
find_fde (void *pc)
{
struct object *ob;
size_t lo, hi;
init_object_mutex_once ();
__gthread_mutex_lock (&object_mutex);
for (ob = objects; ob; ob = ob->next)
{
if (ob->pc_begin == 0)
frame_init (ob);
if (pc >= ob->pc_begin && pc < ob->pc_end)
break;
}
__gthread_mutex_unlock (&object_mutex);
if (ob == 0)
return 0;
/* Standard binary search algorithm. */
for (lo = 0, hi = ob->count; lo < hi; )
{
size_t i = (lo + hi) / 2;
fde *f = ob->fde_array[i];
if (pc < f->pc_begin)
hi = i;
else if (pc >= f->pc_begin + f->pc_range)
lo = i + 1;
else
return f;
}
return 0;
}
static inline struct dwarf_cie *
get_cie (fde *f)
{
return ((void *)&f->CIE_delta) - f->CIE_delta;
}
/* Extract any interesting information from the CIE for the translation
unit F belongs to. */
static void *
extract_cie_info (fde *f, struct cie_info *c)
{
void *p;
int i;
c->augmentation = get_cie (f)->augmentation;
if (strcmp (c->augmentation, "") != 0
&& strcmp (c->augmentation, "eh") != 0
&& c->augmentation[0] != 'z')
return 0;
p = c->augmentation + strlen (c->augmentation) + 1;
if (strcmp (c->augmentation, "eh") == 0)
{
/* Handle the blank space > 4 byte alignment may have forced. */
if (sizeof(void *) > 4)
p += (sizeof(void *) - 4);
c->eh_ptr = read_pointer (p);
p += sizeof (void *);
}
else
c->eh_ptr = 0;
p = decode_uleb128 (p, &c->code_align);
p = decode_sleb128 (p, &c->data_align);
c->ra_regno = *(unsigned char *)p++;
/* If the augmentation starts with 'z', we now see the length of the
augmentation fields. */
if (c->augmentation[0] == 'z')
{
p = decode_uleb128 (p, &i);
p += i;
}
return p;
}
/* Decode one instruction's worth of DWARF 2 call frame information.
Used by __frame_state_for. Takes pointers P to the instruction to
decode, STATE to the current register unwind information, INFO to the
current CIE information, and PC to the current PC value. Returns a
pointer to the next instruction. */
static void *
execute_cfa_insn (void *p, struct frame_state_internal *state,
struct cie_info *info, void **pc)
{
unsigned insn = *(unsigned char *)p++;
unsigned reg;
int offset;
if (insn & DW_CFA_advance_loc)
*pc += ((insn & 0x3f) * info->code_align);
else if (insn & DW_CFA_offset)
{
reg = (insn & 0x3f);
p = decode_uleb128 (p, &offset);
offset *= info->data_align;
state->s.saved[reg] = REG_SAVED_OFFSET;
state->s.reg_or_offset[reg] = offset;
}
else if (insn & DW_CFA_restore)
{
reg = (insn & 0x3f);
state->s.saved[reg] = REG_UNSAVED;
}
else switch (insn)
{
case DW_CFA_set_loc:
*pc = read_pointer (p);
p += sizeof (void *);
break;
case DW_CFA_advance_loc1:
*pc += read_1byte (p);
p += 1;
break;
case DW_CFA_advance_loc2:
*pc += read_2byte (p);
p += 2;
break;
case DW_CFA_advance_loc4:
*pc += read_4byte (p);
p += 4;
break;
case DW_CFA_offset_extended:
p = decode_uleb128 (p, &reg);
p = decode_uleb128 (p, &offset);
offset *= info->data_align;
state->s.saved[reg] = REG_SAVED_OFFSET;
state->s.reg_or_offset[reg] = offset;
break;
case DW_CFA_restore_extended:
p = decode_uleb128 (p, &reg);
state->s.saved[reg] = REG_UNSAVED;
break;
case DW_CFA_undefined:
case DW_CFA_same_value:
case DW_CFA_nop:
break;
case DW_CFA_register:
{
unsigned reg2;
p = decode_uleb128 (p, &reg);
p = decode_uleb128 (p, &reg2);
state->s.saved[reg] = REG_SAVED_REG;
state->s.reg_or_offset[reg] = reg2;
}
break;
case DW_CFA_def_cfa:
p = decode_uleb128 (p, &reg);
p = decode_uleb128 (p, &offset);
state->s.cfa_reg = reg;
state->s.cfa_offset = offset;
break;
case DW_CFA_def_cfa_register:
p = decode_uleb128 (p, &reg);
state->s.cfa_reg = reg;
break;
case DW_CFA_def_cfa_offset:
p = decode_uleb128 (p, &offset);
state->s.cfa_offset = offset;
break;
case DW_CFA_remember_state:
{
struct frame_state_internal *save =
(struct frame_state_internal *)
malloc (sizeof (struct frame_state_internal));
memcpy (save, state, sizeof (struct frame_state_internal));
state->saved_state = save;
}
break;
case DW_CFA_restore_state:
{
struct frame_state_internal *save = state->saved_state;
memcpy (state, save, sizeof (struct frame_state_internal));
free (save);
}
break;
/* FIXME: Hardcoded for SPARC register window configuration. */
case DW_CFA_GNU_window_save:
for (reg = 16; reg < 32; ++reg)
{
state->s.saved[reg] = REG_SAVED_OFFSET;
state->s.reg_or_offset[reg] = (reg - 16) * sizeof (void *);
}
break;
case DW_CFA_GNU_args_size:
p = decode_uleb128 (p, &offset);
state->s.args_size = offset;
break;
case DW_CFA_GNU_negative_offset_extended:
p = decode_uleb128 (p, &reg);
p = decode_uleb128 (p, &offset);
offset *= info->data_align;
state->s.saved[reg] = REG_SAVED_OFFSET;
state->s.reg_or_offset[reg] = -offset;
break;
default:
abort ();
}
return p;
}
/* Called from crtbegin.o to register the unwind info for an object. */
void
__register_frame_info (void *begin, struct object *ob)
{
ob->fde_begin = begin;
ob->pc_begin = ob->pc_end = 0;
ob->fde_array = 0;
ob->count = 0;
init_object_mutex_once ();
__gthread_mutex_lock (&object_mutex);
ob->next = objects;
objects = ob;
__gthread_mutex_unlock (&object_mutex);
}
void
__register_frame (void *begin)
{
struct object *ob = (struct object *) malloc (sizeof (struct object));
__register_frame_info (begin, ob);
}
/* Similar, but BEGIN is actually a pointer to a table of unwind entries
for different translation units. Called from the file generated by
collect2. */
void
__register_frame_info_table (void *begin, struct object *ob)
{
ob->fde_begin = begin;
ob->fde_array = begin;
ob->pc_begin = ob->pc_end = 0;
ob->count = 0;
init_object_mutex_once ();
__gthread_mutex_lock (&object_mutex);
ob->next = objects;
objects = ob;
__gthread_mutex_unlock (&object_mutex);
}
void
__register_frame_table (void *begin)
{
struct object *ob = (struct object *) malloc (sizeof (struct object));
__register_frame_info_table (begin, ob);
}
/* Called from crtbegin.o to deregister the unwind info for an object. */
void *
__deregister_frame_info (void *begin)
{
struct object **p;
init_object_mutex_once ();
__gthread_mutex_lock (&object_mutex);
p = &objects;
while (*p)
{
if ((*p)->fde_begin == begin)
{
struct object *ob = *p;
*p = (*p)->next;
/* If we've run init_frame for this object, free the FDE array. */
if (ob->pc_begin)
free (ob->fde_array);
__gthread_mutex_unlock (&object_mutex);
return (void *) ob;
}
p = &((*p)->next);
}
__gthread_mutex_unlock (&object_mutex);
abort ();
}
void
__deregister_frame (void *begin)
{
free (__deregister_frame_info (begin));
}
/* Called from __throw to find the registers to restore for a given
PC_TARGET. The caller should allocate a local variable of `struct
frame_state' (declared in frame.h) and pass its address to STATE_IN. */
struct frame_state *
__frame_state_for (void *pc_target, struct frame_state *state_in)
{
fde *f;
void *insn, *end, *pc;
struct cie_info info;
struct frame_state_internal state;
f = find_fde (pc_target);
if (f == 0)
return 0;
insn = extract_cie_info (f, &info);
if (insn == 0)
return 0;
memset (&state, 0, sizeof (state));
state.s.retaddr_column = info.ra_regno;
state.s.eh_ptr = info.eh_ptr;
/* First decode all the insns in the CIE. */
end = next_fde ((fde*) get_cie (f));
while (insn < end)
insn = execute_cfa_insn (insn, &state, &info, 0);
insn = ((fde *)f) + 1;
if (info.augmentation[0] == 'z')
{
int i;
insn = decode_uleb128 (insn, &i);
insn += i;
}
/* Then the insns in the FDE up to our target PC. */
end = next_fde (f);
pc = f->pc_begin;
while (insn < end && pc <= pc_target)
insn = execute_cfa_insn (insn, &state, &info, &pc);
memcpy (state_in, &state.s, sizeof (state.s));
return state_in;
}
#endif /* DWARF2_UNWIND_INFO */